Why are the Genesis 3 females so frickin' tall?
Gator
Posts: 1,319
in The Commons
I just got Measure Metrics on the flash sale... According to it, she's 5'11"! She's the same height as the guys. According to wikipedia, in the US average height for women is 5'4" and for men 5'9".
It wouldn't be so bad, but the height morph in the Female Body Morphs scale a bit weird - scaling a woman to a real-world height made her look like an Ooompa Loompa. Taking height to 100% brought her to about 5' 5.5". Going beyond 100% takes you inside Willy Wonka's chocolate factory.

Comments
did you use the general scaling? Those should just rescale her with proportions untouched, unlike the scale slider in the actor section indeed alters her proportions.
Nope, used the height morph. Stupid me thought that's what those things were there for.
Yeah, the overall scaling on the figure does indeed appear to keep overall proportions the same.
It's mostly the legs which are too long. Scale their hight down a bit, and you get a normally proportioned woman. More or less.
That's what I do most of the time.
If you scale the whole body, they might end up like fragile dolls.
It really doesn't matter since the guys are tall as well. Everthing is proportionately scaled so don't worry about it.
I suspect it's because the person that does the base figure for each Genesis Female version on a notable clothing model, and they generally are taller than the average person.
Hi The Default Males are not really tall compared to the default females.
This attached picture is the Genesis 2 male next to the G3 default female and he compares similarly to the Genesis 2 female.
I was shocked to disover this recently when creating this married couple shot for my animated film project:
https://drive.google.com/open?id=0B2TYEp536iB8WWNCRjd4TDd2NkE
I have found that mixing in the
Boris morph for G2 raises his height but that may alter an existing Characters overall appearence too much so in this case I was forced to keep the camera above knee level and push to Female down into the floor to make her "shorter" than her spouse.
Maybe its conditioning or maybe preferance, but people tend to like the look of clothing on fashion model type bodies even if they're upset at the use of non-representative body types. I haven't seen anyone do a volleyball or beach volleyball player. In Division-I college and professional ranks six foot is sort of average for a woman and six three and beyond isn't uncommon. Sarah Pavan, a fantastic Canadian beach player, goes well beyond the Genesis 3 female type.
I think I agree. Using the measure metrics, I replaced the height morph with the general scale. They do get a bit on the young waifish side looking for my taste.
What seems to have worked pretty well was a combination of the torso length and height morphs. That way, they are shorter but retain the leggy look.
I don't like the tall figures either. I tend to shorten most of my girls.
So we don't mistake em for 'youger folks' perhaps?
The only reason I can think of.
Shorten the legs, that is I understand where a substantial proportion of the height difference in femalesis.
Actually, its so all the other idiots out there don't mistake them for younger folk & get their panties in a bunch,
Isn't that what Teen Josie and the like is for??
I kinda do what Timmins does as well. Scaling them down just slightly and then using the various lengthen morphs for legs, arms, torso, legs, and Height can give you decent results. Adding a tiny bit of Heavy, Stocky, and the arm/leg thickening morphs help give some weight to shorter figures and avoid the weird 'miniature' look that simply scaling them down can give.