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I have 64 gig but not because of DAZ Studio and I still use win 7 64 bits.
I use Mudbox, from what I've read it isn't working on 10, and I'm not up for going without it. The bf also does what I'm working towards, and we're both gamers, and he had issues with 10, but completely stable with 8.1, so I'm erring on the side of caution.
32G
32GB RAM
win7 12gb
offline, any app i buy needs no internet connection, haz non-internet alternative to activate
16Gb in home, 8Gb in office. Sadly AMD GPU in home and Nvidia GPU in office.
Windows 7 in both, but probably Windows 10 in office next month.
32, but I my old boxes that are still used for random tasks are 16.
Win 7 pro, 64 GB on the main system; Lenovo laptop, Win 8.1 with 16 GB for testing.
Win7-64 i5 12G Almost 5 years old. iRay CPU only.
32GB on Win10 x64. I don't actually render in CPU mode, so I'm not exactly sure why I have 32GB...
Current System: FX-8370E 8-core AMD 3.3GHz CPU, 24GB ram, Win7-64, eVGA GTX970 GPU, AS-Rock 970 Fatality Motherboard .
Current Build: i7-6700k 4.0GHz Intel CPU, 16GB DDR4-3000 ram, Win7-64, onboard Intel-HD video, ASUS Maxiumus VIII Hero Alpha Motherboard, CoolerMaster HAF XB Evo case, Corsair H80i-v2 watercooling for CPU.
Current build is still due another 16GB DDR4-3000 ram, and a GTX1080 GPU.....
The same, but up until about two weeks ago mine was 3 GB and Windows 7 so the current arrangement feels positively luxurious! :)
I've got more RAM that a field of sheep ... lol
Seriously though...
6GB (5.57GB useable)
I've got another computer, but I have no idea of the RAM on that one (it should be 1TB - or there about)
Windows 10
64 GB
Still 8 GB (my boards can't handle more otherwise it would be more) because I've spent thousands on content instead of that new rendering machine I've been planning on building for several years. Like having lots of food but only having a teaspoon to eat with. :P
But I'm actually thinking of building it now, and probably with 64 GB RAM.
8.1 has longer support than 7 if you want to avoid 10.
Newer mainboards and CPUs are generally aimed at Win 10 though, with limited support for older Windows versions (what that means in practice seems to be a bit unclear though) so if your board breaks down you may have to stick with an older "new" board for replacement (if any are available at that time) if you run Win 7 or 8.
I practically never notice the touch screen thing unless I accidently hit the Windows key. With Start Menu X it's hardly any different to older windows versions to me. One thing don't like though is the limitations that apply if you turn off UAC completely (like you can no longer use IE as your default browser). And some of the NET programs I write seem to run slower on Win 8.1 than on Win 7, though I can't tell whether it's the OS or something else that's causing it (have a ton of stuff installed on the 8.1 machine but very little plus no AV on the Win 7 one). Win 10 also seem faster than Win 8 in this respect, but on the same conditions, so I'm not sure here either.
Same here! Win 10 pro, 16 GB DDR4
Win 10 Pro x64 i7-6700 / GTX980Ti - 32GB
OSX 10.11.5 i5 / GTX675MX - 24GB
Win8.1 Pro x64 8GB
Windows 10 - 16GB
Windows 10 - 64 GB, Intel i7 6 Core processor.
My complicated 3Delight renders average 15 - 30 minutes. I pushed it with 6 people in a 10,000 x 10,000 render which took 1.5 hours.
Mac OSX, 32 GB
32 GB, Win 7 64 bit
16GB, thinking of getting 32GB at some point
Windows 10
I actually liked Win8 on my laptop. I hated it at first, but once 8.1 came out, I completely went the other way and started liking it. It was much faster than 7. But 10 is 8 done right, just like 7 was Vista done right. Also, a lot of 10 really does come from 8, so if a program runs on 8, it almost always runs on 10 without a hitch. So I find it odd that program would work in 8 but not 10.
Win 8.1 64
12 gb on vid card
32 gb on mobo
Me too.
New computer last year now have windows 8.1 ,cpu i17,32gb ram radeon card.