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Daz 3D Forums > Search
  • Recurrent postgreSQL issues

    CMS and the Post grey squirrel are dead as a doornail on my Win10 since I had my C drive replaced

    angry

    ... and I was so happy smart content actually worked on it in Carrara too before that happened

    now I don't even have smart content in DAZ studio

    I can cope, just use VoidTools Everything to search instead

    starting CMS in DIM or D|S does zilch

    and yes my antivirus did the damage, it had the cheek to tell me, but after trying every suggestion in the firewall and permissions I never managed to fix it

    By

    WendyLuvsCatz WendyLuvsCatz February 2024 in The Commons
  • Recurrent postgreSQL issues

    windli3356 said:

    Fixmypcmike said:

    1. It really can't

    3. It doesn't run unless DS, DIM, DazCentral or Carrara are running.

    1. it really can, thro multply ways...say when DAZ postgreSQL gets shutdowned or restarted, for example, when you have to shutdown your computer, there's a higher chance all your data will be corrupted

    3. Do yourself a favor and see how many "why daz doesn't close" threads you can find in tech issue section, or simply open up windows task mannger to see if postgreSQL isn't running in the background, and no, feel free to close all DS related apps, daz postgreSQL will always running in the background 

    1. That has nothing to do with going online and/or updating metadata.

    3. I always check Task Manager if I intend to back up the database or I need to make sure DS has completely closed.  I have never found PostgreSQL running in the background when DIM and DS have closed.

     

    By

    fixmypcmike fixmypcmike February 2024 in The Commons
  • Recurrent postgreSQL issues

    Fixmypcmike said:

    1. It really can't

    3. It doesn't run unless DS, DIM, DazCentral or Carrara are running.

    1. it really can, thro multply ways...say when DAZ postgreSQL gets shutdowned or restarted, for example, when you have to shutdown your computer, there's a higher chance all your data will be corrupted

    3. Do yourself a favor and see how many "why daz doesn't close" threads you can find in tech issue section, or simply open up windows task mannger to see if postgreSQL isn't running in the background, and no, feel free to close all DS related apps, daz postgreSQL will always running in the background 

    By

    windli3356 windli3356 February 2024 in The Commons
  • Recurrent postgreSQL issues

    1. It really can't

    3. It doesn't run unless DS, DIM, DazCentral or Carrara are running.

    By

    fixmypcmike fixmypcmike February 2024 in The Commons
  • Carrara Community Art Gallery - Show us your Renders!!!

    Diomede said:

    Fun with an old Howie Farkes set.  For the Legacy event.

    Very good.  Long live Howie.  Carrara can do great landscapes.  yes

    By

    Steve K Steve K February 2024 in Carrara Discussion
  • Carrara Community Art Gallery - Show us your Renders!!!

    therixx said:

    Fettbemme said:

    therixx said:

    These German guys make quite good renders! :-)
    My rusty German allowed me to more or less understand what you two said.
    And thank you for the time travel device @fettbemme, I see you attached the Carrara scene. Is it for study or may we use the model as well?

    Please do. I'm curious what you guys do with it. But make a reset button. You know, when get lost in time and all that (I forgotten all about it, Sorry.)smiley

    Of course! That's always the first thing to do in these cases! :-) 

    yeah, I... well, it's way too difficult for me, so I let others do that pushbutton :)

    By

    Fettbemme Fettbemme February 2024 in Carrara Discussion
  • Remixing your art with AI

    Here is another quickie using the ancient Poser 4 figures (P4 Dork and P4 Boy) in the ancient Carrara program, combining with primitives and ancient low res objects, and generating a depth pass.  

    I used Carrara's native 'toon' filter to make it easier for the 'Canny' processor in AI to find the edges.  And I used Carrara's native depth pass (inverted) without using the AI processor.

    NOTE - I did not use image2image.  The original image is only used for Controlnet to find edges in Canny and for the depth map.

    Original image.

    Processed with Stable Diffusion text2image with the renders in Controlnet Depth (weight middle) and Canny (weight very low)

    By

    Diomede Diomede February 2024 in Art Studio
  • P4 Dork is out of the Graveyard - Carrara to SD workflow - warning AI discussion

    Poser 4 Dork and his son Poser 4 Boy.

    P4 Casual man, P4 Child, a low res house from the Carrara native content browser, a plane, and a Carrara terrain.

    The key experiment here is inverting the Carrara depth pass in an image editor then using the result as is in the Controlnet Depth option.  Set preprocessing model to none.  I also used Controlnet Canny but set to a very low weight (0.2 or so).  I rendered the base scene with the Carrara native Toon filter to make it easier for the Canny processor to find the edges.  I used inpainting to age the face of the man and add a beard and glasses.

     

    By

    Diomede Diomede February 2024 in Carrara Discussion
  • Carrara Community Art Gallery - Show us your Renders!!!

    Fettbemme said:

    therixx said:

    These German guys make quite good renders! :-)
    My rusty German allowed me to more or less understand what you two said.
    And thank you for the time travel device @fettbemme, I see you attached the Carrara scene. Is it for study or may we use the model as well?

    Please do. I'm curious what you guys do with it. But make a reset button. You know, when get lost in time and all that (I forgotten all about it, Sorry.)smiley

    Of course! That's always the first thing to do in these cases! :-) 

    By

    therixx therixx February 2024 in Carrara Discussion
  • An open source carrara

    Valiska said:
    If we can't have Hexagon or Carrara ... what does fill that niche?

    Nothing that I've seen (while clinging to Carrara on a strong machine I hope will last some years).  cool

    By

    Steve K Steve K February 2024 in Carrara Discussion
  • Off Topic Thread #2

    Diomede said:

    Computer compatibility is so frustrating.  Sorry to hear about the troubles.  Argh.  angry

    I always dread the thought of a new computer.  My philosophy has been to buy a powerful machine for Carrara animations (most recently 12 core CPU/24 threads, good graphics card), get all the software installed (a major task, the main source of new computer dread), and drive it til the wheels fall off.  It's not cheap, especially custom built locally, no bloatware, but in the long run (many years, hopefully) I think less expensive and frustrating.   

    By

    Steve K Steve K February 2024 in Carrara Discussion
  • Moves oars with hands

    Dartanbeck said:

    Ivy said:

    crosswind said:

    Ivy said:

    It appears if I use any newer version than daz studio 4.12 the limbstick script fails to load even for genesis3 and gensis8,

    Log report from daz studio 4.16

     

    ...

    Hmmm ?!

    Pls check the change log in here - http://docs.daz3d.com/doku.php/public/read_me/index/83712/start

    From your log, I can see that you still have the old version as the latest script name is "3DU LimbStick G3+8.dse". Pls update it via DIM

    I never install content with dimm. I have to many animations tools that work with 8 different versions of daz studio, that  I can run all at the same time along with poser 11 & 12 so I install everything manully via zip files . I know my content folders very very well and how to trouble shoot issues when animating on the fly this way. Though it takes a little knowledge of how to install SDK files to make the daz studio versions work . But this work flow, works for my needs  so every now and then if something may get corrupted it may just need to be reinstalled to resolve the problem

    Wow!

    I started into all of this with Poser (from 3ds Max when I was only really doing UV Mapping via a plugin) and so... yeah... I got really good at 'knowing my content folders' - and I still work that way - but WITH DIM! 

    Working with that many versions of Studio? Ummm... not for me, thanks! But still, I'd love to see the benefits of it. Ivy, it's time to do another Digital Art Live course! Teach us how this all works!!! 

     

    Your animations have been inspiring me since I saw my first taste many, many years ago. Karate Girl really stole my heart! Whoa... I mean... wasn't that Fluidos when you ran the sea plane on the water? I freaking flipped a lid! Remember? Back then I was All About Carrara! Look at me now. Nay-sayer eating his own words - and then preaching about it!

    I must say... Thanks to you I Love aniMating in Daz Studio!!! Thanks, my Friend! Love Love LOVE your stuff!!!

    Thank you Dartanbeck ,  you made my day :)

     Lets see if I can make some sense into why i have so many daz studio versions, I run a old windows 7 server  its a beast but has limits when it comes to what version of daz studio i can use.

    My work horse version of daz studio is 4.12.  I use 4.16 to edit and render volumetric's only . so that is the newest daz version I am using is currently 4.16.

    I think to make another tutorial i would need to be at least using daz 4.22 and those newer daz versions would make me have to update to a newer GPU driver which I am not willing to do.

    Then i would loose the ability to control Optix prime acceleration in my gpu server & without the Optix prime acceleration it breaks some of my animation & rendering tools , Which brings to why i have so many version of daz studio running on my system..  Over the many years of animating with daz studio I have gathered a lot of some rather unique & very useful animation tools for daz studio that can not even be found anymore. I acquired  a NVIDIA perpetual Tomcat GPU server license with software , which requires I have GPU drivers that have control over Optix prime acceleration, which does not run on the new NVIDA drivers because NVIDIA newer drivers set Optix prime be on at all times with no why it shut it off.  So I am not willing to give up $1000's of dollars of animations tools , plugins , modeling tools and render software & server apps yet . unforeunetly it break all that old animation content i have for my daz studio if I were to updated my gpu drivers to run a newer version of daz studio above 4.16.

    I keep a copy of daz studio3 for my partical animation tool, and I keep a copy of 4.5  SDK daz versions so I have access to the Script develpament and the bare roots of daz to keeps things running

    for my needs 4.12 renders under 10 seconds a keyframe  and 4.16 get around 34seconds a rendered keyframe .for the same scene on my system set up. any newer GPU drivers makes my old system a brick. ha Ha ha.

    Btw I do have a new karate Girl animation coming,  Ive been rather slow getting done, because flying high end drones has been so much fun that it takes up most of my time :D cheers

     

    By

    Ivy Ivy February 2024 in Daz Studio Discussion
  • Motion Capture and Daz3d currently?

    Gordig said:

    Dartanbeck said:

    I love this post by Wolf in another thread:

    It's pretty inaccurate about costs, though, because both Maya and Houdini are available for much less than he cited. Maya Indie is $305/year and Houdini Indie is $269/year. The requirement for both is your annual revenue is less than $100,000, and if you're making that much money off your work, you can afford the full versions anyway. This isn't an argument for or against any particular program, just pointing out that he's being lazy with the facts. If you want to use Blender, go ahead and do that. If you want to use Maya or Houdini, they're much more affordable than he wants you to think.

    edit: and Carrara has been available for much less than $65, if that's something you're interested in.

    Yep. That was me shopping them on the day I made that post. I got the pricing straight from their websites.

    By

    Dartanbeck Dartanbeck February 2024 in Daz Studio Discussion
  • Moves oars with hands

    Ivy said:

    crosswind said:

    Ivy said:

    It appears if I use any newer version than daz studio 4.12 the limbstick script fails to load even for genesis3 and gensis8,

    Log report from daz studio 4.16

     

    ...

    Hmmm ?!

    Pls check the change log in here - http://docs.daz3d.com/doku.php/public/read_me/index/83712/start

    From your log, I can see that you still have the old version as the latest script name is "3DU LimbStick G3+8.dse". Pls update it via DIM

    I never install content with dimm. I have to many animations tools that work with 8 different versions of daz studio, that  I can run all at the same time along with poser 11 & 12 so I install everything manully via zip files . I know my content folders very very well and how to trouble shoot issues when animating on the fly this way. Though it takes a little knowledge of how to install SDK files to make the daz studio versions work . But this work flow, works for my needs  so every now and then if something may get corrupted it may just need to be reinstalled to resolve the problem

    Wow!

    I started into all of this with Poser (from 3ds Max when I was only really doing UV Mapping via a plugin) and so... yeah... I got really good at 'knowing my content folders' - and I still work that way - but WITH DIM! 

    Working with that many versions of Studio? Ummm... not for me, thanks! But still, I'd love to see the benefits of it. Ivy, it's time to do another Digital Art Live course! Teach us how this all works!!! 

     

    Your animations have been inspiring me since I saw my first taste many, many years ago. Karate Girl really stole my heart! Whoa... I mean... wasn't that Fluidos when you ran the sea plane on the water? I freaking flipped a lid! Remember? Back then I was All About Carrara! Look at me now. Nay-sayer eating his own words - and then preaching about it!

    I must say... Thanks to you I Love aniMating in Daz Studio!!! Thanks, my Friend! Love Love LOVE your stuff!!!

    By

    Dartanbeck Dartanbeck February 2024 in Daz Studio Discussion
  • An open source carrara

    Yeah, 'hostile' is a good description of Blender. It's definitely improving, in the sense that the devs (remarkably enough) decided to move it closer to convention. And I'm definitely not saying that I dislike it -- I'm getting on with it reasonably well -- only that it does not now, and probably never will, fill the niche of Comparatively Easy-to-Learn 3D Modelling App the Hobbyist Can Work With Without Marrying.
    If we can't have Hexagon or Carrara ... what does fill that niche?

    By

    Valiska Valiska February 2024 in Carrara Discussion
  • An open source carrara

    "despite my desire for something less time-demanding than Blender"

    Indeed.  A favorite vendor of great environments sometime back switched from VUE to Blender, I'm guessing because VUE went subscription and Blender is free.  I tried to adapt to Blender but found it more user hostile than VUE and way more hostile than Carrara. I am not a modeler and use such environments for animations.  So ... in a pinch I wll load his Blender product and try to generate some backgounds, but more happily use some of his older VUE products and animate the camera (if you have a high end machine)  An example, the VUE animation starts at ~0.38:

    By

    Steve K Steve K February 2024 in Carrara Discussion
  • RRRR "As the story goes" Render Contest *CLOSED*

    It's time for another round of the RRRR Render Contest.

    This time the theme is As the story goes, and the rules are a bit different this time, to I tell you, read through and also look at the example in the Entries only thread.
    How does it work?
    This played in blocks, where each block consists of at least two renders. You start a block by randomly pull four items as you always do. For newcomers there is an explaination of pulling random items further down. Now make a scene and render an image, still very similar to how RRRR always works. You do not put this into the entries only thread yet. Now, you repull two or three items, keeping one or two of the items you used in the first render. Now, make a prequel or sequel to the first image with the new set of items you have. Now you can call it done, or challenge your luck and make a third psrt of the story, repulling two or three of the items of this last image, and keep going until you think your' done. 
    When your done, you create an entry in the Entries only thread with all the images in the order they go in your story, and add some text for each of them. Now, you can start another block, witha fresh 4 item pull. OK, that wasn't very hard was it?

    Who can play?
    
Anyone can play!

    How do you prepare yourself for play?
    
The rules are very simple, but first you need to have all your items in some kind of order in a text file, dumped from the itemized history into a text file or a spread sheet. Remove things like software, gift certs, and special plugins from the list and items that wil not work with the software you work with.
 For example if you have items for Poser, Bryce or Carrara, and want to use DAZ Studio, remove those other items from your list. If you have loads of older figures, M3, M4, a ton of non Iray stuff and you only want to use Studio with Iray, remove all the junk from you list. (I personally will see much joy in dropping Camel, I don't know how many times it has been pulled over the years)

    Then you use a randomizer to randomly pick items from your list (your Runtime/My Library) for your start pull . You can use items from any store. Now build a scene with those 4 items plus any other items you want to add to make a fun scene. For newcomers I heartly recommend looking at the previous contests below to get ideas how you can do this. 

    Working randomizer:: https://www.random.org/integers

    There are some situations where you allowed to redraw, these are:


    - You pulled something that doesn’t work, broken thing, only works in a version / software not used etc etc, or you forgot to remove that item from you list even though you knew it wont work, or figure that out later.
    - You pulled a software or add-on to a software or anything you should have filtered out from the list.
    - You pulled only huge environment props and will not be able to render a scene without crashing.
    - You pulled an item you already have been using in two RRRR renders in this content and that was picked randomly. Three is a curse - rule!

    Important!
    You post your images and pulls in this thread (Don't miss that, entries without pulls and posts in this thread will be disqualified!!). Then when you have a story block of at least two entries, you post that in the entries only thread.
    Then the entry should also be posted in the Entries only thread
    More rules clarifications...

    Bundles
    If you pull a bundle, use two or three complete items from it, or more if you like, but you do not need to use all, but only picking a hairpin from Victoria 8 Pro Bundle is “too little”. Clarification: A bundle still counts as only one pulled item.

    Poses, Expressions and textures/colors
    If you pull a pose pack, an expression pack or a texture/color pack, you only need to use one of them, not all. For example if you pull 500 expressions for Genesis 8 Female, use one, if you pull 128 colors for Frappe Hair, use one.
    Accidenty breaking the TOS
    If your entry is removed by the forum mods because it accidentally, not deliberate, broke the TOS, you do not have to redo that entry but can move on and make a new pull. 

    The rules of madness! 
    Now you have successfully and randomly picked your items, make a scene, you can add other items as well but the one you picked should be prominent or cleverly used. Render it, post it and make us all laugh! Remember though that the renders must follow the TOS of the forum. As we have a theme on the contest, the render should in some way touch that theme. 

    The contest categories! 
    There are two categories Best and Funniest. Every entry block will compete in both categories.

    Contest duration!
    It starts now at  Saturday February 3, 2024 and will go on all over the holidays until Sunday March 31 2024 at 23:59:59 local DAZ time.

    This months sponsors so far:
    Totte (Code 66) is sponsoring with two items from his store
    Elliandra is sponsoring with two items from her store
     

    We want more sponsors!

    Do you want to sponsor the RRRR?
    Please chip in a gift card sponsorship, sponsors can play, they should play, they are even extra encouraged to play, as sponsors always plays for keeps.

    Maximum number of entries? 
    For this round it will be a maximum of 7 entry blocks of at least 2 renders per player.

    So, good luck and start your render engines!

     

    By

    Totte Totte February 2024 in Art Studio
  • more....Wacky Modelling ~ In Carrara ~

    Stezza said:

    back to Carrara Cubing

    from the cube boned and with morphs smiley

    Catweazle and Touchwood.. 

    Now thats a blast from the past !!!yes

    By

    Bunyip02 Bunyip02 February 2024 in Carrara Discussion
  • more....Wacky Modelling ~ In Carrara ~

    back to Carrara Cubing

    from the cube boned and with morphs smiley

    Catweazle and Touchwood.. 

    By

    Stezza Stezza February 2024 in Carrara Discussion
  • Are any of these neon Japanese?

    Dartanbeck said:

    Perhaps Typi3D would work for you? not sure if there's a TrueType Japanese font but, if there is - and you have it, you could make your own.

    I can do that in Carrara with Carrara's Text modeler. Then just export to OBJ... Bam!

    well Carrara certainly can do Kanji

     

    I tried it out by copy pasting some and trying different fonts that support it, about half I have do

    so I imagine Typi3D would too ( don't have or need it)

    By

    WendyLuvsCatz WendyLuvsCatz February 2024 in The Commons
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