Thanks Fisty & Darc! Amazing Morphing Pumps & Boots G8F - more footwear like this please!

tj_1ca9500btj_1ca9500b Posts: 2,057
edited July 2019 in The Commons

I just wanted to thank Fisty & Darc for the Amazing Morphing Pumps!

https://www.daz3d.com/amazing-morphing-pumps-for-genesis-8-females

Here's my custom Aiko G8F quintuplets showing them off:

Obviously, I love how we can adjust the heel height and even the heel shape with these, using either the presets or the morph dials for the various parts of the shoes.  The material zones you have set up lend themselves quite nicely to customizing as well.

One thing that would make these even better would be if the toe section of the shoe was a separate zone as well (like it is in the texture you provided with the black/white/black scheme), but that's just a minor nitpick, though -  I can use the geometry editor in Daz to set up a separate zone, or just edit the texture in photoshop, so no biggie.

I love how these are simple, no frills shoes as well.  If you are so inclined, I'd love to see more footwear along these lines, specifically a boot, and also a Genesis 3 version of said footwear as well, since the autofit from Genesis 8 to 3 gets a bit wonky.

I just tried them on a G3F, the 'default' didn't look too horribly bad, but the toe bending was a bit warped when I extended the heels and bent the toes to match the angle, plus they were a loose fit on G3F.

Anyways, I'm probably going to use these amazing pumps a lot!  Thank you for making them!!!

More morphing shoes/boots like this please!

smiley

Edit: Now there are boots as well - YAY!!!

https://www.daz3d.com/amazing-morphing-boots-for-genesis-8-females

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Comments

  • nicsttnicstt Posts: 11,715

    Yeh, one of only two items I've bought this year; well until I found out Friday that G9 not due this year.

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019

    I don't know how much work it was to make the heel height morphable, but I still think that's pretty awesome and a good idea in general.  The next best thing would be the suggestion I make every so often about making a high heeled and low heeled version of a shoe/boot, but this is even better.

    Think of it this way.  For those of us that like a shoe/boot, except for the heel height, well in most cases our only option is to spend some time trying to chop the heel down, using hexagon, the geometry editor, etc. and then adjusting the fit as needed.  Now, if you multiply the time it takes one person to figure out how to do that by the number of people that are looking for low heeled options... well that's a lot of man/woman hours wasted!  If the PA does that for us, well that saves a bunch of people all that extra work! 

    I really do very much appreciate Fisty & Darc taking the time to figure this out, saving others some time and effort as a result, and I really do hope that we see more products like this from them.  But I digress...

    Has anyone else tried these out?

    Post edited by tj_1ca9500b on
  • FistyFisty Posts: 3,416

    You're welcome..  and it was in insane amount of work.  This would be nearly impossible with shoes that had a lot of little details.

  • FistyFisty Posts: 3,416

    Just to clairify, this isn't something that would be feasable to include with a full outfit, it would take less than 1/2 the time to make two seperate pairs of shoes, so don't go beating up other PAs for not doing things this way..  I wanted to prove that it's possible, and it is, but it's also ridiculously time consuming and mind bending on occation.

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019

    double post

    Post edited by tj_1ca9500b on
  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019
    Fisty said:

    You're welcome..  and it was in insane amount of work.  This would be nearly impossible with shoes that had a lot of little details.

    Well, if you decide to do a 'simple' pair of calf high and maybe even thigh high boots without frills using this methodology, my shopping cart awaits!

    In my mind, one can add bows to the pumps easily enough if they feel the need (just parent a bow to each toe, heel, etc.).,  And no frills tends to go with a lot more outfits, as opposed to really fancy shoes that tend to look gaudy or completely out of place with certian outfits.

    I don't know now much trouble it'd be to do G3F versions of these as well, but if can be accomplished fairly easily, again my shopping cart awaits.  I'm guessing that the associated morphs will break if I tried doing that myself using Hexagon or something...

    I figured, based on the number of morphs that you incorporated into the shoes that it took you some time to work this all out, so I certainly don't expect other PA's to go to this level of work.  But I'd imagine the second pair of shoes/boots would come together faster, now that you've worked out the morphing details.  In my mind, the morphing heels thing is a Fisty & Darc thing, and hopefully there's enough interest from buyers for you to give us more shoes and boots along these lines.  If they are simple and no frills, I'd imagine that there won't be too many variations you could do in the first place, but as I said, a simple no frills boot with said morphing heels would be nice.  You know, for Star Trek cosplay and such...

    Thanks for giving this a shot!  Hopefully others will support your efforts here as well with their purchases, so as to make continuing your efforts along these lines worthwhile!

    Post edited by tj_1ca9500b on
  • Richard HaseltineRichard Haseltine Posts: 107,885

    It's also useful to have some mid-height heels, which tend to be even harder to find than flats.

  • escrandallescrandall Posts: 494

    Probably my best shoe purchase yet. 

  • gitika1gitika1 Posts: 948

    Probably my best shoe purchase yet. 

    yes

  • caravellecaravelle Posts: 2,644
    edited April 2019

    Lovely picture, tj_1ca9500b! The pumps are at the top of my wishlist.

    EDIT: They didn't want to stay there and jumped into my cart. All by themselves, I swear wink

    Post edited by caravelle on
  • FistyFisty Posts: 3,416

    I'm down for some boots.. though using the knowledge gained from the pumps I will likely make 2 pairs, a flat pair that goes up to 1.5 inch and a high pair that starts at like 3 inches and goes down to 2ish and up to 4ish.  The pumps start about 1 inch and go down and up, I had the most trouble with the flat and 4 inch morphs, and I never managed to get them to where I was 100% happy, I'm really picky about the shape of shoes.  It's much like the issues encountered trying to morph a female mesh's chest into a male, the 1/4 inch morph had too many polygons in the heel and 4 inch had too few to really look perfect.

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019
    Fisty said:

    I'm down for some boots.. though using the knowledge gained from the pumps I will likely make 2 pairs, a flat pair that goes up to 1.5 inch and a high pair that starts at like 3 inches and goes down to 2ish and up to 4ish.  The pumps start about 1 inch and go down and up, I had the most trouble with the flat and 4 inch morphs, and I never managed to get them to where I was 100% happy, I'm really picky about the shape of shoes.  It's much like the issues encountered trying to morph a female mesh's chest into a male, the 1/4 inch morph had too many polygons in the heel and 4 inch had too few to really look perfect.

    I was thinking about the design aspect of boots after I made my last post.  I'm thinking that a pointed toe boot and a square toe boot could be two of the designs.  I suppose that the toe could be designed to be morphable from square to pointed, so it'd be the same boot.  But I'd imagine that setting up that morph would require a fair amount of trial and error, hence my suggestion of doing two designs, squared and pointed.

    As for the top of the boot, I'm good with a squared off top, but if an 'angled back top' morph wasn't too hard to set up, that could make them even more interesting.  That might be something that could be done more easily using cutout opacity instead though, by the end user, hence not necessitating an additional morph.

    A laced up version also came to mind, but that's crossing into 'frills territory'.  Plus there are so many different ways to do that. There's also the zipper question, but that can just be a seam on the side or back of the boot with a zipper pattern - i.e. not an 'unzippable morph' boot,  But again, that may be crossing into frills territory. 

    Personally, though, I'd be good good with a basic pull-on boot with an adjustable heel.  I have plenty of 'frilly' boots from other vendors..

    To your musing about having two separate boots, a lower heeled and higher heeled version, I"m good with that.  Plus, then people will see two different boots in the product description instead of one, so they will think that they are getting more boots with the purchase, even though they may just be just variations of the same boot.

    I'll just be happy to have more 'mid-range' heel options.  I have lots of flat heeled and high/stilletto heeled ladies' boots already, but say a 1- 1.5" heel? You'd think those would be a bit more common, but no...

    Back to the pumps though.  I'm not a fan of high heels in general, as I'm sure you are aware of from other threads, but I do really like how your pumps look with the higher heels as well as the other heels sizes.  That 4" heel doesn't look bad at all, and then there's the shaping morphs you included on top of that that I didn't showcase in my OP.  Again, because of the no frills design.  I tend to mix and match outfits quite often, with a 'casual' look in mind, and yeah the 'no frills' approach lends itself quite nicely to casual. 

    To be clear, I don't mind high heels to a point, and I do use them when appropriate in my mind, but my product libraries are littered with high heeled shoes that I haven't used yet, and some of them I may never use.  But that's what makes the pumps so amazing.  I can pick the heel height that looks best on the fly, without having to swap between multiple shoes to see how the heel height plays into the outfit I've thrown together in the viewport.

    In any case, I'm very much looking forward to the boots if you do them!  Thanks again for the pumps!

    Post edited by tj_1ca9500b on
  • FistyFisty Posts: 3,416

    Pointed to square toes is pretty easy with morphs if the default shape of the toe is rounded so that's not an issue.  Morphs for the top... iffy.. depends on where the top of the boots land if it'll have issues with the knee joint, but okay if I plan ahead for it, the bigger complication is texture stretching so it wouldn't be able to be an extreme morph.  Transparency maps don't work very well on things that have a lining 'cause then you have two layers of mesh on the edge with nothing connecting them..  though might be able to do a geograft there, but that's getting awfully complicated for a pair of boots.  But If was doing geografts anyway I could do optional cuffs...  As for zippers, probably not, could easily texture some in but pull on boots can span history a lot easier, if a zipper was default they wouldn't be very useful for historical/fantasy type renders.

  • tj_1ca9500btj_1ca9500b Posts: 2,057

    Understood!

    Wedge heels are another idea for future products, so if this morphable heels thing ends up being profitable for you, yeah wedges can come later...

  • DaikatanaDaikatana Posts: 830

    This is hands down one of the best products ever.  

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019

    I wanted to see how these would look if you used the Geometry Editor Tool to create a new material zone for the toes, using the existing polygon shapes.

    I also tried to replicate the stitch pattern of the edges of the shoe, but I'm not the best at that.  I didn't do too badly, but it's not perfect.

    I also discovered the 'point/square toes' morph and the 'sole thinkness' morph.  There's also heel shape morphs, but I didn't mess with those in this render, other than to adjust the angle of the base of the heel to match the thicker soles.

    Anyways, here's how it looks...

    The 'toe zone' isn't quite as cool as the 'swept back angle' of the black/white/black texture that comes with the product, but it doesn't look too horribly bad.  Setting up the stitch pattern took a bit of trial and error though, as the 'top edge' of the new material zone requires a 'wavy' edge.

    The other colors are showing how the other material zones are separated.  The interior of the shoe has a couple of zones as well, but I didn't mess with those.

    It'd be much faster to just modify the colors on the black/white/black texture maps to suit your needs, but I wanted to do things the hard way. Plus, now I've set up the zones, so I can just adjust the toe color using the Surfaces tab for my shoes. 

    I'm thinking that it's not kosher to share the files though, as that'd be sharing the .duf file for the shoe... Same deal with the texture maps (I modified the existing ones, thus I don't think I could share those).  But, at least others can see how a toe material zone might shake out if they did this themselves using the Geometry Editor Tool.

    Anyways, my main point here was to show off a couple more of the shoe morphs.  I'm sure these were showcased in the product page, but yeah it's just one more reason why these pumps are so cool!

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  • FistyFisty Posts: 3,416
    edited April 2019

    Yeah, I didn't really get the edge loops on the toes in the best location so I just did it with textures.

    Here's a couple types of masks if you want to mess around with the diffuse overlay or LIE, you'll just need to load one of the 2-Tone styles to get the correct normal and specular maps, then change the diffuse image back to the plain white or grey.  (There are 2 images down there, the second one is white on transparent so it might not show up until you click to the right of the obviouos one)

     

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  • nicsttnicstt Posts: 11,715
    edited April 2019

    Keiko 6 (transferred to G8F) loves her new shoes.

    As a guy I find this fascination with shoes very mysterioius, but I'm too sensible to openly criticise. :)

    (I think the shoes are the best thing about this render.)

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  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019
    Fisty said:

    Yeah, I didn't really get the edge loops on the toes in the best location so I just did it with textures.

    Here's a couple types of masks if you want to mess around with the diffuse overlay or LIE, you'll just need to load one of the 2-Tone styles to get the correct normal and specular maps, then change the diffuse image back to the plain white or grey.  (There are 2 images down there, the second one is white on transparent so it might not show up until you click to the right of the obviouos one)

     

    I'm sure that myself and others very much appreciate your texture mask share there.  Thanks again!

     

    @nicstt

    I'd imagine that Keiko 6.8 very much appreciates her new shoes!

     

    Post edited by tj_1ca9500b on
  • gitika1gitika1 Posts: 948

    This is the first straight up shoe product I have purchased.  I agree with the others that have posted the lack of need (or extreme dislike) for heels.  Thank you for your time and efforts with this product.

  • nicsttnicstt Posts: 11,715
    edited April 2019
    gitika1 said:

    This is the first straight up shoe product I have purchased.  I agree with the others that have posted the lack of need (or extreme dislike) for heels.  Thank you for your time and efforts with this product.

    Oh, heels have their place; kicking monster ass isn't one of them. :D

    Fisty said:

    Yeah, I didn't really get the edge loops on the toes in the best location so I just did it with textures.

    Here's a couple types of masks if you want to mess around with the diffuse overlay or LIE, you'll just need to load one of the 2-Tone styles to get the correct normal and specular maps, then change the diffuse image back to the plain white or grey.  (There are 2 images down there, the second one is white on transparent so it might not show up until you click to the right of the obviouos one)

     

    I'm sure that myself and others very much appreciate your texture mask share there.  Thanks again!

     

    @nicstt

    I'd imagine that Keiko 6.8 very much appreciates her new shoes!

     


    So she said. :)

    Post edited by nicstt on
  • JOdelJOdel Posts: 6,306

    Morphable boot heels do exist, but they're rare. Dawn's Western Boots over on Hivewire have morphable heels. But then, they're for Dawn, and they're specifically western-style boots, so probably not what you're after. I don't know whether Dusk's boots morph. They might, but I wouldn't count on it, and theycertainly wouldn't morph as much.

  • tj_1ca9500btj_1ca9500b Posts: 2,057
    edited April 2019

    I decided to increase the sole thickness morph a bit more, and also adusted the heel shapes using the provided morphs.  I widened a couple of the shaping parameters a bit to do this, and used a clear plastic shader on the soles, and leather shaders on the uppers.  Sea creatures not included...

    These shoes are fun to play around with!

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  • caravellecaravelle Posts: 2,644

    These shoes are simply great. I use them a lot! Very shader friendly, too. Now I'm waiting for the boots... smiley

  • caravellecaravelle Posts: 2,644
    nicstt said:

    As a guy I find this fascination with shoes very mysterioius, but I'm too sensible to openly criticise. :)

    Good old father Freud wrote some interesting things about the symbolic meaning of shoes... wink

     

  • FistyFisty Posts: 3,416

    Awesome!

  • FistyFisty Posts: 3,416

    Funny enough, I have I think 8 pairs of shoes?  That's counting winter boots and a pair of dress shoes I never wear.  I have two pairs of Swedish clogs I wear for 1/3 of he year and a pairs of Birkis that I live in the other 2/3.  I also have two identical pairs of silver Swedish sandals that my late father-in-law gave me for my birthday a couple years ago.  They give me blisters but I keep them because reasons.

  • FistyFisty Posts: 3,416

    Here ya go... https://www.daz3d.com/amazing-morphing-boots-for-genesis-8-females

    Took us a while as we got hit with that terrible cold and it took us out for nearly a month.

    Here's a main promo that Daz didn't like and a kit-bashing example that they didn't understand.

     

     

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  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,414
    edited July 2019

    they are really nice boots



     I may have failed at editing the texture maps on the arms, something to do with that being an HD morph instead of a texture map, I tried. So much for berserker armor arms.



    it can some times be difficult to find a D-force outfit that doesn't end up hiding at least one of the boots for some poses. Oh well. I do like the boots.

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  • tj_1ca9500btj_1ca9500b Posts: 2,057
    Fisty said:

    Here ya go... https://www.daz3d.com/amazing-morphing-boots-for-genesis-8-females

    Took us a while as we got hit with that terrible cold and it took us out for nearly a month.

    Here's a main promo that Daz didn't like and a kit-bashing example that they didn't understand.

     

     

    Oooo!  You added even more features to the boots!  Can't wait to take these babies for a spin!!!

    Thanks again Fisty & Darc!

    smileyyes

     

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