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Daz 3D Forums > Search
  • Things I'm Playing with ........

    Genesis 9 was released yesterday, and I've spent most of the day and night figureing out the material settings and trying to get a look I like with 3DL . Still not totally done but getting there ,forgot to switch the hair to 3DL and it took 6 hours to render ,but that was okay cause I went to bed. I know the changes were done to make a figure compatible with industry standards ,but I'm not in the industry and just like playing ...... I do like the smile and the eyes are good to make hectocromia ........I'm hoping that we'll still get morph packs ..... anyway here is my version of G9Female 3DL

    By

    carrie58 carrie58 October 2022 in Art Studio
  • Genesis 9 not loading morphs

    I have double checked that the converting process is working via G8 and the morph show up no issue.

    I also tested converting the anatomy morphs from the G8 figure to the G9 female anatomy.  

    On the .obj of the G9 anatomy all the morphs are working not completely but close enough.  I then transfered them to the actual G9 anatomy and saved the morphs as before.

    Same result no morphs showing up in daz but the morphs are in the daz directory.

    By

    Matari81_2bd6e529bd Matari81_2bd6e529bd October 2022 in Technical Help (nuts n bolts)
  • Genesis 9 Character Essentials

    plasma_ring said:

    Knittingmommy said:

    While I love that we now have the option of buying a product to get the anatomical elements without buying a pro bundle, it's so sad to see yet another generation with subpar "anatomical elements". I was really hoping they would improve the "anatomical elements" in a more realistic manner or go back to how the G2 male elements worked. But no, yet again, we have male elements where a certain body part is either on or off. There is no way to customize how it looks as if it looks the same on every single man out there. Here's a tip, 3d modelers, it doesn't. That part of the male anatomy is as different as any other part of the body. It comes in all different lengths, both in how it hangs and how it hugs a man's "anatomical elements".

    So yet again, I'll probably have to go to a third party seller who actually knows what a man looks like naked in a year or two or whenever someone makes a realistic geograft if I want to create a tastful male nude with realistic anatomy. It's kind of sad that if I want to a realistic male nude straight from the Daz store, I still have to use Genesis 2 males where we have the ability to adjust length of a certain covering at the very least.

    It's also kind of sad that I just wrote that whole paragraph trying to be careful of my words so I don't use an anatomically correct, medical term for what I want to describe instead of "anatomical elements" and their parts.

    I'm hoping LexaKiness is already planning to do a morph set. I prefer the way the official gens sit on the body, but most of my characters aren't circumcised and the LK morphs are the only realistic option I've seen for representing that in different states of coverage on the Daz anatomical elements. 

     

    I somehow to managed to miss that LexaKiness had morphs for G8M. I had seen their morphs for the other products but not that one. Thanks! I've now wishlisted that.

    By

    Knittingmommy Knittingmommy October 2022 in The Commons
  • G9 - no lips, sclera, iris etc. surfaces anymore ?

    cgidesign said:

    Another one - The skin shader:

    I already changed various values but this weird edge shading I have seen in so many renders is still there. I think it was introduced with the new G8.1 pbr skin shader.
    Look at the right side of the nose or right of the chin and in general how the face frame renders at the edges. This strange glacing angle darkening just looks wrong to me. It comes from the dual lobe. If disabled it. it is less pronounced.
    I think, it should simulate vellum effects or so, but the old v8 skin shaders still look better to me.

    Examples

    V9 with dual lobe (various shader values already tweak)

     

    V9 no dual lobe but no spec. of course now (various shader values already tweak)

     

    G8 custom shader with V9 textures - head only (V9 eye shaders fixed, but not enough translu., sss on lips - no time to paint at the moment).

    Brows: only a quick hack to let them look less like glued on.

    Last note: The eye lids are still to thick for my taste. I made a thin eyelid morph for G8.1 - seems so I need to make one for G9 as well.

    But in general, so far I like V9 more than her older sisters. Not tested posing etc. yet.

    I'm still not a fan of the PBR Skin shader...and still far prefer the Uber shader. This is one of the reasons. I'll likely be trying to convert V9's textures over to the Uber shader to see if I can make it look any better. I was able to do so with V8.1...just have to manually set the textures and tweak the values.  

    By

    MelissaGT MelissaGT October 2022 in The Commons
  • Celebrity Look-a-Likes for 3D figures part 3

    WayneX said:

    Jabba said:

    More stylized than I'd prefer, but the custom body shape gives it away...  Bettina is Hayley Atwell

    https://www.renderosity.com/rr/mod/bcs/bettina-for-genesis-8-female/148857/

    -EDIT- I didn't see previous post when I was doing my own, LOL... cannot seem to delete, so there we go... (even used the same image)


    I've managed to morph my own super convincing model for Hayley Atwell if you want her too. I'll upload her to this thread very soon too after I finish compiling her setup files for Daz3D Studio directories.
     

     

    Looks great!

    By

    mike242910 mike242910 October 2022 in The Commons
  • and things just keep moving along

    daveso said:

    We had the DAZ+ sale. It was cut shirt by the release of G9 and V9. The very next day we're off to some warrior stuff, with nothing new for the V9/G9 release. I find that a bit strange after all the hype of the new release...and it just sort of goes fizzle right off. 
    I was looking forward to the release of the morph kits at least. 

    I think at least one of the outfits released today works on both G8 and G9. 

    By

    Daywalker Designs Daywalker Designs October 2022 in The Commons
  • SereneNight’s Sci-Fi Fun Thread 3

    nonesuch00 said:

    I bought the Victoria 9 HD Intro Bundle / Character Essentials too. The FACS and character look great & there are so many adjustments. Did you notice that the body has muscle flex adjustments for when you pose (not body builder type just sort of typical)? At least, that's what I think those are but there is so much to try out.

    I was on the fence too about the beach bundle, on the one hand the clothing looks less like paper doll clothing from the effects of dForce, and on the other I own similar types of clothing already. What's likely to cinch it though is I want that wave, it's much better wave than what waves I have already for a surfing wave.

    The wave you can see looks good. That is G9 with the male far east skin from the G9 Essentials. The hair is a morph of the Pixie hair. The expressions and posing is great but it's been changed so I will need to fiddle and get use to it the new way, example: check out the metatarsal and foot posing now as they are much better but so diffient I have to find reference photos of posed feet to be sure.

    The autofit for is hardly working at all so I just put him in the G9 Essentials shorts although autofit is not quite working correct there too, instead of the End of Summer clothing. Propably the most useful thing in that bundle for me are the different casual shoes of which I had hardly any of.

    He's about to be flipped off his board by the way. laugh

    That looks great! I like the wave. I can see that will be fun. You did well for what you had to work with. Sorry about the quotes. I could not unquote this comment for some reason!

     

    By

    Serene Night Serene Night October 2022 in Art Studio
  • Genesis 8 or 8.1 shapes on genesis 9?

    WendyLuvsCatz said:

    I just did it

    took 10 mins

    dial in clone shape

    base resolution convert to prop, G8m transfer utilty (did need to pose legs-6.35)

    dial up Dolb hide G8M

    export obj

    morphloader G9

    adjust rigging to figure shape

    select morph edit mode ERC freeze

    save as support asset morph

    Now, do it again for the remaining 10 thousand G8M and 30 thousand G8F morphs laugh That is where the mathematics are required 

    By

    PerttiA PerttiA October 2022 in Daz Studio Discussion
  • Genesis 8 or 8.1 shapes on genesis 9?

    WendyLuvsCatz said:

    I just did it

    took 10 mins

    dial in clone shape

    base resolution convert to prop, G8m transfer utilty (did need to pose legs-6.35)

    dial up Dolb hide G8M

    export obj

    morphloader G9

    adjust rigging to figure shape

    select morph edit mode ERC freeze

    save as support asset morph

    A tutorial video is better for me (I have slight mental health issues that learning make some things more difficult than "normal" people) because that's gibberish to me!

    By

    milliethegreat milliethegreat October 2022 in Daz Studio Discussion
  • Genesis 8 or 8.1 shapes on genesis 9?

    WendyLuvsCatz said:

    I just did it

    took 10 mins

    dial in clone shape

    base resolution convert to prop, G8m transfer utilty (did need to pose legs-6.35)

    dial up Dolb hide G8M

    export obj

    morphloader G9

    adjust rigging to figure shape

    select morph edit mode ERC freeze

    save as support asset morph

    A tutorial video is better for me (I have slight mental health issues that learning make some things more difficult than "normal" people) because that's gibberish to me!

    By

    milliethegreat milliethegreat October 2022 in Daz Studio Discussion
  • Genesis 8 or 8.1 shapes on genesis 9?

    WendyLuvsCatz said:

    I just did it

    took 10 mins

    dial in clone shape

    base resolution convert to prop, G8m transfer utilty (did need to pose legs-6.35)

    dial up Dolb hide G8M

    export obj

    morphloader G9

    adjust rigging to figure shape

    select morph edit mode ERC freeze

    save as support asset morph

    A tutorial video is better for me (I have slight mental health issues that learning make some things more difficult than "normal" people) because that's gibberish to me!

    By

    milliethegreat milliethegreat October 2022 in Daz Studio Discussion
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE TREDICI

    Cornelius said:

    Non è che magari hai qualche problema di controllo/dissipazione del calore? A volte non vuol dire che il PC sia datato. 

    Decisamente no. indecision Si scalda solo se carico G9. E' tutto il giorno che realizzo animazioni e eseguo grosse simulazioni con plugin vari e non ha scaldato quanto avere la scena vuota con solo G9 dentro. Evidentemente alla DAZ3D non hanno ancora finito di ottimizzare il modello, forse forza troppo nel eseguire lo smoothing nel viewport.

    In eggetti, per poter vedere certi morph in viewport devi avere lo smoothing su 3...

    By

    Imago Imago October 2022 in The Commons
  • Genesis 9 not loading morphs

    I am using .obj files with G8 matching scale and pose of G9.  Then tranfering to G9 .obj then saving individual morphs dialed in as .obj and importing them with morph loader and saving them as support/morph assets.

    The process works and saves no errors.  Daz just won't load/show them.  I do have hidden values shown as well.

    This hasn't failed me yet.

     

    @PerrtiA The content directories are present and it is a Daz selected content directory.  The essentials are installed via IM all base figures are installed here.  Everything else is set up in other drive which has been added and everything that should be there is.

     

    I have tried moving the morph folder to the same as the Install Manager.  Daz hangs as if its reading the files and loading them when I add a G9 to the scene.  Its either rejecting them or something is blocking them from being seen in Daz.

    No I did not duplicate the folder which would cause daz to hang caused by duplicate morphs present.

    By

    Matari81_2bd6e529bd Matari81_2bd6e529bd October 2022 in Technical Help (nuts n bolts)
  • G9 - no lips, sclera, iris etc. surfaces anymore ?

    Another one - The skin shader:

    I already changed various values but this weird edge shading I have seen in so many renders is still there. I think it was introduced with the new G8.1 pbr skin shader.
    Look at the right side of the nose or right of the chin and in general how the face frame renders at the edges. This strange glacing angle darkening just looks wrong to me. It comes from the dual lobe. If disabled it. it is less pronounced.
    I think, it should simulate vellum effects or so, but the old v8 skin shaders still look better to me.

    Examples

    V9 with dual lobe (various shader values already tweak)

     

    V9 no dual lobe but no spec. of course now (various shader values already tweak)

     

    G8 custom shader with V9 textures - head only (V9 eye shaders fixed, but not enough translu., sss on lips - no time to paint at the moment).

    Brows: only a quick hack to let them look less like glued on.

    Last note: The eye lids are still to thick for my taste. I made a thin eyelid morph for G8.1 - seems so I need to make one for G9 as well.

    But in general, so far I like V9 more than her older sisters. Not tested posing etc. yet.

    By

    cgidesign cgidesign October 2022 in The Commons
  • Genesis 8 or 8.1 shapes on genesis 9?

    I just did it

    took 10 mins

    dial in clone shape

    base resolution convert to prop, G8m transfer utilty (did need to pose legs-6.35)

    dial up Dolb hide G8M

    export obj

    morphloader G9

    adjust rigging to figure shape

    select morph edit mode ERC freeze

    save as support asset morph

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in Daz Studio Discussion
  • Genesis 9 not loading morphs

    Matari81_2bd6e529bd said:

    I am aware of the geometries being different.  As I said the process of converting them worked, the morphs aren't being read by daz to use with G9.  

    The converting process isn't the issue can be assured of that.

    Ok, but what are you doing to transfer them, regardless if it works or not?  Is this a process within Daz Studio, or are you using some other tool like R3DS, Head wrap?

    By

    Seven193 Seven193 October 2022 in Technical Help (nuts n bolts)
  • Genesis 9 not loading morphs

    Matari81_2bd6e529bd said:

    Hi

    My issue is this

    I got genesis 9 and started the process of converting custom morphs from G8/8.1 to G9.  Now all went smoothly, I was able to tranfer the morphs and save them as morph assets. 

    What are you doing to transfer morphs?  G8 and G9 are different geometries.

    By

    Seven193 Seven193 October 2022 in Technical Help (nuts n bolts)
  • Genesis 9 not loading morphs

    Hi

    My issue is this

    I got genesis 9 and started the process of converting custom morphs from G8/8.1 to G9.  Now all went smoothly, I was able to tranfer the morphs and save them as morph assets.  My issue now is that Daz isn't reading the saved morphs for G9.  I verified that the moprhs were saved and are in the proper folder.  

    I remember a similar problem with G8 but haven't been able to locate how that was solved.  Think it had to do with manually creating a fold or something like that.

    Am I missing something or is Daz the problem?

    By

    Matari81_2bd6e529bd Matari81_2bd6e529bd October 2022 in Technical Help (nuts n bolts)
  • Genesis 9: Where's the muscles?

    Psyckosama said:

    The prices on those packs are probably going to drop to human sane normal levels once they get their first male figure out.

    The current morph packs are Merchant resource sets - we expect there will be non-merchant rsource versions at some point soon for mere mortals like us.

    By

    Richard Haseltine Richard Haseltine October 2022 in The Commons
  • Genesis 9 Compatibility List - both directions - anywhere?

    can you just dial in the hidden clones with it wearing the clothing 

    edit rigging convert clothing to prop

    then use the transfer utility

    I only have the basic wear so no real need

    the existing clothes all look pretty close fitting 

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in The Commons
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