Ivan 7 ... was not expecting this

1235

Comments

  • Serene NightSerene Night Posts: 17,704
    edited June 2016

    The eye color thing really bothers me frankly. They did that with Leo 7 too. To me, it seems like the male releases are increasingly having fewer options and the quality doesn't just seem to be there. Eye/skin resources are available so every 'pro' pack should have more than one color  at the very least. Yes, I know I can use eyes from other characters, but tthat should be standard issue for a base figure. I can't imagine releasing a female figure with no extra makeup or eye color. 

    I feel that they could've done more with Ivan. The content has been cobbled together and not tailored for him. I'm just not impressed. 

    At day 3, it is like a new male figure was never released. 

    Post edited by Serene Night on
  • jakibluejakiblue Posts: 7,281

    So originally, I was really impressed with Ivan, just from seeing his face in the promos.

    but the more I hear, the less impressed I'm getting. And one eye colour? Wow, that's just ... unbelievable. Why are we paying  $44.95 for one skin texture and ONE eye colour??? Every female figure has eye options...I'm starting to wonder about the whole "male figures/stuff don't sell" thing at the moment. I've taken Ivan off my wishlist, I'm not impressed. 

    The eye color thing really bothers me frankly. They did that with Leo 7 too. To me, it seems like the male releases are increasingly having fewer options and the quality doesn't just seem to be there. Eye/skin resources are available so every 'pro' pack should have more than one color  at the very least. Yes, I know I can use eyes from other characters, but tthat should be standard issue for a base figure. I can't imagine releasing a female figure with no extra makeup or eye color. 

    I feel that they could've done more with Ivan. The content has been cobbled together and not tailored for him. I'm just not impressed. 

    At day 3, it is like a new male figure was never released. 

     

  • Serene NightSerene Night Posts: 17,704
    edited June 2016

    You can get buy figures  with fibermesh facial beard hair, scalp hair, and chest and armpit hair at rendo. Why aren't these types of content being made for base figures here at DAZ, especially since the painted on texture options are often a bit scanty. (I know some  people prefer fiber mesh, but they are okay for me, and better than no bodyhair, especially for distance work).

    Body hair is an essential part of portraying a male adult figure (and female figures too, but that's another conversation). What I'm saying is that DAZ needs to step up the game with the male figures.. I'd really rather have a few quality and useful things to go with men, than all the fantasy friars and barbarian warrior axes... 

    I think DAZ needs to revamp the type of bundles it puts together.  Maybe make a human anatomy bundle. This bundle includes gens, boydhair, muscles, vascularity and hd morphs. Put the fantasy outfits in their own bundle for those who want that. Include a few normal universal hairstyles with the regular bundle. 

    Pro bundles should be for professionals and include options to portray the human figure as realistically as possible... 

    Post edited by Serene Night on
  • jakibluejakiblue Posts: 7,281

    I think I'm in agreement with Serene Night here. For the same price, I get a base female figure that has at least 4 eye options, eyelash options, 4/5 makeup options. Yet the male figure - same price - has one eye option, one skin. Don't you think that if we're paying the same price, the male figure should get something similar? Perhaps not eye makeup (unless it's tribal), but even a bald head, hair head....at least 4 eyes....hairy chest/bald chest.....tattoo/no tattoo....SOMETHING to bring it up to the same value as the female figure??

  • AllenArtAllenArt Posts: 7,175

    I think there is a second set of eye colors in the textures folder for Ivan, but no material preset for it. 

    Laurie

  • evilded777evilded777 Posts: 2,485
    AllenArt said:

    I think there is a second set of eye colors in the textures folder for Ivan, but no material preset for it. 

    Laurie

    This is correct. There are blue and brown textures, but no material preset for either. That ought to be addressed.

  • Richard HaseltineRichard Haseltine Posts: 108,961

    I am, however, seeing a preset for a body hair version. But yes, please report the eye textures without a preset.

  • evilded777evilded777 Posts: 2,485

    I've opened a ticket regarding the eye material presets.

  • L'AdairL'Adair Posts: 9,479
    edited June 2016
    jakiblue said:

    I think I'm in agreement with Serene Night here. For the same price, I get a base female figure that has at least 4 eye options, eyelash options, 4/5 makeup options. Yet the male figure - same price - has one eye option, one skin. Don't you think that if we're paying the same price, the male figure should get something similar? Perhaps not eye makeup (unless it's tribal), but even a bald head, hair head....at least 4 eyes....hairy chest/bald chest.....tattoo/no tattoo....SOMETHING to bring it up to the same value as the female figure??

    Ivan has a hairy skin option as well as the non-hairy. Same for the "anatomical elements." I'm currently using the 4.9 Beta, and I had to locate Ivan in the Content Library to find his material options. In 4.8, his material options are listed under Surfaces>Presets>Materials>Iray>Masculine>Ivan 7. They are not listed there in 4.9 Beta.

    There are two eye colors. Ivan is loaded with the "blue" eyes, (very pale, almost gray, imo,) The brown mats are in the texture folder for Ivan 7 though. DAZ needs to add the Icons for both eye colors. (As I write this, I see AllenArt and evilded777 have addressed this...)

    The trans map for the eyelashes includes a set of sparse lashes and a set of fuller lashes, but the mesh only uses the sparse lashes: Layer 1 for lower lashes, and Layer 2 for upper lashes.

    I love Ivan's face. I'm not disappointed I bought him. However, for most renders, I suspect he will be sporting Leo's body shape. I am a little disappointed there are only two eye colors, but when it comes to the eyes, I choose whichever eye I like the best regardless of which figure/character it came with. Personally, I have yet to use any skin/face mat for any character that includes tattoos, warrior paint, etc., so I don't miss it here. I can sympathize with those that do, however. No reason Ivan can't be an ancient warrior...

    I do find the lashes very disappointing though. I've known many men who had eyelashes most women would love to have. My ex had lashes so long, thick and dark it looked like he wore mascara. (Luckily for my daughter, she got her lashes from him!) So I agree, there should be options for the lashes.

    ETA: Here's a closeup of the "blue" eye. No morphs, (including cornea bulge, oops,) applied.

    Closeup of blue eye, Ivan 7, by L'Adair

    blue-eye-closeup.jpg
    1479 x 752 - 721K
    Post edited by L'Adair on
  • evilded777evilded777 Posts: 2,485
    L'Adair said:
    jakiblue said:

    I think I'm in agreement with Serene Night here. For the same price, I get a base female figure that has at least 4 eye options, eyelash options, 4/5 makeup options. Yet the male figure - same price - has one eye option, one skin. Don't you think that if we're paying the same price, the male figure should get something similar? Perhaps not eye makeup (unless it's tribal), but even a bald head, hair head....at least 4 eyes....hairy chest/bald chest.....tattoo/no tattoo....SOMETHING to bring it up to the same value as the female figure??

    Ivan has a hairy skin option as well as the non-hairy. Same for the "anatomical elements." I'm currently using the 4.9 Beta, and I had to locate Ivan in the Content Library to find his material options. In 4.8, his material options are listed under Surfaces>Presets>Materials>Iray>Masculine>Ivan 7. They are not listed there in 4.9 Beta.

    There are two eye colors. Ivan is loaded with the "blue" eyes, (very pale, almost gray, imo,) The brown mats are in the texture folder for Ivan 7 though. DAZ needs to add the Icons for both eye colors. (As I write this, I see AllenArt and evilded777 have addressed this...)

    The trans map for the eyelashes includes a set of sparse lashes and a set of fuller lashes, but the mesh only uses the sparse lashes: Layer 1 for lower lashes, and Layer 2 for upper lashes.

    I love Ivan's face. I'm not disappointed I bought him. However, for most renders, I suspect he will be sporting Leo's body shape. I am a little disappointed there are only two eye colors, but when it comes to the eyes, I choose whichever eye I like the best regardless of which figure/character it came with. Personally, I have yet to use any skin/face mat for any character that includes tattoos, warrior paint, etc., so I don't miss it here. I can sympathize with those that do, however. No reason Ivan can't be an ancient warrior...

    I do find the lashes very disappointing though. I've known many men who had eyelashes most women would love to have. My ex had lashes so long, thick and dark it looked like he wore mascara. (Luckily for my daughter, she got her lashes from him!) So I agree, there should be options for the lashes.

    There is something just so damn sexy about those lashes on a guy, isn't there? My boy has them, even though his are light they are beautiful.  And most male models have squat in that department. It disappoints me frequently.

  • L'AdairL'Adair Posts: 9,479
    L'Adair said:
    jakiblue said:

    I think I'm in agreement with Serene Night here. For the same price, I get a base female figure that has at least 4 eye options, eyelash options, 4/5 makeup options. Yet the male figure - same price - has one eye option, one skin. Don't you think that if we're paying the same price, the male figure should get something similar? Perhaps not eye makeup (unless it's tribal), but even a bald head, hair head....at least 4 eyes....hairy chest/bald chest.....tattoo/no tattoo....SOMETHING to bring it up to the same value as the female figure??

    Ivan has a hairy skin option as well as the non-hairy. Same for the "anatomical elements." I'm currently using the 4.9 Beta, and I had to locate Ivan in the Content Library to find his material options. In 4.8, his material options are listed under Surfaces>Presets>Materials>Iray>Masculine>Ivan 7. They are not listed there in 4.9 Beta.

    There are two eye colors. Ivan is loaded with the "blue" eyes, (very pale, almost gray, imo,) The brown mats are in the texture folder for Ivan 7 though. DAZ needs to add the Icons for both eye colors. (As I write this, I see AllenArt and evilded777 have addressed this...)

    The trans map for the eyelashes includes a set of sparse lashes and a set of fuller lashes, but the mesh only uses the sparse lashes: Layer 1 for lower lashes, and Layer 2 for upper lashes.

    I love Ivan's face. I'm not disappointed I bought him. However, for most renders, I suspect he will be sporting Leo's body shape. I am a little disappointed there are only two eye colors, but when it comes to the eyes, I choose whichever eye I like the best regardless of which figure/character it came with. Personally, I have yet to use any skin/face mat for any character that includes tattoos, warrior paint, etc., so I don't miss it here. I can sympathize with those that do, however. No reason Ivan can't be an ancient warrior...

    I do find the lashes very disappointing though. I've known many men who had eyelashes most women would love to have. My ex had lashes so long, thick and dark it looked like he wore mascara. (Luckily for my daughter, she got her lashes from him!) So I agree, there should be options for the lashes.

    There is something just so damn sexy about those lashes on a guy, isn't there? My boy has them, even though his are light they are beautiful.  And most male models have squat in that department. It disappoints me frequently.

    Definitely! And I think as artists, it should be up to us to choose whether the lashes are thick and long, or short and sparse... and everything in between. Regardless of whether the model is male or female. Those options should be there for every figure and character.

    IMHO, of course. laugh

  • MEC4DMEC4D Posts: 5,249

    Eyelashes are magical on every eye regardless , but a guy with tick pretty eyelashes is definitely catching more attention , it make him more attractive and the eye more friendly and exotic and Ivan could use some for sure 

    L'Adair said:
    jakiblue said:
    There is something just so damn sexy about those lashes on a guy, isn't there? My boy has them, even though his are light they are beautiful.  And most male models have squat in that department. It disappoints me frequently.

     

  • xyer0xyer0 Posts: 6,372

    I like Ivan. Every outfit (except the Barbarian) had immediate uses for me, and I purchased every texture add-on for every outfit (and I've never done that). I've had to work harder to get a beautiful render of him (still haven't managed it) than I do with other characters, but he shows promise. I didn't know there was another eye color available for him; thanks guys. It seems to me that the Genesis 3 Male line has become a farm for Morph3D. The upside of this is that a black male can't be too far away (unless Cath's Chad is going to be their answer to that).

  • MEC4DMEC4D Posts: 5,249

    The Ivan textures was done the proper way so I can make any skin color from that not touching anything in photoshop , I was playing in Zbrush with my morphs and decided to load it on Ivan to see how it looks then edited the materials and  boom Chad was born and he does not have brown palms if you wondering.. my little tricks  

    so it will be my add on for Ivan , you can still use other textures with since the head, eyes, body morphs are standalone not  based on Ivan , I just like how Chad looks like so decided to make it for the store ASAP

    I am for plan to release my standalone younger black male figure based on real human scan 1:1 together with black female  character at the end of August since I make my own clothing and hair bundles for them to match exactly the real thing to the last detail so not stylized just made by nature

    xyero said:

    I like Ivan. Every outfit (except the Barbarian) had immediate uses for me, and I purchased every texture add-on for every outfit (and I've never done that). I've had to work harder to get a beautiful render of him (still haven't managed it) than I do with other characters, but he shows promise. I didn't know there was another eye color available for him; thanks guys. It seems to me that the Genesis 3 Male line has become a farm for Morph3D. The upside of this is that a black male can't be too far away (unless Cath's Chad is going to be their answer to that).

     

  • OstadanOstadan Posts: 1,130

    Just takin' him out for a (dial) spin.  I kinda like this guy and may use him for something else.

    51% Ivan; 16% George.  Pavel skin.

     

    IvanGeorge.png
    600 x 600 - 647K
  • xyer0xyer0 Posts: 6,372
    MEC4D said:

    The Ivan textures was done the proper way so I can make any skin color from that not touching anything in photoshop , I was playing in Zbrush with my morphs and decided to load it on Ivan to see how it looks then edited the materials and  boom Chad was born and he does not have brown palms if you wondering.. my little tricks  

    so it will be my add on for Ivan , you can still use other textures with since the head, eyes, body morphs are standalone not  based on Ivan , I just like how Chad looks like so decided to make it for the store ASAP

    I am for plan to release my standalone younger black male figure based on real human scan 1:1 together with black female  character at the end of August since I make my own clothing and hair bundles for them to match exactly the real thing to the last detail so not stylized just made by nature

    xyero said:

    I like Ivan. Every outfit (except the Barbarian) had immediate uses for me, and I purchased every texture add-on for every outfit (and I've never done that). I've had to work harder to get a beautiful render of him (still haven't managed it) than I do with other characters, but he shows promise. I didn't know there was another eye color available for him; thanks guys. It seems to me that the Genesis 3 Male line has become a farm for Morph3D. The upside of this is that a black male can't be too far away (unless Cath's Chad is going to be their answer to that).

     

    Great! Cath, please post a commercial thread when they are ready. They are an instant buy for me since 1) I've been waiting for you to seriously get back into the character-making game {you gifted me Byson last year after I couldn't get him}, and 2) I have not been able to get any M4, Genesis, or G2M skins to look as good in Iray as Daz Original Base and Raiya Genesis 3 skins, and Kimo is the only dark-skinned male out of that set. Please add a long, thick eyelash preset to your G3M set.

  • lx_2807502lx_2807502 Posts: 2,996

    You can get buy figures  with fibermesh facial beard hair, scalp hair, and chest and armpit hair at rendo. Why aren't these types of content being made for base figures here at DAZ, especially since the painted on texture options are often a bit scanty. (I know some  people prefer fiber mesh, but they are okay for me, and better than no bodyhair, especially for distance work).

    Body hair is an essential part of portraying a male adult figure (and female figures too, but that's another conversation). What I'm saying is that DAZ needs to step up the game with the male figures.. I'd really rather have a few quality and useful things to go with men, than all the fantasy friars and barbarian warrior axes... 

    I think DAZ needs to revamp the type of bundles it puts together.  Maybe make a human anatomy bundle. This bundle includes gens, boydhair, muscles, vascularity and hd morphs. Put the fantasy outfits in their own bundle for those who want that. Include a few normal universal hairstyles with the regular bundle. 

    Pro bundles should be for professionals and include options to portray the human figure as realistically as possible... 

    This bugs me too. Aren't Pro Bundles meant to be a complete package to get you started? "Want body hair? Go to another site and buy a separate addon." "Want more than 1-2 eye colours? Go buy some more characters and use theirs." "Want an Anatomical Element that is adjustable the way body parts are instead of an on/off button? (Or adjustable at all in female cases) Go buy older figures / use addons for other sites."

    I mean that's fine, I can go elsewhere and buy other things. But it means spending less money at Daz, and seeing no reason to buy most of the super expensive official characters when they're mostly the same rehash and multiple times more expensive than other PA characters. Aside from when they're unfortunately needed for other PA characters, I just don't see why they're supposedly worth over twice as much? They barely have any options these days whereas PA characters have tons. They have different UVs for no reason (extreme cases excepted.) Then you have to pay even more for a HD version when most PA characters are HD by default (sometimes separate which I prefer, sometimes not.)

     

  • scorpioscorpio Posts: 8,533

    I like him, first quick render.

    Ivan1.jpg
    849 x 1200 - 212K
  • scorpioscorpio Posts: 8,533
    L'Adair said:
    L'Adair said:
    jakiblue said:

    I think I'm in agreement with Serene Night here. For the same price, I get a base female figure that has at least 4 eye options, eyelash options, 4/5 makeup options. Yet the male figure - same price - has one eye option, one skin. Don't you think that if we're paying the same price, the male figure should get something similar? Perhaps not eye makeup (unless it's tribal), but even a bald head, hair head....at least 4 eyes....hairy chest/bald chest.....tattoo/no tattoo....SOMETHING to bring it up to the same value as the female figure??

    Ivan has a hairy skin option as well as the non-hairy. Same for the "anatomical elements." I'm currently using the 4.9 Beta, and I had to locate Ivan in the Content Library to find his material options. In 4.8, his material options are listed under Surfaces>Presets>Materials>Iray>Masculine>Ivan 7. They are not listed there in 4.9 Beta.

    There are two eye colors. Ivan is loaded with the "blue" eyes, (very pale, almost gray, imo,) The brown mats are in the texture folder for Ivan 7 though. DAZ needs to add the Icons for both eye colors. (As I write this, I see AllenArt and evilded777 have addressed this...)

    The trans map for the eyelashes includes a set of sparse lashes and a set of fuller lashes, but the mesh only uses the sparse lashes: Layer 1 for lower lashes, and Layer 2 for upper lashes.

    I love Ivan's face. I'm not disappointed I bought him. However, for most renders, I suspect he will be sporting Leo's body shape. I am a little disappointed there are only two eye colors, but when it comes to the eyes, I choose whichever eye I like the best regardless of which figure/character it came with. Personally, I have yet to use any skin/face mat for any character that includes tattoos, warrior paint, etc., so I don't miss it here. I can sympathize with those that do, however. No reason Ivan can't be an ancient warrior...

    I do find the lashes very disappointing though. I've known many men who had eyelashes most women would love to have. My ex had lashes so long, thick and dark it looked like he wore mascara. (Luckily for my daughter, she got her lashes from him!) So I agree, there should be options for the lashes.

    There is something just so damn sexy about those lashes on a guy, isn't there? My boy has them, even though his are light they are beautiful.  And most male models have squat in that department. It disappoints me frequently.

    Definitely! And I think as artists, it should be up to us to choose whether the lashes are thick and long, or short and sparse... and everything in between. Regardless of whether the model is male or female. Those options should be there for every figure and character.

    IMHO, of course. laugh

    You could swap the lashes for some of GF3, the maps appear to match.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,564

    looks good scorpio was thinking he'd make a good older Hulk and your lighting? shows he would, actually he'd be good for Red Hulk too, Skar maybe Kimo and Gianni as A Bomb recoloured skins of course and A Bomb reshaped, Shulky maybe either Gia or Rune, oh I'm referring to the animated versions from Hulk and the Agents of Smash

  • BlueIreneBlueIrene Posts: 1,318

    It was the almost complete lack of eyelashes on Eddie, the base G3Male, that stopped me buying into G3M at all for months. I actually thought he was reasonably impressive until his face began to come together in the render and I noticed that he had virtually no eyelashes to speak of whatsoever. I thought it made him look strange, to say the least, and I went right off the idea of G3M there and then.

  • Richard HaseltineRichard Haseltine Posts: 108,961
    lx said:

    "Want body hair? Go to another site and buy a separate addon."

    As noted above, Ivan does have a body hair texture. Quick render with Iray defaults and default T-pose

    Ivan hairy.jpg
    1000 x 1000 - 346K
  • lx_2807502lx_2807502 Posts: 2,996
    lx said:

    "Want body hair? Go to another site and buy a separate addon."

    As noted above, Ivan does have a body hair texture. Quick render with Iray defaults and default T-pose

    Right we know that now, but earlier everyone was saying fiber hair looks better anyway so just go buy an addon from rendo. Shouldn't they at least be saying "you can get fibermesh hair in this product from Daz that's designed to fit with the main figures" or something? I get that it's probably not popular enough for Daz to bother with supporting everything, but I do feel like at the very least the answer should never be "go to another store." 

  • Serene NightSerene Night Posts: 17,704
    edited June 2016
    AllenArt said:

    Right we know that now, but earlier everyone was saying fiber hair looks better anyway so just go buy an addon from rendo. Shouldn't they at least be saying "you can get fibermesh hair in this product from Daz that's designed to fit with the main figures" or something? I get that it's probably not popular enough for Daz to bother with supporting everything, but I do feel like at the very least the answer should never be "go to another store." 

    I agree with IX. I like that Ivan has some bodyhair (thank goodness), and I'm one who doesn't mind painted on too much. But for realism fiber mesh should be the direction taken. Especially since the technology is freely availabe. Why not have both? 

    If you look at some of the characters by RedzStudio they do give you bodyhair, armpit hair, gen hair and scalp hair. And their characters look pretty good.  This to me is a complete physical character. 

     

    kane.JPG
    1034 x 895 - 68K
    Post edited by Serene Night on
  • ToyenToyen Posts: 2,040

    I for one prefer texture bodyhair because it provides more realism and doesn't look all that flat with good displacement/bump/normal maps.

    To me all the fancy fiber body hair just looks not quite right.

    The only character with body hair I have is Michael 7 but I think his (texture based) chest hair looks pretty good, at least for my needs.

     

     

  • Oso3DOso3D Posts: 15,095

    I like fibermesh for close-ups, but it's overkill for anything further out so I'd rather have both options.

     

  • Serene NightSerene Night Posts: 17,704

    I would agree that having both options would be an excellent idea!

  • L'AdairL'Adair Posts: 9,479
    edited June 2016

    Here's a side-by-side of Ivan with Leo's body and Ivan with his own body. Leo is quite a bit taller than Ivan, and I did the second image by duplicating the figure, clothing and stool and changing the body shape. There was quite a bit of tweaking to make the pose look right, including moving the figure up a good "6-8 inches" as he sank into the floor when I removed Leo's shape! lol Anyway, I'm actually pleased with the way Ivan (complete) looks in this render.

    Side-by-Side of Ivan with Leo's body and his own, by L'Adair

    Larger versions of both images are available in my Gallery: Version 1 with Leo's body; Version 2 with Ivan's body. (open in a new window.)

     

    Ivan-Relaxing-At-Home-Portraits-side-by-side.jpg
    2000 x 1495 - 2M
    Post edited by L'Adair on
  • Male-M3diaMale-M3dia Posts: 3,584
    lx said:
    lx said:

    "Want body hair? Go to another site and buy a separate addon."

    As noted above, Ivan does have a body hair texture. Quick render with Iray defaults and default T-pose

    Right we know that now, but earlier everyone was saying fiber hair looks better anyway so just go buy an addon from rendo. Shouldn't they at least be saying "you can get fibermesh hair in this product from Daz that's designed to fit with the main figures" or something? I get that it's probably not popular enough for Daz to bother with supporting everything, but I do feel like at the very least the answer should never be "go to another store." 

    At least on the products where I use Real hairy I put that in the products used section of my product pages. That has more options for hair all over the body so you can add as much or as litte. There are also good fiber hair products at rendo as well. People will suggest other stores because some stores sell different things, and some things, like eyebrows and body hair is niche and may not sell as well as some might think. So to me, it doesn't matter where you get it, just that it's available and people are sharing the information.

  • Male-M3diaMale-M3dia Posts: 3,584
    L'Adair said:

    Here's a side-by-side of Ivan with Leo's body and Ivan with his own body. Leo is quite a bit taller than Ivan, and I did the second image by duplicating the figure, clothing and stool and changing the body shape. There was quite a bit of tweaking to make the pose look right, including moving the figure up a good "6-8 inches" as he sank into the floor when I removed Leo's shape! lol Anyway, I'm actually pleased with the way Ivan (complete) looks in this render.

    Side-by-Side of Ivan with Leo's body and his own, by L'Adair

    Larger versions of both images are available in my Gallery: Version 1 with Leo's body; Version 2 with Ivan's body. (open in a new window.)

     

    I don't think Ivan looks right with a thinner frame, especially when it affects his head shape.

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