viewport character textures problems
Not sure what is wrong ... if i switch the viewport renderer to "Nvidia iRay", I get a color preview of my character, but when I switch to the "texture shaded" mode, all textures turn from the skin color to a yellow and purple color with most of the body transparent.
Also in the "surfaces" tab, there are no thumbnail pictures for (for example) the diffuse tab, the normal tab, etc.
Hoping somebody can help me resolve this.
Post edited by mcorr on

Comments
What character is it? It may be that it uses complex Iray shaders that don't display in OpenGL
it's even props, anything I use exhibits the same behavior
in preferences, opengl has no drop menu ... there's nothing
Are your graphics card drivers up-to-date?
maybe they need to be updated. I will check it out. thank you!