SA 02 Javelin Standing Armor

SA 02 Javelin Standing Armor

  • $17.95
    • SA 02 Javelin Standing Armor by: Valandar, 3D Models by Daz 3D
    • $17.95
    Compatible Software: Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unreal Bridge, Daz to Unity Bridge
    File Formats: Unreal, 3ds Max, Maya, Cinema 4D, Blender
    Install Types:
    Daz Connect DIM Manual Install
    SKU:9225

    Optional License Add-Ons:

    $10.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Compatible Software: Daz to Unreal Bridge, Daz to Unity Bridge, Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge
    File Formats: 3ds Max, Maya, Cinema 4D, Blender, Unreal
    Install Types: Daz Connect DIM Manual Install
    SKU:9225

    Optional License Add-Ons:

    $10.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Whether in high speed missile transport mode, or in versatile humanoid mode, the SA-02 Javelin is the second generation of Standing Armor to be fielded by the Stellar League. Though apparently tracked, it actually uses gravimetric pulses to propel itself a fraction of a meter above the ground, providing greater surprise to any enemies unfamiliar with its operational parameters. In addition to the twin multi-barrel heavy missile pods, it carries a 6.4 megawatt particle cannon capable of rupturing all but the heaviest of armored bunkers.

    Fully convertible by ERC controls via dials in the body, the SA-02 Javelin is ready to storm the battlefields at your command!

    What's Included and Features

    Features
    • SA02Javelin (.CR2 & .OBJ)
      • Full Conversion Dial Transforms from Robot to Vehicle
      • Sequential Staged Conversion Dials Minimize Clipping for Animation
    • JavRifle (.PP2 & .OBJ)
      • Smart Propped to Armor
    • Textures:
      • 1 Rifle Texture, Bump, Displacement, and Specular Map (2048 x 2048)
      • 2 Javelin Colors Texture, Bump, and Specular Maps (4096 x 4096)
      • 2 Javelin Metal Texture, 1 Bump, and 2 Specular Maps(4096 x 4096)
      • 1 Reflection Map (128 x 128)

    Notes