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Autofit crashing on G2F and G3F
I upgraded to Daz 4.10, and autofit on loading of a clothing item is crashing DS continually during the import of old items through the API. See image, and log below.
In the dialog it gets to the point where it reads "Normalizing Weight maps" and dies.
It all seems to work fine, if I cancel out of Autofit, and then autofit after the object loads, but as we all know, if you have the figure selected, it will try, and a crash destroying the work I was doing is a real pain!
I would love to provide more info, if anyone needs it. Reproducible on almost any item I have. Posting here in case anyone is seeing similar, or if anyone has ideas?
Also, is there a way to disable the autofit trying to automatically auto-fit on load?
2017-10-30 09:33:37.045 Compiled C:/Users/Matt/AppData/Roaming/DAZ 3D/Studio4/temp/shaders/brickyard/{155157f5-1e43-45fc-8f03-8fb14ffd594a}/shader_Surface.sdl...
2017-10-30 09:33:46.122 *** Scene Cleared ***
2017-10-30 09:34:12.369 File loaded in 0 min 26.4 sec.
2017-10-30 09:34:12.369 Loaded file: Genesis 2 Base Female.duf
2017-10-30 09:34:16.207 Loaded image V5BreeTorsoM.jpg
2017-10-30 09:34:16.524 Loaded image V5BreeInMouthM.jpg
2017-10-30 09:34:16.946 Loaded image V5BreeLimbsM.jpg
2017-10-30 09:34:17.024 Loaded image V5BreeEyesM.jpg
2017-10-30 09:34:17.609 Loaded image V5BreeHeadM.jpg
2017-10-30 09:34:17.692 Loaded image V5BreeLashes1.jpg
2017-10-30 09:34:19.521 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLimbsSS.jpg
2017-10-30 09:34:22.592 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLimbsTL.jpg
2017-10-30 09:34:26.319 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLimbsM.jpg
2017-10-30 09:34:26.665 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLimbsB.jpg
2017-10-30 09:34:26.944 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLimbsS.jpg
2017-10-30 09:34:28.140 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeHeadSS.jpg
2017-10-30 09:34:31.923 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeHeadTL.jpg
2017-10-30 09:34:32.284 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeHeadM.jpg
2017-10-30 09:34:34.291 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeHeadB.jpg
2017-10-30 09:34:35.439 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeEyesB.jpg
2017-10-30 09:34:35.875 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeEyesM.jpg
2017-10-30 09:34:36.981 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeHeadS.jpg
2017-10-30 09:34:37.670 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeInMouthM.jpg
2017-10-30 09:34:38.075 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeInMouthB.jpg
2017-10-30 09:34:39.508 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeTorsoSS.jpg
2017-10-30 09:34:43.382 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeTorsoTL.jpg
2017-10-30 09:34:45.151 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeTorsoB.jpg
2017-10-30 09:34:45.214 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeTorsoM.jpg
2017-10-30 09:34:45.493 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeLashes1.jpg
2017-10-30 09:34:46.598 Ran tdlmake on image F:/Hobbies/Daz/Studio/content/Runtime/textures/DAZ/Characters/Genesis2/BaseFemale/V5BreeTorsoS.jpg
2017-10-30 09:40:48.662 Loading script: F:/Hobbies/Daz/Studio/content/People/Victoria 4/Clothing/Fantasy/!S37 Fighting Fae/Fae Chest Armor_ptr.dsa
2017-10-30 09:40:48.677 Importing File...
2017-10-30 09:40:48.677 Importing Fae Chest Armor.cr2 ...
2017-10-30 09:40:48.958 Reading ChestArmor.obj
2017-10-30 09:41:04.876 WARNING: elements\joints\dzlegacyjointrotator.cpp(39): NULL driver for joint parameters in DzLegacyJointRotator::DzLegacyJointRotator()
2017-10-30 09:41:07.816 Loaded Morph Deltas in 0 min 0.2 sec.
2017-10-30 09:41:07.816 Loaded file: CloneVictoria4.dsf
2017-10-30 09:41:09.218 Loaded Morph Deltas in 0 min 0.0 sec.
2017-10-30 09:41:09.218 Loaded file: FBMExpandAll.dsfMonique 8I hope they don't ruin her shader settings like they've done with Victoria, Olympia, & Stephanie.
I wonder... could all these problems stem from the new surfaces parameters that are being used on the new Genesis8 skins? Is there a difference between using Gen8 and pre-Gen8 skins with the same lighting setup? I know lighting is more important than it was for Iray rendering; could it be differently important when the new parameters are used?
There's no need to chnage the material settings to apply the dForce properties to a surface, as far as I am aaware theya re entirely separate. The change in Genesis 8 is the addition of Dual Lobe and Diffuse overlay properties to the Iray Uber base shader, though those can be used in principle on older figures.
I think the complaints are about the lighting neutral skin shader defaults compared to G3.
* closed* RRRR The're ba....ack! Render contest@luci45 - Who, me? I can quit anytime, honest! What a great job on Ken - and I'm awed by your ability to smoothly meld such different environments.
@Gopherus - Love it! Totally punny... I completely missed the "getting soaked" last night, but ha! It made me laugh out loud this morning.
I fell asleep while this was rendering last night and missed the conteste deadline, but wanted to share it anyway in the spirit of the season... (and I may just keep on doing random renders as a practice thing, just like I use random word generators to kickstart my poetry brain... who, me, addicted? Nahhhh...)
Tag: NOT AN ENTRY
Title: The Perfect Halloween Costume - 1994
"It's a very creative costume, baby. I'm pretty sure you'll be the only cowboy ballerina skater army sergeant clown at the party."
Used:
Classical Dance Poses for Genesis 3 Female(s)
Army Uniform for Genesis 2 Female(s)
Skateboarder for The Kids 4
Oleander Hair for Genesis 3 Female(s)Also used:
- Josi for Kids 4
- Sweetheart for Kids 4
- Cowpokes for Kids 4
- Sally Mae Hair
- Halina x2
- Ultramodern Beach House
- Victoria 7
- Wilmap's Ballet Outfit for G2F
- Aaron for Young Teen Justin
Monique 8I hope they don't ruin her shader settings like they've done with Victoria, Olympia, & Stephanie.
I wonder... could all these problems stem from the new surfaces parameters that are being used on the new Genesis8 skins? Is there a difference between using Gen8 and pre-Gen8 skins with the same lighting setup? I know lighting is more important than it was for Iray rendering; could it be differently important when the new parameters are used?
There's no need to chnage the material settings to apply the dForce properties to a surface, as far as I am aaware theya re entirely separate. The change in Genesis 8 is the addition of Dual Lobe and Diffuse overlay properties to the Iray Uber base shader, though those can be used in principle on older figures.
* closed* RRRR The're ba....ack! Render contesttag: luci45 #10
Ken Returns to Wisconsin
The lone cash-only place in town and it looks a bit suspect. Wait, is that Victoria? What's she doing in a place like this?Army General Uniform
Hotel Reception
Pure Hair: Crazy for Genesis
The Clock Collection
Beach Cafe Interior Furniture (LB)
Street Mage Textures (LB)
City Courtyard (LB)
Streets Of The Mediterranean (LB)Also used:
Riccardo Hair
On Way Ticket jacket and scarf
Spex
Various morphs
Citizen X
Travel Baggage
George texture
Noctem Sanguinis for Arabella 7
That's a spot on Ken!!! Well done Luci!!
Monique 8I know that I've had to drastically change my iray lighting when using the 8 line with the 8 skins. Using G3 skins on the 8 figures, no problems. But use the G8 skins.....hoooo boy. It's no secret that Olympia 7 is my all time favourite G3 character, with Monique 7 coming an extremely close second. I was devastated when I bought Olympia 8 to see her skin - I have one iray light setup that stops the orange of her skin. Just one. I am REALLY worried about Monique 8 - while her morphs will work well in my library, I am pretty much biting my nails in anxiety over what her skin will be like. And her eyes. Honestly, I am not happy at all with the G8 skins. The figures/morphs, they are fine. But the skins.......ugh. Half of me is THRILLED to see Monique 8 coming out shortly - the other half is curled up in a ball, sucking my thumb in terror at what she will look like.
I hope they don't ruin her shader settings like they've done with Victoria, Olympia, & Stephanie.
I wonder... could all these problems stem from the new surfaces parameters that are being used on the new Genesis8 skins? Is there a difference between using Gen8 and pre-Gen8 skins with the same lighting setup? I know lighting is more important than it was for Iray rendering; could it be differently important when the new parameters are used?
* closed* RRRR The're ba....ack! Render contestsorry about that... i was running out the door and thought i was on the entry thread
thanks ken for your comments… a massive undertaking!
@diomede #1 LOL! the attack of the faeries! almost like march of the toy soldiers. good one!
@chameo #7 the movie posters are superb! can t wait to catch them at the bargain theater. nicely done!
#8 that s all the couple needs… a grandmother looking over their shoulders at their passionate moment and making comments… good one.
@ken #6 well done! reminds me of the test for becoming a man in black… who is out of place in this scene… the dead on his feet zombie who just wants to get home after a night on the town or the perky co ed?
@luci #10 that sure fits ken to a t! and now he s involved with victoria… another happy ending! good one!Monique 8I hope they don't ruin her shader settings like they've done with Victoria, Olympia, & Stephanie.
I wonder... could all these problems stem from the new surfaces parameters that are being used on the new Genesis8 skins? Is there a difference between using Gen8 and pre-Gen8 skins with the same lighting setup? I know lighting is more important than it was for Iray rendering; could it be differently important when the new parameters are used?
It's Daz's implementation of the surfaces parameters. Benita for Victoria 8 is one of the finest, most photorealistic, tastefully detailed skins in Daz history, second only to Darius 6, imo. Divamakeup has done some settings on Victoria and Lucas that look quite good; so, it's Daz's issue.
Monique 8I hope they don't ruin her shader settings like they've done with Victoria, Olympia, & Stephanie.
I wonder... could all these problems stem from the new surfaces parameters that are being used on the new Genesis8 skins? Is there a difference between using Gen8 and pre-Gen8 skins with the same lighting setup? I know lighting is more important than it was for Iray rendering; could it be differently important when the new parameters are used?
RRRR They're baa...ack! Entries only threadtag: luci45 #10
Ken Returns to Wisconsin
The lone cash-only place in town and it looks a bit suspect. Wait, is that Victoria? What's she doing in a place like this?
* closed* RRRR The're ba....ack! Render contesttag: luci45 #10
Ken Returns to Wisconsin
The lone cash-only place in town and it looks a bit suspect. Wait, is that Victoria? What's she doing in a place like this?Army General Uniform
Hotel Reception
Pure Hair: Crazy for Genesis
The Clock Collection
Beach Cafe Interior Furniture (LB)
Street Mage Textures (LB)
City Courtyard (LB)
Streets Of The Mediterranean (LB)Also used:
Riccardo Hair
On Way Ticket jacket and scarf
Spex
Various morphs
Citizen X
Travel Baggage
George texture
Noctem Sanguinis for Arabella 7
3D Art Freebie Challenge-October 2017-MONSTERMASH Rehash -Main Thread OnlyDAZ 3D Art Freebie Challenge October 2017
"MonsterMash Rehash October 2017"
"Jimmy Plays Monsterey!""After all the Jacks are in their boxes and the clowns have all gone to bed..."
After the small concert Jimmy was playing some tunes for his favorite groupie Megan when suddenly in the blink of an eye the temperature dropped, bats appeared and two members of the band that played before Jimmy's, The Vamps, turned out to be nothing but real vampires and attacked poor Megan before she even knew what was happening. "That's alright I still got my guitar, look out now!" Jimmy thought...
Jimi Hendrix - Hey Joe (Monterey Pop Festival 1967)
https://www.youtube.com/watch?v=ZwhtwqkCfYQ
COUNTABLE FREEBIES:#01! !Tyrese! for M4 by Sheldon24
http://www.sharecg.com/v/35198/favorite/6/Texture/!Tyrese!-for-m4 **#02! MMBlousonSetForM4part1 & 2 by mamomamo
http://mamomamo.candypop.jp/Freestuff/CCP013.html (item 1 & 2)#03! MMShortTrenchCoat01ForM4 by mamomamo
http://mamomamo.candypop.jp/Freestuff/CCP013.html (item 4)#04! M4 Dress Boots by Cool Tuna Studio
http://www.cooltuna.com/poser/poser-freebies.html (item 12)#05! SOTO's Bandanna for The Freak 4 by Hellboy
http://www.sharecg.com/v/62757/gallery/11/Poser/SOTOs-Bandanna-for-The-Freak-4 **#06! Pose 08 (adapted), M4 Regal poses by Portrait Studio (jlk)
http://www.sharecg.com/v/60821/browse/11/Poser/M4-Regal **#07! M4 Hands 16 hand Poses by Most Digital Creations (AdamThwaites)
http://www.most-digital-creations.com/free_poser_poses_textures_morphs_props_27.htm (item 13)
(Pose 10 right hand (adapted), pose 11 left hand)#08! mcjNewStrat by mCasual Jacques
https://sites.google.com/site/mcasualsdazscripts2/mcj-1#09! mcjStack by mCasual Jacques
https://sites.google.com/site/mcasualsdazscripts2/mcjstack#10! Guitar Cheat Strap by Simon-3D
https://www.renderosity.com/mod/freestuff/?item_id=72048 **#11! Effector by Laboratory108
http://lab108.x0.com/lab108/inst.html (item 1)#12! Guitar Pick by Laboratory108
http://lab108.x0.com/lab108/inst.html (item 20)#13! MIC Set Set by MDP
https://sites.google.com/site/mdp6gdl/ (item 10)#14! MicStand Set by MDP
https://sites.google.com/site/mdp6gdl/ (item 11)#15! MicCable Set by MDP
https://sites.google.com/site/mdp6gdl/ (item 12)#16! Ludwig Drum Set by Music2u4u
http://www.sharecg.com/v/49151/browse/11/Poser/Ludwig-Drum-Set **#17! Valens Hair For V4/A4 by Dyald
http://www.sharecg.com/v/36166/Poser/Valens-Hair-For-V4/A4 **#18! 35 Color Options For Valens Hair by fictionalromance
http://www.sharecg.com/v/55297/browse/11/Poser/35-Color-Options-For-Valens-Hair **#19! P3D Megan for Victoria 4 by P3Design
https://www.renderosity.com/mod/freestuff/p3d-megan/73121 **#20! MMJSBforV4A4Part1 & 2 by mamomamo
http://mamomamo.candypop.jp/Freestuff/CCP012.html (item 13 & 14)#21! MMT-ShirtSet01ForV4A4 by mamomamo
http://mamomamo.candypop.jp/Freestuff/CCP002.html (item 6)#22! ScaerieTales of Zadacchiel: Hunter and Prey by RuntimeDNA
https://www.daz3d.com/scaerietales-of-zadacchiel-hunter-and-prey **#23! Tear Drops for V4 by katanas
http://www.sharecg.com/v/34414/related/// **#24! 4 Blood/Gore PNG Overlays for Horror, Zombie, Vampire Facial Textures by ModernWiz
https://www.renderosity.com/mod/freestuff/4-blood-gore-png-overlays-for-horror-zombie-vampire-facial-textures/76697 **#25! Fangs for Victoria 4 & Genesis Reposted by ghosty12
https://www.renderosity.com/mod/freestuff/fangs-for-victoria-4-genesis-reposted/69928 **#26! Fang morph for Genesis by Oom_Fooyat
http://www.sharecg.com/v/63076/browse/21/DAZ-Studio/Fang-morph-for-Genesis **#27! Liquids - DS Shaders & Poser MT5s by Fisty
http://www.sharecg.com/v/82337/gallery/7/Material-and-Shader/Fistys-Liquids-DS-Shaders-Poser-MT5s **#28! Pallet v1 by Yughues aka Nobiax
http://www.sharecg.com/v/52181/gallery/5/3D-Model/Pallet-v1 **#29! Beer Bottle by AphoticInferno
https://www.renderosity.com/mod/freestuff/midnight-pirate-beach-party/76528 **#30! Cigarette buds (Simple Used Ashtray) by 3-d-c
http://www.sharecg.com/v/38258/gallery/11/Poser/Simple-Used-Ashtray **#31! Cigarette for V4 by 3-d-c
http://www.sharecg.com/v/33769/gallery/11/Poser/Smoking-V4-Cigarette-SmartProp **#32! Koff cigarette pack and cigarette with morphs by TrekkieGrrrl
http://www.sharecg.com/v/18207/poser/Cigarettes **#33! Labeled Whiskey Bottle by Area-50
http://www.sharecg.com/v/24358/gallery/11/Poser/Botles **#34! Movie Posters by DOA Services (James Miller and Rick Ricci)
http://www.sharecg.com/v/25344/browse/11/Poser/Movie-Poster **#35! Rat by by AdamThwaites (Most-Digital-Creations)
https://www.most-digital-creations.com/rat.htm#36! Simple Smoke by Ladymist95
http://www.sharecg.com/v/76297/browse/21/DAZ-Studio/Simple-Smoke **#37! Ultimate Shader Pack for DAZ Studio by Georgehaze
http://www.sharecg.com/v/27568/gallery/7/Material-and-Shader/Ultimate-Shader-Pack-for-DAZ-Studio-UPDATED_2011 **#38! R72 Natural plain leather shaders for Daz Studio 3 by Samuel
http://www.sharecg.com/v/42304/browse/7/Material-and-Shader/R72-Natural-plain-leather-shaders-for-Daz-Studio-3 **#39! REC Satin Shaders by RedEyeCat
https://redeyecat.wordpress.com/2013/08/13/rec-satin-shaders/#40! Koz's Short Bob by Kozaburo
http://digitalbabes.jp/dload/Koz_Short_bob.html#41! Scraps-Hair Fits for V4, M4.. by RedEyeCat (mmalbert)
https://redeyecat.wordpress.com/2013/05/03/ranger-hair-colors-hair-refits/ (2nd item)#42! RDNA Scatters Vol 4 - Bats by Daz Originals, RuntimeDNA, Traveler
https://www.daz3d.com/rdna-scatters-vol-4-bats **#43! RDNA Atmospherics - Fog Vol 1 by Daz Originals, RuntimeDNA, Traveler
https://www.daz3d.com/rdna-atmospherics-fog-vol-1 **#44! Props Pack - Vampire Hunter Gear by Daz Originals, RuntimeDNA, Traveler
https://www.daz3d.com/props-pack-vampire-hunter-gear **#45! Basicwear for V4 Unimesh by DAZ Originals
https://www.daz3d.com/basicwear-for-v4-unimesh **
NO-COUNTS:Eavan V4 by DAZ Originals, Liquid Rust (Bi-weekly Freebie, October 9-23 2017)
Floor and Wall Background Prop by Colm (RuntimeDNA Forum freebie, no longer available.)
Genesis Starter Essentials by DAZ Originals
PURCHASED/PAID FOR ITEMS:$1. RDNA Stylez 5 - Alicia - Mega Morphing Afro Style *UPDATED* by Daz Originals, RuntimeDNA, Traveler
https://www.daz3d.com/rdna-stylez-5-alicia-mega-morphing-afro-style-updated **
PRIMITIVES:The jackplugs, cymbals, cork, nails and wooden "stage" floor.
** Registration required
#x! Countable Items
$x. Purchased/Paid For Item
Rendered with DAZ Studio 4.9.4.117
No postwork.
Other free software used: GIMP v2.8.18 and Irfanview 4.41
How long have you been doing 3D?I first tentatively dipped my toes into Poser back around 2004 I guess. Back in the days when they had free version. Or maybe it was just a free trial, I'm not sure about that. Sad to say Poser just never clicked for me. I kept looking at content and renders but I just couldn't get anything worthwhile to come out of Poser. I still think of Poser as having the interface from he**--why the heck would anybody put materials in the Poses folder anyway?.
Then finally I got a copy of DS 3 and things changed and I started to learn a bit. My first actual purchase from Daz was January 2011 and it included Victoria 4.2 and a few other freebies. I tinkered occasionally for the next couple of years and picked up any freebies that I could. Anybody remember when Daz had a pretty good weekly freebie for all? I got a LOT of those and you didn't even have to be a PC member or buy anything.
Finally my first big Purchase came with the release of V6 and I bought V5 Pro and V6 Pro and quite a bunch of other stuff. Now my Product Library has 57 pages with 40 products per page. I haven't been a PC member 100% of the time but I don't usually stay away for too long. My first renders that I was really happy with came from this time too. About June 2013.
February 11, 2012: That was the day I got Daz Studio 4 Pro.
How long have you been doing 3D?I think the first version of Studio I touched was 1.7 and using Victoria 3. I gave up pretty quickly, as it just didn't click with me and I had to spend how much just to have hair on her? I came back in 2008 and found that Poser 7 and I could get along. And eventually I returned to Studio with 4.8 and Iray.
Genesis 8 eye color, how to render, posesFor Genesis 3 female the base model came with different eye color materials (labeled Jeane)
I do not see this for Genesis 8, how do you change the eye color in the default model?
There are eye colors for Elizabeth, Victoria 8, but not the base model?
For Genesis 3 the base model produced nice Iray renders without having to do any lighting or render affects (just with default head lamp),
Genesis 8 is dark/pale/fadded with the default render settings. What is the easiest way to render Genesis 8?
I tried changing the Iray render settings to use Exposer = 13.1, F/stop = 7, File ISO = 140 and this improved the color, but it this the best way?
Conversely Victoria 8 now seems to render nicely with defaults, where as Victoria 7 was dark.
Also if I apply a Genesis 3 pose to Genesis 8 the arms go crazy (bent at odd angles behind their back), and ideas how to fix?
Genesis 3 characters load weird shapeThat means that one or more shapes (or master controllers) have been saved with a non-zero default. It's a content issue so reinstalling DS will do nothing - it may be a third-party morph with a non-zero default that is, in its turn, driving the Victoria 7 shape or it may be that you used somethign like the Save Modified Assets command with a character loaded from a Character Preset (which will have set the current values as the default). Checking under Currently used in parametrs should show what is at non-zero values, click the gear icon on the slider, open parameetr settings and check the default value - if a Daz store item, reinstall that set; if a third-party shape set the default and raw values to 0, then use File>Save As>Support Assets>Morph Asset to resave just that morph, with default settings, and fiel a bug report with the creator.
Problem with genx eyesHi I transfered some morphs from victoria 4 to genesis 3 female and the eyes are all wierd like extreme turned to the side where you can not see the pupil. Never mind feel stupid now really easy fix
* closed* RRRR The're ba....ack! Render contestI'm going to try to get one more in under the wire. So here goes number 6.
The pull:
88 - FWHP Natalie HD for Stephaney 8
4394 - 3 Gate Pass
5392 - Estal Hair
2755 - Sunny's Tails for Genesis 3 Female, Genesis 2 Female & Victoria 4
Then again, maybe not; we shall see....
Got it in in time! And I finally got around to doing something more "seasonal"! Minor post-work in GIMP. And I didn't suck at it this time; go figure!
Also used:
Old Cemetery
Old Mausoleum
Starry Sky Lights and HDRIs for Iray
Vampyre for Genesis 8 Female (Texture; she's a vampire cheerleader)
FG Cheerleader Outfit for Genesis 8 Female
Damien Demon for Genesis 3 Male
Asher Hair for Genesis 3 Male
Daemon Outfit for Genesis 3 Male
Anneka Demon for Genesis 3 Female
Daemon Outfit for Genesis 3 Female
StreetsWell, I wanted vampires, but I had to settle for demons; because naked vampires are very un-TOS, and those guys just would not stay in their clothes! (I had a nephew like that, many years ago; I assume he eventually out-grew it!)
TAG: obanion#06
Title: Gimme an..., AIEE-E-E!!
On the way to her sorority's annual Halloween bash, Natalie had to pass by the cemetery near the old Barlow place, where she..., encountered..., a couple who appeared to be on their way to a party of their own. Or were they...? (Cue creepy organ music. And make sure it's a Hammond; it has more..., ambience!)Genesis 3 characters load weird shapeI've gone through a number of Daz Studio installs lately... new computer, older Windows installation getting corrupted, etc.
Anyways, a common problem I've seen is that Genesis 3 figures load with a strange shape, most of the time on another computer that the scene was created. Even some PA characters. Usually it's females and Victoria 7 is applied, on top of possible V7 values. I could then dial V7 shape to zero, then the proper values show (may not be zero) and the character then looks normal. Also, a Shape preset will fix the figure. It looks wrong in the viewport and a render. Last few installs I have also seen the same with Genesis 3 males, obviously not V7 applied though. At that point I was familiar with the issue and have just applied the Shape preset to fix.
Latest install is weird - now it doesn't load characters correctly off the same computer where it was saved. Load the scene and they look weird, and I need to apply the Shape preset to fix. I did one install on an older computer now decommissioned where it would load scenes saved from another computer properly. I'm pretty sure I didn't do anything different. Install DIM, then install Studio 4.9 from it.
Anyone know what's going on, and/or how to fix it?
Released-Salvatore for Genesis 3 and 8 Male (Commercial)This looks great. Also want to say thanks for continuing to include G3 and G8 versions of these, it is great to have the extra flexibility and value.
I second the G3M inclusion. Thank you. Not all of us can keep up with this every two year silliness. So thank you sir, for still including G3. I hope to get a lot of use out of him. Salvatore has a very unique look and features. Great work as always. Edit to add I love how the Morpheus/Sal combo looks, Llynara. He really does make a great stylish toon character.Thank you- I didn't include the G3 version of Giuseppe due to the fact he's based off of Lucas 8, but it would have been nice to be able to. I appreciate that.
Guiseppe really looks great. I'm not against G8, in fact I have both installed and purchased both Michael and Victoria Pro Bundles...just haven't had any desire/need to use them. I don't have Lucas 8 (don't like his looks) but it's nice to see Guiseppe without Lucas/Guiseppe with Lucas aren't drastically different. You really do come up with some great men. I think Salvatore is by far my favorite of the lot. :)

















