What's next after creating new surfaces with Geometry Editor
barbult
Posts: 26,439
in The Commons
I created some new surfaces with the geometry editor to separate the neck and sleeves of a shirt that was all one surface. Now what do I do to save those new surfaces so I can use them another time after reloading the shirt? Do I have to save the shirt as a new support asset, or is there a better way to save the new surfaces?

Comments
Yeah, you have to save that particular shirt (you can save it as a scene subset) for it to keep the new surfaces.