Rune 7 - looks same-old-same-old disappointing

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  • Peter FulfordPeter Fulford Posts: 1,325

     

    lx said:

    Now Genesis 3 has a better female:male ratio for the most part, but the distinction between the women has narrowed considerably.

    I do wonder if it's actually more technically difficult to vary much from the default on the G3 line (face rigging?). Not saying impossible, just more difficult (and thus expensive).

     

  • Serene NightSerene Night Posts: 17,704
    edited June 2016
    But we're not talking about female to male ratio (and Genesis 3 has a really good ratio there; only one month skipped since M7's release) we're talking about there being considerable difference between the females.

    Not talking about the M/F ratio either.  Just what is being used and purchased. DAZ's core audience renders women and women's clothing. Hence the popularity of 'fierce women.' As the other poster was asking. I don't think it is the gaming asset thing.  Men are definite second stringers to the ladies sold here.  They may have packages but their content is limited as is the morphs, clothign, poses, well everything.

     Images of women usually young looking ones made in daz flood my feed on instagram and in the galleries. That's what people like and are buying.

     

    Post edited by Serene Night on
  • Serene NightSerene Night Posts: 17,704

     

     

    lx said:

    Now Genesis 3 has a better female:male ratio for the most part, but the distinction between the women has narrowed considerably.

    I do wonder if it's actually more technically difficult to vary much from the default on the G3 line (face rigging?). Not saying impossible, just more difficult (and thus expensive).

    I think to some extent if variety is desired, probably the PA's who would make the base figures would have to be stylistically different. I can always tell when Thorne for example makes a figure. Thorne's creations are always stylistically different than others.

     

     

  • Peter FulfordPeter Fulford Posts: 1,325

     

     

    lx said:

    Now Genesis 3 has a better female:male ratio for the most part, but the distinction between the women has narrowed considerably.

    I do wonder if it's actually more technically difficult to vary much from the default on the G3 line (face rigging?). Not saying impossible, just more difficult (and thus expensive).

    I think to some extent if variety is desired, probably the PA's who would make the base figures would have to be stylistically different. I can always tell when Thorne for example makes a figure. Thorne's creations are always stylistically different than others.

    Given that you mention Thorne, I'm guessing by "base figure" you mean something like the "Teen" figures. I was thinking about the basic mesh + boning, weighting, rigging, etc, that those character releases are based on. G3 might be more difficult to work with than previous generations. I've seen PAs mention challenges with clothing, so maybe there's something about the tech that discourages moving too far from the default.

    I get the argument about market demand focusing development on certain types, but I see no reason there why G3 caucasian gal number 5 has to look like everyone elses sister. Beats me.

  • nelsonsmithnelsonsmith Posts: 1,337
    edited June 2016
    I get the argument about market demand focusing development on certain types, but I see no reason there why G3 caucasian gal number 5 has to look like everyone elses sister. Beats me.

    I still hold that there really aren't enough representations of other types that vary radically  from the normal customary models to make the claim of what sells and doesn't sell under every circumstance.  I'm sure there are your typical caucasion figures that don't sell well, but you won't  see anyone stop making them, or saying that "those figures aren't in demand." because there actually IS enough evidence to support that stance that they will still sell.  Everybody simply shruggs and trys another variant.


    We see a lot of proclamations with iffy statistics backing them up,  but the numbers are only part of the story,  you have to look at data to really see what it's saying.  For instance, what is the lowest selling white female figure, and what made that one different from those that sold well?  What was the promotion used?  What accessories did she come with?  ALL of that stuff makes a difference.  How are ethnic characters promoted, what accessories do they come with.  What time of year was the character introduced?  Until you can answer questions like that about any figure, you can't definitively make a claim as to why a particular character didn't sell because any of those variables might have affected it's performance.  Rather like releasing "Girl w/the Dragon Tattoo" at Christmas time and then proclaiming that thriller genre doesn't sell because you didn't get the box-office you were expecting.

    We're seeing more people criticise Rune, but if Rune had been say Native American, or an undeniably African character like a Dahomey Amazon, and got the same criticism, we'd be talking about how "those" figures don't sell, when the fact is they are getting criticism for the exact same things.  

    Post edited by nelsonsmith on
  • lx_2807502lx_2807502 Posts: 2,996
    edited June 2016

    While Daz obviously has much more detailed information on the sales of figures than we do, I have to agree that "x figure didn't sell so we're not making that sort again" really feels like faulty logic. Didn't sell is only binary - Reason didn't sell is much more complicated. I know I have all sorts of completely irrational reasons (or simply timing, money, circumstance, current personal interest in 3D, etc.) for buying or not buying various figures. It's rarely to do with not liking what "type" for lack of a better word the figure is.

    Personally, I wasn't even arguing that there are too many attractive caucasian girls - it's that there is a significant overlap between them that renders the others pointless. 

    A simple test:

    - Explain to me why I should buy Victoria, Eva, and Karen. Why do I need more than one of them?
    You buy Victoria because lots of PA figures use Victoria. But I could also probably just go for Karen and skip the following muscle category altogether.

    - Explain to me why I should buy Gia, Olympia, and Rune, instead of selecting one and using various morphs and textures from PA figures (which are much cheaper, often have more options, and don't use ridiculous slightly adjusted UVs) to adjust them?
    These figures are all the same height, the same sort of builds. You could easily have made three strong fighter types look much more different from each other than this. Instead you have two older figures and the newest looking (subjectively obviously) the best of the three. "Better;" rather than "different."

    For balance, Bethany, Josie, Arabella, Mei Lin, and Kalea all have distinct differences and clear purposes, which is great. Izabella is a bit odd because she's kind of a Josie 2 mixed with a bit of Giselle without giving us the real Giselle. Looking at her mesh and the bundle I feel like there were some major advertising choices that significantly interfered with her development (only a guess not presented as fact~)

    Post edited by lx_2807502 on
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