After the War? is the rubble separate mesh?
Mistara
Posts: 38,675
http://www.daz3d.com/after-the-war
was wondering if the rubble is builtin mesh, or can delete?
was thinking, could use the street/river/bridge as a base for buildings from other sets

thanks
WHY do i haz to Look at individual products in this bundle for install types
why cant it say it on the bundle page?
and mebbe some kind of icon to know if i own the individual item
laboring over sale items for hours, lol
heavy sigh, at this rate never gonna decide, sale items will change and will hafta start all over
laboring over buying 2 new releases and freeb choices,
thanks
Post edited by Mistara on

Comments
Probably to allow for any occasion on which there are differences between the constituent products.
All houses are separe objects in the scene tab (as sub-objects to the base), and the rubble can be dialed out in the surface tab of the base. Here's a quick test render. I forgot to remove the smaller rubble and wood (can also be turned off in the base surface tab), but I hope you still can get the general idea.
thanks. guessing transparent shader?
is how i hide the snow in victorian street
No, just dial down the cutout opacity in the Surface tab (if you are using Iray).