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Arabella is most definitely petite, but she's also physically smaller (ie. skinner) with sharper features to give a certain haunting appearance. She's my favorite too, because it's easier for me to create defined and interesting faces with her.
Yes, had this problem this morning: I think it is new for me.
Arabella is 5'8 which is actually tall for an average woman, but she looks short compared to all the genesis 3 giants. It took me a short time to warm up to her but I adore her too. Her features are really interesting.
Funnily enough Josie is the only Genesis 3 Female that's actually the average height for an adult.
So now that its not midnight and im no longer sleepy, my second impressions of Rune are a bit better. I think she looks good. I wish that she wasnt so muscular or as tall but I do like her body shape. Some of her muscles look a little too cut for me. Her skin looks nice. The description says she has 6 makeup options in addition to the war paint but for some reason we dont get to see those. I dont care about the war paint. Also, wouldve enjoyed more ethnic diversity and a more realistic, everyday sort of character.
Ultimately, I still dont think that ill get her until she comes way down in price. Im getting bored with gen3. We still dont have any age morphs or creature morphs to mix things up. Still dont have genX3. Although some of the new armor is nice, its nothing for me to get excited about. Honestly, when gen4 comes out, its going to have to be a really outstanding model for me to keep interested. Gen3 has turned very hum drum, ho hum...
5 foot 10 or 11 does NOT make a woman a giant. That is just needlessly harsh. I am 5 foot 4 which is considered the average for American women and the vast majority of the time I am actually the shortest woman in the room.
While 5'4 is the average, a room full of 5'7-8 women wouldn't be unusual. A room of mostly 5'11 women would be unusual.
A character like Rune could easily be imagined to be taller than most women around her. The reason people complain about genesis 3 females height is that most of them are up at that top end of the scale which doesn't really make for a diverse range of characters.
I apologise to any actual giants that may have been offended by my hyperbole.
And the high-heel predominance just makes the issue worse. Average US male height: 5' 10". Average US female height: 5' 4". By country, the variance is only a few inches in either direction. Surprisingly, Denmark/Netherlands have the tallest by average, with men at just over 6', and women at 5' 7" on average. The Shortest averages for men is in Indonesia, at just over 5' 2", and Bolivia for women at 4' 8".
This kind of puts DAZ figures to be (typically) in the 90th percentile for height for women, and around the 50th percentile for men. Kind of unbalanced...
Add a pair of high-heels on that DAZ female, and suddenly she's 6' 2" or more. To the average real male (and most of the DAZ Males) that now has him staring her levelly in the chin.....
(of course we CAN adjust the height of the figures manually, but it WOULD be better if they were more realistically scaled based on real human averages.)
Me, too. I think I might hit 5 foot 4 1/2, on good days. :-) And I've always been attracted to tall men. Both my husbands were well above 6 ft.
So kind of a weird match up. I always wanted to be 5 foot 6, anyway.
**Back to Rune 7 -- finally got thru the decision stage and ended up w/the base, one extra, and a renewal of my PC membership. The last was a no-brainer, considering the discount. The wardrobe is awesome, and I see why they chose those styles (Rune is built like a brick house), but my ladies like dresses.
And I like this girl so much!
Got a test render going now. Her skin is amazing. The details really started shining, once I started rendering.
Well I honestly hope Ivan is not a fantasy barbarian too.we already have Leo and Gianni as warriors a third is going to be overkill for me. Oh well hope he at least has some good hair.
Wan't sure if I like her. But the more I look at her the more I am deciding I do like her. But I really am not sure I can afforde her just now. But, the sound of a much bigger, more musulur, burlier guy sounds very intriguing because honestly, the Gen3 men half mostly been just, well, not for me. but Ivan sounds very promising. Ughh, what to do what to do....
Well, I used to be 5'2" and everybody was a giant to me. Now, with age, I'm even shorter.
5'11" today might not be unusual but, what, over 1500 hundred years ago she probably would have been considered a giant. One of my trips to the Dominican Republic I toured a house that Columbus lived in. I almost had to duck going thru the doorways and that house would have been built only around 500 years ago.
I like Rune but passed. Got Mele hair and Alicia Armor and put the weapons and poses on the wishlist. Those scene sets were more appealing to me. I put Lost World in the wishlist, got Mountain Trail and grabbed Lonely Garden even tho it's iRay only because I'm a vikike fan and have (and use) most of her older sets from that other place.
Are you on an iPad? That happened to me until I flipped my iPad into the vertical position instead of landscape.
Ouch, and here folks were complaining about skinny model stereotypes.
Working with photography, I've found it is better to work with a larger image, then resize it down to the image size I need, rather than start with the final image size. And I've never gotten satisfactory results trying to enlarge a small image. Perhaps that is the logic behind the taller figures. If the figure starts out tall and is made shorter by morphs, the texture is compressed to fit the mesh. But if you start with a shorter figure and make it taller, the texture must stretch to fit the mesh, and may be more obvious. I know I've read here in the forums of complaints about the texture looking stretched with some of the more extreme poses.
Anyway, it's just a thought...
Nope. Have scroll bars in both Windows 10 and Windows 7
Rune is a great morph to add to the library. I'd say her height is about the same issues surrounding male vs female outfits and skimpwear vs practical wear. In the end you go with what sells. At least DS gives us height and scaling options. I end up buying all of Daz'z base figures because I've never been dissapointed after giving any of them a chance on the render front. This is worth it for me just for the discount on the male counterpart. Seeing the figure comparison render posted earlier highlights how varied the different base figure morphs really are. I'd like to see that comparison with all the figures in the same pose and wearing the same hair and outfit (angelreaper?). :)
To be honest, although I love her skin, I wasn't thrilled with her morph, but then I saw this http://www.daz3d.com/alfhild-for-rune-7 and I think she's gorgeous, so it shows she can be morphed into something I like. Just getting the base and a featured new item because it makes all my other DOs from the featured PAs go down. These sales become a crazy game... Will definitely get Freja's character for her when on a better sale! I use DS and Iray primarily for realism and use Poser and Photoshop for fantasy art, so not really interested in DS only fantasy clothes but I'm debating about getting Rhiannon's wonderful fantasy clothes DOs that are at a great price... I am getting things individually at incredible prices, but then buy in bulk and it adds up! I could have an incredible wardrobe for myself rather than my 3D characters, but I keep thinking "I may need this later, better get it while it's so cheap!" Daz's marketing strategy is brilliant in that capacity....
>>Ultimately, I still dont think that ill get her until she comes way down in price. Im getting bored with gen3. We still dont have any age morphs or creature morphs to mix things up. Still dont have genX3. Although some of the new armor is nice, its nothing for me to get excited about. Honestly, when gen4 comes out, its going to have to be a really outstanding model for me to keep interested. Gen3 has turned very hum drum, ho hum...<<
(Yes, the quote function appears to be broken)
Well, heads-up. Over in the PA thread someone says that there are updated files in DIM for GenX2. An optimist would be tempted to assume that we may be getting some information on the G3 add-on some time before Christmas...
I'm still waiting on the age morphs as well. Although Creature Creator would be nice to have.
Back to Rune7; I think my own problem with the bundles is that while all the clothing sets look very well for their type, I don't actually need any more clothing sets of that type -- and she comes with no other "type". These are much smaller, more focused bundles than what we expect for the launch of a new base, but then if DAZ is going to keep pushing them out at a rate of two per month, we ought to expect the bundles to be smaller.
And I'm beginning to wonder whether we ought to be expecting that "normal" contemporary clothing is something that is going to be the staple in the regular store releases, the genre stuff will be released in little midnight promotional goup releases the way the SF stuff (and army uniforms) has been lately, and the base bundles will be specific theme releases like this one, or "ethnic" the way they were for Kaleya and Kimo.
I did finally get the starter bundle, since the leather armor was particularly good -- and has a chainmail base, which is particularly welcome. I also really liked the pose set for once. It looks like poses for illustrations, rather than just pinups. The pose set for the Pro bundle is also a very nice one. I'm really not impressed by either wig. Nor the add-on characters. But if I didn't have so much armor already, I'd have been a lot more tempted by the Pro bundle than I am.
And I'll join in with the others who appreciate that the footwear is something that someone might be able to fight in.
Lordy, me, too. That's what I keep thinking. I oughta stop buying 3D stuff and get more real life clothes. But real life clothes don't let me make pictures. :-)
I wasn't so thrilled w/the Rune 7 morph till I started rendering her. I don't know if hi detail comes out in the subd or what, but she looks good in my test renders.
Why do the heights bother everyone so much? In general, all of the characters and props are built to the same scale so it generally doesn't matter much. Especially since the "real world" is whatever you define in your scene.
FWIW, I'm 5'9" (male) and most of the young women I work with are =/- two inches of my height. By young, I mean recent college graduates. Most of the young men are my height or taller.
City folks. :)
Any renders of her without makeup; warrior stuff; and definitely not wearing anything provided in the packs?
I'm 5'8 and wear heels that are 2"-3" when I go to events at night. I live in LA and there are tons of models (or wannabe models) here and shorter girls wear like 6" heels so I'm very used to women being tall!
I'm getting a bit of a "Red Sonja" vibe from Rune. Does this mean that Ivan is going to be Conan Ivan the Barbarian?
Maybe it's time to remake my old, old Conan the Librarian image ...
@bytescapes
Thank you... all the talk around here and I'm thinking I can NOT be the only one who immediately sees Red Sonja.
on characters being tall (and speaking as someone who tends to use the height slider a lot and prefers more real world proportions). One thing to consider is That 3d clothing tends to be bulkier than its real world equivalent would be. Its nigh impossible to model things less than millimeters apart, and multiple layers of things less than millimeters apart and then weightmapped to not intersect ever is... no. So 3d clothing is visually wider than what we expect and can thus be unflattering, there are really 2 ways to counteract this make characters skinnier or make them taller which makes them look narrower in proportion
One thing I like about Rune is that she's definitely the oldest Daz lady. She's definitely past 30, combine that with the aging morphs that come with the Gen3 head morphs and she can range from, lets say, around 35-45.
Given that there's basically nothing between 20's and Old. She definitely helps fill the void of actual middle aged characters (have you noticed in a lot of those looking for middle aged character threads a lot of the suggestions are for characters who look closer to 60+? Until we start living past 120, thats not really middle age, now is it)
And for some pictorial evidence here's Rune and Rune+Aging morphs (and makeupless for all the folks who like that)
Meh. Skin might be worth having but the character shape...looks like Gia 7 with the bodybuilder morph cranked up and a dollop of Olympia 7 in the face. I find the angle of the eyes odd. Also, I'm not one for the pouty, pretty-pretty faces but this is a tad....manly?
I don't really see Rune as a specific age. Most daz gals seem pretty generic age-wise. Without facial lines or wrinkles I would hesitate to guess her age but I don't really see over 30 at all.
She has facial lines and wrinkles though, look at the corner of her lips, or the neck.
Nothing a younger person who spends their time out doors wouldn't have
Rune just became my first Pro Bundle purchase in a long time. No, I really don't NEED any more warrior type girls or chain mail bikinis, but the weathering'freckling of the base skin is fantastic, the sculpts hit that leaner athlete niche that none of the other G3Fs have quite nailed, and the outfits all look nicely kit-bashable. Plus, with all the discount stacking, I managed to get the pro bundle down to about $45 bucks, along with some of the Nikkisatez G3Fitems for less than $2 each.