Need help with interface. [solved]
Don’t know when or how, but I somehow changed it so the controls are not scaling in their window panels.
The controls on the right side are NOT ‘all’ showing.
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The only way to show them ‘all the way’ is to collapse the left side.
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How do I fix it?
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Post edited by artxtap on

Comments
You probably have a pane with a minimum width larger than the column width docked there, scroll down the list of tabs at the bottom to check - Shader Mixer/Shader Builder are likely culprits.
Thanks, you helped fix it! I didn’t have the ‘Shader Mixer/Shader Builder tabs. BUT the timeline got docked there. So I redocked it to the correct place – and fixed.
It has to be/due to this new laptop I got. It is the WORST or rendering: hp with intel core i5 and intel irisx graphics! I have never seen this, even on old laptops!!!
when you render with daz3d on this thing it takes over everything – including the MOUSE!!!! you get a jerky mouse, mouse that skips over it’s path!
Like I said even on OLD laptop computers I have never seen that.
Hp 15-fd0152wm; only has 2 usb ports, one hdmi port, one usb-c port, no card reader. Stay away from it – that is my review :-)
I thought MS windows was a multitasking os! :-)
You could adjustr the CPU load limit, using the settings at the bottom of the Advanced tab of render Settings Hardware page, to stop it from using all cores - that will make rendering slower but should maske the machine more usable while it is doing.
You fixed it again! Apparently the laptop has 12 cores and under scheduling
; the cpu load limit was set to 12 cores. to get a nice good regular mouse movement the limit has to be 9.
and what does ‘cpu thread affinity’ do?
Thanks again!
The details are given here https://www.daz3d.com/forums/discussion/comment/5534391/#Comment_5534391 (I had forgotten what the Thread Affinity option did).