Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
OK, that part I understood. I was asking to actually model clothing though? MD only? I know they have clothing patterns you use like the Simplicity patterns I remember my mom & aunt using as a child.
I use MD for modelling clothes (very simple ones) : yes it's based on drawing patterns, sewing, creating darts,.... Like I don't do animation render: I export from DS4 a "T pose" morphed character and the posed character. I make the clothe on the T pose and apply the posed geometry to get the simulation. Finally I export the clothe from MD to DS4.The last render of my gallery (Dance_02) was made with this process (except the underwear). (Poison-Ivy) was V4 Gaia dress adjusted and posed on Genesis 2 or 3 with VWD
I also showed this to my mom: she wanted to be twenty years younger :-)
Clicking on your avatar, oddly one's account forum profile does not include a link to their gallery. So then for this to make sense to me, the clothes are modeled in MD and these plugins follow a simplified physics algorithm to automatically create animated clothing that follows a character's animation.
I will need a new computer then. :-)
In the gallery you can search by artist at the bottom.
English is not my first langage so I can misunderstand: the plugins I talked about are only for VWD. For clothes created in MD I don't need any plugins like I work with one simple obj export for my still render. For animation I don't know what would be the process.
OK, thanks.
nonesuch00:
As a MD, and VWD user, to answer your original question, no, VWD does not only work with MD created clothing. You can use it with any kind of modeled mesh clothing including conforming clothing.
You can use cloth meshes specifically designed for cloth simulation programs, and the genius of the program, you can use any non-welded conforming clothing, and they will stay together while simulating (both static, and animated). Try that with DS, or Poser internal cloth sim, and watch your clothes fall apart onto the floor.
There are two different simulation algorithms for use inside VWD. One for unimesh dynamic cloth meshes (e.g., MD creations), and one for conforming clothing (or non-welded meshes).
Also, you can simulate hair, both conforming, and static hair props. Same as cloth simulation for both static poses, and animations.
Thanks, DaremoK3
Thanks Smaker :) I'm waiting for VWD to be useable from within DS.
If you really want efficiency, the ideal approach would be for DS to have cage capability, where a simple simulated cloth item is used to deform a complex geometry (one with buttons, etc). It is possible to attach rigid detail items to simulated cloth in DS already, though, either using the built-in tools or MJC's scripts.
Hello Jim,
what's the use of MJC scripts? I'm a basicuser so there are certainly tools that could help me :-)
If daz could make a GO marvelous designer plugin that'd be awesome.
Sorry, typo on my part. It's MCJ, not MJC. Here's the script I was thinking of:
http://www.daz3d.com/forums/discussion/79631/mcjapplique-geo-follower-script-for-daz-studio/p1
If you follow the link at his thread and browse through his other scripts, there are a bunch of incredibly useful tools at his Google site.
Thanks Jim:
I don't do animation but does it mean that this script could be useful with this scenario:
- make an animation zero pose to a posed character
- make a simu for a clothe without "hard" parts: button,....
- use the script to link the hard parts to the new simulated clothe (VWD create new object) and have the hard part follow the clothe?
Also for some jewels (brooch, where it could be simpler to pose the jewel on the clothe at zero pose and then the jewel will follow the dynamic simulation ?
I'm pretty sure that'd work.
No, you can use any modeling program to make your clothing and use it in VMD.
Laurie
Thanks