What's next after creating new surfaces with Geometry Editor

barbultbarbult Posts: 26,439

I created some new surfaces with the geometry editor to separate the neck and sleeves of a shirt that was all one surface. Now what do I do to save those new surfaces so I can use them another time after reloading the shirt? Do I have to save the shirt as a new support asset, or is there a better way to save the new surfaces?

Comments

  • SnowSultanSnowSultan Posts: 3,802

    Yeah, you have to save that particular shirt (you can save it as a scene subset) for it to keep the new surfaces.

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