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Daz 3D Forums > Search
  • Using premade heads from Blender to work as a morph in Daz

    You would probably need to get the Genesis whichever mesh (base resolution) to match the shape of the head, probably using sculpting or shrink-wrapping tools, then you could import that as a new morph.

    By

    Richard Haseltine Richard Haseltine July 2025 in Daz Studio Discussion
  • Premier character vanished from my library :I

    nemesis10 said:

    Ah,  we should discuss the details:

    When you log in with Daz Studio Premier, is update metadata checked and does it complete the metadata update (you should see a little progress bar in the lower right corner of your screen)?  

    Next, if you go to the Smart Content, do you see the product at all or is it missing when you are logged in?  Is it missing from your Install tab too?

     

    The bar appears when I login, but stays at 0% and disappears in a few seconds

    The product is missing everywhere, I still have instead other Premier characters in my library

    By

    Venomisbeauty Venomisbeauty July 2025 in The Commons
  • Daz Studio 6 Beta - version 6.25.2026.14722! (Updated May 28, 2026)

    memcneil70 said:

    I stumbled on another labeling issue today. I opened the Alpha, 6.25.2025.17807 and had sorted my Wardrobe by Product ID: Lowest First and as I reviewed them, I noticed files with .duf and .dsf extensions were missing their labels. My first reaction was I had forgotten to add them when I did the metadata as these were V4/M4 and G1 files, but I opened the Beta, 6.24.0.3 and looked at those files and they did have their labels, indicating if they were Wardrobe, Accessory, or Prop... See the snip I took of the two desktops with the Alpha behind the Beta showing the same outfit. I did a scan of other type of files in the Alpha that are old enough that I would have had to assign metadata or in the case of DAZ+ had it, and they were fine. I did open Content DB Manager and added the Type of file (label) and it did show up at that time.

    I have done a random sample of my wardrobe from G1, G2, G3, G8, G8.1 and G9 and it appears that only the label ‘Wearables’ is appearing. All other categories are blank in the Alpha. I have not seen this in the Beta at all. And I check all new products.

    In a few cases of old Poser environment files the thumbnails were showing the 'grey image with the exclamation point in a box', even though it is there in the Beta. But this is not consistent for all Poser files, I can't seem to find a pattern for that. And in one case, Castleguarde, SKU 2419, it loaded okay.

    Fixed in 6.25.2025.18018, we are told.

    By

    Richard Haseltine Richard Haseltine July 2025 in Daz Studio Discussion
  • Daz Studio 6 Beta - version 6.25.2026.14722! (Updated May 28, 2026)

    I stumbled on another labeling issue today. I opened the Alpha, 6.25.2025.17807 and had sorted my Wardrobe by Product ID: Lowest First and as I reviewed them, I noticed files with .duf and .dsf extensions were missing their labels. My first reaction was I had forgotten to add them when I did the metadata as these were V4/M4 and G1 files, but I opened the Beta, 6.24.0.3 and looked at those files and they did have their labels, indicating if they were Wardrobe, Accessory, or Prop... See the snip I took of the two desktops with the Alpha behind the Beta showing the same outfit. I did a scan of other type of files in the Alpha that are old enough that I would have had to assign metadata or in the case of DAZ+ had it, and they were fine. I did open Content DB Manager and added the Type of file (label) and it did show up at that time.

    I have done a random sample of my wardrobe from G1, G2, G3, G8, G8.1 and G9 and it appears that only the label ‘Wearables’ is appearing. All other categories are blank in the Alpha. I have not seen this in the Beta at all. And I check all new products.

    In a few cases of old Poser environment files the thumbnails were showing the 'grey image with the exclamation point in a box', even though it is there in the Beta. But this is not consistent for all Poser files, I can't seem to find a pattern for that. And in one case, Castleguarde, SKU 2419, it loaded okay.

    By

    memcneil70 memcneil70 July 2025 in Daz Studio Discussion
  • PhilW LongGlam Hair problem

    I've recently purchased PhilW's LongGlam Hair and while I can add it to a figure with no problem, none of the hair color H.Material assets work. The preview base color changes but when rendered with IRay, only the black hair color shows up. Asset was installed with DIM.

    See attached.

    No errors in the log:

    2025-07-13 19:56:29.552 [INFO] :: Prepare asset load (merge): /People/Genesis 9/Hair/PhilW/G9 LongGlam Hair/LGH1 Hair Colors/LGH08 LongGlam Hair Pale Blonde.duf<br /> 2025-07-13 19:56:29.552 [INFO] :: Locking viewport redraw...<br /> 2025-07-13 19:56:29.552 [INFO] :: Viewport redraw locked.<br /> 2025-07-13 19:56:29.604 [VERBOSE] :: Native format content directories: 4<br /> 2025-07-13 19:56:29.604 [VERBOSE] :: Poser format content directories: 2<br /> 2025-07-13 19:56:29.604 [VERBOSE] :: Other import format content directories: 0<br /> 2025-07-13 19:56:29.604 [INFO] :: Begin asset load (merge): /People/Genesis 9/Hair/PhilW/G9 LongGlam Hair/LGH1 Hair Colors/LGH08 LongGlam Hair Pale Blonde.duf<br /> 2025-07-13 19:56:29.630 [INFO] :: Determining missing assets...<br /> 2025-07-13 19:56:29.657 [INFO] :: Setting textures...<br /> 2025-07-13 19:56:29.658 [INFO] :: Creating materials...<br /> 2025-07-13 19:56:29.660 [INFO] :: Applying animations...<br /> 2025-07-13 19:56:29.680 [INFO] :: Setting up follow targets...<br /> 2025-07-13 19:56:29.681 [INFO] :: Finished asset load (merge): 0m 0.76s - /People/Genesis 9/Hair/PhilW/G9 LongGlam Hair/LGH1 Hair Colors/LGH08 LongGlam Hair Pale Blonde.duf<br /> 2025-07-13 19:56:32.432 [INFO] :: Unlocking viewport redraw...<br /> 2025-07-13 19:56:32.432 [INFO] :: Viewport redraw unlocked.

     

    By

    jmucchiello jmucchiello July 2025 in Technical Help (nuts n bolts)
  • Daz Studio 6 Beta - version 6.25.2026.14722! (Updated May 28, 2026)

    Richard Haseltine said:

    nonesuch00 said:

    Something that I've noticed has showed up in the 6 Alpha and the others, 4 Release, & 4 Beta are my top level Smart Content icons in the top right hand corner now mostly have a white symetric and vertiically bisected circle with a small white triangle pointed down at the bottom gap in the circle. What does that mean? Is this a icon telling me I have content available in that DAZ Connect again even though I've installed it via DIM? If so, I wish it wouldn't do that with the same product has already been installed via DIM. Or is that just notice that the meta data has been updated, example: data to better sort by genre, fashion, and other data, or that tells me I own the interactive license for that product. If so, how to I get DAZ Studio to update all of those metadata at once, but of if it's not wanting me to installs all of those products a second time, which would be a huge time wasting, space wasting, organizational disaster?

    That does sound like the avaiualble for install through Connect con. In the latests builds of DS 4 and in DS 2025 it should be hidden on products that are nstalled through DIM (or manually installed and their metadata imported).

    Also, while I'm asking that why is it that each time I start up DS 4.X Release, DS 4.X Public Beta, or DS 6 Alpha I get a dialogue messague before the DAZ Studio proper is on the screen that I am going to need to restart DS for the plugins changes and such to take effect. They haven't changed and restarting will just show that message again. When will that be fixed?

    It was fixed some time ago.

    The two issues together do sound as if something (security software, system utilty) is getting in the way of DS' and/or DIM's ability to update certain data.

    OK, thanks, I'll look around.

    By

    nonesuch00 nonesuch00 July 2025 in Daz Studio Discussion
  • Creating/Saving/Applying G9 Full Body Morph

    You're not a PA anymore by now ? If you're still a PA, you have multi-resolution plugin then you can freely export / import OBJ with multi resolution ~~

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • Premier character vanished from my library :I

    Ah,  we should discuss the details:

    When you log in with Daz Studio Premier, is update metadata checked and does it complete the metadata update (you should see a little progress bar in the lower right corner of your screen)?  

    Next, if you go to the Smart Content, do you see the product at all or is it missing when you are logged in?  Is it missing from your Install tab too?

    By

    nemesis10 nemesis10 July 2025 in The Commons
  • Daz Studio 6 Beta - version 6.25.2026.14722! (Updated May 28, 2026)

    nonesuch00 said:

    Something that I've noticed has showed up in the 6 Alpha and the others, 4 Release, & 4 Beta are my top level Smart Content icons in the top right hand corner now mostly have a white symetric and vertiically bisected circle with a small white triangle pointed down at the bottom gap in the circle. What does that mean? Is this a icon telling me I have content available in that DAZ Connect again even though I've installed it via DIM? If so, I wish it wouldn't do that with the same product has already been installed via DIM. Or is that just notice that the meta data has been updated, example: data to better sort by genre, fashion, and other data, or that tells me I own the interactive license for that product. If so, how to I get DAZ Studio to update all of those metadata at once, but of if it's not wanting me to installs all of those products a second time, which would be a huge time wasting, space wasting, organizational disaster?

    That does sound like the avaiualble for install through Connect con. In the latests builds of DS 4 and in DS 2025 it should be hidden on products that are nstalled through DIM (or manually installed and their metadata imported).

    Also, while I'm asking that why is it that each time I start up DS 4.X Release, DS 4.X Public Beta, or DS 6 Alpha I get a dialogue messague before the DAZ Studio proper is on the screen that I am going to need to restart DS for the plugins changes and such to take effect. They haven't changed and restarting will just show that message again. When will that be fixed?

    It was fixed some time ago.

    The two issues together do sound as if something (security software, system utilty) is getting in the way of DS' and/or DIM's ability to update certain data.

    By

    Richard Haseltine Richard Haseltine July 2025 in Daz Studio Discussion
  • Daz Studio 6 Beta - version 6.25.2026.14722! (Updated May 28, 2026)

    Something that I've noticed has showed up in the 6 Alpha and the others, 4 Release, & 4 Beta are my top level Smart Content icons in the top right hand corner now mostly have a white symetric and vertiically bisected circle with a small white triangle pointed down at the bottom gap in the circle. What does that mean? Is this a icon telling me I have content available in that DAZ Connect again even though I've installed it via DIM? If so, I wish it wouldn't do that with the same product has already been installed via DIM. Or is that just notice that the meta data has been updated, example: data to better sort by genre, fashion, and other data, or that tells me I own the interactive license for that product. If so, how to I get DAZ Studio to update all of those metadata at once, but of if it's not wanting me to installs all of those products a second time, which would be a huge time wasting, space wasting, organizational disaster?

    Also, while I'm asking that why is it that each time I start up DS 4.X Release, DS 4.X Public Beta, or DS 6 Alpha I get a dialogue messague before the DAZ Studio proper is on the screen that I am going to need to restart DS for the plugins changes and such to take effect. They haven't changed and restarting will just show that message again. When will that be fixed?

    By

    nonesuch00 nonesuch00 July 2025 in Daz Studio Discussion
  • [SOLVED] = My "Smart Content" suddenly stopped being smart.

    Drogo Nazhur said:

    crosswind said:

    Well, M3D Bennet is one of the unique case, i.e. there're two DUF files of Character Preset, one locates in \Characters folder, another locates in \MrBennet folder.... but both of them should have metadata with Icons and Compatibilities info. (screenshot 1).

    There're some different cases: icons come from Content Type in metadata. Sometimes there're no Content Content type assigned but just Compatibilities data, like Mr. Bennet on your side, you see no icon there but just filtered result. Sometimes, there're zero metadata, you'll see no icon and filtered result either, like Lucas 8 on your side... I suppose you misdid something in DS or your Daz Library for some reason... then some metadata are gone.

    Re-importing metadata should fix the issue. But you better first of all double check the case beforehand. For instance, Lucas 8, you couldn't filter it out. So, follow below step:

    1. In Content Library, right-click on Characters folder > Edit Metadata.... 
    2. In Content DB Editor, locate Lucas 8, check if there's a Content Type assigned, as well as /Genesis 8/Male assigned in Compatibilities (screenshot 2)

    If nothing is assigned, it'll prove the reason why you see no Icon and couldn't filter it out.

    Then try re-importing the metadata of Lucas 8 ONLY ! Then see if it works.

    Thank you for your help. That worked. If you are a member over at DA and are not a CORE member, I'd like to show my appreciation for your assistance and gift you with a CORE membership

     

    Ah, great ! And I'm all good at DA, thank you very much for your kindness !  Happy rendering!

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • [SOLVED] = My "Smart Content" suddenly stopped being smart.

    crosswind said:

    Well, M3D Bennet is one of the unique case, i.e. there're two DUF files of Character Preset, one locates in \Characters folder, another locates in \MrBennet folder.... but both of them should have metadata with Icons and Compatibilities info. (screenshot 1).

    There're some different cases: icons come from Content Type in metadata. Sometimes there're no Content Content type assigned but just Compatibilities data, like Mr. Bennet on your side, you see no icon there but just filtered result. Sometimes, there're zero metadata, you'll see no icon and filtered result either, like Lucas 8 on your side... I suppose you misdid something in DS or your Daz Library for some reason... then some metadata are gone.

    Re-importing metadata should fix the issue. But you better first of all double check the case beforehand. For instance, Lucas 8, you couldn't filter it out. So, follow below step:

    1. In Content Library, right-click on Characters folder > Edit Metadata.... 
    2. In Content DB Editor, locate Lucas 8, check if there's a Content Type assigned, as well as /Genesis 8/Male assigned in Compatibilities (screenshot 2)

    If nothing is assigned, it'll prove the reason why you see no Icon and couldn't filter it out.

    Then try re-importing the metadata of Lucas 8 ONLY ! Then see if it works.

    Thank you for your help. That worked. If you are a member over at DA and are not a CORE member, I'd like to show my appreciation for your assistance and gift you with a CORE membership

     

    By

    Drogo Nazhur Drogo Nazhur July 2025 in Technical Help (nuts n bolts)
  • item will only show up in Lost and found

    It is Daz who makes metadata, and that product is one of those transferred from Renderosity, and Daz decided that it was too much to apply metadata for. In theory they could add them later, but now it is so long ago, I would say it won't happen.

    Content Wizard can help you apply metadata.

    Else you can do it yourself from the content library.

    I can't remember if Jay Verluis has a video on it. Else @Elor has a description somewhere. He might drop by.

    But in short if you open the folder in the content library, you can go to 'Content DB editor' and edit, and afterwards Categorize the content.

    By

    felis felis July 2025 in Technical Help (nuts n bolts)
  • [SOLVED] = My "Smart Content" suddenly stopped being smart.

    Well, M3D Bennet is one of the unique case, i.e. there're two DUF files of Character Preset, one locates in \Characters folder, another locates in \MrBennet folder.... but both of them should have metadata with Icons and Compatibilities info. (screenshot 1).

    There're some different cases: icons come from Content Type in metadata. Sometimes there're no Content Content type assigned but just Compatibilities data, like Mr. Bennet on your side, you see no icon there but just filtered result. Sometimes, there're zero metadata, you'll see no icon and filtered result either, like Lucas 8 on your side... I suppose you misdid something in DS or your Daz Library for some reason... then some metadata are gone.

    Re-importing metadata should fix the issue. But you better first of all double check the case beforehand. For instance, Lucas 8, you couldn't filter it out. So, follow below step:

    1. In Content Library, right-click on Characters folder > Edit Metadata.... 
    2. In Content DB Editor, locate Lucas 8, check if there's a Content Type assigned, as well as /Genesis 8/Male assigned in Compatibilities (screenshot 2)

    If nothing is assigned, it'll prove the reason why you see no Icon and couldn't filter it out.

    Then try re-importing the metadata of Lucas 8 ONLY ! Then see if it works.

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • [SOLVED] = My "Smart Content" suddenly stopped being smart.

    crosswind said:

    Well, what you showed on the left is Content Library which is no Smart. It always shows you all 439 character preset files there because Content Library has no functionality of "Filter by Context".

    On the right, it is the File tab of Smart Content with supportive "Filter by Context" function. But it only shows you 31 preset files.... because only 31 preset files among 439 files have Metadata with Compatibilities info. You can see nearly all the preset files on the left in your Content Library have no icons (in the upper right corner of the thumbnail)... which means they don't have metadata. That's why those files give no response to "Filter by Context" in Smart Content.

    You said that if there is no icon in the upper right of the thumbnail, it means that they don't have no metadata. But let's look at the following screen print ...

    ...  The first screenprint shows that I have 439 characters. When using the smart content option (second image), it shows that I have only 31 characters with the icon in the upper right of the thumbnail. Now let's pick one of those 31 characters that does have the icon. I picked "M3D Bennet". When I go back to look at him in the same way that I did the first time around with the other characters, viewing him that way, he also does not the icon in the upper right in the third image even though he has it in the second image. So this has me confused. 

    And how do I rebuild these metadata?

    By

    Drogo Nazhur Drogo Nazhur July 2025 in Technical Help (nuts n bolts)
  • Content Libray is now jumbled. Help I'm lost in my library folders!

    I have no idea why.... Again, dumping files from product package and/or Update Metadata shouldn't move / remove any existing folder / files in your Daz Library... unless you accidentally did something wrong like moving / re-organizing the folders and files... etc.

    Therefore I'm afraid you have to clean the mess manually and CORRECTLY re-install the missing products.

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • [SOLVED] = My "Smart Content" suddenly stopped being smart.

    Well, what you showed on the left is Content Library which is no Smart. It always shows you all 439 character preset files there because Content Library has no functionality of "Filter by Context".

    On the right, it is the File tab of Smart Content with supportive "Filter by Context" function. But it only shows you 31 preset files.... because only 31 preset files among 439 files have Metadata with Compatibilities info. You can see nearly all the preset files on the left in your Content Library have no icons (in the upper right corner of the thumbnail)... which means they don't have metadata. That's why those files give no response to "Filter by Context" in Smart Content.

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • Content Libray is now jumbled. Help I'm lost in my library folders!

    I still don't understand what you mean by "every section of drop down....". Dumping files from 3rd party product packages shouldn't move the files in your Daz Libraries or Content Library. But Update Metadata may change Categories in your Smart Content.

    Better post one or two screenshots to illustrate the issue you have ~~

    By

    crosswind crosswind July 2025 in Technical Help (nuts n bolts)
  • Content Libray is now jumbled. Help I'm lost in my library folders!

    I bought a few things from Renderosity and Renderhub. Downloaded them, unpacked them, then copied all the files into my Daz library. I then updated my metadata and went looking for the files.... BUT, now my entire Content Librabry Tab is a mess. The drop down "My New Daz Library" which is where 95% of everything has been going into for the last several years looks nothing like it did before. Files that were mostly catgorised like all the files with Genesis characters 3-8-8.1-9/cloting/ etc that were all neatly set there are gone. Even the "Model Folder" I had created for the characters I make is gone, and those characters got put in a differet Library drop down folder and renamed. 

    I have not accepted the most recent update as I always wait a few weeks before doign so, so patches can be done.
    Last update I did was a little while go for me. 
    I'm currently using Daz 4.23
    I'm not sure how to fix this.

    By

    jodhan322 jodhan322 July 2025 in Technical Help (nuts n bolts)
  • List of Products Used - script [Commercial]

    Elor said:

    A starting point to learn how to setup metadata:

    www.youtube.com/watch?v=r-sdHEBNCB4

    With that, you should have what you need to understand how it's done.

    The rest is practice, practice, practice and to help you when you don't know how to properly label something, it's a good idea to looks at a couple of similar products you bought from Daz (a couple because Daz themselves are prone to error or to sometime label the same thing in various ways).

    In the end, it's more tedious than hard, and to aleviate the tediousness, I suggest listening to something like music, a podcast, the radio laugh

    I had watched Slosh's video  several months ago.  As a hobbyist, I don’t have the need to have extensive metadata for a product.  I have added just enough  metadata to some third-party content to create a product from them so that they appear in Smart Content with metadata categories and to further categorize files so that they are not all in All Files in the product.  I will watch the video again, though, in case I want to take a deeper dive. 

    By

    jjoyner jjoyner July 2025 in Daz PA Commercial Products
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