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There are two areas that will benefit from SSDs with DAZ Studio once the program is loaded. The first is the Smart Content database and the second would be the Windows swap file if you exceed ystem memory in a render. There's no real point in putting content on an SSD. I'm away from my main system right now, but IIRC my Smart Content (Postgres) database is in the 80 to 110 MB range.
These updates are a pain. Nice for the sale that was cool. But I get nervous about these updates. They happen so frequent now and so far all has worked well. But sometimes I read about issues and it makes me feel uncomfortable about constantly updating. Just my thoughts I think I will wait a bit just to make sure there are no known issues.
I created some of my own characters and even managed to create a slider for one, will they still be there after I update? I'm on regular 4.9 now.
DAZ has been getting very good about releasing 'public builds' (beta releases) that can be run beside your current release so you can try before upgrading.
The 4.9 to 4.9.2 upgrade path is extremely simple, if you can see it in 4.9.0/1 then going to 4.9.2 shouldn't even be a speedbump.
4.8 to 4.9 was a bit more complex, but on the positive end it left your 4.8 database alone. Additional fixes have been made to the 4.8 -> 4.9 migration code, but it can be a touch tricky to restart a migration if you have tried it once already, but these later releases of 4.9 should handle data migration from 4.8 better than the inital releases.
25m left on a Google Fiber connection. I'd say "overloaded" is the understatement of the day. ;)
Got to the bottom of my problem, just don't update 2 computers at the same time !!!
Well I downloaded and ran it in dim and started it up but it is stuck updating cms and taking a long time about it. How long is it supposed to take?
It took several minutes (I didn't actually time it, but more than 5) for me.
It didn't take long for me. I'm guessing 5 minutes. I downloaded this morning around 7 am, then installed it via DIM. At first nothing seemed to happen, and then I saw the desktop icon disappear and then there was that bit about the Visual C++ and then almost immediately the desktop icon re-appeared. I never saw any more dialogue boxes after the Visual C++. Didn't even see a box that said it had successfully updated. I left it alone for a bit and did other stuff on the internet...just in case. But so far it seems OK.
I had to do it over night it was that slow to download, the system must be overloaded !
As someone who doesn't use the DIM or Smart Content, I'm happy to report the upgrade to 4.9.2 was successful. I loaded a project I had saved under 4.9.1, and started rendering with Iray without issue.
I went away for a while. Came back and it had finished thrashing around uprading CMS- but, unfortuantely, I closed DAZ Studio and it is doing it again when I reopened it. This is taking way too long. I've never seen an upgrade work like this before.
Thanks for the info. I also don't use DIM or Smart content and recently got a new rig and when it came to installing DS, still went with 4.8.
I don't use Connect, but I've been happy with 4.9.whatever for months now. I still have a couple of characters that look like crap due to the shaders (and no matter what I've tried, I've never been able to get her to look right in 4.9 and I've given up hope the PA will ever update the shaders). I had been keeping 4.8 around just because one of those was one of my favorites, but I've since moved on and never bother with 4.8 these days. There is a toggle on the preferences that allows you to turn the login off, which makes 4.9 seem just like 4.8 did to me.
I'm looking forward to seeing what the high DPI changes are that they mentioned in the highlights.
I am missing the draw styles and camera styles from my viewport screen as well as the drag controls. And I'm really upset about this
Anyone know how to get them on there? I am using the new general release, 4.9.2.70. -
edited - Nevermind. I figured it out.
WOW, this sounds like a nightmare. Just another sales point to stay with 4.8.
Is anyone else facing the viewport cropping issue while adjusting the width of the right sidebar? I don't think this was happening before 4.9.2.
oh I didn't mean 5 was coming soon just when we eventually get 5 I expect 4 and it's extentions will be around awhile there'll only be a 5 hopefully when it's something really special and big update wise to 4 makes more sense that way has to be a big update leap from 4 to 5 till then there will probably be several version 4s just like with gaming consoles
Yep...I'm getting that too.
I had wilmap's problem with either it was 4.8 or 4.9 betas can't remember which caused me a lot of frustration then too think it was lighting related had to adjust something or bought new ones iray related
I think there was also some conflicts with the headlamps of the cameras as well other times lights in skydomes or parts of enviroments that had lights built in causing conflictions had to turn them off or remove them
oh so ssd not important for running daz stuff? I'm planning on getting a new computer trying to work out best options mainly on gathering info on graphics cards but when it comes to hardrives I was going to have at least one ssd because everyone not here btw but online in computers say you gotta have ssd have more ssds better than hdds for running stuff but there are sooooo small in size compared to hdd you can get and hdd much cheaper cheaper and larger I was going to install the main daz program on the ssd and the content on the hdd cause after my last crash and reinstall I found out I had over 100 GB of content then it be a lot more now and growing so an ssd would fill up fast so from what your saying don't need an ssd or at least I can run daz smoothly with content all in one place on a mechanical drive? That'd be so much simplier if so should take a long time to fill up a 4tb hdd with daz maybe maybe not way I keep buying daz content I'm a downloading buying addict with daz I've got it bad
Well I still can't render anything, so I am uninstalling 4.9 and sticking with 4.8. At least I know that still works!
I'm hoping DS5 will be the one where they admit defeat, say "we have listened to our users", and drop this Encrypted Daz Connect nonsense altogether. I had thought the process had already started due the the absence of encrypted content for the past month or so, but, sigh, along came Katsu (meaning either "victorious" or "minced meat" in Japanese - make your own interpretation on that).
Just to show I can be a team player and not bitch about stuff for once, I used DIM earlier today to upgrade (from 4.8) and while it did take a bit longer for the download part of the process to happen than I'd have expected, it wasn't too bad (I did other stuff) and it installed fine. I opened it up, opened the file I had been working on did a number of renders with no issues.
photoreal renders ok
interactive renders black
all worked on 4.9.1
Renderwise, no difference; general use, no noticeable from mechanical, although the last couple years I've been using only SSDs, with mechanical for backups. So things might have changed. I'd guess a large scene file may be different on loading but not by much.
If you are noticeing a differece then maybe need more RAM; if the computer is using SWAP a lot, then not really down to Daz purely, but the lack of RAM. Oh and don't disable Swap on SSDs.
Namffuak mentioned the database, which I didn't consider as I don't have SQL installed; sorry bout that omission.
There's a thread about the viewport not scaling here:
http://www.daz3d.com/forums/discussion/89351/odd-viewport-behaviour-with-4-9-2-0#latest
Try closing or undocking the two Shader panes that are docked with the Viewport - Shader Mixer/Shader Builder.