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Novica & Forum Members Tips & Product Reviews Pt 7
Thank you Greg! It's all Growing Up, no tweaking on the morphs, then Apocalyptic light set with several point lights.
I have a question- there's a V4 character over at Rendo that has great brows- SO natural. But it says for Poser 7+, Poser Pro, Game Development. Can I use her in Daz Studio? I'm wonderfing if I can even transfer the V4 to Gen 2 (the materials) then apply an Iray converter, etc. These brows are so awesome- and would be stunning for kids. But Poser- I haven't a clue if I can use them. Help!
Novica & Forum Members Tips & Product Reviews Pt 7Chiyo For Victoria 7 Going to do the adult as more close-up.
Wearing Anjou Hair. Is the child adorable!
This has got to be one of the best child renders I've seen from DS. Looks very natural to me - outstanding!
- Greg
Modding Heels, footwear toes, other propsThanks, I'll now research how to add toe bones, possibly heel bones (if that would work) and see what Node Weight Paint does. I'm just getting started and being bandwidth challenged, have to mess around quite a bit on my own being choosy about which videos I think will help most. For example, if I am able to add new bones for the toes, can I save that shoe/boot with the added bones keeping the original unmodified?
I don't know if it makes a differece, but I point the footwear to the model (in have bought extra shoes and boots for Victoria 6 in addition to the big pack for her, so I know they should work - I'm putting issues to my errors), have the model followed and then I find I have to make her feet (as an example) invisible in editing and rendering, otherwise they show through even on boots, etc, made for that model. Transforms, etc, all seem to work as expected.
I figure footwear would be a good place to start as they are usually simple and I can see the results more easily than many other things.
Can I use a character Daz (Victoria) for my web site?Yes, with the exception of the Anne Marie Goddard Digitial Clone for Victoria 3, which has some additional restrictions as noted on the product page, you would be free to use 2D renders on your website.
Can I use a character Daz (Victoria) for my web site?I would like to put in some online pages the Victoria character in 2D, this is possible for copyright?
HD Morphs for Generation 4Since a lot of customers still have a lot of generation 4 assets, how about giving us HD morphs for Michael and Victoria 4? Also, more facial morphs for better expression articulation.
Novica & Forum Members Tips & Product Reviews Pt 7Wearing Anjou Hair.
Not sure what is going on with the site earlier, but I only posted once (then got a Cloudfare error.) I'll put other renders in these repetitious spaces tomorrow, so check back as you won't get notifications if you've subscribed. It's 3:30am so that's it for tonight.
Man, her face sure went chubby! Don't like this at all, would definitely take out a lot of that cheek.
Novica & Forum Members Tips & Product Reviews Pt 7Chiyo For Victoria 7 Going to do the adult as more close-up.
Wearing Anjou Hair. Is the child adorable!
Novica & Forum Members Tips & Product Reviews Pt 7Hey, we should do a Kid-A-Thon and show the adults as they were "years ago."Thanks for the explanation! I haven't done all that many portrait renders, so I haven't paid attention to details like you do.
I'll take up your Kid-A-Thon suggestion. Here's FW Brooke using the Age 5-6 year old Growing Up preset. The face in the first image looks too old to me, so the second image shows a few adjustments: narrower mouth, shorter nose, eyes slightly lower, cheeks slightly bigger. I'm not sure how much all that helped but it seems better. The eyebrows have that "penciled-look brow" so I used The Growing Up skin with added eyebrows for the third image. I made it a little more red than the original shader using Iray Smart Converter but it's still less glossy and more yellow than the first two versions (shows how little I know about modifying skin). If you have any suggestions, I'm all ears.
EDIT: Added a 4th image, the original version of Brooke
How to make that a figure moves on its axis?In the first one, click the Hip bone (in the Scene pane or using the button at the top of your screen shot labelled Victoria 7), then hold down the Alt key (Windows) or Opt key (Mac) and click on the X Translate and Z Translate sliders - that should zero them and the figure will snap to its origin. Now you can rotate and translate with Victoria 7 selected and get the expected results. But as I said, please report the pose sets from the Daz store that need thiss tep to Techncial Support (who are going to love me for that).
Fantasy dynamic robe problem (Solved)The product is designed for Michael 4 and also fits Victoria 4. It is possible to use with other generations of figures, but takes a little bit of work. Please see the documentation supplied with the Dynamic Clothing Control plug-in for more information.
Is there documentation supplied? I can't seem to find it.
Fantasy dynamic robe problem (Solved)The product is designed for Michael 4 and also fits Victoria 4. It is possible to use with other generations of figures, but takes a little bit of work. Please see the documentation supplied with the Dynamic Clothing Control plug-in for more information.
Typographical error ? victoria-4?No typo, the Poser version is for Victoria 4.
Typographical error ? victoria-4?Novica & Forum Members Tips & Product Reviews Pt 7Thank you L'Adair, I like those for that same reason. Variety is wonderful!
Hope folks who wanted Silo noted the Silo thread I started awhile back- it was on sale today for around $12 (from $119) I didn't see the thread as I have been offline most the day, or would have told you. I haven't done Silo recently but may piddle with it to refresh my memory. There is a thread here in Art Studio about the Humble Bundle Clickteam Game Developer bundle (about $1100 of stuff for $15) if you want to putz making video games. See the thread that has making video games in the title.
Here's a few from today:
Elven is a DO so you get that extra discount if you have the orange banner. Add it to a New item and your price drops another 10% too. The movement morphs in the lower part look fluid.
Jolina has thicker eyebrows, probably would also be a good one to be a kid.
FWSA Imogen has freckles and a different material look- not a perfect babe. Eyebrows are thicker too, although a bit more penciled than the others mentioned previously.
FWSA Eliya is a steal as a DO-(with banner, $4.24) and I think she'd make an awesome bad-girl!
Jurou for Lee 7- different looks, that's for sure. Note third thumbnail to see him as a regular guy.
Sport Sneakers and Textures (but if it's only colors, I wouldn't do the textures.)
Russian Clothing- for men's clothing. Has a few open/close morphs for the jacket, wrinkling in the pants and waist, etc.
All of Streetwear's store! We've showcased that a LOT when it first came out. Well made, and practical.
Lauran Hair- can shrink that hair on top so seems versatile, can remove the bow and keep the band
Sally Hair- a lot of layers and in the side level- meaning, if you don't want to mess with long hair laying on the chest, this hair has a lot of layering in the lengths that are to the shoulders. Face it, sometimes you just don't want to mess with getting hair off the shoulders and chest. This gives you a lot of details above the shoulder level, but with length.
Hanna Hair has nice flow and thickness.
Blacker Magic for Millennium Girls: PTI have converted the one for Koshini with CrossDresser to Victoria 4 and then autofitted to Victoria 7. Not the best conversion (jacket, hat and hair).
Rendered in Daz Studio iray.
Artini, I haven't used CrossDresser in ages, so I can't remember exactly how the licensing works. They say you need license to convert TO a figure from any supported figure. But you converted FROM Koshini and I'm not seeing her listed in the From drop-down. It sure looks like both the From and To figure list is what I've got licenses for.
You don't need a license for the FROM figure, but you do need to have it installed.
Blacker Magic for Millennium Girls: PTI have converted the one for Koshini with CrossDresser to Victoria 4 and then autofitted to Victoria 7. Not the best conversion (jacket, hat and hair).
Rendered in Daz Studio iray.
Artini, I haven't used CrossDresser in ages, so I can't remember exactly how the licensing works. They say you need license to convert TO a figure from any supported figure. But you converted FROM Koshini and I'm not seeing her listed in the From drop-down. It sure looks like both the From and To figure list is what I've got licenses for.
Victoria 7 Reflection/Roughness Maps don't fit!?Do you guys really think that there is an issue with Victoria 7 and it hasn't been reported / fixed by now? The OP said Victoria 7 / Jeanne, not some other PA product.
Blacker Magic for Millennium Girls: PTI have converted the one for Koshini with CrossDresser to Victoria 4 and then autofitted to Victoria 7. Not the best conversion (jacket, hat and hair).
Rendered in Daz Studio iray.
DAZ Studio importing .3ds fileI understand the comment that it's easier to texture manually rather than go through the hassle, but the import with texture should work. I am a complete noob at Daz3D, so texturing manually will be very hard for me. I can load scenes, Genesis 3 and Victoria 4.2 figures, and pose them etc, but I want to create my own items, particularly jewelry and shoes.
On the other hand I am moderately comfortable with 3ds Max, and I have several decades in the software engineering world behind me, and back then I was a wizz at PD/PSI (Problem Determination/Problem Source Identification).
So ...
I created a minimal box in 3ds Max, converted it to an editable poly, and textured it with a free tilable skin texture I found on the interwebs. I saved it as max, but then I also exported it as obj, and I did set the image path to ./ as suggested elsewhere. I put the skin texture jpg in the same folder as the obj and mtl. I have screenshots, but how to post them here?
Still in 3ds Max, I reset to a blank workspace and imported the same obj file. It imported correctly, with its texture. As it should. So 3ds Max can at least do the round trip, but that doesn't completely rule it out as a source of the problem, it just says look elsewhere first.
I went to wikipedia and the original doc from Wavefront, to read the definition of the mtl and obj files, and then looked at the actual files. They look to be correctly formatted and correctly related to each other.
I then switched to Daz and imported the obj file into an empty scene. It came up invisible, but it was at 0,0,0 and when I hovered the mouse pointer there, it showed up colored orange. I was able to select it. It showed up as just a bounding box. I set the workspace view to texture shaded, but that made no difference. At this point my Daz3d skill runs out ...
In my (former) world, if this had been the product for which I was team leader, before I retired, that information alone would have made me assign a developer to reproduce this problem and find out why it is happening, and at very least, document a workaround. I know Daz3d is free.
Chris Gage
-- Windows 10 Professional -- Daz3D 4.9 -- 3DS Max 2015 --
-- Core i7 4790K -- 16GB -- Nvidia GTX 970 -- Samsung 850 Pro 512GB SSD -- 2TB HD --
-- Benq 32" WQXD and ASUS HDPro Monitors -- Logitech G710 & G502 --























