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Daz 3D Forums > Search
  • DAZ Horse 3 - will there actually be any support this time?

    AllenArt said:

    Here are some of the horses side by side. You decide ;)

    My ranking:

    1) DAZ Horse 2

    2) Hivewire Horse

    3) Linday Morph

    4) DAZ Horse 3

    By

    nonesuch00 nonesuch00 December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    Morph addon request.

     

    stylized toon morphs and textures.

     

    all I have is 3dUnivrse tumbleweed and lady little fox Diamond.  I don't have haywire horse and toon morph but I may have to go grab at some point with such limited options.  Valiant knight toon or stylized riding in on Tumbleweed?  LOL.

     

    google Disney Horse and take all my money.  I don't do western images, least not with horses.  How about a stylized modern day police horse.  Would love male/female variations.

     

    oh who am I kidding.  It's Genisis 9 Cenitars and more of the same.

    By

    MachineClaw MachineClaw December 2022 in The Commons
  • Perception check on G9 form definition

    I tested with Casey and I could get him pretty close to Genesis 8 in height and proportion. I did feel like it would be nice if there was a morph to lift the chest a bit higher and I also dialed the breasts gone up to get it closer to vanilla G8 male.

    Picture shows the dials I used.

    By

    Mada Mada December 2022 in The Commons
  • Question about using DS from a different computer

    hjake said:

    Wonderland said:

    outrider42 said:

    I was going to suggest Splashtop myself. I have used it for about 5 years now. You can also use Splashtop on a phone or tablet through their Google/Apple apps, basically any device that has a screen can probably run Splashtop. I have used Splashtop on my phone several times in a pinch, and on every phone and tablet I have had over the years. I even used it on an Amazon Fire tablet. So this could be an option for you, too, and you wouldn't even need their laptop.

    ....

    'Wait, does this mean I could use DS or Photoshop on an iPad Pro and do everything with the Apple Pencil? If that would work, it would be life changing! I.would do that from home even!

     

    I have not used the Apple iPad Pro so I don't know Splashtop's ability to run on the iPad. You could use the trial version to see. I do not know if pressure sensitivity or stylus angle will be recognized on the remote computer even if drivers are installed on local and remote. The stylus might just be considered a mouse. All work is done at the remote computer. The local computer/phone/tablet is operating the remote through a browser-like window.

    My bigger concern would be input lag for something as sensitive as sketching and filling in an area where pressure and angle might be an issue.

    Next is screen size. I have logged into the remote on my Samsung android phone but that was more to check on rendering or syncing status or to grab a file from the computer when I am away from a computer. Unless I use Samsung Dex to connect to a TV or monitor and my bluetooth a mouse and keyboard to my phone, then, voila, instant computer as grandma's cottage in the wood. Assuming you have wifi or plenty of data. :-)

    I have used Daz Studio, Affinity photo, publisher, and designer, but not with a stylus. A wacom tablet is on my wishlist.

    To work with Daz effectively I use the View tab for scene manipulation when I am not in full screen. If you are not in full screen mode, then long drags of the local mouse can take you off the remote screen and cause in predictable behaiour because Daz Studio thinks you are still dragging the mouse but at the edge of the remote screen.

    Also you should be able to do your artwork on the iPad and file transfer to the remote.

    If you intend to use the stylus as the mouse, not as a fine art tool, then it should work just fine.

    Really everything depends on your internet connection speed at both ends versus your patience for input lag.

     

    Actually, I use Splashtop at home all the time. Editing on my local computer. Rendering, video converting, and office work on my remote computers. With the headless video display adapter outrider42 suggested, and I ordered today, it means none of the computers have to be attached to a monitor and if they are then I may be able to use multiple screens from remote to local without actually having to connect a second screen to the remote.

    I could use Windows RDP at home no problem but I find Splashtop a better fit for me.

     I'd be using the pencil just like a mouse. I have iPad apps to draw directly on the iPad with pressure sensitivity. I'm more interested in just manipulating programs like DS and Photoshop either from my friend's house or just laying back relaxing rather than having to sit at a desk with the computer. The screen is just a bit smaller than a laptop. I used to use a fairly small laptop often for Poser and it was doable. I sometimes watch tutorials in YouTube on the iPad and I can see everything pretty well and maybe I could even pinch out to see even closer, not sure or of course just zoom in with perspective view. My friend and I both have high speed internet so that shouldn't be a problem. After Christmas I'll call them and get more info. Thanks for the suggestion! 

    By

    Wonderland Wonderland December 2022 in The Commons
  • Experimenting with ML Deformer in UE5.1

    Krys Kryngle said:

    InTheFlesh said:

    Krys Kryngle said:

    If anyone needs it for experimentation I'd be glad to share.  It's just an FBX skeletal animation without the mesh so I don't think I'll be breaking any copyrights or anything.  I can also save someone some time with the presets for Maya if anyone needs it.  No sense typing in all those values if you don't have to.

    That would be muchly appreciated if you would! smiley

    Well, I tried but there were a few errors in my animation.  I tried to open up Maya again so I could adjust and they changed their license and I no longer have access (I'm really starting to dislike Maya).  I think the best way would be to generate the animations in DAZ to start with so we can avoid Maya.  This would also allow us to use all those awesome detail morphs like skin folds and wrinkles, or custom morphs made for custom characters.  I posted a message for Riversoft Art to see if he would add keyframing to his random pose generator.  I think that would be a good start.  Then we have to figure out how to get the vertices to match for the FBX and Alembic going into Unreal.  I think I can do that in Blender and I'm sure there are some other ways.  @mrpdean_7efbae9610 figured it out with Houdini, which is awesome, I just don't want to learn another piece of software right now.  Overall it does work, there just isn't a smooth workflow yet.

    https://www.daz3d.com/forums/discussion/443532/released-pose-randomizer-pro/p3

     

     

    Yes, you either need to transfer the vertex order from the alembic cache to your character mesh, OR you can replace you character mesh with a zero'd out frame of your alembic cache and then transfer the skin weights across.

    Transferring the vertex order is possible but it's fliddly because your character will almost always be made up of multiple primitives, the body, eyes, eyelashes, clothes etc. In my initial experiements at transferring the vertex order in Maya, it transferred the orders on the body correctly but not the eyes, clothing etc.  So I think you'd need to split all the parts out and then transfer the vertex order of them all separately.

    In contrast, transferring skin weights is fairly simple in any DCC. In most DCC's like Maya, Max, Houdini the process relies on the proximity of the vertices in 3d space, not the vertex order. So, if frame 0 of your alembic cache matches the rest pose of your FBX character exactly, which is does with the process I described above, then the vertices of both should should be positioned exactly the same in 3d space, meaning you can easily transfer the skin weights from your fbx character onto the mesh extracted from frame 0 of your alembic cache. You'll also need to transfer or recreate the materials on this new character mesh, but that's fairly easy to do in most DCC's.

    I'm fairly certain my workflow can be performed in Maya and Max. I don't know about Blender but I'd be surprised if it wouldn't also be possible in blender. I might give it a try in Blender one day.

    The only reason I chose Houdini is because I could automate most of the steps, so much fewer clicks required to complete the process.

    By

    mrpdean_7efbae9610 mrpdean_7efbae9610 December 2022 in Unreal Discussion
  • Let's appreciate/discuss today's new releases - ongoing thread

    BandoriFan said:

    Yay the new horse is coming out! I'll get the reindeer bundle and waited so long for Daz Horse 3! There is so much they can do with horses not just with realism but stylization too. They are such sweet animals. 

    They can have medieval, unicorn, and equestrian bundles and from the reindeer bundle description there might be morph bundles like there are for people but if we get the sleigh ride bundle we'll get those packs for free when they're released. The sleigh ride pack itself also looks like it has so many good things too. Then I can render someone petting a reindeer which would be so cute!

    Maybe the new dragon will come soon too

     

    There is nothing in the ad copy that says we'll get anything for free when it's released. 

    By

    AllenArt AllenArt December 2022 in The Commons
  • Question about using DS from a different computer

    Wonderland said:

    outrider42 said:

    I was going to suggest Splashtop myself. I have used it for about 5 years now. You can also use Splashtop on a phone or tablet through their Google/Apple apps, basically any device that has a screen can probably run Splashtop. I have used Splashtop on my phone several times in a pinch, and on every phone and tablet I have had over the years. I even used it on an Amazon Fire tablet. So this could be an option for you, too, and you wouldn't even need their laptop.

    ....

    'Wait, does this mean I could use DS or Photoshop on an iPad Pro and do everything with the Apple Pencil? If that would work, it would be life changing! I.would do that from home even!

     

    I have not used the Apple iPad Pro so I don't know Splashtop's ability to run on the iPad. You could use the trial version to see. I do not know if pressure sensitivity or stylus angle will be recognized on the remote computer even if drivers are installed on local and remote. The stylus might just be considered a mouse. All work is done at the remote computer. The local computer/phone/tablet is operating the remote through a browser-like window.

    My bigger concern would be input lag for something as sensitive as sketching and filling in an area where pressure and angle might be an issue.

    Next is screen size. I have logged into the remote on my Samsung android phone but that was more to check on rendering or syncing status or to grab a file from the computer when I am away from a computer. Unless I use Samsung Dex to connect to a TV or monitor and my bluetooth a mouse and keyboard to my phone, then, voila, instant computer as grandma's cottage in the wood. Assuming you have wifi or plenty of data. :-)

    I have used Daz Studio, Affinity photo, publisher, and designer, but not with a stylus. A wacom tablet is on my wishlist.

    To work with Daz effectively I use the View tab for scene manipulation when I am not in full screen. If you are not in full screen mode, then long drags of the local mouse can take you off the remote screen and cause in predictable behaiour because Daz Studio thinks you are still dragging the mouse but at the edge of the remote screen.

    Also you should be able to do your artwork on the iPad and file transfer to the remote.

    If you intend to use the stylus as the mouse, not as a fine art tool, then it should work just fine.

    Really everything depends on your internet connection speed at both ends versus your patience for input lag.

     

    Actually, I use Splashtop at home all the time. Editing on my local computer. Rendering, video converting, and office work on my remote computers. With the headless video display adapter outrider42 suggested, and I ordered today, it means none of the computers have to be attached to a monitor and if they are then I may be able to use multiple screens from remote to local without actually having to connect a second screen to the remote.

    I could use Windows RDP at home no problem but I find Splashtop a better fit for me.

     

     

    By

    hjake hjake December 2022 in The Commons
  • Let's appreciate/discuss today's new releases - ongoing thread

    Richard Haseltine said:

    Wonderland said:

    barbult said:

    BandoriFan said:

    Yay the new horse is coming out! I'll get the reindeer bundle and waited so long for Daz Horse 3! There is so much they can do with horses not just with realism but stylization too. They are such sweet animals. 

    They can have medieval, unicorn, and equestrian bundles and from the reindeer bundle description there might be morph bundles like there are for people but if we get the sleigh ride bundle we'll get those packs for free when they're released. The sleigh ride pack itself also looks like it has so many good things too. Then I can render someone petting a reindeer which would be so cute!

    Maybe the new dragon will come soon too

     

    Where did you get the idea that you'd get "those other packs for free"? I don't se the word "free" any place in that ad. It says "You’ll also get upgraded access to all Daz Horse 3 features once released, including morphs for different sizes and breeds, improved mane and tail, additional textures, and more!"

    "Upgraded access" is not likely the same as "free".

    I'm wondering if the horse we are getting is not the full version, just a temporary incomplete version they are sending out before Christmas because the complete product is not finished yet. I may be wrong but I have a feeling we'll be getting product updates for it in DIM. That said, im sure there will be tons of paid content coming up and we'll probably get an orange banner for discounts. 

    I don't see any reason to think it is knowingly unfinished, but I would think there will be updates for the additional cotnent where that is included with the product we have bought.

    It seemed to work just fine for me. I could pose it, transform it into a reindeer, and render it with no problems at all (except the mane taking quite long to simulate, but I was on the laptop, on it's not particularly fast). I also think that there's a bigger 'horse bundle' still in the making, but the one we got today doesn't seem 'incomplete' to me. Also, for me, I liked the sleigh so much, would probably have paid 14 bucks just for that ;-) 

    By

    tsroemi tsroemi December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    zombiewhacker said:

    I would happily stick with DAZ Horse 2 and all its morph/texture add-ons for the rest of my life if only someone would release a versatile reins set that is simple to equip and pose.

    Well, there are a few at Renderotica, but you probably meant reins for horses, so, yeah, that would be nice.  devil 

    By

    Cybersox Cybersox December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    I would happily stick with DAZ Horse 2 and all its morph/texture add-ons for the rest of my life if only someone would release a versatile reins set that is simple to equip and pose.

    By

    zombiewhacker zombiewhacker December 2022 in The Commons
  • Let's appreciate/discuss today's new releases - ongoing thread

    Wonderland said:

    barbult said:

    BandoriFan said:

    Yay the new horse is coming out! I'll get the reindeer bundle and waited so long for Daz Horse 3! There is so much they can do with horses not just with realism but stylization too. They are such sweet animals. 

    They can have medieval, unicorn, and equestrian bundles and from the reindeer bundle description there might be morph bundles like there are for people but if we get the sleigh ride bundle we'll get those packs for free when they're released. The sleigh ride pack itself also looks like it has so many good things too. Then I can render someone petting a reindeer which would be so cute!

    Maybe the new dragon will come soon too

     

    Where did you get the idea that you'd get "those other packs for free"? I don't se the word "free" any place in that ad. It says "You’ll also get upgraded access to all Daz Horse 3 features once released, including morphs for different sizes and breeds, improved mane and tail, additional textures, and more!"

    "Upgraded access" is not likely the same as "free".

    I'm wondering if the horse we are getting is not the full version, just a temporary incomplete version they are sending out before Christmas because the complete product is not finished yet. I may be wrong but I have a feeling we'll be getting product updates for it in DIM. That said, im sure there will be tons of paid content coming up and we'll probably get an orange banner for discounts. 

    I don't see any reason to think it is knowingly unfinished, but I would think there will be updates for the additional cotnent where that is included with the product we have bought.

    By

    Richard Haseltine Richard Haseltine December 2022 in The Commons
  • Let's appreciate/discuss today's new releases - ongoing thread

    barbult said:

    BandoriFan said:

    Yay the new horse is coming out! I'll get the reindeer bundle and waited so long for Daz Horse 3! There is so much they can do with horses not just with realism but stylization too. They are such sweet animals. 

    They can have medieval, unicorn, and equestrian bundles and from the reindeer bundle description there might be morph bundles like there are for people but if we get the sleigh ride bundle we'll get those packs for free when they're released. The sleigh ride pack itself also looks like it has so many good things too. Then I can render someone petting a reindeer which would be so cute!

    Maybe the new dragon will come soon too

     

    Where did you get the idea that you'd get "those other packs for free"? I don't se the word "free" any place in that ad. It says "You’ll also get upgraded access to all Daz Horse 3 features once released, including morphs for different sizes and breeds, improved mane and tail, additional textures, and more!"

    "Upgraded access" is not likely the same as "free".

    I'm wondering if the horse we are getting is not the full version, just a temporary incomplete version they are sending out before Christmas because the complete product is not finished yet. I may be wrong but I have a feeling we'll be getting product updates for it in DIM. That said, im sure there will be tons of paid content coming up and we'll probably get an orange banner for discounts. 

    By

    Wonderland Wonderland December 2022 in The Commons
  • Perception check on G9 form definition

    I'm 5'8 and most of the women I know are close to my height and I even made G8 taller with longer legs but if you render a character by itself, you can't really tell how tall they are. G9 is also a bit chunkier than I'd like (as was default G8) so I've always had to adjust poses but I have a feeling converted G8 poses will work better for me than G9 poses. 

    But I really prefer G9 only for portraits but discovered a new issue for the face. The expressions I usually use cause a weird deformation on the lips. At first I thought it was my morph that did this but then I tried a completely different morph and the lips still come out weird when I use my commonly used expressions. The only thing the two characters had in common was some Josie dialed in, this one had I think 60% Josie, the other only 10%, but in both cases a weird thing happened with the lips I often use a bit of visemes for expressions like ER or SH and lips pucker which I think now is purse or funnel? Can't remember exactly, but the lips keep coming out like this even when used in smal increments. The lipsticks seem not to cover the whole lips with even subtle expressions.

     

     

    By

    Wonderland Wonderland December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    tsroemi said:

    I've bought the bundle and played with everything a bit. The horse seems the real deal to me and renders really nicely. It just comes with only one set of textures (each for male and female) and one breed (again, for F and M), so I guess in these areas, there will be more upcoming that one will have to pay for. Seems quite alright to me though, because it was a very cheap deal with the sleigh bundle. I guess we'll be getting discounts on the upcoming texture and morph sets later on.

    Also maybe FYI, it seems that the Santa's gifts bundle is included with the sleigh, I found it in the props by coincidence. So there's probably no need to buy that extra if you own the sleigh.

    I wouldn't mind having to pay a bit more for other breeds textures. The HiveWire Horse was just a base as well and EVERYTHING was sold separately...that sucker was expensive af once you bought everything.  

    By

    MelissaGT MelissaGT December 2022 in The Commons
  • Some of the HD morphs in the Genesis 8 Female Head Morphs package stopped working

    Richard Haseltine said:

    Sorry, I'd forgotten the error. I just checked my log, in case I was being optimistic saying the morphs worked, and don't hae the error message. I am not at all sure what the issue might be.

    I don't get it either.  It seems as if the correct directory is being accessed (on the I: drive) as the updated dates verify this.  The files for the HD morphs are in the correct place too.  So I don't know why it is failing to load the files.   I could see them being corrupted, but wouldn't the reinstall fix that?

    I can also understand if I had problems with the older characters I created, but this is happening with a new fresh Genesis 8 Female character too.  In fact I tried it again today.  I had set the subD on both the view port and actual render to 3.  Again, it seems like it is trying to do something, but the morph doesn't show.   Again, I copied the last part of the log file when I moved the Forehead Wrinkle HD morph control and the Crows Feet HD morph control:

    2022-12-24 15:06:45.627 Loaded Morph Deltas in 0 min 0.0 sec.
    2022-12-24 15:06:45.628 Loaded file: PHMForeheadWrinkleHDR.dsf
    2022-12-24 15:06:45.630 WARNING: QFSFileEngine::open: No file name specified
    2022-12-24 15:06:45.630 WARNING: ..\..\..\..\..\src\sdksource\general\dzmorphdeltas.cpp(784): Could not open HD file:
    2022-12-24 15:06:45.654 Loaded Morph Deltas in 0 min 0.0 sec.
    2022-12-24 15:06:45.655 Loaded file: PHMForeheadWrinkleHDL.dsf
    2022-12-24 15:06:45.657 WARNING: QFSFileEngine::open: No file name specified
    2022-12-24 15:06:45.657 WARNING: ..\..\..\..\..\src\sdksource\general\dzmorphdeltas.cpp(784): Could not open HD file:
    2022-12-24 15:07:21.168 WARNING: QEventDispatcherWin32::unregisterTimer: invalid argument
    2022-12-24 15:07:21.366 WARNING: QEventDispatcherWin32::unregisterTimer: invalid argument
    2022-12-24 15:07:21.569 WARNING: QEventDispatcherWin32::unregisterTimer: invalid argument
    2022-12-24 15:07:24.894 WARNING: QEventDispatcherWin32::unregisterTimer: invalid argument
    2022-12-24 15:07:55.806 Loaded Morph Deltas in 0 min 0.0 sec.
    2022-12-24 15:07:55.806 Loaded file: PHMCrowsFeetHDR.dsf
    2022-12-24 15:07:55.808 WARNING: QFSFileEngine::open: No file name specified
    2022-12-24 15:07:55.808 WARNING: ..\..\..\..\..\src\sdksource\general\dzmorphdeltas.cpp(784): Could not open HD file:
    2022-12-24 15:07:55.829 Loaded Morph Deltas in 0 min 0.0 sec.
    2022-12-24 15:07:55.829 Loaded file: PHMCrowsFeetHDL.dsf
    2022-12-24 15:07:55.831 WARNING: QFSFileEngine::open: No file name specified
    2022-12-24 15:07:55.831 WARNING: ..\..\..\..\..\src\sdksource\general\dzmorphdeltas.cpp(784): Could not open HD file:

    As you see, I get the error message again.  But reading those messages above again, Daz doesn't say it is having problems finding the file, it has problems opening it.  Looking closer again, each entry for the Forehead Wrinkle and the Crows Feet, it mentions QFSFileEngine::open: No file name specified.   Could this QFS File Engine be at fault?

    Thanks,

    Geo

     

     

     

     

     

    By

    jukingeo jukingeo December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    AgitatedRiot said:

    tsroemi said:

    I've bought the bundle and played with everything a bit. The horse seems the real deal to me and renders really nicely. It just comes with only one set of textures (each for male and female) and one breed (again, for F and M), so I guess in these areas, there will be more upcoming that one will have to pay for. Seems quite alright to me though, because it was a very cheap deal with the sleigh bundle. I guess we'll be getting discounts on the upcoming texture and morph sets later on.

    Also maybe FYI, it seems that the Santa's gifts bundle is included with the sleigh, I found it in the props by coincidence. So there's probably no need to buy that extra if you own the sleigh.

    The horse is nice. I don't like the Moe cut for the forelocks.  

    True, it's' not a very becoming cut for such a nice horsie. The mane also takes aaaages to settle when simulating. But maybe I'm doing something wrong there, might very well be. It sure is fun to play with, that set!

    By

    tsroemi tsroemi December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    tsroemi said:

    I've bought the bundle and played with everything a bit. The horse seems the real deal to me and renders really nicely. It just comes with only one set of textures (each for male and female) and one breed (again, for F and M), so I guess in these areas, there will be more upcoming that one will have to pay for. Seems quite alright to me though, because it was a very cheap deal with the sleigh bundle. I guess we'll be getting discounts on the upcoming texture and morph sets later on.

    Also maybe FYI, it seems that the Santa's gifts bundle is included with the sleigh, I found it in the props by coincidence. So there's probably no need to buy that extra if you own the sleigh.

    The horse is nice. I don't like the Moe cut for the forelocks.  

    By

    AgitatedRiot AgitatedRiot December 2022 in The Commons
  • DAZ Horse 3 - will there actually be any support this time?

    I've bought the bundle and played with everything a bit. The horse seems the real deal to me and renders really nicely. It just comes with only one set of textures (each for male and female) and one breed (again, for F and M), so I guess in these areas, there will be more upcoming that one will have to pay for. Seems quite alright to me though, because it was a very cheap deal with the sleigh bundle. I guess we'll be getting discounts on the upcoming texture and morph sets later on.

    Also maybe FYI, it seems that the Santa's gifts bundle is included with the sleigh, I found it in the props by coincidence. So there's probably no need to buy that extra if you own the sleigh.

    By

    tsroemi tsroemi December 2022 in The Commons
  • Let's appreciate/discuss today's new releases - ongoing thread

    BandoriFan said:

    Yay the new horse is coming out! I'll get the reindeer bundle and waited so long for Daz Horse 3! There is so much they can do with horses not just with realism but stylization too. They are such sweet animals. 

    They can have medieval, unicorn, and equestrian bundles and from the reindeer bundle description there might be morph bundles like there are for people but if we get the sleigh ride bundle we'll get those packs for free when they're released. The sleigh ride pack itself also looks like it has so many good things too. Then I can render someone petting a reindeer which would be so cute!

    Maybe the new dragon will come soon too

     

    Where did you get the idea that you'd get "those other packs for free"? I don't se the word "free" any place in that ad. It says "You’ll also get upgraded access to all Daz Horse 3 features once released, including morphs for different sizes and breeds, improved mane and tail, additional textures, and more!"

    "Upgraded access" is not likely the same as "free".

    By

    barbult barbult December 2022 in The Commons
  • Rotating bones after creating new figure

    (Sorry, I got called to my day job for a week or so :) )  That's probably what we will do, then.  It's only the tail objects that need this, so I'll simply make morph targets for it and that should work. 

    In fact, that could be cool for landing gear doors and gear as well so that all of the doors open and gear drop at the same time. :) 

    Thank you all! :) 

    By

    Aabhnormal Aabhnormal December 2022 in Technical Help (nuts n bolts)
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