Vitiligo look?

Can anyone recommend a product that can pull off the look of vitiligo on a character?

Comments

  • goose_chasegoose_chase Posts: 84

    Locate the skin texture in the Runtime folder. Zip it up (to preserve the original file) and then open in Gimp or Photoshop Elements.

    Overlay a new layer with the changes you want to see. Or Soft Light. Save the file.

    Reapply the texture as per usual, you'll see the effect immediately. You probably dont have to faff about with SSS layers, but the method is exactly the same.

  • FSMCDesignsFSMCDesigns Posts: 12,844

    Wouldn't be that hard to make your own textures. Find a skin that you like and then take it into an image editing program like photoshop or gimp. Duplicate the texture as another layer and then darken or lighten it and then use any of the tools to select random jagged areas and erase them which would give the effect you are after.

  • Oso3DOso3D Posts: 15,087
    My upcoming shader would do it...
  • Oso3DOso3D Posts: 15,087

    (Amusingly, I have some mild vitiligo and had thought 'I wonder how to do this...')

     

  • I can't afford Photoshop yet but I'm saving up for it. I'm using daz for a storyboard. I'm trying to pull off a cosmic vitiligo effect. Instead of white blotches you see the universe.
  • FSMCDesignsFSMCDesigns Posts: 12,844
    I can't afford Photoshop yet but I'm saving up for it. I'm using daz for a storyboard. I'm trying to pull off a cosmic vitiligo effect. Instead of white blotches you see the universe.

    Use Gimp, it's free and can be just as powerful as Photoshop. here is a very quick example.

    testskin.jpg
    810 x 827 - 559K
  • I can't afford Photoshop yet but I'm saving up for it. I'm using daz for a storyboard. I'm trying to pull off a cosmic vitiligo effect. Instead of white blotches you see the universe.

    Use Gimp, it's free and can be just as powerful as Photoshop. here is a very quick example.

    Thanks for the knowledge. I'll try it.

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