You've been heard. Response re: 4.9 and Encryption

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Comments

  • IceCrMnIceCrMn Posts: 2,319

    I picked it as well. It's working just fine for me.

    I was even able to use the new drag-n-drop feature to make the file links in the content library.

    The whole process took about 2 minutes counting download/install. Clicked available tab on products pane , right click to install. That was it, nothing else needs to be done to install or decrypt anything.

    made new folders in content library, drag-n-drop files from smart content to new folders (I made one for the props and a subfolder for the mats)

    and done. That was it.

    I'm not sure where others are seeing the inconvenience. This was actually faster than doing it with DIM, and I didn't have to leave DS to do it. I wasn't asked to decrypt anything, or do anything special to use it. I just click it to add it to a scene , just like everything else.

  • Ostadan said:

    I have a separate account (used for demos) on my laptop, which has never spent any money at DAZ; all the stuff in content/runtime is stuff obtained at DAZ for free, or from other sites with freebies (sharecg, etc).   The laptop is also my canary-in-the-coalmine 4.9 installation.  So, I ordered Make A Wish props.

    Not showing up in Content/Products, nor Smart Props.  Oh, is there a Read Me telling me where to look for the items?

    Never mind encryption.  Connect is still pretty unsatifactory compared to DIM.

    Update.  Oh, THERE it is in Content/Products/M -- AFTER the alphabetically sorted list, I found the not-yet-loaded product.  Well.  That's intuitive.

    Uninstalled prodsucts are listed after installed, and with grey icons, to avoid confusion during use.

  • icecrmn said:
    I'm not sure where others are seeing the inconvenience. This was actually faster than doing it with DIM, and I didn't have to leave DS to do it. I wasn't asked to decrypt anything, or do anything special to use it. I just click it to add it to a scene , just like everything else.

    Buy say five products with say anaverage of 500MB per download on a  DSL connection. It's not an big deal for one or two items, but ifg you spend a lot here, those items start adding up . It took a couple hours to install my purchaes from the last couple of days. That's two hours I was not using DS for anything else. If I was DIM, then I can use DS without worrying about e.g. a crash interrupting an installation. Buying more == more to download == more time spent on downloads and installations.

  • SnowSultanSnowSultan Posts: 3,773
    icecrmn said:

    I picked it as well. It's working just fine for me.

    I was even able to use the new drag-n-drop feature to make the file links in the content library.

    The whole process took about 2 minutes counting download/install. Clicked available tab on products pane , right click to install. That was it, nothing else needs to be done to install or decrypt anything.

    made new folders in content library, drag-n-drop files from smart content to new folders (I made one for the props and a subfolder for the mats)

    and done. That was it.

    I'm not sure where others are seeing the inconvenience. This was actually faster than doing it with DIM, and I didn't have to leave DS to do it. I wasn't asked to decrypt anything, or do anything special to use it. I just click it to add it to a scene , just like everything else.

    I have exactly the same experience, right down to creating the two folders for props and MATs to stay neat and tidy. Organized the way we want it, no additional steps for encryption or installation. 

  • nicsttnicstt Posts: 11,715
    icecrmn said:

    I picked it as well. It's working just fine for me.

    I was even able to use the new drag-n-drop feature to make the file links in the content library.

    The whole process took about 2 minutes counting download/install. Clicked available tab on products pane , right click to install. That was it, nothing else needs to be done to install or decrypt anything.

    made new folders in content library, drag-n-drop files from smart content to new folders (I made one for the props and a subfolder for the mats)

    and done. That was it.

    I'm not sure where others are seeing the inconvenience. This was actually faster than doing it with DIM, and I didn't have to leave DS to do it. I wasn't asked to decrypt anything, or do anything special to use it. I just click it to add it to a scene , just like everything else.

    You are describing Connect; I'm glad you like the process, and how it works into your work-flow.

    I currently have no wish to implement it into mine.

    None of it requires DRM though, which is also part of 4.9 and the Connect implementation. DRM can be very inconvenient; DRM always works beautifully: right up until the moment it doesn't.

  • argel1200argel1200 Posts: 760
    edited February 2016

    Uninstalled prodsucts are listed after installed, and with grey icons, to avoid confusion during use.

    I think someone at DAZ forgot that e.g. Neftis has some older products with grayscale promos. Edit: that was throwing me for a loop. And there were a couple products with what appeared to be default logos (presuambly because there was no artwork) that were also grayscale. I wouldn't mind soem kind of symbol to make it even clearer.

    Post edited by argel1200 on
  • Well, I doubt that a color choice on the forum has any real bearing on all this.  Sure, I guess you could make a case that it's "just one more data point indicating bad decisionmaking".  But really, is it stastically significant?  Maybe in your perception/sense that you've been wronged, yes.

    Not just me, but several customers. I also know for a fact that it cost them some money. And it does show a pattern of imo poor deciion making from the marketing and communication department, the same ones presumably involved with the new logo and we know that are involved with DC and the DRM.

    And I don't think the evidence is all in yet that Connect is a step backward from DIM.  We need some folks willing to test through this (and we need some of them to be DIM fans like myself) and we need to see a round of bug fixes before we can say that.

    Besides the evidence I just presented? No bug fix will change having a separate client (or isntallation services) vs. having to use DS.

    Which brings me to a question:  Now that portions of the store/website/DIM/marketing strategy is "baked in" DAZ Studio 4.9, can we expect an increased pace of hotfixes for broken or buggy Connect features?  I would think that the new DAZ Studio features have pretty much obsoleted the old lifecycle methodology of having long-term public betas.

    I suspect DC users will see an improvment for updates to recently relased content that has an issue. But anything more obscure puts you into weeks to months (if ever) for issue resolution, and a few more days won't matter there.

  • DAZ_JonDAZ_Jon Posts: 582
    edited February 2016

    There was a question way earlier on why we don't watermark the products in some way and that would be a lot less intrusive than the encryption. I don't know if one of the mods responded to that directly, but the short of it is it would have no effectiveness. Since the vast majority of pirated content is from fraudulent purchases, all it would tell us is which shutdown account that came from (which we can already associate to a large degree). It isn't useful to know "which anonymous email used a stolen card and uploaded this" since it doesn't provide any possible next step to stopping it.

    In regards to not installing or something while working in studio, you don't have to stop your work while using daz connect. If for some reason the program crashes, you can pick up where you left off on the install without a problem. If it gets mangled beyond recognition in the database, you can delete the product, resync, and download. Since it goes per file, stopping and starting works just fine without any issues. The one thing you might not want to do is if you're doing a render which is going to chew on your CPU completely, you generally don't want to do anything else on your system since it will all grind to a halt, but you could still do it if you wanted to. The one caveat is you might not want to update files which are being used in your scene because if it gets updated during the render as it might get updated before that part gets loaded into memory, and it might have been enough of a change in the file to give you different results you weren't expecting.

    The flow of Daz Connect and how it works is to try to make it as convenient as possible to install files midstream of your work since it can show you everything you can use in your scene whether it is currently installed or not. So downloading and installing while actively using studio is something that works pretty well.

    Post edited by DAZ_Jon on
  • linvanchenelinvanchene Posts: 1,386
    edited February 2016

     now obsolete post edited and removed by user.

     

     

     

    Post edited by linvanchene on
  • argel1200argel1200 Posts: 760
    edited February 2016
    DAZ_Jon said:

    In regards to not installing or something while working in studio, you don't have to stop your work while using daz connect. If for some reason the program crashes, you can pick up where you left off on the install without a problem. If it gets mangled beyond recognition in the database, you can delete the product, resync, and download. Since it goes per file, stopping and starting works just fine without any issues. The one thing you might not want to do is if you're doing a render which is going to chew on your CPU completely, you generally don't want to do anything else on your system since it will all grind to a halt, but you could still do it if you wanted to. The one caveat is you might not want to update files which are being used in your scene because if it gets updated during the render as it might get updated before that part gets loaded into memory, and it might have been enough of a change in the file to give you different results you weren't expecting.

    Hey DAZ_Jon, thanks for jumping in. I generally restrict Iray to just my nVidia GPU, so there is normally litlle impact to my CPU. I will often check the store, play games (using Steam's streaming), etc. while rendering.

    DAZ_Jon said:

    The flow of Daz Connect and how it works is to try to make it as convenient as possible to install files midstream of your work since it can show you everything you can use in your scene whether it is currently installed or not. So downloading and installing while actively using studio is something that works pretty well.

    I would really like to see an installer service that can be controlled from either DS or a standalone client. That would be the best of both worlds for me. Or a way to control installations even while rendering. I understand your intent, but e.g.I may be purchasing content while rendering! And imagine anyone usng 3Delight with it's generally longer render times. There should be a way to do this outside of DS like DIM allows.  Again, an installation service would imo be the best solution, with as DS client and a stand-alone client that could both be used to control it. YOu could also move the database maintenance controls into a standalone client so we can be rendering away while  perfroming database maintenanc.

    An alternative would be to get beyond the do_modal rendering engine (i.e. let us manage our content even while rendering inside DS).

    Post edited by argel1200 on
  • DAZ_Jon said:

    There was a question way earlier on why we don't watermark the products in some way and that would be a lot less intrusive than the encryption. I don't know if one of the mods responded to that directly, but the short of it is it would have no effectiveness. Since the vast majority of pirated content is from fraudulent purchases, all it would tell us is which shutdown account that came from (which we can already associate to a large degree). It isn't useful to know "which anonymous email used a stolen card and uploaded this" since it doesn't provide any possible next step to stopping it.

    In regards to not installing or something while working in studio, you don't have to stop your work while using daz connect. If for some reason the program crashes, you can pick up where you left off on the install without a problem. If it gets mangled beyond recognition in the database, you can delete the product, resync, and download. Since it goes per file, stopping and starting works just fine without any issues. The one thing you might not want to do is if you're doing a render which is going to chew on your CPU completely, you generally don't want to do anything else on your system since it will all grind to a halt, but you could still do it if you wanted to. The one caveat is you might not want to update files which are being used in your scene because if it gets updated during the render as it might get updated before that part gets loaded into memory, and it might have been enough of a change in the file to give you different results you weren't expecting.

    The flow of Daz Connect and how it works is to try to make it as convenient as possible to install files midstream of your work since it can show you everything you can use in your scene whether it is currently installed or not. So downloading and installing while actively using studio is something that works pretty well.

    Thank you for putting an official explanation of why watermarking would be ineffective under the circumstances. I'd figured it was something like that and said so, but that will make the point clearer.

     

    As for interrupted downloads, I can confirm from experience that they're easy to spot and resume when you get back into studio. (And are online to resume them of course.) Haven't tried working with a scene while parts of it were updating, but makes sense that doing such could lead to unexpected results.

  • icecrmn said:

    I picked it as well. It's working just fine for me.

    I was even able to use the new drag-n-drop feature to make the file links in the content library.

    The whole process took about 2 minutes counting download/install. Clicked available tab on products pane , right click to install. That was it, nothing else needs to be done to install or decrypt anything.

    made new folders in content library, drag-n-drop files from smart content to new folders (I made one for the props and a subfolder for the mats)

    and done. That was it.

    I'm not sure where others are seeing the inconvenience. This was actually faster than doing it with DIM, and I didn't have to leave DS to do it. I wasn't asked to decrypt anything, or do anything special to use it. I just click it to add it to a scene , just like everything else.

    I have exactly the same experience, right down to creating the two folders for props and MATs to stay neat and tidy. Organized the way we want it, no additional steps for encryption or installation. 

    Although I agree with icecrmm & snowsultan in so far as I also downloaded in connect & created new folders to make the short cuts from smart content without any problems & all the encrypted stuff works exactly the same as everything else unlike them I find this is an extra step for me

    When using DIM download it would have created the folders in my library all by itself without any dragging & dropping from me & I could have let Dim install while I did other work & my new content would have been where I want it when I get around to using Daz later

    If its just one item its no big deal to do this but often I have lots to download so I can't see I would ever download using connect while I can still have the option of using DIM

    I realise if you are super organized & already categorize all new content yourself then this is probably just as easy but I don't use Smart Content, have never got around to making my own categories & have got used to where DIM puts things automotically.

    I would buy encrypted or connect only products but I would have to really want them to use right now or for them to be free with other stuff whereas with Dim install I often buy things I think are cool & may use later.

     

  • s far as I am aware of noone reported that installing with DAZ connect running in the background did crash DAZ Studio.

    Neither was I. I was talking about the occsiaionl DS crash due to other bugs, not DC.  For example,t hat Douglas plane knock-off that came out a month or so ago (before DS4.9 was released)  always crashed DS 4.8 when trying to render. My concen was what happens to my  download or installation in that scenario. I thoguht I was clear on that, but apologies if not. I do not expect DC to cause any crashes.

  • argel1200 said:

    Uninstalled prodsucts are listed after installed, and with grey icons, to avoid confusion during use.

    I think someone at DAZ forgot that e.g. Neftis has some older products with grayscale promos. Edit: that was throwing me for a loop. And there were a couple products with what appeared to be default logos (presuambly because there was no artwork) that were also grayscale. I wouldn't mind soem kind of symbol to make it even clearer.

    There is also an icon at top-right - I had forgotten about that.

  • lx_2807502lx_2807502 Posts: 2,996
    DAZ_Jon said:

    There was a question way earlier on why we don't watermark the products in some way and that would be a lot less intrusive than the encryption. I don't know if one of the mods responded to that directly, but the short of it is it would have no effectiveness. Since the vast majority of pirated content is from fraudulent purchases, all it would tell us is which shutdown account that came from (which we can already associate to a large degree). It isn't useful to know "which anonymous email used a stolen card and uploaded this" since it doesn't provide any possible next step to stopping it.

    In regards to not installing or something while working in studio, you don't have to stop your work while using daz connect. If for some reason the program crashes, you can pick up where you left off on the install without a problem. If it gets mangled beyond recognition in the database, you can delete the product, resync, and download. Since it goes per file, stopping and starting works just fine without any issues. The one thing you might not want to do is if you're doing a render which is going to chew on your CPU completely, you generally don't want to do anything else on your system since it will all grind to a halt, but you could still do it if you wanted to. The one caveat is you might not want to update files which are being used in your scene because if it gets updated during the render as it might get updated before that part gets loaded into memory, and it might have been enough of a change in the file to give you different results you weren't expecting.

    The flow of Daz Connect and how it works is to try to make it as convenient as possible to install files midstream of your work since it can show you everything you can use in your scene whether it is currently installed or not. So downloading and installing while actively using studio is something that works pretty well.

    Question: if fraudulent purchases are the biggst issue here, why not verify the first purchase from each new payment system/card (with clear messages that this is what is happening) before handing over the product?

  • argel1200argel1200 Posts: 760
    edited February 2016
    argel1200 said:

    Uninstalled prodsucts are listed after installed, and with grey icons, to avoid confusion during use.

    I think someone at DAZ forgot that e.g. Neftis has some older products with grayscale promos. Edit: that was throwing me for a loop. And there were a couple products with what appeared to be default logos (presuambly because there was no artwork) that were also grayscale. I wouldn't mind soem kind of symbol to make it even clearer.

    There is also an icon at top-right - I had forgotten about that.

    RIght you are, I forgot about that. I was thinking of once it is installed. Then thre is no icon and it blends in. In my experience they are slightly brighter, so it is still posibble to tell, but it can be confusing. Something they may want to work on. Maybe they could put a small "Installed" banner accross the bottom of the thumbnail (and allow it to be toggled off for advanced users).

    Post edited by argel1200 on
  •  now obsolete post edited and removed by user.

     

     

     

    Man why do you do this?

    you edit and remove them on the Otoy forum too, browsing old threads for info it drives me nuts angry

  • lx said:
    DAZ_Jon said:

    There was a question way earlier on why we don't watermark the products in some way and that would be a lot less intrusive than the encryption. I don't know if one of the mods responded to that directly, but the short of it is it would have no effectiveness. Since the vast majority of pirated content is from fraudulent purchases, all it would tell us is which shutdown account that came from (which we can already associate to a large degree). It isn't useful to know "which anonymous email used a stolen card and uploaded this" since it doesn't provide any possible next step to stopping it.

    In regards to not installing or something while working in studio, you don't have to stop your work while using daz connect. If for some reason the program crashes, you can pick up where you left off on the install without a problem. If it gets mangled beyond recognition in the database, you can delete the product, resync, and download. Since it goes per file, stopping and starting works just fine without any issues. The one thing you might not want to do is if you're doing a render which is going to chew on your CPU completely, you generally don't want to do anything else on your system since it will all grind to a halt, but you could still do it if you wanted to. The one caveat is you might not want to update files which are being used in your scene because if it gets updated during the render as it might get updated before that part gets loaded into memory, and it might have been enough of a change in the file to give you different results you weren't expecting.

    The flow of Daz Connect and how it works is to try to make it as convenient as possible to install files midstream of your work since it can show you everything you can use in your scene whether it is currently installed or not. So downloading and installing while actively using studio is something that works pretty well.

    Question: if fraudulent purchases are the biggst issue here, why not verify the first purchase from each new payment system/card (with clear messages that this is what is happening) before handing over the product?

    An excellent question; I too am curious about the answer.

  • argel1200 said:
    Well, I doubt that a color choice on the forum has any real bearing on all this.  Sure, I guess you could make a case that it's "just one more data point indicating bad decisionmaking".  But really, is it stastically significant?  Maybe in your perception/sense that you've been wronged, yes.

    Not just me, but several customers. I also know for a fact that it cost them some money. And it does show a pattern of imo poor deciion making from the marketing and communication department, the same ones presumably involved with the new logo and we know that are involved with DC and the DRM.

    It's very easy to become suspicious about every little thing, and I think for some (maybe you too, maybe not) this may be the case.  I'm reserving my judgement until I can test.

    argel1200 said:

    And I don't think the evidence is all in yet that Connect is a step backward from DIM.  We need some folks willing to test through this (and we need some of them to be DIM fans like myself) and we need to see a round of bug fixes before we can say that.

    Besides the evidence I just presented? No bug fix will change having a separate client (or isntallation services) vs. having to use DS.

    This I agree with about 85.9%.  cool  I too would prefer a completely separate task be responsible for downloading.  But with modern multitasking programming techniques, this can still be done inside of DS.  Don't know if it is, and don't know if that matters in the long run.  I need to test.

    argel1200 said:

    Which brings me to a question:  Now that portions of the store/website/DIM/marketing strategy is "baked in" DAZ Studio 4.9, can we expect an increased pace of hotfixes for broken or buggy Connect features?  I would think that the new DAZ Studio features have pretty much obsoleted the old lifecycle methodology of having long-term public betas.

    I suspect DC users will see an improvment for updates to recently relased content that has an issue. But anything more obscure puts you into weeks to months (if ever) for issue resolution, and a few more days won't matter there.

    I think this is my biggest concern.  We can't seem to get new versions or bugfixed versions of any of DAZs software titles in any reasonable amount of time.  By this I mean Bryce, Hexagon, Carrara, and yes DAZ Studio too.  As far as I'm concerned, it's already an unacceptable and intolerable situation.  Every damned product should be getting some sort of a maintenance fix at least on an annual basis.  If Carrara is to be kept and maintained, then it should be getting a maintenance patch release at least 2 or 3 times per year, and Studio should be having bi-monthly (8 week) or "dotted monthly" (6-week) updates.  If the developers are properly modularizing their code and doing good unit testing, this should not be hard or risky.

    I think moving the functionality of DC into DS.exe (or whatever it's called) has the chance of making patch/maintenance/new feature releases take even longer to get out the door.  Quite frankly, I'm worried about this.

  • KhoryKhory Posts: 3,854

    Someone is really into playing spin doctor huh? I assumed it was a hash of half truths and personal issues as soon as I read the phrase "perceived piracy problem" as if its all in how you look at if all those products on all those sites that are not here are actually pirating the products that they "give" away. Another person who only feels heard if they get exactly what they want.

  • j cadej cade Posts: 2,310
    edited February 2016

    Personally I was side-eyeing that their most popular article is one on how 'paypal is driving people to bitcoin'

    also "If We're Not Careful, Self-Driving Cars Will Be The Cornerstone Of The DRM'd, Surveillance Dystopias Of Tomorrow"

    I'm sorry but *gigglesnort*

    Post edited by j cade on
  • DkgooseDkgoose Posts: 1,451

    I think my only complaint with connect so far is the products don't go with the other files, I finally got to connect to Daz the one time nap can install now which is great, but everything is under products, insteadnof say for example people-Genesis 3 female- characters, which is where I usually go for all my stuff, but aside from that everything installs quickly

  • lx_2807502lx_2807502 Posts: 2,996
    edited February 2016

    I like the separated SKU install in theory, but the fact it's just SKU numbers without a shortened name or something after it makes it really hard to figure out what is what. Having to look up a reference table every time I want to get to a specific texture isn't my idea of fun. For some odd reason the page that lists the products ALWAYS loads slower than tar for me too, even though every other page on the site is fine.

    (Example: I load character A and want to pick a specific texture in the shader for the eyes. Normally I know where pretty much every character is thanks to English names. With Connect, I basically have to make an entirely separate directory system of every texture manually to be able to find anything. 

    You could argue that you can find and click the material settings file in the library, but then what happens if you decide on the eyes you want but want to browse some different skins? You have to start all over again...

    Connect may be fine for people who never do anything beyond load and render, but for any more involved work, it's a bit of a nightmare. Even moreso when encrypted.)

    Post edited by lx_2807502 on
  • j cadej cade Posts: 2,310
    lx said:

    I like the separated SKU install in theory, but the fact it's just SKU numbers without a shortened name or something after it makes it really hard to figure out what is what. Having to look up a reference table every time I want to get to a specific texture isn't my idea of fun. For some odd reason the page that lists the products ALWAYS loads slower than tar for me too, even though every other page on the site is fine.

    (Example: I load character A and want to pick a specific texture in the shader for the eyes. Normally I know where pretty much every character is thanks to English names. With Connect, I basically have to make an entirely separate directory system of every texture manually to be able to find anything. 

    You could argue that you can find and click the material settings file in the library, but then what happens if you decide on the eyes you want but want to browse some different skins? You have to start all over again...

    Connect may be fine for people who never do anything beyond load and render, but for any more involved work, it's a bit of a nightmare. Even moreso when encrypted.)

    Totally agree here, the textures each sitting in their own runtime is pretty much the reason I'm keeping as much stuff as possible installing the old way. I do a lot of manual texture selection. If I were forced thare are ways I could work around it (for your eyes example I could find the eye texture I wnt in smart content, select the iris and pupil and cntrl-click to apply it to just that), but I am used to and fast at my way now :(

  • The encrypted content goes to its own texture folder?

  • NovicaNovica Posts: 23,924

     

     

    DIM vs DAZ Connect workflow example:

    You are working on your laptop with limited HD space and now need a robot for your scene.

    You have 3000+ products available. You only installed about 1000 to save space.

    DIM workflow:

    - Close DAZ Studio

    - Open DIM

    - Manually scroll down 2000+ products to find those who are robots

    - install

    - Open DAZ Studio

    - load Scene again

    - browse to product

    How much time does it take you to find your robots in the DIM if you have 2000+ products?

    Lets asume it takes you only 1 second to look at each preview image then you spend about 30 minutes searching trough them.

     

    DAZ Connect workflow

    - Open smart content tab with subtab "All" selected

    - browse to figures/mechanical

    - have a look at both installed and uninstalled products at the same time

    - click on install

    - wait 10 to 30 seconds.

    - keep working on your scene

    It takes you probably less then 1 minute to find a product with DAZ connect and installing it.

    - - -

    I can see DIM still being useful in managing software and plugin installations of BETA, General releases and products for 3rd party software like photoshop or e-on vue.

    Now that I have gotten used to DAZ Connect there is no way I would ever want to go back to installing products with the DIM again.

     

     

    Nope, I don't scroll through the products looking for robots, I simply type robots in the store search and up they come, and I have the My Products app and bingo, I have a page full of my bots in under 15 seconds. Let's see, Mars Explorer, Watch Dog, LG06 Combat Mech, the list goes on. And I see the images and can pick exactly what I want. Type it in and my installation is a lot faster than what it was when I tested Connect- about 38 seconds compared to over a minute with Connect.

    DIM is my preference.

  • j cade said:

    Personally I was side-eyeing that their most popular article is one on how 'paypal is driving people to bitcoin'

    also "If We're Not Careful, Self-Driving Cars Will Be The Cornerstone Of The DRM'd, Surveillance Dystopias Of Tomorrow"

    I'm sorry but *gigglesnort*

     

    Looked at those, seems a case of exaggerated clickbait headlines. The articles are bit less interesting. But as far as it goes, if I truly thought DAZ wasn't listening, I'd be gone already. It isn't that I expect them to instantly reverse their decision, but I do think they should know what people are thinking so they aren't just deciding with nothing more than just sales numbers. I'm more worried that if those of us oppose the DRM stop making our objections known that it could be decided that silence equals assent.
  • lx_2807502lx_2807502 Posts: 2,996
    j cade said:

    Personally I was side-eyeing that their most popular article is one on how 'paypal is driving people to bitcoin'

    also "If We're Not Careful, Self-Driving Cars Will Be The Cornerstone Of The DRM'd, Surveillance Dystopias Of Tomorrow"

    I'm sorry but *gigglesnort*

     

    Looked at those, seems a case of exaggerated clickbait headlines. The articles are bit less interesting. But as far as it goes, if I truly thought DAZ wasn't listening, I'd be gone already. It isn't that I expect them to instantly reverse their decision, but I do think they should know what people are thinking so they aren't just deciding with nothing more than just sales numbers. I'm more worried that if those of us oppose the DRM stop making our objections known that it could be decided that silence equals assent.

    I mean they already said that there was only a vocal minority objecting. While that may be true, it does not mean that the majority approve (or that they don't.) So I think that's a very real concern.

  • lx_2807502lx_2807502 Posts: 2,996
    j cade said:
    lx said:

    I like the separated SKU install in theory, but the fact it's just SKU numbers without a shortened name or something after it makes it really hard to figure out what is what. Having to look up a reference table every time I want to get to a specific texture isn't my idea of fun. For some odd reason the page that lists the products ALWAYS loads slower than tar for me too, even though every other page on the site is fine.

    (Example: I load character A and want to pick a specific texture in the shader for the eyes. Normally I know where pretty much every character is thanks to English names. With Connect, I basically have to make an entirely separate directory system of every texture manually to be able to find anything. 

    You could argue that you can find and click the material settings file in the library, but then what happens if you decide on the eyes you want but want to browse some different skins? You have to start all over again...

    Connect may be fine for people who never do anything beyond load and render, but for any more involved work, it's a bit of a nightmare. Even moreso when encrypted.)

    Totally agree here, the textures each sitting in their own runtime is pretty much the reason I'm keeping as much stuff as possible installing the old way. I do a lot of manual texture selection. If I were forced thare are ways I could work around it (for your eyes example I could find the eye texture I wnt in smart content, select the iris and pupil and cntrl-click to apply it to just that), but I am used to and fast at my way now :(

    Oh I didn't think of selecting the item separately. But still, that's so much more work than just using the surfaces tab and navigating the way you do in every other program on your computer :/

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