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  • CAR AND BIKE LOVERS THREAD - MARK II

    music2u4u said:
    Tramp Graphics said:
    I found a nice F-150 Monster truck. It took a little doing to convert it to .obj format, but I got it. I wish I could get it rigged though, or figure out how to do it myself.

    Most all car models are put together in group parts. The doors, hood, trunk, tires and motor especially. If you select all the model, then ctrl click the part you want to export, that will unselect that part. Then hit delete and everything BUT that part will delete, leaving only that part. Then export the part as an .obj to a folder. You can select for it to export the textures along with the part. After you export it, then click "undo" and all the car that was deleted will come back. Then do another part the same way until you export each part, finally exporting the car body at the end. When you import all the parts, one at a time, each one will open right in place. Then you can rig the doors to open by setting the point of origin at the hinges. For the tires, set the point of origin to the very center of the wheel. Then they can be turned, or spin. I use Poser to do this, then export each part as a .pp2 prop file to be opened in Daz. Works perfect for me.

    :-)

    Yeah, unfortunately, all I have for "Poser" is Poser Debut. It really doesn't let you do much.

    By

    Tramp Graphics Tramp Graphics June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    Tramp Graphics said:
    I found a nice F-150 Monster truck. It took a little doing to convert it to .obj format, but I got it. I wish I could get it rigged though, or figure out how to do it myself.

    Most all car models are put together in group parts. The doors, hood, trunk, tires and motor especially. If you select all the model, then ctrl click the part you want to export, that will unselect that part. Then hit delete and everything BUT that part will delete, leaving only that part. Then export the part as an .obj to a folder. You can select for it to export the textures along with the part. After you export it, then click "undo" and all the car that was deleted will come back. Then do another part the same way until you export each part, finally exporting the car body at the end. When you import all the parts, one at a time, each one will open right in place. Then you can rig the doors to open by setting the point of origin at the hinges. For the tires, set the point of origin to the very center of the wheel. Then they can be turned, or spin. I use Poser to do this, then export each part as a .pp2 prop file to be opened in Daz. Works perfect for me.

    :-)

    By

    music2u4u music2u4u June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    I found a nice F-150 Monster truck. It took a little doing to convert it to .obj format, but I got it. I wish I could get it rigged though, or figure out how to do it myself.

    By

    Tramp Graphics Tramp Graphics June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    I have been playing around with converting some cars I got from the 3d warehouse (Sketchup). Did a 1936 Buick gasser, a 1937 Terraplane gasser and a 1940 Ford Pickup. Got a bunch more. My Sketchup version 8 is limited because it is not the pro version, so I just use it to resave any SU8 cars to SU7, then open them in SU7 pro and convert them. The version 8 cars seem to handle textures better so resaving them also saves the textures and mat zones.

    oh...nice color on the roadster Betsy...love it!

    Glad you got it all working Cherokee.

    :-)

    By

    music2u4u music2u4u June 2013 in Art Studio
  • Draw lines, curves, arrows and write 3d text ?

    Hi thank you for this reply. It is indeed a good idea, i'll give it a try! There's a great tool in sketchup for texts , but then i'll have to switch to to this app completely, which is what i'd like to avoid.
    I want to keep things simple, but it seems 3D isn't that simple ;-)
    thank you for the kind help.
    D.

    By

    purtherapies purtherapies June 2013 in Daz Studio Discussion
  • CAR AND BIKE LOVERS THREAD - MARK II

    betsy662 said:
    Here's another great model from Goldensim, the same guy who made the 56 Ford and the 59 Caddy, he also made the diner in this pic, its still available for download.


    Just picked up the diner...nice model...thanks Betsy. Also got a few new cars. Many have been done with Sketchup 8, so I resave them as a Sketchup 7 file and open them in 7 to work with them.

    :-)

    By

    music2u4u music2u4u June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    equinoxx5 said:
    If it's any consolation, I didn't put in nearly that much work getting the station into DS. I exported the obj out of Sketchup, imported it straight into DS, textures and all. The only real fiddling I did was to turn down the ambient on the surfaces.

    This is true. I have the pro version so I can export in .3ds format and run it through Poseray and convert it to an .obj file. The advantage there is, with Poseray you can weld the vertices (click the "group" tab at the top), then recalculate the normals on a model with a single click. This will smooth out all the rounded parts of the model by splitting each poly into two. The outcome is very smooth, and the file size stays low.

    :-)

    By

    music2u4u music2u4u June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    equinoxx5 said:
    If it's any consolation, I didn't put in nearly that much work getting the station into DS. I exported the obj out of Sketchup, imported it straight into DS, textures and all. The only real fiddling I did was to turn down the ambient on the surfaces.

    Maybe when I have the time to fiddle with something new, I'll get Sketchup and give it a shot. But I don't see that happening in the very near future. Thanks for the encouraging thought, though!

    Dana

    By

    DanaTA DanaTA June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    If it's any consolation, I didn't put in nearly that much work getting the station into DS. I exported the obj out of Sketchup, imported it straight into DS, textures and all. The only real fiddling I did was to turn down the ambient on the surfaces.

    By

    equinoxx5 equinoxx5 June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    betsy662 said:

    You will need an obj exporter, you will also want to, while you still have it in Sketchup, delete the dome around the model, its bascally a skydome, but its no good in DS, once you find an obj export ruby for Sketchup, simply install it according to the instructions, you will have to search for that at the Sketchup site.

    Once you have it exported as an obj, you will want to run it through Poseray, simply load into Poseray, then export the obj back into the same folder, which if you set it up right, when you exported the original obj out of Sketchup, it should have created a folder for the textures, your obj file, as well as your mtl file should be sitting outside that folder, you can simply place them into the texure folder for the that model, after you have exported the new obj out of Poseray, you can then simply import the model into DS, once you import the model into DS, you will notice that the textures aren't on the model, the colors are, but the textures aren't, use the surfaces tab in DS, and load them, with decent sketchup models, the texture file names in the surfaces tab and the texture files in your textures folder should be the same name, simply load the textures one at a time, once you are done with that, go back to the top surface window in the surfaces tab, and click on that, then to file, save as, materials preset, at that point, go ahead and create a folder for your preset, then you should be able to find it when you import the model again.

    OK, well that sounds like more work than I'm willing to do, plus I don't have sketchup installed and really don't want to start another app when I haven't really scratched the surface of the ones I do have installed. Thanks for the info, though.

    Dana

    By

    DanaTA DanaTA June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    DanaTA said:
    music2u4u said:
    DanaTA said:
    betsy662 said:
    equinoxx5 said:
    music2u4u said:
    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded.

    Shame. That is a beautiful model.

    "Full Service"

    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana

    The Rose "service" Station is a sketchup model. It won one of the best awards for a sketchup model. One reason is the detail, but the main reason is, the author throughly understands how to group each part of the model where the textures will apply where they are suppose to even after a conversion is done. This is the biggest mistake most Sketchup users make when they save a model. You open it after being converted to an .obj or .3ds file, and half the textures don't apply or are missing. The Rose Station is one of the best Sketchup models for cars I know of. It was my inspiration for making models properly. All my Sketchup converted models work perfectly. I have given many as prizes in the Freebie challenge for years now...no complaints yet.

    :-)

    How do you convert one to use with DS or Poser?

    Dana

    You will need an obj exporter, you will also want to, while you still have it in Sketchup, delete the dome around the model, its bascally a skydome, but its no good in DS, once you find an obj export ruby for Sketchup, simply install it according to the instructions, you will have to search for that at the Sketchup site.

    Once you have it exported as an obj, you will want to run it through Poseray, simply load into Poseray, then export the obj back into the same folder, which if you set it up right, when you exported the original obj out of Sketchup, it should have created a folder for the textures, your obj file, as well as your mtl file should be sitting outside that folder, you can simply place them into the texure folder for the that model, after you have exported the new obj out of Poseray, you can then simply import the model into DS, once you import the model into DS, you will notice that the textures aren't on the model, the colors are, but the textures aren't, use the surfaces tab in DS, and load them, with decent sketchup models, the texture file names in the surfaces tab and the texture files in your textures folder should be the same name, simply load the textures one at a time, once you are done with that, go back to the top surface window in the surfaces tab, and click on that, then to file, save as, materials preset, at that point, go ahead and create a folder for your preset, then you should be able to find it when you import the model again.

    By

    GLWoodard GLWoodard June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    music2u4u said:
    DanaTA said:
    betsy662 said:
    equinoxx5 said:
    music2u4u said:
    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded.

    Shame. That is a beautiful model.

    "Full Service"

    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana

    The Rose "service" Station is a sketchup model. It won one of the best awards for a sketchup model. One reason is the detail, but the main reason is, the author throughly understands how to group each part of the model where the textures will apply where they are suppose to even after a conversion is done. This is the biggest mistake most Sketchup users make when they save a model. You open it after being converted to an .obj or .3ds file, and half the textures don't apply or are missing. The Rose Station is one of the best Sketchup models for cars I know of. It was my inspiration for making models properly. All my Sketchup converted models work perfectly. I have given many as prizes in the Freebie challenge for years now...no complaints yet.

    :-)

    How do you convert one to use with DS or Poser?

    Dana

    By

    DanaTA DanaTA June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    music2u4u said:
    DanaTA said:
    betsy662 said:
    equinoxx5 said:
    music2u4u said:
    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded.

    Shame. That is a beautiful model.

    "Full Service"

    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana

    The Rose "service" Station is a sketchup model. It won one of the best awards for a sketchup model. One reason is the detail, but the main reason is, the author throughly understands how to group each part of the model where the textures will apply where they are suppose to even after a conversion is done. This is the biggest mistake most Sketchup users make when they save a model. You open it after being converted to an .obj or .3ds file, and half the textures don't apply or are missing. The Rose Station is one of the best Sketchup models for cars I know of. It was my inspiration for making models properly. All my Sketchup converted models work perfectly. I have given many as prizes in the Freebie challenge for years now...no complaints yet.

    :-)

    The reason most of the textures don't come out after conversion is they simply don't show up in the conversion folder, the ones that do usually work okay, the textures are still in the .mtl file however, and by running the model through Poseray, it brings the texture surfaces back into existence, such was the case with Mickey's Dining Car, which is also a very nice model.

    By

    GLWoodard GLWoodard June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    DanaTA said:
    betsy662 said:
    equinoxx5 said:
    music2u4u said:
    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded.

    Shame. That is a beautiful model.

    "Full Service"

    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana

    The Rose "service" Station is a sketchup model. It won one of the best awards for a sketchup model. One reason is the detail, but the main reason is, the author throughly understands how to group each part of the model where the textures will apply where they are suppose to even after a conversion is done. This is the biggest mistake most Sketchup users make when they save a model. You open it after being converted to an .obj or .3ds file, and half the textures don't apply or are missing. The Rose Station is one of the best Sketchup models for cars I know of. It was my inspiration for making models properly. All my Sketchup converted models work perfectly. I have given many as prizes in the Freebie challenge for years now...no complaints yet.

    :-)

    By

    music2u4u music2u4u June 2013 in Art Studio
  • Star Trek Builders Unite 4 : In a Runtime Darkly!

    just trying a look at maybe an 8 man bay on a smaller starship or marine squad bay

    took a long time to download this model and take pieces from it but have alot of inside rooms now.

    very cool model if you can download and convert. need a good computer (i dont so it took forever) and if your good with google 3d it helps

    model by JediCharles: Outer Rim Industries 210CR Fortified Blockade Runner

    http://sketchup.google.com/3dwarehouse/details?mid=28ae603e7836706b2e7c5c2a99a86839&prevstart=0

    By

    crownlion crownlion June 2013 in The Commons
  • CAR AND BIKE LOVERS THREAD - MARK II

    DanaTA said:
    betsy662 said:
    equinoxx5 said:
    music2u4u said:
    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded.

    Shame. That is a beautiful model.

    "Full Service"

    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana

    3D Warehouse, its a sketchup model.

    By

    GLWoodard GLWoodard June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    equinoxx5 said:
    DanaTA said:
    betsy662 said:
    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana


    It's a Sketchup model, in the 3D Warehouse.

    Oh, OK. I have no experience with Sketchup models.

    Dana

    By

    DanaTA DanaTA June 2013 in Art Studio
  • CAR AND BIKE LOVERS THREAD - MARK II

    DanaTA said:
    betsy662 said:
    Rose's Service is probably able to be downloaded still, but yeah, the guy who made the 56 Ford and the 61 Impala, both convertible and hard top, won't allow them to be downloaded now.

    Where is Rose Service model located?

    Dana


    It's a Sketchup model, in the 3D Warehouse.

    By

    equinoxx5 equinoxx5 June 2013 in Art Studio
  • Exporting DAZ Studio Models

    Hi totally new to DAZ, just downloaded in fact. I'd like to know if DAZ has capability to allow me to export my 3d models to Unity 3D...Also, what about DAZ to Sketchup. I'm thinking for exporting ftl files for 3d printing. Maybe DAZ can export to ftl natively?

    Rick

    By

    ricardo.e.miranda ricardo.e.miranda June 2013 in New Users
  • CAR AND BIKE LOVERS THREAD - MARK II

    It was at one time, but the arthor discovered that someone was selling all his cars on some site, and he pulled them from being downloaded. They were all made in Sketchup, believe it or not! He also has a really cool pink 59 caddy.

    By

    music2u4u music2u4u June 2013 in Art Studio
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