New Collective3d Free Giveaway! [Commercial]

Collective3dCollective3d Posts: 446
edited May 2016 in The Commons

The time has come once again for a new free giveaway from Collective3d!

Normally, I run these contests by drawing a random winner from those who like and comment on a post on the Collective3d Facebook page, but in response to feedback from users who don't use Facebook, we're going to do things a little differently this time.

The object of today's free giveaway is the upcoming Collective3d Baseball Field (see attached images)!

Summer is here, and it's time for baseball!

Baseball, among the most popular sports throughout the Americas, South Korea, and Japan, is played the world over, and in many countries is a summertime rite of passage. In the United States, baseball is played by all age groups from 5 and up. High school and college players compete in the hopes of being drafted to their favorite big league team.

The Collective3d Baseball Field is the representation of the David A. Zimmerman High School Varisity Baseball team's home field.  Featuring a gigantic environment covering 4 acres of land, the park is surrounded by fences 16 and 10 feet high, enabling the scene to be rendered with a minimum of surrounding environment in the background.

The set includes the field, precisely laid out according to the official rules (all base path, grass cutouts, coaching boxes, on deck circles, warning tracks, pitcher's mound, and bases are the precise specified dimensions), bases, surrounding wood and concrete block walls, brick and chain link backstop, detailed dugouts and bleachers, a combination equipment shed/PA announcer's booth, a billboard, a bat and ball, and a scoreboard that can be easily adjusted with material presets to represent any game situation!

Step into the batter's box and show Zimmerman High Varsity Baseball that you have what it takes to take your rendering game to the next level!

To enter, submit your best render using any Collective3d set to the Daz3d Gallery, or post it here to this thread, between May 9th, 2016 and  May 15th, 2016.  On Monday, May 16th, I will download all renders from the Gallery at Daz3d.com that are flagged "Collective3d" or "NFXstudios" and choose the best render as the winner.  Judgement critera will include shot composition, lighting, mood, and creativity.  One winner will receive a FREE copy of the Collective3d Baseball Field, and I will also announce runners-up from the submitted entries.

Questions specific to the contest will be answered here.

Best of luck to everyone who enters!

Post edited by fixmypcmike on
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Comments

  • FSMCDesignsFSMCDesigns Posts: 12,843

    Nice looking baseball setup, reminds me of my little league days.

    i love the idea of the new contest, especially since I am one of those that doesn't use facebook. Unfortunately I don't own any of your products yet, so I can't enter. But I look forward to seeing the entries.

    Instead of uploading to the gallery, why not just in this thread?

  • Collective3dCollective3d Posts: 446

    Updated to include renders posted to this thread, as well as those uploaded to the gallery.

  • KnittingmommyKnittingmommy Posts: 8,191

    Sounds exciting and that's a great looking baseball field!  I know I have some Collective3d stuff so I'll have to root around in my library and see what I can come up with.  Cool!  Thanks for doing a contest!

  • Collective3dCollective3d Posts: 446

    Thanks!

    Looking forward to seeing what everyone comes up with.  There are some good ones in the gallery already, so I have pretty high hopes!

  • RobotHeadArtRobotHeadArt Posts: 917
    edited May 2016

    For all the athletic wear and gear in the DAZ universe there's not a lot of environments for sports.  If this does well do you think you will also cover some others such as soccer, football, track, etc?

    Post edited by RobotHeadArt on
  • Collective3dCollective3d Posts: 446

    I have an ice hockey rink mostly completed already.  Had planned to do a combination football/track field at some point.  So it's definitely possible!

  • Collective3dCollective3d Posts: 446

    Keeping this on the front page so more can see it!

  • Collective3dCollective3d Posts: 446
    edited May 2016

    One day left in the contest.  Entries must be in by midnight eastern time tomorrow!

    Post edited by Collective3d on
  • vwranglervwrangler Posts: 4,971

    For anyone wondering how to see the galleries for the contest, you might also try these:

    http://www.daz3d.com/gallery/#images/?tags=collective3d

    http://www.daz3d.com/gallery/#images/?tags=nfxstudios

    It turns out that when you do a tag search and when you do a free-text search for "collective3d" in "search images" box in the galleries, you get very different results.

    I don't have an entry, alas -- my current gallery images with qualifying products are notably too old -- but I thought this might be helpful.

  • Collective3dCollective3d Posts: 446

    Actually, almost.none of the images returned in that search are using Collective3d products.

  • RGcincyRGcincy Posts: 2,862
    edited May 2016

    "Saturday Night on the Farm"

    Uses NFXstudios Farmhouse

    (click on image for larger version)

    Saturday Night on the Farm.jpg
    1200 x 800 - 736K
    Post edited by RGcincy on
  • Pixel8tedPixel8ted Posts: 602

    Hanging Out

    Item used: Collective3d Blue Collar Neighborhood Bundle.

    Hanging-Out-Full-Alt.jpg
    1993 x 1761 - 2M
  • Collective3dCollective3d Posts: 446

    Nice!

  • vwranglervwrangler Posts: 4,971

    Actually, almost.none of the images returned in that search are using Collective3d products.

    Which search are you talking about?

    That said, something weird is going on with the tag search. The results are entirely diferent from when I made that post -- when I can get results at all. And the image search is now returning relevant results, which it wasn't doing when I made the post.

    Sorry if I've misled people with the tags; I have no idea what's happening with them now.

  • Collective3dCollective3d Posts: 446

    I just type "Collective3d" or "NFXstudios" into the "search images" box.  Anything that has Collective3d or NFXstudios in the "made with" list will come up with the newest results listed first.  That is how I will be searching for entries, in addition to what is posted here.

  • AlienRendersAlienRenders Posts: 794

    So the end date is not May 15th, it's May 14th?

  • Collective3dCollective3d Posts: 446

    So the end date is not May 15th, it's May 14th?

    Sorry, having one of those days when you have no idea what day it actually is.  Deadline is tomorrow night.  Amending the reply above.

  • ScavengerScavenger Posts: 2,674

    Sadly, I see this at 4:50 am as I'm trying to sleep, so unlikely to enter, but you never know :)

  • TSasha SmithTSasha Smith Posts: 27,258

    Is the deadline tonight or is it over already?

  • Pixel8tedPixel8ted Posts: 602

    Rual Midwest in the Summer

    Item Used: NFXstudios Farmhouse

    Rural Midwest in the Summer.jpg
    1000 x 732 - 719K
  • Collective3dCollective3d Posts: 446
    Pixel8ted said:

    Rual Midwest in the Summer

    Item Used: NFXstudios Farmhouse
     

    I see you've been to the Midwest before :)

     

    Is the deadline tonight or is it over already?

    Deadline is tonight.

  • FSMCDesignsFSMCDesigns Posts: 12,843
    Pixel8ted said:

    Rual Midwest in the Summer

    Item Used: NFXstudios Farmhouse

    Nice work! What did you use for the grass?

  • Pixel8tedPixel8ted Posts: 602

    FSMCDesigns,

    Hi, I do my grass 2D using Photoshop CS5. I used a couple of seamless tiles as my ground base that I made using Filter Forge. (I save mine off as pattern files so I can adjust pixel size on the fly.)

    After I adjust the pixel size and rasterize my pattern, I use perspective and free transform to get my patterns into position. I usually soften up the back edge by applying a mask to the texture layer and using a black to white gradient to softly hide some of the back edge. I also use a pattern for the sky so I get a slight color variation on the back portion of the tile to start. 

    I used Ron's Weeds but any good weed, grass or foilage brush will work. The trick is to use the clone stamp tool not the brush tool. Sample the grass texture and just stamp once...no rubbing with weed/grass brushes; duplicate the weed layer to firm up the weed. Try to vary weed/grass tips. Use layers so you can use transform and move tool to adjust direction and locations. To get rid of hard edges, take a small soft round brush and clone out the edges but do it random like....this one tip you can rub. Be sure you are sampling from areas with a similar perspective for where you plan to stamp. 

    For the dirt, I masked all the dirt out; then used white on the mask at low opacity to selectively bring back some dirt for the ruts and some patchiness.

    I also run two layers to add variation to my grass. These are over all my layers. One layer is in overlay mode; dabbs of white are randomly painted and blurred; opacity lowered to taste. The other layer is in multiply blend mode; dabs of dark green...almost black....are randomly painted and blurred; opacity lowered to taste.

    Lastly, apply USM (unsharp mask) to the overall image. This makes grass pop nicely.

    Note: I used Render<Lighting Effects and a Photo Effects 9 Filter on top of this image so some of the color variation in the grass is a result of these filters. (The Photo Effects 9 filter had the most impact.)  The attached image visually shows steps. These are the tiles I used...note the grass color is greener since it's lacking those two lighting effects that were applied to my final image. 
     

    grass-how.jpg
    1000 x 1300 - 659K
  • mrposermrposer Posts: 1,134

    Great Render Pixel8ted..... and thanks alot for sharing your Photoshop workflow for the cool looking grass.

  • FSMCDesignsFSMCDesigns Posts: 12,843

    Thanks for the info Pixel8ted. Was hoping it was just a 3d product I could purchase since I am not big into postwork, but nice to know for future reference

  • thenotoriousjedthenotoriousjed Posts: 397
    edited May 2016

    I call this one Jackassery or How I talked my lil brother into something stupid-The video (Updated original picture with grass, turned the phone the right way and changed the trees in the background. Took way too long to render the trees.)

    Uses NFXstudios Farmhouse

    Jackassery.png
    1000 x 1300 - 2M
    Jackassery2.png
    1000 x 1300 - 2M
    Post edited by thenotoriousjed on
  • Collective3dCollective3d Posts: 446

    True story... the farmhouse is my actual house and my actual kids have done that exact kind of dumb thing, on that same roof.

  • RobotHeadArtRobotHeadArt Posts: 917
    edited May 2016
    closet1.jpg
    2000 x 2000 - 2M
    Post edited by RobotHeadArt on
  • True story... the farmhouse is my actual house and my actual kids have done that exact kind of dumb thing, on that same roof.

    No kids of my own but I had two brothers and a sister so the antics of growing up were memorable! Good part is it makes for great stories and renders smiley

  • KnittingmommyKnittingmommy Posts: 8,191

    True story... the farmhouse is my actual house and my actual kids have done that exact kind of dumb thing, on that same roof.

    Too funny! I have to laugh because my boys have done some pretty dumb stuff like that off the roof our garage. 

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