-
Searching for comforming head/shoulder pieceI am looking for conforming head/neck/shoulder clothing (for Victoria 3 and 4) similar to what the Danish Special Forces/Frogmen wear. The net worn over the helmet and goes down to the shoulders.Public Pool - It's a Trap!
Yeah, it looks nice at first, but even before the missing door, there are a lot of little figgly things that really bother me about it, like the unsafe placement and design of the hi-dive board, the lack of any kind of a lifeguard chair, equipment, depth markings or any kind of underwater lighting system and the really odd idea of putting the changing rooms at the top of not one, not two but three flights of presumbly wet concrete stairs without any kind of handrail. If it's not a trap, at the very least it's a pool that would never pass any safety inspection. Fortunately, there are a lot of other pools out there that work perfectly well in Iray.
I think it's inspired by Victorian designs - I thought it was going to be the Manchester Victoria baths, which has recently been in the news as they try to rstore it, but although there are some similarities it isn't very close.
Beta - G8F Carrara presetaww major bummer. olympia has booboo toes too.
not as drastic as Victoria 8.
it looks like the same verts area affected. around the toe nails on toe 1,3,5Change Michael to VictoriaThe original Genesis, which uses Michael 5 and Victoria 5 and every other character with 5 in the name, can do this pretty much out of the box. For Genesis 2, 3 & up it's a little bit more complicated but still do-able. Non-Genesis figures are harder still, if not impossible to do the kind of swap you're talking about. Genesis (not Genesis 2 or Genesis 3) and the M5 and V5 characters are your best bet for that.
Celebrity Look-a-Likes for 3D figures Part 2Ariana Grande ?
That one and also Cathy HD for Victoria 7. I want to say that there's one other that resembles her but maybe the Aria model is the one that I'm thinking of.
Olympia 8I was beginning to think I was the only one who thought the skins on 8 are not as good as the 7s.
My issue with Olympia 8, well really all of the 8 toons so far is the lackluster skin shaders, they all look like wax figures with the exception of a couple. It seems with each new generation the skin textures and shaders get worse, not better. Which is why there are a lot of content creators redoing skin shader kits all over the place. They were not happy, and we arent happy :p
To me, they look a bit homogenous, and seem to maybe lack details? Perhaps they're getting lost in SSS/Backscattering/Translucency type effects?
For easy comparison, here's Victoria 8, Olympia 8, and a modified version of ThePhilosopher's excellent Teen Princess Leila:



I believe that the longer G8F is around, the more "detailed" textures we'll see.
- Greg
The Princess Leila render is beautiful. May I ask who you mixed her with? Is it Olympia or Victoria?
Thanks, ALLIEKATBLUE. She's a custom sculpted G3F (much sharper features than Leila to make her look older/more mature). I don't own any G8 stuff, yet. She's something I'm currently working on, and thought it illustrated the comments made by jakiblue and D.Robinson, which I agree with.
- Greg
Well, she's lovely, definitely something I would buy.
Olympia 8I was beginning to think I was the only one who thought the skins on 8 are not as good as the 7s.
My issue with Olympia 8, well really all of the 8 toons so far is the lackluster skin shaders, they all look like wax figures with the exception of a couple. It seems with each new generation the skin textures and shaders get worse, not better. Which is why there are a lot of content creators redoing skin shader kits all over the place. They were not happy, and we arent happy :p
To me, they look a bit homogenous, and seem to maybe lack details? Perhaps they're getting lost in SSS/Backscattering/Translucency type effects?
For easy comparison, here's Victoria 8, Olympia 8, and a modified version of ThePhilosopher's excellent Teen Princess Leila:



I believe that the longer G8F is around, the more "detailed" textures we'll see.
- Greg
The Princess Leila render is beautiful. May I ask who you mixed her with? Is it Olympia or Victoria?
Thanks, ALLIEKATBLUE. She's a custom sculpted G3F (much sharper features than Leila to make her look older/more mature). I don't own any G8 stuff, yet. She's something I'm currently working on, and thought it illustrated the comments made by jakiblue and D.Robinson, which I agree with.
- Greg
Olympia 8I was beginning to think I was the only one who thought the skins on 8 are not as good as the 7s.
My issue with Olympia 8, well really all of the 8 toons so far is the lackluster skin shaders, they all look like wax figures with the exception of a couple. It seems with each new generation the skin textures and shaders get worse, not better. Which is why there are a lot of content creators redoing skin shader kits all over the place. They were not happy, and we arent happy :p
To me, they look a bit homogenous, and seem to maybe lack details? Perhaps they're getting lost in SSS/Backscattering/Translucency type effects?
For easy comparison, here's Victoria 8, Olympia 8, and a modified version of ThePhilosopher's excellent Teen Princess Leila:



I believe that the longer G8F is around, the more "detailed" textures we'll see.
- Greg
The Princess Leila render is beautiful. May I ask who you mixed her with? Is it Olympia or Victoria?
Olympia 8I was beginning to think I was the only one who thought the skins on 8 are not as good as the 7s.
My issue with Olympia 8, well really all of the 8 toons so far is the lackluster skin shaders, they all look like wax figures with the exception of a couple. It seems with each new generation the skin textures and shaders get worse, not better. Which is why there are a lot of content creators redoing skin shader kits all over the place. They were not happy, and we arent happy :p
To me, they look a bit homogenous, and seem to maybe lack details? Perhaps they're getting lost in SSS/Backscattering/Translucency type effects?
For easy comparison, here's Victoria 8, Olympia 8, and a modified version of ThePhilosopher's excellent Teen Princess Leila:



I believe that the longer G8F is around, the more "detailed" skins we'll see.
- Greg
Olympia 8Reading all the comments makes me feel like I've dropped into the Twilight Zone. I think she looks stunning!! Really beautiful!
it is amusing don't you think that usually the complaint is each figure is toooo pretty/perfect not average everday looking or is youngish looking needs to be more mature older looking or toooo skinny and then they give us that or try to and then still complaints saying she's ugly or fat or old or butch the only female figure I've seen relised that everyone raved over was Star. Oh well can't please everyone. I also look at the related extras you can buy which gives you more an idea of the newer character/s some interesting like the add on clothing textures or poses and so on as sometimes these better display the potential of the new characters and there are a few there that show off both the tough gritty side as well as more softer side of Olympia, Victoria and Gen8 as well as some of the add on characters. Got pro yeah maybe could've just gone for the base but want a few things to get going yeah she and Vicky can use older stuff but still nice to have few of their own things too and I think the archery set is ok too has that action comic suoer hero vibe feel to it would buy some of the extras if could afford
lol Yeah. Can't please everyone, that's for sure. One thing I think MIGHT be causing (or at least contributing to) the complain-fest is that there is a lot of really negative stuff going on in the world right now, and I think that might be affecting both people's moods as well as making them a LOT more picky about what they spend their money on. (That's just a theory though.)
I absolutely love Olympia 8 and will be getting her as soon as I'm able to get some money coming in. :)
I think you'll like her you know she may make a good starting point for a G8 version of Lady Death
yeah always negative now days in everything just look at anything on facebook even a cute and funny aniaml pic or video enrages people
some say O looks too manly maybe some she looks like a tough lady but there are plenty in rl do but same time there are a few promo renders that make her look softer and others that make her look like an average don't wanna say plain but as someone that doesn't stand out as for some saying looking like Vicky well looking at the different shots I think even in the base promos some are featuring showing what she looks like with Vicky skin or part of her dialed in but not saying it like others promos have when they've displayed other characters shapes dialed combined or skin textures used
hahah She WOULD make a nice base for Lady Death! :) I'm still working on trying to find a couple of really good white-haired hair shaders.
She's pretty much perfect for Lady Death. I'm definitely looking forward to getting her!

I've been experimenting to get white hair; trouble is, it takes on colour very easily from its environment.
There wasn't a suitable greyscale texture in the Liv hair, so I created one and lightened it. Head inset had a tiny bit of yellow in the shader; the main shot had less.
Not bad! It's still a bit blond. Super light colored hair can be really tricky. Getting a straight white color is crazy hard for me - at least getting it to look photo realistic.
I have a friend who is albino, and his hair is white, yet always has other tints, and usually very slightly blond, but does depend on the light from his surroundings.
Change Michael to VictoriaI was wondering if I could change a character on my scene from one thing to another? Like male to female... or possibly in this case Michael to Victoria without changing anything else about the character. Same coloring, shading pose... etc. Can I just selct the caracter and change it to a different character?
Olympia 8yeah, there's no readme for Olympia 8 at all.
@Ildanach, yep i've put in a ticket for that. The only response I've had so far is support replying and asking me for the product name and product sku so they can test it... :headdesk: (not sure why they wanted the name of the product and sku when I stated in the ticket it was OLYMPIA 8.......) So I'm still waiting for a reply.
Screenshot attached to show error message.
Indeed she does! I stand corrected. Not sure how I missed the brows the first time around. Cheers for that.
The UV set for Olypmia 8's brows is showing as "Default UVs" for me. No mention of Victoria 8 UV set being required. Though I do have Victoria 8 installed. Not sure why it's giving you problems. Did you submit a ticket?
a readme filelist should say where the uv dsf should be
file list is empty http://docs.daz3d.com/doku.php/public/read_me/index/44303/file_list
OK, error confirmed.
If you have Olympia 8 but DO NOT have Victoria 8, Olympia's eyebrow materials will throw an error requesting Victoria 8. I was able to duplicate the issue by going into the Victoria 8 Eyebrows directory listed in the error message and removing the default.dsf file
I unzipped one of the Olympia eyebrow materials and ... quite honestly, I don't understand why Daz didn't see and address this error, because it is quite obvious.
At the beginning of the material file for Eyebrow 01:
{
"file_version" : "0.6.0.0",
"asset_info" : {
"id" : "/People/Genesis%208%20Female/Characters/Victoria%208/Eyebrows/Materials/Iray/Eyebrow%20Mat%2001.duf",
"type" : "preset_material",Elsewhere in the file, the error in question:
{
"url" : "name://@selection#materials/Eyebrows:?uv_set",
"keys" : [ [ 0, "/data/DAZ%203D/Genesis%208/Victoria%208%20Eyebrows/UV%20Sets/DAZ%203D/Base/default.dsf#default" ] ]
},Both of those should say "Olympia%208".
Finding this issue took a very short amount of time with a text editor.
I don't know if there are other instances within those files; I stopped looking once I found that specific issue. And it is, of course, in all of the eyebrow materials.
That said, it would be difficult for their QA/tech support people to see, because I'll bet they don't have a single system in the building that's used for troubleshooting that DOESN'T have Victoria 8 on it, and if Victoria 8 is properly installed, you won't see the error.
THAT said ... it literally took a couple of minutes with a text editor to find the problem.
If you're willing to go through and do global edits, you would need to change the file extension all of Olympia's eyebrow materials -- turn them into zip, 7z, or gzip files, such as Eyebrow 01.duf.gzip -- decompress the files so that you have plain .duf again, then globally edit the files to remove all of the "Victoria" text and replace it with "Olympia" text. (The file exists in the equivalent Olympia 8 Eyebrows directory; I checked. Whether it works properly or not, heaven only knows.)
But we shouldn't have to do that.
Olympia 8yeah, there's no readme for Olympia 8 at all.
@Ildanach, yep i've put in a ticket for that. The only response I've had so far is support replying and asking me for the product name and product sku so they can test it... :headdesk: (not sure why they wanted the name of the product and sku when I stated in the ticket it was OLYMPIA 8.......) So I'm still waiting for a reply.
Screenshot attached to show error message.
Indeed she does! I stand corrected. Not sure how I missed the brows the first time around. Cheers for that.
The UV set for Olypmia 8's brows is showing as "Default UVs" for me. No mention of Victoria 8 UV set being required. Though I do have Victoria 8 installed. Not sure why it's giving you problems. Did you submit a ticket?
a readme filelist should say where the uv dsf should be
file list is empty http://docs.daz3d.com/doku.php/public/read_me/index/44303/file_list
Novica & Forum Members Tips & Product Reviews Pt 9I made a few changes to the tips for that: so if you copied/pasted the tips, you might want to use the new one. I also made it a new paragraph on how to name them, so it's easier to read. And I added at the top that the V4 product was sold at Rendo. You're not going to be the only one wondering how I did that. :) I also put a link in my sig for for the tips. Can't guarantee it will always be there, but for the foreseeable future, it will be.
So now you have your morphs. Load up your target figure (the figure you're putting this on, such as Genesis 3) and now to apply those morphs, using the Shaping pane. Find them fast.
9.) Make sure you have Genesis 3 or your target selected in the Scene. Then choose it in the Shaping pane. Your morphs will then be > Actor > Generation X
10.) And also in the Shaping pane, the head will be: Genesis 3 Female (whatever your target is) > Head > Generation X> VIctoria 4 (whatever your source was)
Benita for V8What does she look like sans Victoria 8? Not that I have any morph packs either yet... but at least planning to get those eventually.
Here's how she looks without V8. She looks a bit odd. It's pretty rare I want to do a character for an official figure, but I wanted to take advantage of V8's modelling.
Novica & Forum Members Tips & Product Reviews Pt 9Thank you for posting this, Novica! I am one of those people who have always struggled with GenX2. I did finally get it to work on an M4 about a year ago. A couple of months ago I needed to do another and ran into the same thing. Couldn't get it to work, didn't know what I was doing wrong, spent hours trying to find the solution. I'm bookmarking this and clipping it into my Evernote folder to refer back to!
I'm going to do a "may wanna try this" post for those who are getting back to GenX2 from a prolonged absence (me) and who need some refresher tips.
First, there's a lot of videos but here's one that really nails it, with perhaps a couple areas which you can tweak. So, let's start with my experiences last night and how I finally ended up tackling it. Feel free to provide your thoughts/ how you do it. Before you watch the video and get started, DO THIS:
1.) First make sure you have GenX2 installed. I did, but somehow when I went from studio 4.8 to 4.9, only GenX was installed. I KNOW I had GenX2 installed previously, because I discussed what I was doing on the GenX2 thread with Ralf, and in PMs- and posted my results in my threads! So whacky. How do you check? If you use DIM, just go type in Genesis Generation X2 and be sure it's installed.
2.) In the studio, go to Help>About Installed Plug Ins> and click on Genesis Generation X2. At the bottom, it will tell you the version number. 2.1.1.0 is the latest.
3.) I recommend this Black Sun Comics video: and start at 3:15 Here's some more helpful tips when watching that:
You find the GenX tool in Window (Panes/Tabs) then after you click on it, you can drag it wherever you want.4.) He doesn't change settings at the bottom. If you're going to do that, do it first so you don't forget. I changed Resolution to a lower number, which means sharper details. The official thread said not to get that ultra low (You can go to 0) and last time I used this, I had 30 and the results were very good. Default is 50, but the pdf mentions lowering it. What do you folks use? I also changed the limits to -20 and 20. I also compress the files, as per the discussion in the Commons.
5.) Note your generation 4 figures probably won't be in the dropdown for source, you can Load Source and track it down, or drag and drop. After you do it once, they will appear in the source choices.
For dragging over the first time for V4 and M4:
Content Library>Poser Formats>Daz>Figures> DAZ People then get the cr2 (base model)
Content Library>Poser Formats>Daz>Pose>DAZ's Victoria 4 (or Michael 4) >Morph Injections>INJ Morphs+++ (get the morphs you need. See Tip, next line.)TIP: Check all your characters BEFORE YOU START to see if they need addtional morphs, some of your muscular ones may need those. Just go to Product Library and the individual product pages, it's fast and easy. WHAT I DID: I loaded up the muscularity and the Morphs+++ because those two are common. If you're doing aged people or fantasy, you'll need the others, but I picked the two I think will be most commonly used, then I don't have to worry about it.
If loading the source and doing it from Load Files, in my studio it's Content>Runtime>Libraries for both of these, then:
Character>DAZ People>(Victoria 4, etc) for the base
Pose>(DAZ's Victoria 4,etc) >Morph Injections>INJ Morphs++ for the morphs.After you do these Generation 4 people once, they now appear in the Source dropdown list.
6.) Generally speaking- Select Edges if you are using a Generation 4 as the source. Use Smooth for the others. The explanation for this is in the official thread.
7.) Don't forget to use Select and choose Transfer On for all Non-Zero Values
8.) Doing complete vs head then body: after watching the video, I'm a firm believer in doing heads and bodies separately, due to getting a separate slider for the head and really maximizing morphs- you get sliders for each head and mixing morphs with other ones is SOOOOO easy. The way I named mine was to identify
a) character Tiffany (which would be the body one) OR TiffanyHead
b) where it came from REN (Renderosity)
c) what figure it came from V4
so the identifier would be Tiffany_REN_V4 for the body, or TiffanyHead_REN_V4 for just the head. The Name would be the same, without the underscores (_)Choose Actor for the body (in Region) and don't forget to choose HEAD for the head!
9.) To find the body- (Target, like Genesis 3 Female) > Actor > Generation X
10.) And in the Shaping pane, the head will be: Genesis 3 Female (whatever your target is) > Head > Generation X> VIctoria 4 (whatever your source was)
Hope this helps, you should breeze right along!This worked perfectly! I just moved my first V4 character to G3F. I do have a question though. Are there legacy UV's for V4 to Genesis 3F? I can't find them. I have one for m4 to G3 but can't find one for V4 to G3
Olympia 8@Ildanach, yep i've put in a ticket for that. The only response I've had so far is support replying and asking me for the product name and product sku so they can test it... :headdesk: (not sure why they wanted the name of the product and sku when I stated in the ticket it was OLYMPIA 8.......) So I'm still waiting for a reply.
Screenshot attached to show error message.
Indeed she does! I stand corrected. Not sure how I missed the brows the first time around. Cheers for that.
The UV set for Olypmia 8's brows is showing as "Default UVs" for me. No mention of Victoria 8 UV set being required. Though I do have Victoria 8 installed. Not sure why it's giving you problems. Did you submit a ticket?
a readme filelist should say where the uv dsf should be
file list is empty http://docs.daz3d.com/doku.php/public/read_me/index/44303/file_list
Olympia 8@Ildanach, yep i've put in a ticket for that. The only response I've had so far is support replying and asking me for the product name and product sku so they can test it... :headdesk: (not sure why they wanted the name of the product and sku when I stated in the ticket it was OLYMPIA 8.......) So I'm still waiting for a reply.
Screenshot attached to show error message.
Indeed she does! I stand corrected. Not sure how I missed the brows the first time around. Cheers for that.
The UV set for Olypmia 8's brows is showing as "Default UVs" for me. No mention of Victoria 8 UV set being required. Though I do have Victoria 8 installed. Not sure why it's giving you problems. Did you submit a ticket?
Olympia 8Bingo! Thank you so much for testing this. Your last paragraph give me the clue to solve the mistery. If every MAT preset is showing the issue with my scene and if using my MAT preset outside the scene doesn't show the issue, the problem is not Olympia 8 or the MAT preset. So, I was looking at the wrong pane. The culprit needs to be in my Render Settings, and in fact it was there. Disabling Spectral Rendering cleared the issue.
I really thank you again for taking your time and help me to solve this.

I don't think this is an Olympia 8 issue, but rather an issue with your settings. I don't have Olympia 8 so I couldn't test it on her mats, however I tested your scene's settings on 7 different mat sets (both Genesis 8 sets AND Genesis 3 sets), and the seams show up for all the mat sets I've tested it on. So I think it's a issue with your settings. Not an issue with the mats.
With your scene's settings on various mat sets the seams showed up on all the mat sets I tested them on. I tested them on 7 mat sets (from G8F mats to G3F mats). I also used different HDRIs. The visibility of the seams varried in intensity depending on what lighting or HDRI I used and what mat set I used, but every one of them have visible seams with your scene's settings and skin settings applied:
Genesis 8 Base Female mats with your scene and skin settings:

Narkissa for G3F mats with your scene and skin settings:

Victoria 8 mats with your scene and skin settings:

I tried it on several more mat sets (then applying your skin/shader settings), and again, they all have the seams visible. So there seems to be an issue with your scene's settings rather than an issue with Olympia 8.
Edit - BTW, I tested your skin settings OUTSIDE of the scene that you provided, and it doesn't reproduce that issue - so it looks like a combination of your Scene's settings AND your Shader/Skin settings that creates the issue.
You're welcome. I'm glad you got it figured out.
With so much negative being thrown at poor Olympia 8, I wanted to make sure it wasn't an issue with her mats. I'm glad it's not. Because I really want to get her! I'm so looking forward to getting her!
Olympia 8Bingo! Thank you so much for testing this. Your last paragraph give me the clue to solve the mistery. If every MAT preset is showing the issue with my scene and if using my MAT preset outside the scene doesn't show the issue, the problem is not Olympia 8 or the MAT preset. So, I was looking at the wrong pane. The culprit needs to be in my Render Settings, and in fact it was there. Disabling Spectral Rendering cleared the issue.
I really thank you again for taking your time and help me to solve this.

I don't think this is an Olympia 8 issue, but rather an issue with your settings. I don't have Olympia 8 so I couldn't test it on her mats, however I tested your scene's settings on 7 different mat sets (both Genesis 8 sets AND Genesis 3 sets), and the seams show up for all the mat sets I've tested it on. So I think it's a issue with your settings. Not an issue with the mats.
With your scene's settings on various mat sets the seams showed up on all the mat sets I tested them on. I tested them on 7 mat sets (from G8F mats to G3F mats). I also used different HDRIs. The visibility of the seams varried in intensity depending on what lighting or HDRI I used and what mat set I used, but every one of them have visible seams with your scene's settings and skin settings applied:
Genesis 8 Base Female mats with your scene and skin settings:

Narkissa for G3F mats with your scene and skin settings:

Victoria 8 mats with your scene and skin settings:

I tried it on several more mat sets (then applying your skin/shader settings), and again, they all have the seams visible. So there seems to be an issue with your scene's settings rather than an issue with Olympia 8.
Edit - BTW, I tested your skin settings OUTSIDE of the scene that you provided, and it doesn't reproduce that issue - so it looks like a combination of your Scene's settings AND your Shader/Skin settings that creates the issue.













