Any Ideas for making library tween friendly?
My daughter hardly opens Daz Studio inspite of me buying several things she likes. She says its too hard for her to find things. We discussed it as I am trying to make some changes for me too. Basicly we have decided we want our wardrobe sorted by the figure it fits, type of item(default catagories are more than enough) model pics to be white shaded, all available materials to be in a sub folder together so they can be viewed at once, or the item can be shaded and items can be mixed and matched. I had planned to just make everything fit G3 and get started that way but she wants G1 G2 and G3 fitted objects especially for shoes and hair. Even with my small collection, the shoes are going to take awhile. Its a lot of work and I am hiding in here avoiding fitting those V4 heels. Yes I can do it again now, I forgot how and had to relearn. I do want to save refits as objects even though that is a space hogging thing to do. So does this sound insane crazy or what? Any ideas that might save me some time?

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Custom Folders? Set up some files there as an experiment. Perhaps chose a character, some clothes and some scene items and have them in a seperate folder; it may help her get used to the structure.
Daz Connect might be able to help; I don't like it myself but others can advise there.
Once she's used to the structure more, looking for items may actually provide inspiration by coming accross something...
Using Smart Content with Filter by selection checked should "sort" the wardrobe (and other items) by figure.
For my work flow I want to choose clothes based on the shapes then color them up with shaders. I'd like her to create her own characters using morphs and the skin builder pro, or pick a character texture and modify it in photoshop. She is suppose to be learning to use Adobe products with the student thing I am paying for for her. Dress up games on steriods may inspire her.... Worth a shot. But I could play with textures all day myself and never get to making a render.
She wants me to suffer by making me fit everything to everything I swear. Hair and shoes maybe and she can fit the rest herself?
Making a person (even or especially a young one) tends to be more work than doing it yourself. If she doesn't find it interesting, then I've no idea what to suggest.
She has played with it before, but she spends too much time fitting hair items on different models. I would really like to expand the shoes. Basicly, she is an anime artist. I suppose she is a bit spoiled because usually when I set up gimp or anything for myself, I load it with extras and it is disneyland. She sees how these things come,, and goes "MOM!" I am a stay at home yes and I get bored but not that bored.
Tell her it is an artist's tool and not a game. If she is not going to put in some effort to learn how to use it you'll will just stop buying content for her. The advise of a cranky old fart that hates children.
So true. I'm not picking up anything else for her. Was done already. My bad. I do have to agree things can seem scattered in the library but I think it should only matter if it matters to me. I will do a test run on a few files and see if it is something I want to commit to or not just for myself. Thanks so much everyone.
I love art and she is my mini me so she has been spoiled. My other daughter straight up says, "I have one hobby, GAMES!" This one tries out every medium. Too many times I try to make sure she has supplies because I was always trying to make my paint stretch and using wore out old brushes. She wanted me to learn Ilustrator and teach it to her. I told her that is what YouTube is for, I don't draw toons, never have. Do what I do and I can help, otherwise, not much I can do for you. She found out anime artists in Japan don't make money so I was trying help her expand rather than think her dream is dead and put up her pencils. Learn the tools to work in America (come home for xmas!). But yeah, she needs to learn how to teach herself things and use YouTube for enlightenment.
Have her watch some tutorials which go through the process of using daz step by step. There is also the newbie forum. I don't think a motivated tween would find studio too difficult. At that age I set up my own internet modem. Connection to use online dos based games. And while it was hard I learned a lot doing it myself. My parents were and still are clueless about computers.
Make your own categories. I have all of my stuff set up in categories and I know right where to go to find them. For instance. I have People as a main category. Then it would go something like Gen2Female then sub categories that are clothes, hair, characters etc etc. then under clothes I have dresses, outfits, cloaks, shoes& boots etc. Under dresses I have modern, medieval etc. Unders shoes I have Shoes, and I have Boots. But you can set them up any way you want to. Whatever makes sense to you or her. And this method doesn't move any files it copies them to the category structure that you create. I would be lost without my categories. And you can do as many sub and sub sub sub categories that you want.
As someone who's worked professionally in the anime industry for over a quarter of a decade, I can tell you that this isn't exactly true. Yes, Japanese ANIMATORS , in general, make very little money. Less than the same person would make working at a convenience store or at McDonalds. But that's because an animator is the bottom level position and most of what they do is grunt work with very little creativity required. On the other hand, Animation Directors can make a decent living and a sucessful manga artist or character designer can make extremely good money, especially if they work on video games and light novels (illustrated novellas) as well as in anime. The catch, of course, as with anything in the entertainment industry anywhere, is that there are very few "secure" jobs. Most shows only last one or two seasons, and there are only two new seasons of production each year, so it's a game of constantly looking for your next job.
All that said, pushing her in the direction of CG is the right call. I've been running a regular series of panels at animation conventions for several years now, showing how to use products like DAZ, Poser and Anime Studio to produce low cost anime, and I usually start off a panel by pulling out a giant folder all of the artwork that a Japanese studio had to create in order to make a 10 second scene using the classical hand drawn process. These usually weigh around 7 lbs, may be as wide as two feet across, and consist of several hunded sheets of paper, celluloid and paint. By comparison, all of the artwork required to produce a Moho or CG figure based anime film fits on a single hard drive. It's a big eye opener, as before that, most of the kids have no clue how much work animation actually involves.
Well, that's typical of most things bought. Look at your clothing and how much of it do you actually wear? She really wants to have fun at work and if she isn't have fun with art she's going to need to figure out what she has fun doing and try for a job doing that.
Thanks! I am going to get it all sorted out. I am building catagories and sub-catagories now. This will solve 90% of the problems for both of us. Quickly. The only time I'll have to make an obj. is on some of the high-heels if I convert them to use on different figures. I will study that a bit. I will probably convert stuff to G3F but the rest, nope. Only if I am really bored, I want to be doing stuff that is more fun.
Same. BTW I love your sig
luckily my daughter (14) has no interest in CGI because it would bother me to know I am using kids software, LOL bad enough you have all these teens on the game/modeling forums talking about what mesh they are going to rip from what games and then import it into Max, Maya, or C4D and then they ask how to use it AAARRRGGGHHH!!!
I really feel guilty, I'd be okay if my kids at 14 fell into a time warp and didn't show back up until they were seventeen. But occassional I do need to converse with her and help her learn all the crap that will make her more pleasant to be around at 17. I really don't believe in fun jobs. I believe in having fun at a job that pays very little cause they are not paying you enough to wear a sour face. But a fun job ceases to be fun when it sinks in that is in fact now a job.
Follow up question on categories:
If I create categories on one computer, can I transport them to the other computer without copying the entire runtime folders?
I have 2 computers and I work in both, so what I need is a way to migrate changes from the laptop to the desktop, and vice-versa too.
No, they are short cuts kinda to the files. No files, shortcuts don't work if they can't access the actual files they point to. But they are very pretty shortcut icons.
Okay, I made catagories for for outfits, hair and shoes for V4, G, G2F, G3F. I purchased Wear Them All For G3F, I purchased SY Ultra Templates for Genesis 3 Female(s). I am not going to waste time refitting everything because it is quick to go from V4 to G3 on wearable item except for some shoes. The shoes are the only thing that might be hard for her to fit and only certain ones. She can call for those and I can now fir them much quicker but there will still be a bit of sitting around. I think it is worth it do the shoe conversions on the hard ones that autofit mangles. But YAY! didn't take long at all to make things easy to find. Okay, now I have to buy morphs for the base G3 figure and get the male versions of those but this will let me easily fit older(cheaper) items to G3 figures and save me a ton in the future. Now it to go do what I have been wanted to do and play with clothing textures and shaders. I'm Freeeee!!!!! I will sort more later.