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Daz 3D Forums > Search
  • Where did Headshop go?

    the new version must be almost ready then though the new one - one click is a stripped down simplified version of headshop so unless there's also a more advanced version with the other functions headshop has/had you'd think hs10 would still be offered

    FYI - OneClick is FAR MORE advanced than HeadShop 10. Completely new technology automate everything. You still can use same manual control, though.

    Product is due soon.

    By

    info_b3470fa520 info_b3470fa520 November 2016 in The Commons
  • Where did Headshop go?

    the new version must be almost ready then though the new one - one click is a stripped down simplified version of headshop so unless there's also a more advanced version with the other functions headshop has/had you'd think hs10 would still be offered

    By

    ANGELREAPER1972 ANGELREAPER1972 November 2016 in The Commons
  • Where did Headshop go?

    It was my understanding in another thread the author intended to remove Headshop & replace it with OneClick. At least that's what he said.

    By

    nonesuch00 nonesuch00 November 2016 in The Commons
  • Where did Headshop go?

    away by looks,

    Google Headshop 3D and you can find Abelone LLC 

    By

    WendyLuvsCatz WendyLuvsCatz November 2016 in The Commons
  • Where did Headshop go?

    Was looking to add Headshop 10 to my wish list.  It seems to have vanished from the Daz store.  I used Google to look for it and get a 404 error for the address for the product page in Daz.

    By

    tring01 tring01 November 2016 in The Commons
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    DAZ textures fit on DAZ figures. If you change the mesh, the textures may not fit. However, there's a work-around...

    Headshop doesn't change the mesh, does it?  It's just creating a morph.

    By

    fixmypcmike fixmypcmike November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    DAZ textures fit on DAZ figures. If you change the mesh, the textures may not fit. However, there's a work-around...

    By

    info_b3470fa520 info_b3470fa520 November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    By

    tring01 tring01 November 2016 in Technical Help (nuts n bolts)
  • Headshop 9.2 Mac error message

    Getting an error message “FaceShop closed before it could create the necessary files …” Anybody know what’s going on or how to fix it? First time to run Headshop 9.2 for Mac so I have no background whatsoever with HS …

    By

    cheard cheard November 2016 in Technical Help (nuts n bolts)
  • OT Poser on Sale is $49 worth it?

    I've got poser 10 on my old desktop has the ability to import face photos/textures onto the characters like headshop and others never really gave it much of a chance really fely more comfortable with daz and to me even back then daz had way more better looking  content which is probably why you always see poser users wanting more daz content being poser compatible there are a lot of places that sell poser content btw just gotta find it but poser does have a lot of direct links to many of these stores in the program. I also find the controls in daz a lot easier to use than poser but again I never really put much time into it as another reason I didn't was it kept on crashing on me

    By

    ANGELREAPER1972 ANGELREAPER1972 November 2016 in The Commons
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    By

    info_b3470fa520 info_b3470fa520 November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    By

    tring01 tring01 November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    It creates a morph geometry, I believe by measuring light intensity to estimate the depth of a face's surface and then creating a morph from that. I agree it's mostly impractical in most cases that you will be able to get a usable texture from the photo the Headshop used to create the face morph. You are better using a DAZ bought texture that most closely matching your character's skin tone and if need be, adding identifying marks like moles and such in Gimp or Photoshop or the Image Editor of you choice and DAZ Studio L.I.E. 

    The Headshop author has a new easier product coming out called OneClick (it's not in the DAZ Store yet) but you'll still have the texture matching problem you spoke of. For really unique faces it's usually not going to be a big problem but for characters that have similar facial structures then skin tone and blemishes become much more important.

    By

    nonesuch00 nonesuch00 November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    I've been looking at Headshop for some time.  My problem is that it is not clear what it does exactly.

    It looks like it just bakes a photo into a generic shader image for a face.  This wouldn't be very useful in Daz as it wouldn't match the body skin texture at all.

    Can Headshop create an accurate 3d mesh that one could import and apply any standard Daz texture to?

    By

    tring01 tring01 November 2016 in Technical Help (nuts n bolts)
  • Character from photo

    Thanks for the info, ill will check these out.

    Oh, was the second link going to be a Face Gen link, as the one here is the same headshop link??

    By

    Porlus Porlus November 2016 in Daz Studio Discussion
  • Character from photo

    Headshop (http://www.daz3d.com/headshop-10-win) purports to do this but some problems have been reported

    There is also FaceGen which is a standalone program  but may work better:  http://www.daz3d.com/headshop-10-win  

    By

    Charlie Judge Charlie Judge November 2016 in Daz Studio Discussion
  • Headshop weirdness

    Personally I think there would be hundreds or probably thousands of DS users who would give their right arm to produce a realistic rendition of their favourite famous personality. The fact the galleries are devoid of any such renders using FS or HS suggests that to date they've all but given up attempting to do so. I wish One Click the very best of luck, but I'm not exactly holding my breath in anticipation by results so far with these programs.

    I think you're right.  I've seen really good results while in Facegen and Headshop both.  The translation to G2 seems to be where that perfect likeness changes.  I'm generally fine with that, since I'm just trying to get the general shape of a face and use it to create new characters.  But, it would be fun to get an exact match some of the time.

    But aside from celebrity face matching, both programs are really cool simple face modelers.  That tends to get overlooked, since that's not how these programs are marketed.

    By

    cdpro_2831bbd990 cdpro_2831bbd990 November 2016 in The Commons
  • Headshop weirdness

    One-Click is a simpler to use with fewer bugs version of Headshop. I had Faceshop 7.x at one time but due to having to pay full upgrade price to go to Faceshop 9 and owning FaceGen Pro 1.9 I decided not to buy it. However the results from One Clink look bug free enough and good enough and cheap enough that I will buy One Click. It remains to be seen which results I will prefer - One Click's or FaceGen's. I'm pretty happy with FaceGen when I can get a good enough picture & place the dots precisely - even with frontal only pictures. 

    Actually, I usually get better results with the Front Only approach and then morphing to match profile.  When I try to use profiles, the forehead often gets a weird neanderthal brow shape, and when exported to G2, looks like the head is wearing a mask.  I'm not sure why.  

    The biggest downside I can see to One Click is the loss of those auto generated body textures in Facegen.  Those literally can knock hours off of texture editing time in Photoshop.  I have enough MR skins.  But, it still takes a fair amount of time to match colors to a seamless look.

    Aside from that, I'm hesitant to buy another upgrade to Headshop after already spending the money for 9 and 10.  

    By

    cdpro_2831bbd990 cdpro_2831bbd990 November 2016 in The Commons
  • Headshop weirdness

    One-Click is a simpler to use with fewer bugs version of Headshop. I had Faceshop 7.x at one time but due to having to pay full upgrade price to go to Faceshop 9 and owning FaceGen Pro 1.9 I decided not to buy it. However the results from One Clink look bug free enough and good enough and cheap enough that I will buy One Click. It remains to be seen which results I will prefer - One Click's or FaceGen's. I'm pretty happy with FaceGen when I can get a good enough picture & place the dots precisely - even with frontal only pictures. 

    By

    nonesuch00 nonesuch00 November 2016 in The Commons
  • Headshop weirdness

    Sorry, I missed your earlier reply. I need to sub this thread for FaceGen & Headshop / One-Click tips.

    Well I'm buying the new one-click to try out because I like the auto-placement with one-click feature. I am still happy with FaceGen but I have trouble selecting the points on the photos and as noted about it can make a big difference in the morph. Also, noted above the FaceGen morph obj is a better likeness than the DAZ Morph and that's because the FaceGen program must do a sort of automated retopology so that the FaceGen morph obj model topology matched the DAZ Genesis / Genesis 2 / Genesis face topology.

    If you were after the best likeness possible you'd take the FaceGen obj into Blender or Maya and attach to an existing model or model by adding to the FaceGen obj. 

    Thanks for the suggestion.  I'm not really good with Blender yet.  But, I might still give this a try.  The "exact likeness" isn't so much of an issue as is predictable results - meaning, I'd like to know how the face will look on the G2/G3 before I export to Daz.  This isn't a deal breaker at all.  But, it would be nice to be able to adjust things beforehand in order to avoid quite so much post work in Daz.

    I just did a search on "One Click" and found that thread.  So, HS is developing a similar to Facegen type of software that you don't have to pick points.  That is very interesting.  After reading that thread, it doesn't sound like One Click will help much over Facegen except for the auto texture placement and dropping the point placement step.  I am very curious to see the results.  I might give it a try if there is a really good price break for current HS users.  I like HS when it works.  It's just such a buggy program.  It's funny that Abalone mentions "you can't screw up."  I realize that there is a lot of user error in HS.  But, that doesn't excuse the fact that the program itself is very crash prone and can be hard to navigate.  If the new One Click is stable, that will certainly be an upgrade.  But, I think they will have a problem by not offering the auto and hi res textures capability of FG.  Those ready made whole body textures are a huge time saver even without auto placement.

    I do think that Facegen could do a better job with tutorials.  It's very easy to use.  But, I would like some more advanced tutorials and tips and tricks from the manufacturer to explain "best placement" of the face points to get the most accurate mesh.  I've noticed that slight changes of the points can produce very different results.  What I would really like is a combination of Auto Point Placement like OneClick is advertising and Point Tweaking similar to what is currently available in HS10.2, in order to be able to fix texture errors (like nostrils being slightly off) and shaping.  The shaping morphs do a really good job as is.  But, it would be nice to be able to do the point tweaks.

     

    By

    cdpro_2831bbd990 cdpro_2831bbd990 November 2016 in The Commons
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