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Di nada. If I ever get ahold of ironman13 I'm going to ask her to do the same. It would save so much time for me.
I am a beginner at Daz but I tried this on a expression since I prefer expressions in dial form so I can choose how much of a epression I want, many expressions are a bit extreme. I have a problem with step 9, the dial I made doesn't appear in the list so I can't checkmark it. I tried to follow everything you said, I have no idea what I did wrong.
Yeah.. I chatted with Zeddicus on facebook when she put out one the other week, and found she has the g3f ones.
If the parameter is visible in the parameters pane it should show in the asset save dialogue.
It's been a long time since I did anything with GenX. I think most of what I did do was even back before GenX2 came out. But I should think that there wouldn't be much difference.
At the time, I was moving morphs from gen4 to Genesis 1. So my recollections are some 4 years back. And it worked exactly like moving any head morph to G1 You dragged the presset icon for the expression into the window for what you wanted to morph, named it, and exported as a single morph. It came in on a dial. And if you are porting expressions, ypou probably want to make a point of naming them in some way so they will land in a separate GenX Subdirectory so you don't have to hunt them out of the rest of your ported morphs.
There were some limitations. And I barely knew what I was doing, so I didn't go hunting through the lists of what was being affected, and unchecking things that I didn't want. So I might have been able to get better control of the end result than I did, if I had. Morphs designed for specific characters sometimes warped your target into that character's face, so if you could get the expression without messing up your target character's morph, I didn't go hunting a way to do it (it may be possible). With a group of expressions that came with Arcebus's Alyson -- who is a V4 character morphed down to a young teen, the expression came in clean, but the head size always increased and needed to be dialed back through propagating head size.
All of the Alice 4 expressions came over without a hitch, but turned out to need to be used in very small increments, since some of them went really overboard when they got dialed in. But they did come in and *everything* came in on a dial.
I haven't redone the lot for G2 or G3 yet, and really ought to.
One thing I would add: I'm glad there are more products with dials now, but it really doesn't help when all of your expressions are named "expression 01, expression 02, expression 03, ..."
What am I meant to do with this information? Try every single one every time? Memorise all of them? For every product?
Clicky expression packs and some pose sets do this too, which I guess is meant to be countered by the tooltip image, but I never find helpful. And no, changing the dial to those awful square block ones (though thankfully I don't think the posing tab can do those, since I still don't know how to remove them from Studio) doesn't fix it. You must have had some sort of vague emotional direction in mind when you made them. "Happy 01, Happy 02, ..." would be enough.
One of the things that I really liked about that set of something like 220 expressions for Genesis 1. Grouped acto basic emotional types and all of them on dials. Probably why I haven't been porting more of the gen4 stuff over in the past few years. (Lord, but there are a swarm of gen4 expression sets!)
SimonWM has expressions for G2 and G3 male and female with dials. Much better than full presets only. These expressions have face aniblocks as well if you're interested in animation.
The dials also have a picture of the expression on them if your eyesight is good enough. If you click on currently used in the parameters pane, you get all the subcomponent sliders that make up the expression. Great for tweaking specific aspects of the expression quickly.