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  • Victoria 4 and Victoria 4.2

    I wouldn't worry about it, I only have Victoria 4.2 and all Victoria 4 products and characters work perfectly with her. 

    By

    3Diva 3Diva February 2017 in The Commons
  • eye reflection for animated scenes?

    After some serious searching, I found a great tutorial by @SpyroRue:

    http://www.daz3d.com/forums/discussion/6376/cat-like-eyeshine-in-daz-3d-tutorial-page-6/p3

    I applied his tutorial settings to the eye surface for my Victoria 4 elite character. These is a noticeable improvement as you can see in the image below. The eye reflection is "real" in the sense that it doesn't change when the eye is moved to the left or right:

    image

    The only issue seems to be with the eye surface. The eye surface doesn't cover the whole eye so it's resulting in a "contact lense" effect, which I don't think looks good. 

    As an alternative, I did get lucky and stumble across this product:

    http://www.daz3d.com/eye-maps-generation-4

    It includes "spherical reflection maps" which supposedly "stay oriented when the eyes move." This looks promising for what I am attempting to achieve. Has anyone had experience with this product or have any other better suggestions (for creating a eye glare that doesn't move when eye moves)?

    Thank you for any advice. 

    By

    dale_5e04542c64 dale_5e04542c64 February 2017 in New Users
  • Victoria 4 and Victoria 4.2

    4.2 is just the most current version number of Victoria 4. In essence, Vicky 4.2 IS Victoria 4. It's the only one you want to use. LOL

    Laurie

    By

    AllenArt AllenArt February 2017 in The Commons
  • Displacement Map to Roughen Up G3F Skins Used on G3M

    Thanks to UV Swap, we can use female skins on males, but the female skins usually/always lack the bumpiness of testosterone-influenced skin. AlFan made some very useful displacement maps for Victoria 7 and G3F, and N.G.S. helps with an orange peel quality, but it would be nice to have some razor bumpiness and stuff.

    By

    xyer0 xyer0 February 2017 in Product Suggestions
  • Victoria 4 and Victoria 4.2

    Any Victoria 4 character should work just fine on Victoria 4.2, there is no reason to use the older model.

    There are a number of products around that will convert Gen 4 skins to IRay, or look for a free V4 character that has IRay shaders, and use those shaders.

    By

    Havos Havos February 2017 in The Commons
  • Victoria 4 and Victoria 4.2

    Hi I just want to ask if they are the same because j can't seem to find a Victoria 4 figure in the shop, only the Victoria 4.2. I'm interested in some Victoria 4 characters so I'm asking about it. Also how can you make the Victoria 4 look iray-ish?

    By

    unknownmystery445 unknownmystery445 February 2017 in The Commons
  • Most realistic?

    What are the products (in your opinion) delivering the most realistic touch for Genesis 3 female?

    Skin:?

    Eyes:?

    Hair:?

    Thanks for your help!

    Well the Genesis 3 Female and the Genesis 3 Male that come with the Genesis 3 Essentials if you use the iRay materials are every bit as realistic as Victoria 7, Michael 7, and all the other paid characters. While to the best of my memory, the Tolouse (spelling?) hair that comes with the essentials is also one of the most realistic hairs. The male only comes with a painted on buzz cut option. The clothing though is only so-so realistic when you use dark clothing but you'll find that is true of all DAZ Store paint clothing mostly. However the essential free clothing only includes underwear and a one bizarre fantasy outfit if I remember. Eyes are realistic too.

    Main thing is learn to get the lighting and environment the character is in correctly, most people buy the other models not because they are more realistic but because they want more variety and when they shop they buy their personal favorites according to the styles they want.

    By

    nonesuch00 nonesuch00 February 2017 in Product Suggestions
  • Show Us Your Iray Renders. Part V

    this is Seven's Victoria 4 Iray " Charity"  character i picked up yesterday at another store for $3 she's a beauty . V4 is still one of my favorite character sets. its nice to see some iray stuff for v4.

    She looks very pretty Ivy

    By

    Mattymanx Mattymanx February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I stilvl have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    You could apply it to the original Genesis figure - I'm pretty sure it comes with the V4 UV.

    Yes, Genesis 1 has V4 and M4 UVs.

    The onyl drawback to usign Genesis is that it doesn't have the transparent overlay layer on the eyes, which the fourth generation figures and Genesis 2 do, so any materials on that will be lost. For the most part that will be fake reflections if anything, so no great loss to my taste, but some fantasy sets will use it as a more essential part of the look.

    By

    Richard Haseltine Richard Haseltine February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I stilvl have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    You could apply it to the original Genesis figure - I'm pretty sure it comes with the V4 UV.

    Yes, Genesis 1 has V4 and M4 UVs.

    Can you use Genesis 2 and Genesis 3 clothes and hairs on Genesis 1?

    Yeah, you need clones to do that though:

    To wear G3F clothes on Genesis 1: http://www.daz3d.com/genesis-3-female-clone-for-genesis

    To wear G3M clothes on Genesis 1: http://www.daz3d.com/genesis-3-male-clone-for-genesis

    To wear G2F clothes on Genesis 1: http://www.daz3d.com/genesis-2-female-clone-for-genesis

    To wear G2M clothes on Genesis 1: http://www.daz3d.com/genesis-2-male-clone-for-genesis

    By

    3Diva 3Diva February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I stilvl have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    You could apply it to the original Genesis figure - I'm pretty sure it comes with the V4 UV.

    Yes, Genesis 1 has V4 and M4 UVs.

    Can you use Genesis 2 and Genesis 3 clothes and hairs on Genesis 1?

    By

    unknownmystery445 unknownmystery445 February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I stilvl have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    You could apply it to the original Genesis figure - I'm pretty sure it comes with the V4 UV.

    Yes, Genesis 1 has V4 and M4 UVs.

    By

    Leana Leana February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I still have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    You could apply it to the original Genesis figure - I'm pretty sure it comes with the V4 UV.

    By

    scorpio scorpio February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I've found the easiest way to do it is to first save the texture as a "material preset". Then from there it's a three step process. 1) Click the "prepare" button, 2) apply the desired texture via the "material preset", 3) click the "apply" button. The scripts do the work from there.

    How do you save it as a material preset? And I can't find the material preset in the surface tab

    Select the character that has the textures you want to use. Then go to File >> Save As >> Material Preset (it's about half way down the "save as" list).

    You should then be able to find that material preset under your Content Library under My Library >> Presets >> Materials.

    Oh so I still have to download Victoria 4 then because I only have the metropolitan characters but I don't have Victoria 4.

    By

    unknownmystery445 unknownmystery445 February 2017 in The Commons
  • Help in Legacy UV for Genesis 3 Female

    I already clicked the prepare g3f and the apple the victoria 5 UV but then I dont' know what to do. I'm able to apply the V4 head .jpg texture on the face but that's it. I don't know where to put the other textures because there are a lot of divided parts in the genesis 3 figure, more than the victoria 4 textures. Also, the yellow areas seem to be not affected when I surface select it and put the head texture. Am I doing it correctly? Using the surface tool and clicking the human parts individually then going to diffuce color and browse the jpg textures? If so, the metropolitan textures only has the head, torso, and limbs where do I put those when the geensis 3 figure has like 5 divided parts on the head, are those 5 parts all head textures but if I do that wouldn't the ears of the genesis 3 figure have eyes? since the texture has eyes? I'm so confused about this.

    By

    unknownmystery445 unknownmystery445 February 2017 in The Commons
  • Show Us Your Iray Renders. Part V

    this is Seven's Victoria 4 Iray " Charity"  character i picked up yesterday at another store for $3 she's a beauty . V4 is still one of my favorite character sets. its nice to see some iray stuff for v4.

    By

    Ivy Ivy February 2017 in The Commons
  • Novica & Forum Members Tips & Product Reviews Pt 8

    More of Luna. I really like her! Also showing a few of the Victoria 7 Expressive facial poses. The first render has the Oleander Hair, which frankly seems straggly and I couldn't find any thicken strands options. I couldn't find a way to make it look as thick as the promo does, not in the Parameters or in Scene, I broke the hair down and there was just the massive Scale option which distorts the crown and top of the head, no way to do front strands.  Good for zombies, beach/wet hair perhaps, but overall I'm so-so with this unless I can find a way to thicken the hair in front. It's probably right there going nana nana nah nah. Mine looks more like  the main promo, very thin. 

    I don't recall ever using Scott Hair on a gal, I probably have, but it looks good. 

    BTW, that Abigail Outfit is one of those that removes the legs once you load it, what was the quick fix for getting those back? HATE those. I was going to put different pants on her and of course, no legs. Poor gal. I do really like the top because it's long and makes a good layered look for the jacket, extending past it.

    Well, it's 75 degrees here, going to put the top down on the convertible and head out to run errands- too nice to be inside! Crazy for January, it's normally 50-60 on average here in the Florida panhandle, or colder. Two years ago, we had three days of sleet and freezing rain. Lost my beautiful mature palm tree in the front yard. Right now, all the flowers are confused and blooming, the late March/April ones are in full bloom because we had a cold snap, now warm, so they're thinking "Time to come out!" 

    By

    Novica Novica February 2017 in Art Studio
  • The History of Carrara

     

    RingoMonfort said:

    Dart,

     

    I agree with you, us Carrara PA are here to make things easier for the community and at the same time help promote Carrara. This in turn will help drive up sales and this will help with the Development of Carrara.

    Like you mention Carrara has plenty of powerful features that allow users from hobbyists to Professionals created amazing images, animations etc.

    Here is my suggestions to DAZ 3D:

    Make Carrara the DAZ 3D all in one solutions for Content Development.
    This means don't just make it load and animate DAZ 3D figures such as Victoria but develop Carrara so that any user can create a Victoria in Carrara. From modeling, rigging, texturing, morph creating... everything.
    This means put all of Hexagon in Carrara and all of the DAZ Studio features in Carrara.
    Improved the 3D Painting to the level that PA will use it.
    Let all PA learn and use Carrara for Content development.
    Promote Carrara in other venues that will bring in more high-end users that will also create more content.
    It would be a win win for DAZ 3D and the community.

    Ringo Monfort

     

    There's just one itsy-bitsy gigantically huge problem with this ideal. The spin is somewhat of a lie. It is my opinion that the people behind the scenes at Daz dont actually use the software they sell, aside from Daz Studio.

    Why should Daz expect people to build content in Carrara when they themselves don't even use Carrara for building content? Was Genesis modeled in Hexagon or Carrara? Nope. Have ANY of the figures sold here been created in Carrara or Hexagon? Do you ever see Carrara landscapes or Bryce landscapes rendered by any of the Daz staff other than moderators who arent even staff members? Even when they have the preview threads about new characters in the Commons or Members Only, do you often see sample renders made in Bryce or in Hexagon? No. Do you see Daz making an effort to promote PA's who actively utilize Daz software for making content? No. Does Stonemason use Carrara for his models....doubt it. Does Mec4D use any Daz software for creating her amazing content? Probably not. In fact, can anyone name a single PA who exclusively uses Daz3d applications solely for creating content that will eventually be sold?

    We the community members are the only ones using these applications. It would not surprise me if many of the executives haven't ever opened Bryce or Hexagon scenes. Have never ever ever used Carrara.

    Many of these people have formal training and in school they dont teach Carrara, they teach Maya, Lightwave etc.....

    Lack of development tells me all I need to know about how often they themselves choose their own applications for accomplishing real work. Let's be honest, if you use Carrara every day then the bugs will annoy you and you will want to fix them. Lack of cloth in Carrara would annoy you too. Lack of genuine Genesis support would truly annoy you.

    If you use Bryce you know how badly it needs to be 64 bit. You know how badly it needs another development cycle to fix the yet underdeveloped instancing and broken tree mesh export. Hexagon could use some major stability upgrades. If you used these applications often enough, you would know quite well what is needed to improve the applications. And again I state the annoyance one would experience from regular use of the applications would be catalyzing enough that development would never cease as it tends to do around here.

    It seems to me the only real requirement for working at Daz3d is that you familiarize yourself with Daz Studio. Period. The others are optional. That is a very big problem.

    I conclude by reiterating that what Daz has yet to do is to PROVE that Carrara really can be the all in one solution. They're all such experts with Cinema 4D, Maya, Lightwave, 3DSMax, you name it and they use it. But many of them know next to nothing about using any of the daz software aside from Daz Studio itself .

    I hope I am wrong about this, I just doubt it very much. This is the Daz Studio show, the rest of the applications are supporting cast members at best. There is nothing wrong with that, so long as we all know what we are really dealing with here.

    Moderators: If this post is offensive or breaks TOS rules in any way please let me know and I will remove it promptly.

    You just summed up why Carrara and Bryce are dead, Daz Studio is their focus now 

    I disagree with the whole negativity scene here.

    Why should Daz3d be expected to use Carrara or Bryce or Hexagon in order to make their figures and other products just because they bought the rites to, and now sell the software - especially when they NEVER make such demands on anyone else?

    Modo is an amazing modeler and is at the height of development for this type of software, which is their forte - it's what they do.

    Daz3d are content developers whom have developed their own counter-monopoly to Poser. They have some amazing development staff working on Daz Studio, which is their baby. All of the others they've either bought and now continue to keep from disappearing in the void - so folks who like it can still use it, or are in their store as a service to the authors, like Project Dogwaffle. Sears make their own tools, but are not restricted to selling only that which they produce.

    Ringo and I (and others) creating Carrara-specific products to cater to and support Carrara users is our own way of supporting Carrara as Daz3d artists, which is what we were talking about.

    Yes, Daz3d has constant, active developmment on their Daz Studio. They know where they want to go with their figure technology and they are constantly pushing to make their new figures and their Studio the best that they can be, but NEVER tell people which software they have to use - EVER. 

    I know that there are people at Daz3d whom use Carrara and love it - and they also buy products from us Carrara-specific PAs because they like what we make for it. That, in no way, should force the to use the software for anything they don't want to use it for - same with any other software user.

    There's a HitFilm behind the scenes video showing one of their production being edited in a different editor than HitFilm! That's a bit different case than what we have here!

    ...and I don't understand how anyone can consider that Carrara or Bryce are dead just because there doesn't appear to be any active development. Take a look at either forum. Do they look dead to you? They sure don't look dead to me. Underdeveloped? Yeah... I'd love to see Bryce users get updated to 64 bit and some other modern upgrades. I'd love to see some development done to Carara - but I'm in no hurry for it.

    I open Carrara and do things with it that I cannot get very far with in the constantly developed Daz Studio and Poser, and absolutely love the time I have doing it. So it surely isn't dead to me!

    By

    Dartanbeck Dartanbeck February 2017 in Carrara Discussion
  • Genesis Generation X2 - do I need clones as well?

    I don't have this product, but I've asked about it a lot and I've had several people explain this to me, so I'm pretty sure this is right:

    1) To transfer shapes from Victoria 4, Micheal 4, and Kids 4 to Genesis 1 you need this product: http://www.daz3d.com/genesis-generation-x2

    (with no other product needed)

    2) To transfer shapes from V4, M4, K4 and G1 to Genesis 2 you need this product: http://www.daz3d.com/genx2-addon-for-genesis-2

    AND this product: http://www.daz3d.com/genesis-generation-x2

    3) To transfer shapes from V4, M4, K4, G1, and G2 to Genesis 3 you need this product: http://www.daz3d.com/genx2-addon-for-genesis-3

    AND this product: http://www.daz3d.com/genx2-addon-for-genesis-2

    AND this product: http://www.daz3d.com/genesis-generation-x2

    By

    3Diva 3Diva February 2017 in The Commons
  • The History of Carrara

     

    RingoMonfort said:

    Dart,

     

    I agree with you, us Carrara PA are here to make things easier for the community and at the same time help promote Carrara. This in turn will help drive up sales and this will help with the Development of Carrara.

    Like you mention Carrara has plenty of powerful features that allow users from hobbyists to Professionals created amazing images, animations etc.

    Here is my suggestions to DAZ 3D:

    Make Carrara the DAZ 3D all in one solutions for Content Development.
    This means don't just make it load and animate DAZ 3D figures such as Victoria but develop Carrara so that any user can create a Victoria in Carrara. From modeling, rigging, texturing, morph creating... everything.
    This means put all of Hexagon in Carrara and all of the DAZ Studio features in Carrara.
    Improved the 3D Painting to the level that PA will use it.
    Let all PA learn and use Carrara for Content development.
    Promote Carrara in other venues that will bring in more high-end users that will also create more content.
    It would be a win win for DAZ 3D and the community.

    Ringo Monfort

     

    There's just one itsy-bitsy gigantically huge problem with this ideal. The spin is somewhat of a lie. It is my opinion that the people behind the scenes at Daz dont actually use the software they sell, aside from Daz Studio.

    Why should Daz expect people to build content in Carrara when they themselves don't even use Carrara for building content? Was Genesis modeled in Hexagon or Carrara? Nope. Have ANY of the figures sold here been created in Carrara or Hexagon? Do you ever see Carrara landscapes or Bryce landscapes rendered by any of the Daz staff other than moderators who arent even staff members? Even when they have the preview threads about new characters in the Commons or Members Only, do you often see sample renders made in Bryce or in Hexagon? No. Do you see Daz making an effort to promote PA's who actively utilize Daz software for making content? No. Does Stonemason use Carrara for his models....doubt it. Does Mec4D use any Daz software for creating her amazing content? Probably not. In fact, can anyone name a single PA who exclusively uses Daz3d applications solely for creating content that will eventually be sold?

    We the community members are the only ones using these applications. It would not surprise me if many of the executives haven't ever opened Bryce or Hexagon scenes. Have never ever ever used Carrara.

    Many of these people have formal training and in school they dont teach Carrara, they teach Maya, Lightwave etc.....

    Lack of development tells me all I need to know about how often they themselves choose their own applications for accomplishing real work. Let's be honest, if you use Carrara every day then the bugs will annoy you and you will want to fix them. Lack of cloth in Carrara would annoy you too. Lack of genuine Genesis support would truly annoy you.

    If you use Bryce you know how badly it needs to be 64 bit. You know how badly it needs another development cycle to fix the yet underdeveloped instancing and broken tree mesh export. Hexagon could use some major stability upgrades. If you used these applications often enough, you would know quite well what is needed to improve the applications. And again I state the annoyance one would experience from regular use of the applications would be catalyzing enough that development would never cease as it tends to do around here.

    It seems to me the only real requirement for working at Daz3d is that you familiarize yourself with Daz Studio. Period. The others are optional. That is a very big problem.

    I conclude by reiterating that what Daz has yet to do is to PROVE that Carrara really can be the all in one solution. They're all such experts with Cinema 4D, Maya, Lightwave, 3DSMax, you name it and they use it. But many of them know next to nothing about using any of the daz software aside from Daz Studio itself .

    I hope I am wrong about this, I just doubt it very much. This is the Daz Studio show, the rest of the applications are supporting cast members at best. There is nothing wrong with that, so long as we all know what we are really dealing with here.

    Moderators: If this post is offensive or breaks TOS rules in any way please let me know and I will remove it promptly.

    You just summed up why Carrara and Bryce are dead, Daz Studio is their focus now 

    By

    josephlemons69_4db0991b45 josephlemons69_4db0991b45 February 2017 in Carrara Discussion
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