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Thanks all for discussing reality. It is really helping me out in so many ways. :)
Thanks I will check out the thread and do some more reading. :)
It's too bad they dont fix the "start from scratch, everytime you tweak something issue" in iray makes it painful when tweaking large scenes in iray preview..
There isnt a renderer that I know of that doesn't start from scratch when you tweak materials or move lights. If I'm working on something particularly large I just hide everything not relevant to what I'm not tweaking
Here's the thing: I love the results that Reality gives me, especially with IBLs and meshlights.
The biggest problem that I have with Reality is that, as it 'counts' individual 'photons', has difficulties with heavily contrasted or darkened images, in that it takes a large amount of time for those regions to clear up. Even with the different accelerated options, the renderer did not prioritize the darker areas.
In contrast (no pun intended), Iray renders by convergence, which means that it excels in rendering speed, but with tradeoffs in accuracy.
However, I should point out that my opinions are as of R4.0 and not with the latest version of LuxRender and R4.2. My opinions may be adjusted once I have a chance to try it out again.
Popping in to say Paolo is already on the thread over in Art Studio so if you have any questions, he's already available to answer them. If you have suggestions for the next version, now's your chance. We're still doing the chat this Friday at 8pm Eastern, but thought I'd let you know he's already active on the thread.
Therefore you have the refine brush in Luxrender. However, I dont know if the refine brush works with the accelerated render modes.
No it does not. After playinng with it for a few days after a few months. I use it for the odd render and still mostly using iray due to the fact that Reality is still quite buggered up..