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Comments
@ FirstBastion
That is why there would need to be a Hierarchy. to the team. If a person wanted to produce a film using daz with a group of people. they would have to approach it as dreamworks and pixar do. and that would be the big hurdle. as you said that is why you will find most producer will pay for the labor for each needed team member. But not always. I seen some great Indie films done by a teams (mostly students) so it can be done. it just take discipline, there also should be a basic common goal for the project by everyone and each member needs to respect the hierarchy of the team in the order they are needed. such as produce, director and team manager, animators modelers ,etc, down the line.
These are some other hurdles that would need to be addressed too.
1) The produce will need a director & should be appointed the leader - this person should have everything in writing. including scripts, story boards, what each team members job is and their purpose in the project as they would need to put a team of Modelers, animators, Texture artist. Lighting specialist., Film editors, sound production editor, . Special effects artist. software engineers, and if you plan on making money from your film a marketing or PR person.
2) unless the producer has set up a main frame server where all members can tie into it and the project can be build in one location so all the members can work on the film together and use the same assets. the film is dead from the start, because that means it would requires each team members to have all the same daz assets which would be highly unlikely & all the project files would be dedicated to one persons computer.. so the production /producer would need a main server that allowed all members access to the same 3d assets needed to produce the film. ( A Cloud server comes to mind for solving this issue)
3) All the team members would need away to communicate in real time to collaborate with each other.with something like gotooffice, or LiveOffice so the team members will all need at least 2 monitors to work off.
And like you said there are some quirky issues of copyright and ownership that would need to be addressed and all agreed on as well before the project could take off.
which pretty much explains why it would be very difficult to have a team of people work on a Daz Studio Animations.
I can speak from experience, the draw back as a individual creating animations is sometimes you miss the little things that could make or break a film. where as extra people would bring more to the table in that aspect. & lastly, in all honestly, I have spent thousands of dollars on 3d & other assets for my animated films & put in hundreds of hours making them. But I have never made a cent from my Daz animations. so its truly a labor of love when making animations using daz studio.
Thank you very much Ka1