IRender Materials: Architectural

IRender Materials: Architectural

  • $14.95
    • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
    • $14.95
    SKU:22090
    Artist:
    Compatible Figures:
    N/A
    Compatible Software:
    DAZ Studio 4.12
    Install Types:
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
      • IRender Materials: Architectural in Vendor, the3dwizard,  3D Models by Daz 3D
    SKU:22090
    Artist:
    Compatible Figures:
    N/A
    Compatible Software:
    DAZ Studio 4.12
    Install Types:
  • Details

    This set comes with 30 hand crafted textures for use with NVIDIA's Iray renderer in DAZ Studio. Textures are tileable and can be easy adjusted within DAZ Studio. The presets include bricks, concrete, tiles, grass, copper and steel. Textures as suitable for upgrading props or scenes to give them a whole new look. Also the presets can be applied to primitives to build your own scenes.

    There are also 30 matching displacement shader presets which can be applied separately. Use for close up renders where more "depth" is needed. Best displacement results are obtained with high subdivision or SubD Displacement Level. Using a lot of textures with displacement or very high subdivision can increase render times.

    What's Included and Features

    • 30 Iray Shader Presets:
      • BaseColor
      • Roughness
      • Bump
      • Normal
      • Opacity (Steel_Grate only)
      • Metallic (Steel and Copper textures)
    • 30 Matching Displacement Shader Presets:
      • Use for close up renders where more "depth" is needed
      • Best displacement results are obtained with high subdivision or SubD Displacement Level. Using a lot of textures with displacement or very high subdivision can increase render times.
    • Textures Include:
      • 162 Texture, Bump and Displacement Maps (4096 x 4096)
    • DAZ Studio Iray Shader Presets (.DUF)

    Notes

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