Rune 7 - looks same-old-same-old disappointing

13

Comments

  • wolf359wolf359 Posts: 3,931
    Ostadan said:

    One of the more insidious usages in modern parlance is using the word 'adult' for things that appeal primarily to adolescents.

    ie; southparkangry

  • FSMCDesignsFSMCDesigns Posts: 12,843
    nicstt said:
    Havos said:

    My guess is that when people render nudes, most would not bother to activate any breast sag controls anyway, and would stick with the invisible bra look, since it (to many people at least) looks more attractive that way.

    it looks silly, not attractive; gravity defying boobs make me shake my head and think about when I was adolescent, and pre adolescent I suppose too.

    To each their own. I was a DJ in a mens club for years and have seen my fair share and I prefer implants over the real thing in most cases and this reflects in my images when I create a female character. Sad thing is, with the revelation above about invisible bras, I can see users thinking that is the reason most of my characters look that way instead of knowing it's my preference.

  • nicsttnicstt Posts: 11,715
    nicstt said:
    Havos said:

    My guess is that when people render nudes, most would not bother to activate any breast sag controls anyway, and would stick with the invisible bra look, since it (to many people at least) looks more attractive that way.

    it looks silly, not attractive; gravity defying boobs make me shake my head and think about when I was adolescent, and pre adolescent I suppose too.

    To each their own. I was a DJ in a mens club for years and have seen my fair share and I prefer implants over the real thing in most cases and this reflects in my images when I create a female character. Sad thing is, with the revelation above about invisible bras, I can see users thinking that is the reason most of my characters look that way instead of knowing it's my preference.

    To each there own, and a good job we don't all like the same thing.

  • xyer0xyer0 Posts: 6,333
    nicstt said:
    wolf359 said:

    Here is the problem, with 1 exception, every model coming out tries to embody some kind of human ideal.

    you win...congrats you did it..over and over again.

    There is only so many ideal figures...we got them

     

    Want to sell a bunch more basic figure....give us some CLASSIC - flawed figures.

    the classic...skinny girl

    the classic...grumpy man

    the classic...plain jane

    the classic...spy villian

     

    we have enough of the classic greek god/goddess form

     

    just a suggestion

     

    What I dont understand is why there needs to be these premade “Figures” in the first place. OK yes I do understand that from a marketing perspective it helps vendors stay afloat. But what puzzles me is why people sit an wait for these pre-packaged,named& numbered character bundles that all look ridiculously similar to my 52 year old eyes. With the obvious exception of the Different skin maps, I have yet to see any “karen,Gia,Bethany,Arabella, Eva, Pick a bloody number blah blah blah. That could NOT be easily approximated with The commercial morph sets already available for G1,G2 ,and a little Slider manipulation. NO custom morph making in Zbrush or Sculptris just slider manipulation. And on the subject of non idealized“regular people” there are plenty of morphs for genesis 1&2 at least, to create poor postured Scrawny, out of shape even morbidly obese people as well as homely Dorky and outright ugly people Just like the variety of looks one might encounter on any major public transit system in any major city.????

    I create my own shapes, I dial in small amounts of head shapes sometimes, but body shapes (is never I think) well close to never at least; the one thing I'm most interested in is the texture; that is the the main item for sale, and is covered all too often.

    I've started shopping elsewhere a few months ago, and that has continued; I still buy from Daz, they have some great stuff, just less often.

    That's it, nicstt, the textures. From my perspective, the base characters are merely morphs to accompany an Elite Skin Texture, and the bundles are a means to mass market Daz Original products as well as rope in some PAs to provide content.

  • 3delinquent3delinquent Posts: 355
    edited June 2016

    '...and a good job we don't all like the same thing'...definitely! I wonder what art looks like in a world where everyone likes the same thing? I'd probably have to miss out on Rune and settle for the character everyone else likes. Except I suppose I'd like it too and wouldn't know what I was missing out on!

    On another note, a basic understanding of the phsycology behind advertising in general should suggest that if you want something to appeal to adolescents, call it 'adult'. That seems to work on most adults as well.

    The invisible bra thing was not something I had considered. I guess breasts are like height for me. There are dials I can spin to get what I like, just how I like it, most of the time, and everything else will be catered for as I continue to learn. Just to clarify, that breast/height thing would only pertain to DS since the real world caters for it superbly already! It's great how DS lets me change it if I don't like it.

     

     

    *editd for speling*

    Post edited by 3delinquent on
  • xyer0xyer0 Posts: 6,333
    nicstt said:
    Havos said:

    My guess is that when people render nudes, most would not bother to activate any breast sag controls anyway, and would stick with the invisible bra look, since it (to many people at least) looks more attractive that way.

    it looks silly, not attractive; gravity defying boobs make me shake my head and think about when I was adolescent, and pre adolescent I suppose too.

    To each their own. I was a DJ in a mens club for years and have seen my fair share and I prefer implants over the real thing in most cases and this reflects in my images when I create a female character. Sad thing is, with the revelation above about invisible bras, I can see users thinking that is the reason most of my characters look that way instead of knowing it's my preference.

    Implants may have some visual appeal, but the tactile test they fail miserably, at least when I was last in the market. Rune 7 looks ridiculous naked, just like most women with implants.

  • HorusRaHorusRa Posts: 1,664
    edited August 2017

    -

     

    04-daz3d_rune-7_.jpg
    1500 x 1900 - 477K
    Post edited by HorusRa on
  • IceDragonArtIceDragonArt Posts: 12,759

    Interesting enough Rune was one of the characters I felt was different enough that I actually purchased her.  Usually I pass on the girls anymore I have a LOT of them already and with the Sim Tenero randomizer I don't really need anymore.  I love her skin and I like her being a bit more muscular, dragon slaying warriors should not necessarily look like they can't lift a fork to their mouth on a bad day. The armor is awesome (although I prefer the full coverage armor to the skimpwear).

  • Serene NightSerene Night Posts: 17,704
    edited June 2016

    I actually like her shape, with the exception of the very obvious chest implants (which can be adjusted), but still. Those are almost toony in their gravity-defying shape, and the eyebrows. The eyebrows on the base are actually really an issue for me. She is way too plucked, and it just looks really strange for me. A thicker eyebrow option would've appealed to me far more. 

    One thing that would be awesome if the character is designed for the 'invisible bra' look, to also have a natural look... Yes there are morph packs, but since nature didn't include an invisible bra, it would be nice if each character had an included natural breast shape.

    Post edited by Serene Night on
  • Here is the problem, with 1 exception, every model coming out tries to embody some kind of human ideal.

    you win...congrats you did it..over and over again.

    There is only so many ideal figures...we got them

     

    Want to sell a bunch more basic figure....give us some CLASSIC - flawed figures.

    the classic...skinny girl

    the classic...grumpy man

    the classic...plain jane

    the classic...spy villian

     

    we have enough of the classic greek god/goddess form

     

    just a suggestion

     

  • outrider42outrider42 Posts: 3,679
    nicstt said:
    Havos said:

    My guess is that when people render nudes, most would not bother to activate any breast sag controls anyway, and would stick with the invisible bra look, since it (to many people at least) looks more attractive that way.

    it looks silly, not attractive; gravity defying boobs make me shake my head and think about when I was adolescent, and pre adolescent I suppose too.

    To each their own. I was a DJ in a mens club for years and have seen my fair share and I prefer implants over the real thing in most cases and this reflects in my images when I create a female character. Sad thing is, with the revelation above about invisible bras, I can see users thinking that is the reason most of my characters look that way instead of knowing it's my preference.

    Implants are one of the insidious cosmetic inventions of all time. They serve zero purpose. None. No woman should have to feel like she needs to have surgery to place balloons under her skin to be more accepted in society. That surgery could possibly stretch the nerves in her bust which often leads to less sensitivety and stimulation, which is truly horrible. So she gains big balloons, but loses the beautiful sensation of another person carressing them. If a woman really wants to I will not stop her, its her body after all, but I would be saddened that she feels that way.

    Back to Rune and the Daz facination with implants, how about including TWO body morphs? One morph has natural breasts for artist nudes and loose clothing, a second morph is a "bra morph" that shapes them as you would expect for bras. This satisfies both camps and is the simplest solution rather than trying to make an invisible bra mesh around them or something else.

  • 3delinquent3delinquent Posts: 355

    '...dragon slaying warriors should not necessarily look like they can't lift a fork to their mouth on a bad day...', lol!

    With eyebrows I wonder why their aren't options like with, lips, makeup, eyes and sometimes even eyelashes. Good thing about eyelashes is you can use them from another figure if you don't like the default. If you don't like the eyebrows you're stuck. I have seen a few figures that have a no eyebrow option and I think that is a move in the right direction.

  • mmkdazmmkdaz Posts: 335

    I'm gonna agree here. For the G2 figures, there seemed to be a significant difference in body/facial structure to justify the additional figure purchases. But for G3, all the characters look very similar to me. 

  • takezo_3001takezo_3001 Posts: 2,026

    Implants may have some visual appeal, but the tactile test they fail miserably, at least when I was last in the market. Rune 7 looks ridiculous naked, just like most women with implants.

    Hear, hear, especially when the skin is stretched out to fill in the cup size...It's infuriating to me that they do not at least graft extra skin to accommodate the over-blown cup size...%$#in' butchering ^%$#)s that they are!

    And I am well aware of reconstructive surgery to help women who have had mastectomies and extreme weight loss/body builders, but to graft literal basketball sized bricks on a woman who is 4'8" weighing only 80 lbs is just irresponsible, again, my opinion, as I would never dictate how anyone should sculpt themselves in any way they want (Even if it were in my power to do so) as it's ultimately their body...

    But it does not take away my freedom to voice my displeasure about it either!

    As far as Rune having a grapefruit cantaloupe chest, meh, I can easily fix it, so it's not much of an issue as I bought the figure anyway as I liked her overall physique and body-type, possessing details of which I can combine her perfectly with other Daz Original characters that I have.

    And considering that most Daz Originals are modeled after real people, with the DA offshoots featuring added texture/shaders I still don't see it as much of an issue as DAs need to make/augment a living off of their art too!

  • Jan19Jan19 Posts: 1,109
    edited June 2016
    Ostadan said:

    One of the more insidious usages in modern parlance is using the word 'adult' for things that appeal primarily to adolescents.

    You can say that again.

    And yeah, Rune 7 looks boring as hell. I mean, what makes her different from Karen or Gia? She looks the same to me, and the PA variations for her look like the same-y Victoria bootlegs that all have varying levels of sameface/body.

    At most, I do have to give credit to the PAs for not giving her Pro Bundle outfits high heels. Is hell freezing over or something? Was there a blue moon out on Rune's release day or something?

    I don't have Karen or Gia, so don't know about the skin textures, but the folks who create the figures/characters are making progress when it comes to realistic skin.  Rune's skin can render out very naturally.  More so than my Arabella or V7 figures.

     

    Post edited by Jan19 on
  • lx_2807502lx_2807502 Posts: 2,996

    Am I the only one that winds up getting ugly wrinkles around the edges of the massive chests that all of the default figures have when trying to shrink them down to smaller sizes? Everyone is saying that it's super easy to adjust everything but I tend to find that none of the bodies are really built to adjust some parts.

  • Peter FulfordPeter Fulford Posts: 1,325

    After reading (most of) this thread before checking out the actual Rune figure promos, I have to say I was pleasantly surprised when I did. I even rationalised an excuse to myself to buy now instead of waiting for some far-off sale.

    There are some good technical points made here about the G3F approach in general, but I feel that Rune is taking too much of the heat. But she looks like she can handle it.

  • nelsonsmithnelsonsmith Posts: 1,337
    edited June 2016

    After reading (most of) this thread before checking out the actual Rune figure promos, I have to say I was pleasantly surprised when I did. I even rationalised an excuse to myself to buy now instead of waiting for some far-off sale.

    There are some good technical points made here about the G3F approach in general, but I feel that Rune is taking too much of the heat. But she looks like she can handle it.

    I think a lot of the criticism of the character is a bit unwarranted.  There have been some very good figures released during the same time as Rune that went completely under the radar because they weren't spotlighted the way Rune was.  Most of the complaints seem to be subjective;  she just wasn't what some people wanted, or found to be aesthetically pleasing, but to my knowledge there doesn't appear to be any PA guild where they  conspire to produce a specific type of figure.  Each PA makes characters they like, or that they think will sell well.

    One thing is certain.  There will be another figure coming out in no time at all, and one could almost hold their breath until that time arrives.

    Post edited by nelsonsmith on
  • 3delinquent3delinquent Posts: 355

    If you think character releases get a lot of criticism, wait until we go to Genesis 4! When it went from Genesis to G2 the world nearly ended. When it went from G2 to G3 and 3Delight to Iray virtually at the same time the world did end. It's since been put back together with only a few minor glitches and our greatest fears would be V8 and her sisters falling on our heads and the black hole of encryption swallowing us forever.

  • ANGELREAPER1972ANGELREAPER1972 Posts: 4,555

    If you think character releases get a lot of criticism, wait until we go to Genesis 4! When it went from Genesis to G2 the world nearly ended. When it went from G2 to G3 and 3Delight to Iray virtually at the same time the world did end. It's since been put back together with only a few minor glitches and our greatest fears would be V8 and her sisters falling on our heads and the black hole of encryption swallowing us forever.

    you know I was going to say some similar when I came into this it was around beginning of g2f/m and from what remember they copped flack and how not as good as genesis or v4/m4 and it probably was the same for them too when then released after the previous generations and like you said when g4f/m 8 whatever it's called the next generation will cop flack and then g3f/m will be praised as being best

  • sapatsapat Posts: 1,735
    edited June 2016

    I never partake in these discussions but have to admit I fought my urge to buy the bundle because the items that come with her, and even Rune herself, are not appealing to me.  As mentioned, the 'sub characters' are...well, meh...nothing special, already have a bunch of clones with the only thing different between them is a slight difference in options.  I'd much prefer to buy packs of LIE presets so I can build my own "look" for a character, then a couple packs of head and body morph packs again for self made characters.  Then I get the look I want every time.

    I didn't even buy any of the hair or outfits from this bundle cuz been there done that with Olympia and Gia and another bunch of 'whatzername' gals.

    Last pack for the gals I bought was MeiLin 7 ProBundle, cuz Hello!!!!  She's gorgeous and the outfits and hair were awesome and she's ETHNIC, not another plain vanilla girl with the same bored look on her face!

    Didn't buy Kalea, but bought Kimo Pro bundle cuz it's a good looking ETHNIC character with that gorgeous big fluffy hair that I can also use on my gals!  His clothes are good for other guys too.  So give me a 'Build a Bloke' pack that was mentioned in another thread and I'll be on my way!

    Post edited by sapat on
  • nicsttnicstt Posts: 11,715
    lx said:

    Am I the only one that winds up getting ugly wrinkles around the edges of the massive chests that all of the default figures have when trying to shrink them down to smaller sizes? Everyone is saying that it's super easy to adjust everything but I tend to find that none of the bodies are really built to adjust some parts.

    You might need to edit the Normal maps.

  • takezo_3001takezo_3001 Posts: 2,026
    edited June 2016
    nicstt said:
    lx said:

    Am I the only one that winds up getting ugly wrinkles around the edges of the massive chests that all of the default figures have when trying to shrink them down to smaller sizes? Everyone is saying that it's super easy to adjust everything but I tend to find that none of the bodies are really built to adjust some parts.

    You might need to edit the Normal maps.

    Actually, it's in the mesh, and yes, you have to take them into zbrush or the like  Zev0 them in order to repair them.

    Post edited by takezo_3001 on
  • lx_2807502lx_2807502 Posts: 2,996
    nicstt said:
    lx said:

    Am I the only one that winds up getting ugly wrinkles around the edges of the massive chests that all of the default figures have when trying to shrink them down to smaller sizes? Everyone is saying that it's super easy to adjust everything but I tend to find that none of the bodies are really built to adjust some parts.

    You might need to edit the Normal maps.

    Actually, it's in the mesh, and yes, you have to take them into zbrush or the like  Zev0 them in order to repair them.

    That's about the point I'd consider way beyond "it's fine it's easily editable keep buying." I do have Breast Control, but even that can't smooth out a lot of the weird issues that turn up when you try and reduce them to average sizes.

    I think Rune is great: the problem is she makes Gia and Olympia mostly obselete (which makes me glad I skipped Gia, and sad I bought Olympia.) The G3F line has a lot of doubling (or tripling) up going on, and while yes, there are many morphs available, most of them are much better at making body parts bigger rather than smaller. 

     

  • Ghosty12Ghosty12 Posts: 2,080
    edited June 2016
    nicstt said:

    I think you guys are being a bit harsh.

    I'm seeing some nice muscle tone and vasculatrity here. Maybe not the exact vein you where wanting but adding that in is pretty easy. And I think with the right settings the veins and muscle-tone will really pop and take a more center stage. I'm kind of loving this figure. I just wish I could aford to get her. lol

    Not really.

    More of the same; I haven't bought the last few as they didn't bring anything new. I bought the first 6 bundles for G3, after that it was more of the same and 7 series characters are expensive.

    The only Genesis 3 items I have are the head and body morph packs and the super cheap Victoria 7 Pro Pack Promo and even then I have not used any of the characters that came with the pro pack..  The last thing I bought here was the G3 to G2 Autofit clone product and that was nearly 2 months ago..  There has been very little that floats my boat on here now and with all the latest G3 characters having very little variation in them makes you wonder if they have run out of ideas..  About the only ones that seemed to have any originality as were never done before (I think) are Kalea 7 and Kimo 7, but even with those I do not plan to ever go all in with G3..

    magnumdaz said:

    I'm gonna agree here. For the G2 figures, there seemed to be a significant difference in body/facial structure to justify the additional figure purchases. But for G3, all the characters look very similar to me. 


    Yeah never thought about that but they all do look the same with very little to differentiate between them..

    Post edited by Ghosty12 on
  • lx_2807502lx_2807502 Posts: 2,996
    ghosty12 said:

    ...and with all the latest G3 characters having very little variation in them makes you wonder if they have run out of ideas.. 

    What worries me is that it's not "we've run out of ideas" which seems unlikely, but "x sells so make lots of x; y sold badly so no more of that."

  • Jan19Jan19 Posts: 1,109
    lx said:
    nicstt said:
    lx said:

    Am I the only one that winds up getting ugly wrinkles around the edges of the massive chests that all of the default figures have when trying to shrink them down to smaller sizes? Everyone is saying that it's super easy to adjust everything but I tend to find that none of the bodies are really built to adjust some parts.

    You might need to edit the Normal maps.

    Actually, it's in the mesh, and yes, you have to take them into zbrush or the like  Zev0 them in order to repair them.

    That's about the point I'd consider way beyond "it's fine it's easily editable keep buying." I do have Breast Control, but even that can't smooth out a lot of the weird issues that turn up when you try and reduce them to average sizes.

    I think Rune is great: the problem is she makes Gia and Olympia mostly obselete (which makes me glad I skipped Gia, and sad I bought Olympia.) The G3F line has a lot of doubling (or tripling) up going on, and while yes, there are many morphs available, most of them are much better at making body parts bigger rather than smaller. 

    This is just a guess but game asset demand might be prompting the "fierce woman" trend.  I'd imagine that DAZ is a popular place to find game assets...?  I'm not a gamer though, so again, just a guess.

     

     

  • Serene NightSerene Night Posts: 17,704

    No I just think daz's core audience renders women like 10 to 1. The gallery shows a lot of what is popular. ----Females all the way.

    With v8 most likely around the corner next year I'm increasingly not buying any more Genesis 3 women. 

     

     

  • Jan19Jan19 Posts: 1,109

    No I just think daz's core audience renders women like 10 to 1. The gallery shows a lot of what is popular. ----Females all the way.

    With v8 most likely around the corner next year I'm increasingly not buying any more Genesis 3 women. 

    Oh, lord -- I hope V8 takes her time.  V8 -- I coulda had a V8!  Brand name conflict there. ;-)

    I didn't invest heavily in the G2 line.  Maybe that's why I'm so enthusiastic about the G3 figures.

    At least, at least the G3 figures have PBR materials.  Unless PBR becomes something else, maybe they'll stand the test of time.  I sure hope so.

  • lx_2807502lx_2807502 Posts: 2,996

    No I just think daz's core audience renders women like 10 to 1. The gallery shows a lot of what is popular. ----Females all the way.

    With v8 most likely around the corner next year I'm increasingly not buying any more Genesis 3 women. 

     

     

    But we're not talking about female to male ratio (and Genesis 3 has a really good ratio there; only one month skipped since M7's release) we're talking about there being considerable difference between the females.

    V4 A4 and to a lesser extent S4 all had really big differences between them as figure bases, and same again for V5, S5, and A5 (and Julie who again had a completely different shape.)

    Genesis 2 suddenly had way more official figures, but they were still fairly distinct. However it was also the generation males started disappearing like crazy. Aiko was edging ever closer to Victoria land, but they brought in Keiko to go back to the full anime style - however neither of them had a male making them both rather limited.

    Now Genesis 3 has a better female:male ratio for the most part, but the distinction between the women has narrowed considerably.

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