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Cleanly Re-installing Daz Studio - Installing Headshop
I can't install Headshop on my desktop computer, which is where I want to work. BUT I did successfully install Headshop on a laptop, so I know how to do it. I want to reset Daz Studio completely. I tried uninstalling and re-installing it.
I used the desktop computer to go through the Masterclass tutorials and played with content directories. I see that, in the list of installed plugins, the directories I chose have survived the uninstalling and reinstalling process. So my guess is that this is preventing the installation of Headshop. So, I would like to reset Daz Studio to its brand-new default state.
Obviously, there is some other step besides uninstalling and reinstalling.
Please let me know what the secret is. How to get Daz Studio back to the squeaky clean state.
I'm interested in the upgrades to Headshop, but only once I solve this. I have the HS13 upgrade, but it requires HS12 to be installed.
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)info_b3470fa520 said:
This morning I looked in the mirror and did not see myself dead. As the HeadShop creatort I'd like to assure you that if you buy my product from DAZ, the serial number is available to you through My Account/Serials. You can also reach me at [email protected] for tech support or help with installation. I live in California, so it is PST.
Sincerely,
Laslo
Ah, you are the perfect person to ask! Do you generate the serial numbers for your products or does Daz3d?
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)This morning I looked in the mirror and did not see myself dead. As the HeadShop creatort I'd like to assure you that if you buy my product from DAZ, the serial number is available to you through My Account/Serials. You can also reach me at [email protected] for tech support or help with installation. I live in California, so it is PST.
Sincerely,
Laslo
DAZ achieves new lows in customer support (but appears to have ambitions to go lower still)crikett said:
nemesis10 said:
Understood. I suspect that the installer does more that simply place folders and assets in various locations. It may also create a registry, for example, so that you might have most of the right pieces and the right serial numbers but it still might not work since there might still be missing pieces. I have tried installing pieces of it myself and suspect there are some "invisible" things to thwart bootlegging.
I wondered that as well, though there is no registry in this OS, and I do think I've replicated all needed settings in any related files from looking at the installs on a fresh VM... but yes, things can wind up being different. That said, I am able to replicate this issue on a VM installing from the same packages from within DIM - the files install and show up as the Bundle package under plugins, and do not accept the serial numbers I have. So while it is possible that my install method may have missed something, the issue that is the current sticking point is clearly the need for a valid serial number (or, as it has been from the beginning, somehow finding a way to get an actual response from DAZ).
I have some interest in this problem since I still have one component that doesn't work (the plugin to go to G3; fortunately, this hasn't been a problem since vendors have products to bring those morphs to G8). I realize I still have questions.
The first is do you have a valid serial number that doesn't work or you have no serial number since those are two different situations. From other experiences such as Reality or Headshop, the PA provides the serial numbers which is an issue since the PA is dead and can no longer provide those. It isn't clear that an alternate serial number would work.
The second is how do you know that your VM is a 100% percent accurate replica of the original OS? I suspect that there is some behind the scenes hashing and checking of the serial number to thwart piracy. This is something that the PA would have created rather than Daz3d and we can't ask since the creator is dead. From my limited experience, the plugin adds external folders, internal folders to Daz Studio, folders to the user library application support, and the the main system. I used registry in a general term and I don't know if it is stored in the program, application support, or any of the myriad location one might hide such things to thwart pirates.HeadShop ProHi, I am new to this, so please bear with me LOL. I have attempted to install HeadShop Pro several times, and have actually owned it for a few months. I am getting an error message that states there is no "dll" file and another file was missing. Can someone help me with this. I hate the thought of putting the money into something I am not able to use. BTW, I did turn off my firewall, it did not make a difference. Thanks
Headshop and FaceGen for G9I'm not sure where to ask, but are there updates to []Headshop and FaceGen] these program add-ons in the near future?
Edited for Please put your question in the post body and the title - Daz 3D Forums
Import Skyrim .Nif files into Daz3dNifskope renders nice big images for Facegen, Face Transfer or Headshop
Face transfer VS headshopI've started playing around with the free basic version of face transfer and plan to buy the unlimited version. how does face transfer compair to headshop? are they pretty much the same or is one better?
HeadShop 13 auto hides head and torso...Unfortunately,
you need to load a new figure after each HeadShop session. The reason is complicated, but reloading works.
HeadShop 13: I wasn't expecting perfection but....really?Catherine3678ab said:
For what it's worth, I think the HS + youth morph, turned out very nicely.
Various morph packs also include eye, lips, etc morphs which can help tweak the shapes.
For textures, certainly one can use from the pool of purchases made - and/or pick up one of the resource skin sets [when on sale like maybe next month] - and make some skin sets matching with the face(s) from HS. Hues can be adjusted in image editors. Some come with a good starter for dark/medium/light skins.
Yes, that was my plan. :)
I still have the issue that after HeadShop 13 has finished, the head, torso and all their sub parts are hidden and have to be made visible again one by one.
HeadShop 13: I wasn't expecting perfection but....really?I re-ran the original image through HeadShop 13 again and following the advice in Chapter 3 of the manual, I applied the Growing-Up Youth morph (by Zev0) at 37.5%. For comparison I Photoshopped the hair of the original image on to the HeadShop 13 morphed G8f render. I also rerendered using Arella Texture (by SASE) as I was not happy with the HeadShop 13 texture. I also removed the HeadShop 13 morph and rerendered with just the Youth morph for comparison. See image attached.
The general shape of the HeadShop 13 morph is quite similar to the original image once the Youth morph is applied. The Youth morph alone gives a longer head shape than the original picture. The texture is, of course, a big factor in making the rendered image look similar to the original image and I would have to try to find a texture more similar to the original. The HeadShop 13 morph give a close approximation for the nose and lips but some work will be necessary for the eyes. I think the Asian look of the original is not picked up so well by HeadShop 13. Fortunately, I can apply other face morphs to correct the eyes.
If there are other suggestions, please feel free to comment.
HeadShop 13: I wasn't expecting perfection but....really?info_b3470fa520 said:
Yes, we care.
Comment 1: Do not expect a child photo to look like a child when applied to a woman's head. Solution: apply "Growing Up" morph in Studio to make the head about 10 year old. The HeadShop Tutorial (under the Help menu) explains this process in Chapter 3, Advanced Operations.
Good luck!
Thank you for your reply. Seldom do product authors reply so fast, if at all.
The image is indeed not a photograph but an AI generated image. As to the age, it is supposed to be early teen; I'm exploring faces for a story character.
I saw that one of your promo pics showed a child photo and the generated morph. That looked quite good, so I thought I would give it a go. I read in the manual that I must use G8f as the base figure and not a modified figure. I will take your advice and check out the Advanced section of the manual and let you know how it turns out.
Thanks again.
W10 - D/S - space issues - {problem identified - hair shader eating RAM}prixat said:
This is quite a clear article on how to change the various 'temp' locations in Windows itself:
How to Change Temp Folder Location in Windows 10 - StackHowTo
(for the nervous... it's a very simple and safe procedure, no registry editing involved, no risk of death!)
Have you changed Studio's temp location? The one found in preferences.
I have mine all seperated out and on my fastest drive, see attached.
Oh golly, is that what this is, the temp folder, ... okay I will change this. I had changed it a long ago but had to revert to the default for Headshop. As I no longer have Headshop on board, will certainly change the temp back to the D drive. Thank you :-)
HeadShop 13: I wasn't expecting perfection but....really?info_b3470fa520 said:
Yes, we care.
Comment 1: Do not expect a child photo to look like a child when applied to a woman's head. Solution: apply "Growing Up" morph in Studio to make the head about 10 year old. The HeadShop Tutorial (under the Help menu) explains this process in Chapter 3, Advanced Operations.
Good luck!
The image in the OP is not a photo, nor likely intended to be a child, but rather a stylized painting.
HeadShop 13: I wasn't expecting perfection but....really?Yes, we care.
Comment 1: Do not expect a child photo to look like a child when applied to a woman's head. Solution: apply "Growing Up" morph in Studio to make the head about 10 year old. The HeadShop Tutorial (under the Help menu) explains this process in Chapter 3, Advanced Operations.
Good luck!
HeadShop 13: I wasn't expecting perfection but....really?1. I'm not with either company. Just another customer although not of this HS13.
On other variations of HeadShop there was a forehead guide on the initial image with all the dots on it. Putting that higher or lower can affect the shape of the head. It still won't be 100% perfect.
HeadShop 13: I wasn't expecting perfection but....really?Just bought HeadShop 13 and tried it out on an "easy" image; i.e. no head rotation, mouth essentially closed. I wasn't expecting perfection, but this isn't even close!
I can only assume that I'm doing something wrong.
The source pic (left, below) is 1600x1600 pixels, so should be plenty large enough.
HeadShop places autodots on the source image in all the right places to identify eyes, nose, mouth etc. The image on the right of the HeadShop screen looked vaugely (very vaugely) like the source picture so I made no further adjustments or changes and exported the morph on to G8f.
The rendered result isn't even vaugely similar to the source image. I expected that at least the general head shape would be similar, but as you can see, it is not.
What am I doing wrong? Would anyone from DAZ or Abalone LLC care to comment?
Eyelashes not lining up with eyes on Face Transfer characters.Thanks Catherine, that worked for me. I'm amazed that such a simple issue is not done automatically by HeadShop.
HeadShop 13 auto hides head and torso...I just started working with HeadShop 13 and the first face I did, HeadShop auto hid the head and torso (and all the sub-parts of both) of the Genesis 8 female character and the G8f eyelashes (and all of its sub-parts).
Is there a way to stop it doing this?
Is there a script to combine faces to create sons and daughters?ekajuan_9f765a669b said:
Is there a script to combine faces to create sons and daughters?
Let's say to make a family potrait render.
@ekajuan_9f765a669b Check out Abalone LLC as they have some products that can create offspring...
LoveChild - Photo Morphing Software
https://www.daz3d.com/lovechild--photo-morphing-softwareHeadShop 13 with LoveChild - Upgrade from HS12
https://www.daz3d.com/headshop-13-with-lovechild--upgrade-from-hs12







