Too smooth lips

I find when rendering many characters the lips are way too smooth. I have seen promos where the lips have a more natural, chapped, if you will, appearance. Does anyone have suggestions on what settings should be tweeked to get this look? The picture is from the promo for N.G.S. Anagenessis for Genesis 3 (http://www.daz3d.com/n-g-s-anagenessis-for-genesis-3). I wonder if the lip effect is acheived soley with this product.

Comments

  • Iray or 3Delight?

  • grinch2901grinch2901 Posts: 1,247

    If you have HD morphs you need to crank up mesh resolution to have them make a difference. The default isn't high enough, in my experience, to actually make the HD morphs show up. 

  • I find that face and lips need highest values for bump maps of all (IRay G3F) surfaces. On the image face and lips have bump map value at 15, plus normal map value of 0.25 for the face and 0.5 for the lips. Arms have bump 7 with normal map at 0.6 and torso has bump 4 with normal map at 0.5.

     

    bump01.jpg
    1000 x 1000 - 392K
  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,983

    I find that face and lips need highest values for bump maps of all (IRay G3F) surfaces. On the image face and lips have bump map value at 15, plus normal map value of 0.25 for the face and 0.5 for the lips. Arms have bump 7 with normal map at 0.6 and torso has bump 4 with normal map at 0.5.

     

    Did you use  HD morphs for that render?.  Is there an HD morph for the basic G3?

  • For lips, she haves and loads with Mouth Realism HD morph at 100%. In parameters tab, you need to set Render SubD Level (Minimum) at least to 3 to see its effect in IRay.

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