Skin Workshop Tutorial

Skin Workshop Tutorial

  • $20.95
    • Skin Workshop Tutorial by: Digital Art Live, 3D Models by Daz 3D
    • $20.95
    Compatible Figures:
    N/A
    Compatible Software: Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge, Daz to Unity Bridge, Daz to Unreal Bridge, Daz Studio 4.22
    Install Types:
    DazCentral DIM Manual Install
    SKU:81989

    Optional License Add-Ons:

    −60% $1.99 $0.80

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Compatible Figures: N/A
    Compatible Software: Daz to Unreal Bridge, Daz Studio 4.22, Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge, Daz to Unity Bridge
    Install Types: DazCentral DIM Manual Install
    SKU:81989

    Optional License Add-Ons:

    −60% $1.99 $0.80

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Skin shaders can really enhance a character and provide a stunning look.

    But what happens when you need to swap a skin texture to another character? What are the best resources for skin shaders? How can you adapt or edit a shader to fine-tune how your character looks?

    In this community workshop, Skin Workshop Tutorial, we brought together the collective minds of Daz Studio artists to share valuable experiences on skin materials and shaders.

    We looked at:

    • Placing different skins on other characters
    • Working with different skins on characters that have been morphed
    • Older and younger skin properties discussion
    • Darkening skin tones using post-work
    • LIE layers
    • Fantasy skins product (V3Digitimes): discussion and artwork
    • A look at Skin Manager (V3Digitimes)
    • The Dolb character and the HD skin utilized on other characters
    • Close up renders of skin
    • Iray wet look for skin and the settings
    • Shader preset save options

    This tutorial video product includes an MP4 video file to download. There's also a version of the video with an integrated search of the transcript and captions. Try out this sample video:

    About Digital Art Live

    We've been connecting, educating, and inspiring digital artists in our weekly live webinars since 2013. Look out for our live events at the Digital Art Live website and in our community forum.

    Product cover artwork by Anestis Skitzis.

    What's Included and Features

    • Skin Workshop Tutorial
    • Total Running Time:
      • 01h 20m 47s
    • Total File size:
      • 661 MB
    • Chapter List:
      • 00:00 Introduction
      • 00:02 Bob – Genesis 8.1 eyes
      • 00:04 Karen Williams – close up artwork of a face half submerged in water (Dane G8 male)
      • 00:06 Stubble on males
      • 00:07 Trevor Hancock – Placing a different skin on Natia G8F from Chrissy
      • 00:09 When using different skins on characters doesn’t work.
      • 00:10 Using older skin from Lyra G8F on young Lyra G8F character
      • 00:12 Older and younger skin properties discussion
      • 00:13 Darkening a skin tone using postwork
      • 00:15 Skin tone testing and comparisons
      • 00:18 Chris Shaw – Creation of a Goblin minion – G8M used body morphs and then applied Hell Ambassador G8M skin textures
      • 00:20 Will skin maps work on a morphed character? Demonstration on this.
      • 00:25 HDR maps challenge of using them close to the ground
      • 00:26 Don’s question on LIE layers : “ One of the really confusing situations happens when you begin applying LIE layers and some affect areas beyond their design.”
      • 00:28 Tiffanie’s answer to this and tips on LIE
      • 00:30 Sergei’s question : “Does anyone know how to apply smoothing to specific areas of the mesh? Often, working with various morphology modifiers, the face may become bumpy in places like cheeks. Applying smoothing modifier definitely helps, but I do not want it apply to the eyes and nostrils and lips. Any ideas? Switching to zbrush or blender is an option, but could that be done entirely in DAZ?”
      • 00:31 Tiffanie : Fantasy skins artwork
      • 00:35 Discussion on the fantasy skins product and the amazing effects it produces
      • 00:38 Dan Burke : Orc character G8M – bump layer changed. Affinity Photo used to change the textures and colours.
      • 00:41 About close ups
      • 00:42 About Skin Manager (V3Digitimes)
      • 00:43 Gloss on skin
      • 00:45 Bob Keck – “One with nature” – green skinned character artwork
      • 00:47 Karen Williams : “Dolb does dance” : great skin and body hair
      • 00:49 Dan Burke showing a morphed character using Dolb HD skin.
      • 00:50 Mary’s dolb character artwork
      • 00:52 Dolb render by Karen Williams
      • 00:53 Trevor Hancock : Blue Ollie
      • 00:54 Luke’s close up render of Chamelon Rose
      • 00:57 Slater - using his favourites menu to select favourite shaders. iSource textures
      • 00:59 Sunlight with bloom – same skin under different lighting conditions
      • 01:05 Comparing shaders on the same character.
      • 01:10 Iray sweat (wet look) settings
      • 01:14 Shader preset save options
    • Software Used:
      • Daz 3D
    • File Types:
      • MP4
      • PDF

    Notes

    • This product includes:
      • 1 General Installer

Additional products used in promo images