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Daz 3D Forums > Search
  • Genesis 9 shape to Genesis 8?

    arthenics said:

    Look slike there is a missunderstanding, I don't try to fit clothes or hairs but duplicate/transfer/transform custom 9 figures as 8 figures.

    There’s no misunderstanding.
    Clone morphs are primarily used for autofit, but they're also useful to transfer a shape between two figures, as they give you an approximate "source figure" shape for the target figure.

    By

    Leana Leana February 2023 in Daz Studio Discussion
  • Genesis 9 shape to Genesis 8?

    Look slike there is a missunderstanding, I don't try to fit clothes or hairs but duplicate/transfer/transform custom 9 figures as 8 figures.

    By

    arthenics arthenics February 2023 in Daz Studio Discussion
  • Genesis 8, 3 and 2 in Carrara Alt Method

    invisigoth said:

    Dartanbeck, when i open transfer utility, i select Genesis 3 Female in the source

    but the "Next option down, use the drop-down to select Clone > Genesis 8 Female" i dont have genesis 8 female or male

    grab Catherine's freebies 

    https://www.daz3d.com/forums/discussion/491296/auto-fit-clones-genesis-through-to-g8-reup#latest

    By

    WendyLuvsCatz WendyLuvsCatz February 2023 in Carrara Discussion
  • Genesis 8, 3 and 2 in Carrara Alt Method

    Dartanbeck, when i open transfer utility, i select Genesis 3 Female in the source

    but the "Next option down, use the drop-down to select Clone > Genesis 8 Female" i dont have genesis 8 female or male

    By

    invisigoth invisigoth February 2023 in Carrara Discussion
  • transfer utlity missing genesis 8

    I was following along this post   https://hpclscruffy.daz3d.com/forums/discussion/489116/genesis-8-3-and-2-in-carrara-alt-method ;   for converting clothing, from

    i get to  

    1. start the transfer utlity
    2. The upper left set of options (Source) are where we load the target Figure - so use the drop-down to select Genesis 3 Female
    3. Next option down, use the drop-down to select Clone > Genesis 8 Female

    but when go to that dropdown, there is no genesis 8

    how do i get that option?

    Mod edit: merged and then deleted duplicate.

    By

    invisigoth invisigoth February 2023 in Daz Studio Discussion
  • how do i copy and paste my preferred morphs to a separate folder?

    how do i copy and paste my preferred morphs to a separate folder....?

    Do i need o dial in the morph then save as a morph preset to a folder of my choosing?

    or is there a quicker way like copy and paste?

    thank you.

    By

    SolitarySandpiper SolitarySandpiper February 2023 in Technical Help (nuts n bolts)
  • Character Splitter

    Repo updated. Added a new Tab. You can now delete morphs (dsf files & directories, as well as cached data), which can be handy if something went wrong or you need to 'overwrite' a morph while experimenting different settings.

    By

    Mike3D Mike3D February 2023 in Freebies
  • Load PMD's in DS?

    Not built-in, other than those directly associated with a piece of content. You can turn them off in Poser (Edit>General Preferenes>Miscellaneous>Use external Binary Morph targets) and resave the CR2/HR2/PP2 to embed them for DS (or one of the tools that will create INJ poses if the item has free channels).

    By

    Richard Haseltine Richard Haseltine February 2023 in The Commons
  • Genesis 9
    xyer0 said:

    richardandtracy said:

    richardandtracy said:

    xyer0 said:

    Quite a quad. Never seen anything like this.

    Z Spotlight Goddess Shape and Pose Mega Set for Genesis 9 by: Zeddicuss, 3D Models by Daz 3D

    Last time I saw that level of bulge on the front of a thigh was with Victoria 3. It wasn't good then. It's doubly awful now that the preceding generation didn't show it.

    Regards, Richard

    For the interests of fairness & comparison, I thought I'd compare a V3 Character (Jim Burton's Glamorous Vickie, left, released Jan 2003), A G8 figure (CHB Milan, centre) and a G9 figure (V9, right) to see how they compared with a quick approximation of the pose above. I applied the pose to G8F and used my G8F->GV3.script to get the V3 character in the pose and my G8F/M->G9 script to get the G9 character in the pose. The results were, erm, unexpected.

    Looks like the V3 character shows least thigh bulge. Blow me! OK, V3's elbow's the worst by miles, but at this angle her glutes are OK. But it looks like for the thigh bulge V9 is the worst with this pose even though it's not as bad, and G8F isn't actually a lot better. Altering the Right Thight Twist 1 & 2 bones had zero effect. So, this problem is not limited to the G9 character so heavily criticised above. 

    Regards,

    Richard

    Thank you, Richard! I bought Glamorous Vickie for $1.99 last month, and I haven't yet downloaded her. She looks good. The thigh bulge on G8 was surprising, but it looks natural. It reminds me of the thighs of some cheerleaders when I was growing up (many of them were built like gymnasts that didn't have to starve themselves). V9's thigh bulge doesn't look too bad, but it doesn't look human either. And her lack of any anatomical detail is disappointing. 

    GV3 is remarkably good looking. The hair in the image is Jim Burton's now unavailable 'Las Vegas' hair. As GV3 has a separate CR2 file and is not a morph of V3, it's actually quite hard to get clothing to fit. The bikini there is one of the ones Jim Burton did for the character. Lack of clothing is one of the reasons why I use her less than I'd like. Ah well. Regards, Richard

    By

    richardandtracy richardandtracy February 2023 in The Commons
  • HH Belle for Genesis 9 [Commercial]

    I heard back from Daz today, a new person on the task force looking stuff over and discovered this problem...

    I added a bend morph to fix this right up. No word yet on getting the Update 02 corrected in the DIM. If I don't hear back today then it won't be until Monday until I get word, as Daz is closed on the weekends.
    To hold you over, I have provided the fix you can get here - HH Belle Fix 2023 - 02 - 03 (Includes the correction for the neck issue seen above as well.)

    Edit: Also, just to remind, the fixes I provide here are a 1-stop shop. No need to worry about getting previous updates installed as the latest one will bring you up to date. I keep the top of the first page always updated as well for you to reference the link. Trying to keep this as painless as possible for everyone and hope we can get the DIM file-issue resolved but that is out of my hands.

    By

    Herschel Hoffmeyer Herschel Hoffmeyer February 2023 in Daz PA Commercial Products
  • How to Create a morph and add it in a new seperate section in "Shaping"?

    Hello guys! So i've been making lots of character morphs i use to mix and make characters for my scenes, so i was wondering two things.

    1-How can i move a morph to the Shaping tab?

    2-How can i create a new Section in said Shaping tab?

    I want to create a tab called "My characters" and have different sections like "Human Races -> Asian, HIspanic, etc" and "Fantasy Races -> Elfs, Orcs, Dwarfs, etc"

    I know how to create color tag and give a image to each morph, but i still don't know how to move them to the shaping tab and less on how to make a new section in said tab, any help is greatly appreciated :)!

    By

    mikelsebastian mikelsebastian February 2023 in New Users
  • Pax's Pretty Boys Thread

    I shouldn't drink and render. I type fast as it is, and apparently I type even faster once I've had a drink. laugh *prods previous post*

    I updated the cover of the one Alex and Milos story I managed to publish (because it's short, unlike the other, uh... six?). The previous one was fine, technically, but something about it made me feel creepy and I still can't put my finger on what.  It's not even that Alex looked possessive in it, because he is, he freely admits it, and Milos likes it.  Either way, I managed to get a similar pose that looked sweeter and I'm much happier with the full effect.

    It's odd though, I'm finding with so many more morphs for expressions with G9, it's actually getting harder to do expressions I like.  I tried to do a lop-sided smile with Alex, whose face morph I will probably be tweaking for the next year, much like I did with G8...  And I had to keep going back to the drawing board so many times.  It's hard to stop the corners of the lips rising so much, even with the corner up/down morphs.  I did get to look at several pictures of Jake Gyllenhaal and Richard Armitage though, who have similar smiles, so I got something out of it... even if it wasn't a render I'm fully satisfied with.

    (It's odd how Alex always looks so much younger with the hair off his face.  He did with G8 too.)

    And also... Sometimes I'm so disappointed with how a render comes out vs. how it looks in the Iray preview.  I'd been fiddling with Milos's hair from some time around book 4, when he finally got a haircut, and it looked really nice in the Iray preview.  Actual render... not so much.  Talk about expectation vs. reality.

    It looked so soft and fluffy until I rendered it.  *sob*

     

    By

    Pax Asteriae Pax Asteriae February 2023 in Art Studio
  • Genesis 9
    I will check my pose transfer program to ensure that the metatarsal pose it transferred. I did the left side and copied the code for the right. There's a danger that I didn't rename the bone, I like to think I would have picked it up, but may not have done. Regards, Richard.

    By

    richardandtracy richardandtracy February 2023 in The Commons
  • Celebrity Look-a-Likes for 3D figures part 3

    Optimus Shepard said:

    Does anyone knows a character that looks like Debra Winger aka Drusilla Wonder Girl from Wonder Woman Tv show?

    https://www.google.com/search?q=drusilla+wonder+woman&client=firefox-b-1-d&source=lnms&tbm=isch&sa=X&ved=2ahUKEwi9oq__y-P8AhW9QzABHRndCNkQ_AUoAXoECAEQAw&biw=2144&bih=1035&dpr=0.9

     

    Used --Wartech--'s LCWW morph for Diana and  Magnus1781's DebraWinger_Head morph for Dru

    By

    Stephen Stephen February 2023 in The Commons
  • Genesis 9
    Agreed, and that is unadulterated V9. I've not bought anything G9 related since the V9 pre-order, so no morph packs or anything else to confuse the issue. Regards, Richard.

    By

    richardandtracy richardandtracy February 2023 in The Commons
  • That *^!#^*!#$ Clear Button!

    But...

    I don't often use the timeline to simulate so an explosion means starting over.

    Explosions may be rare if you are so very careful but dForce is so much less forgiving of intersections, either with itself or with the parent figure or anything else, for that matter. So yes, you can spend 10 minutes checking every inch of cloth to make sure it isn't intersecting with something but then you decide to change the pose a tiny bit and forget that might cause that intersection you have been so carefully avoiding. Also, that 10 minutes is added to the already silly amount of time it takes to simulate a single dress.

    I appreciate your optimisim so I am not getting on your back because of it but I can't ignore the downside of dForce just as lots of others here complain about animation or render times or VRAM usage. It is hard to be so positive when we can compare with other software that is years ahead of DAZ Studio in some respects.

    Nevertheless, I prefer DAZ Studio to Blender because it is designed for what I want to do - make pictures using ready-made content. And DAZ Studio brilliantly offers so many shape adjusting and posing controls that nothing else comes close. I can create a whole world of characters from a set of maybe 20 purchased G8 characters and a few morph sets. So I will put up with the shortcomings and try to highlight them here on this forum in the hope that the message gets delivered. I too want a better DAZ Studio to play with.

     

    By

    marble marble February 2023 in Daz Studio Discussion
  • How to create a new separate installation of studio without...

    General Release + Beta will be a pretty nice choice, suggest you go for this way, and Turbo Loader of course, a must to have good tool. I used to have the same issue like you. There were around 24k active morphs in my lib resulting 4 mins loading time of a base G8F figure, and much longer time of loading scenes for sure. I used Turbo Loader to just enable 9k morphs (figure morphs + others) now the base G8F loading time is less than 40 secs with cache. Really nice~

    Not sure if you have any idea about how many figure's morphs you've installed, and how long it takes to load a base figure? Actually for most of the cases, long loading time results from 2 major factors: 1) TOO many character morphs installed; 2) Duplicate formulas errors.
    For 1),Try to just install character products that you really like and need.
    For 2),Is there any duplicate formulas message in DAZ log file? Sometimes 1 or 2 wrongly-defined morph dsf files from a single character will significantly delay the figure loading. One of my friends ever asked for my help with the slow loading issue, 7 mins of a scene loading. I checked his log file, there were lots of duplicate formulas coming from a 3rd-party character's morph files (named 2B... sth. like that). I asked him just to simply delete the related dsf files, then the scene loading time was down to 2.5 mins.

    So you better check the log file periodically and try to fix duplicate formulas errors if there's any~

    By

    crosswind crosswind February 2023 in Daz Studio Discussion
  • Pose converter original genesis figure to g8
    Why do that, and not go in one step? Less risk of errors. All pose conversions are an approximation, and G1 is a bit of an awkward one. The shin bend degree in G1 is approximately 4.4% different from G8, G3 and G2. What is more, the foot has to be angled in the reverse direction by 4.4% of the shin's angle to keep the pose looking right. If there is a slight error in that, it would be promulgated and possibly magnified with each conversion. Also, with each generation having different limits on the hands (in particular) there is a risk of forgetting to turn limits off and having a clipped pose promulgated, not reflecting the real accuracy of conversion. Not a great idea, really. I've done a single step pose transfer here: https://www.daz3d.com/forums/discussion/502771/victoria-5-g1f-to-g8f-pose-transfer-script. Regards, Richard.

    By

    richardandtracy richardandtracy February 2023 in The Commons
  • Feature request: select random faces/points/vertices of a surface

    pixelquack said:

    I've read this 5 times and have no idea what you want.

    If you are talking about Richards correction, then he want that the content can be read fully without reference to the headline.

    That said, your options for using select random, is as far as I see it limited to mesh grabber as that is the only tool that can move mesh, so I would say you are much better off, doing it in a modelling program and then create a morph. 

    By

    felis felis February 2023 in Product Suggestions
  • Changes made to figure in property hierarchy do not stick.

    Thank you, Lilweep and Richard for your replies.

    Lilweep, would I do that for the figure? The scene? And If I save a modified morph asset for a figure, would the modified assest automatically load with the scene?

    Richard, toggling the chain icon on the figure's left or right foot bend control has no effect on the calf flexing when I change the bend amount. pJCMFlexCalf_L is listed as a subcomponent in the parameter Settings for Left Foot / Bend. (It's name is XRotate.) I would just like to remove that ERC from the subcomponent list and have it stay gone. Is that possible?

    By

    lamoid_5f20d3e469 lamoid_5f20d3e469 February 2023 in Technical Help (nuts n bolts)
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