Lighting Designer YouTube Livestream Tomorrow
Half Life
Posts: 479
I will be doing a Youtube livestream tomorrow (July 2nd) at 10am EST for the newly released Lighting Designer Auto-Fill.
I plan to cover quite a bit about the product and about improving your renders in DAZ studio using basic photographic principles built into Lighting Designer. If you have any questions feel free to post them here beforehand I will try to incorporate the answers into the livestream.
Post edited by Half Life on


Comments
I'll be going live in about 50 minutes. I'll be covering some general photographic, Iray and general lighting information in addition to Lighting Designer so I should be talking for about an hour -- feel free to drop in.
Thank you!
I'll be there.
Is there a link?
Click on the video on the first post and it will get you there. (It's over but it's possible to watch it it begins at a bit more than 3mn in.)
Here is the direct link to the YouTube recording too:
https://youtu.be/qiuN7dhSGew
I started 15 minutes late and a bit flustered because of internet problems. I apologize to anybody who showed up early
Don't be! My internet connexion went dead a couple of minutes after the end of the video!
I am glad I followed the video, very informative. You're a great teacher.
Learned a lot. Will buy the Lighting Designer today!
You did a great job on the video today. No worries on the delay, as I noticed even the Daz3d site was experiencing problems.
Hi,
Thank you for doing the livestream video. I was unable to attend the acutal live event but the video you posted has been very helpful.
Trish
Thank-you
In the video I make some fairly vague and potentially misleading statements about Inverse Square Falloff, so I wanted to share a link that gets more into the specific details. FWIW you can find a ton of photography tutorials for free out there and almost all of them apply fairly directly to working in Iray: https://photography.tutsplus.com/articles/rules-for-perfect-lighting-understanding-the-inverse-square-law--photo-3483
However, it is worth repeating that this rule only applies to unfocused light (the planes in Lighting Designer for instance) -- any focused light source (DAZ Studio Spotlights can act as focused light) will exhibit different falloff characteristics... with a laser being the most extreme example of focused light.