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I'm using the NVIDIA GameReady-Drivers. First system is a Ryzen 7800X3D, 64 GB DDR5 and a 4090. Second system is a 13600K, 64 GB DDR5 and a 5090. I have the same viewport problems on both machines, so that problem isn't only on Blackwell cards.
In general game drivers are not good for 3D applications, as they're not stable enough for the viewport and rendering. A game is much more simple and optimized. For 3D applications to work fine you need the studio drivers, that's what they are for, otherwise there would be no point for them. You can't complain about DS performances if you use game drivers.
Other than that, it is also better to stay close to the drivers used by the developers, so not to update studio drivers if it is not needed, as new versions may affect previous features, or introduce new bugs drivers are not always perfect, even studio ones. To get stable drivers is critical for 3D apps to work fine.
For DS6 the reference studio driver is 576.80, see if the viewport works fine with this driver.
https://www.nvidia.com/en-us/drivers/details/247854/
They're the same drivers, just slightly different testing methodology. It's quite unlikely that you will have unusable performance in one but not the other. I'd say in this day and age you're better off researching which drivers are considered good in general because NVidia has lost the plot in recent memory with tons of issues cropping up. Probably too busy with AI...