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Daz 3D Forums > Search
  • A'm a dwarf in human form trying tae learn tae mak' picters o' hame

    I've been working on a whole bunch of props from a couple of stories I wrote years ago, a couple of them are pretty big...
    Most of my freebie models (the architectural ones) are actually way smaller than the big ones.
    One is a whole small island and all the structures on it... I chose SketchUp for that, but if I were starting from scratch, I'd definitely have started with Blender first.
    Blender is hard to learn, but solid and growing bigger and better all the time... SketchUp is super fast to learn, great for architecture but one has to learn to not model using N-gons from the beginning.
    It also has tons of free plugins to make it versatile too.
    I wish you luck with your endeavor my good dwarf.

    By

    McGyver McGyver March 2015 in New Users
  • Don't buy a new PC yet, Octane 3 to support AMD GPUs.

    Rashad Carter said:
    Male-M3dia said:
    Peter Fulford said:
    Mattymanx said:

    Keep in mind that is a 3rd party plugin dev doing the bryce plugin.

    It isn't clear what Jules Urbach means by "3rd party". Could be DAZ approached Otoy, could be just some geezer asked if it's possible.

    From 16:15
    https://www.youtube.com/watch?v=mHKmqWwEGxQ

    As I asked, any comment from the DAZ crew?

    (Ignoring the question will be interpreted as a non-denial denial ;-) )

    .

    3rd Party just means a indie developer like all the other plugins created for other software thus far. The poser plugin wasn't made by smith micro, the DS plugin wasn't made by DAZ (nor the Carrara one), the sketchup plugin wasn't made by google, and so on. Most likely an individual approached Otoy about making a plugin for those programs, without any DAZ involvement as what happened with the DS plugin.

    Almost true.

    I'm doubtful it is. Think about it; why would Bryce get a different renderer than DS from DAZ? DAZ Studio is the flagship app right now. It makes absolutely no sense for DAZ to work on two rendering products with two different companies. If anything, if DAZ was working with OTOY, then everyone would have had Octane as the default renderer in DAZ Studio. Remember content for DAZ studio (with Genesis 2) is bringing in the money.. not Bryce.

    Besides the way strategic partnerships works, if there was a partnership between DAZ and Otoy, don't you think there would be a DAZ representative on stage with them, not a burb on a single slide?

    By

    Male-M3dia Male-M3dia March 2015 in The Commons
  • Don't buy a new PC yet, Octane 3 to support AMD GPUs.

    Peter Fulford said:
    Mattymanx said:

    Keep in mind that is a 3rd party plugin dev doing the bryce plugin.

    It isn't clear what Jules Urbach means by "3rd party". Could be DAZ approached Otoy, could be just some geezer asked if it's possible.

    From 16:15
    https://www.youtube.com/watch?v=mHKmqWwEGxQ

    As I asked, any comment from the DAZ crew?

    (Ignoring the question will be interpreted as a non-denial denial ;-) )

    .

    3rd Party just means a indie developer like all the other plugins created for other software thus far. The poser plugin wasn't made by smith micro, the DS plugin wasn't made by DAZ (nor the Carrara one), the sketchup plugin wasn't made by google, and so on. Most likely an individual approached Otoy about making a plugin for those programs, without any DAZ involvement as what happened with the DS plugin.

    By

    Male-M3dia Male-M3dia March 2015 in The Commons
  • Show Us Your Bryce Renders! Part 9

    Art- the shoreline looks nice. Thanks for the comment

    Vivien1 - that’s so cute.

    A few more gemstones. Gemstones 2 - The Hall Set

    The Eiffel tower and Colosseum are Sketchup models. The Colosseum I downloaded a very long time ago but found it very time consuming to add the textures and thus never completed it. I think it makes a nice gemstone. ;-)

    By

    mermaid010 mermaid010 March 2015 in Bryce Discussion
  • Animate DAZ with iClone 6 - REFERENCE GUIDE

    Everything you need to know on how to animate DAZ content in iClone 6. This thread is going to serve as an index/link guide for all the iClone 6 tutorials and informative posts. DAZ users can use this as a quick reference guide to access all relevant information.

    http://www.reallusion.com/reallusiontv/youtubega.aspx?url=//www.youtube.com/embed/_mPgBEmwD4U

    -----------------------------------------------------------------------------
    Index:

    Basics
    iClone Beginner’s Guide: Intro to iClone 6 UI
    iClone Beginner's Guide: Animating with Motion Clips
    iClone Beginner's Guide: Importing Props with 3DXchange
    iClone Beginner's Guide: Basic Camerawork
    iClone Beginner's Guide: Basic Scene Lighting
    iClone Beginner's Guide: Scene Creation Part 1
    iClone Beginner’s Guide: Scene Creation Part 2

    Import
    iClone Beginner’s Guide: Importing/Preparing Characters with 3DXchange
    How to Import DAZ Genesis 2 characters into iClone 6
    How to Import/Customize DAZ motions in iClone

    Animate
    How to use over 600 default iClone Motions
    How to apply Soft Cloth Physics to DAZ Characters in iClone 6
    How to fix Soft Cloth Collision Shapes for DAZ characters in iClone 6

    Export
    Rendering DAZ Genesis 2 Characters in iClone-Indigo
    How to convert a Sketchup prop into a photo-realistic Indigo render
    How to Export DAZ Characters from iClone
    How to Export iClone Animations


    User Tutorial
    SoftCloth Physics to Daz Character

    By

    Reallusion Reallusion March 2015 in Technical Help (nuts n bolts)
  • DAZ Studio Pro BETA [Project Iradium] - version 4.8.0.4!

    dustrider said:

    Iray has been available for 3DS Max, Maya, and C4D since 2011, and as a plugin for Sketchup since 2010. It's been around for a number of years, and has even been used by Pixar as a part or their lighting pre-vis workflow (and most likely several other large studios). As I understand it, Including it in DS is simply the first time it's been available as a free option in a free 3D software.

    Anyone can use Iray. If you don't have a compatible GPU, you can use it in CPU mode, and still get excellent render times for a CPU only unbiased renderer. This will give all DS users integrated access to an unbiased render engine in DS. Now all users will have the choice to use either Iray or 3Delight, depending on what they want. Many may chose to not use Iray at all, since 3Delight is still an available option, but Iray will be there for those who want to used an unbiased renderer.

    I'm aware of CPU mode. I wasn't aware of Iray as I don't follow 3DS Max, Maya or C4D as they are all way beyond my price range and probably beyond my hardware capabilities. I get that it's nice to have options too, I like to get used to one before another comes along and DS is moving a little too fast for me at the moment. I haven't fully mastered 3Delight and haven't even done one Lux render yet.

    CHEERS!

    By

    Rogerbee Rogerbee March 2015 in Daz Studio Discussion
  • DAZ Studio Pro BETA [Project Iradium] - version 4.8.0.4!

    Rogerbee said:
    DAZ_Jon said:
    A quick note for our customers, so you can't say we didn't let you know before most of you went out and bought a new video card, DAZ is working with some distributors to provide you the stellar deals, and unique value to DAZ customers, on NVIDIA cards directly. I can't go into any details, and if you see a great deal on a different website, by all means, go for it, but if you want to wait to see what we think will be a better value that we can bring you in the near future to help you on the hardware end, its in the pipeline that we're pushing hard finalize.

    Now we get some clarity as to why Iray becomes the render engine of choice. Until the email about DS4.8 dropped into my inbox I hadn't heard of it. So, is Daz now to become a hardware vendor as well as a software vendor!?

    I've also just gone through 13 pages relating to Nvidia on Google and have only found results regarding gaming. Is Daz Studio being used by Nvidia to test the waters in the 3D modelling and rendering marketplace!?

    I'd always thought of DS as a program that anyone could use no matter what hardware they had. Ok, yes, to an extent it still will be as you are keeping 3Delight so that non NVidia users can have a program they can still use effectively with their hardware and hopefully this will always prove to be the case.

    Obviously, as a business, you have to keep going in ways that will ensure a future and I do hope that future will always be an inclusive one for folks that have been with you for as long as I have.

    CHEERS!


    Iray has been available for 3DS Max, Maya, and C4D since 2011, and as a plugin for Sketchup since 2010. It's been around for a number of years, and has even been used by Pixar as a part or their lighting pre-vis workflow (and most likely several other large studios). As I understand it, Including it in DS is simply the first time it's been available as a free option in a free 3D software.

    Anyone can use Iray. If you don't have a compatible GPU, you can use it in CPU mode, and still get excellent render times for a CPU only unbiased renderer. This will give all DS users integrated access to an unbiased render engine in DS. Now all users will have the choice to use either Iray or 3Delight, depending on what they want. Many may chose to not use Iray at all, since 3Delight is still an available option, but Iray will be there for those who want to used an unbiased renderer.

    By

    DustRider DustRider March 2015 in Daz Studio Discussion
  • Import of .obj exports from Sketchup 2015 - odd shading/texturing

    Yeah.. I know Sketchup is not the optimal tool, but sometimes its the only way to get a model that isn't being flogged at astronomical prices elsewhere..

    By

    hacsart hacsart March 2015 in Technical Help (nuts n bolts)
  • Import of .obj exports from Sketchup 2015 - odd shading/texturing

    SketchUp is a lousy modeling program so the model probably has some seriously jacked-up topology. Post a close-up around one of the doors in wire shaded display option.

    By

    jestmart jestmart March 2015 in Technical Help (nuts n bolts)
  • Import of .obj exports from Sketchup 2015 - odd shading/texturing

    Can you tell if the item has normals set in Sketchup? If you look in the OBJ, are there lines tarting vn? If you do have vn lines try selecting them and deleting them before importing.

    By

    Richard Haseltine Richard Haseltine March 2015 in Technical Help (nuts n bolts)
  • Import of .obj exports from Sketchup 2015 - odd shading/texturing

    Occasionally when importing a mesh as .obj from Sketchup, I get this as a result - the shading looks well.. odd.. and renders after appying a shader still look off.. Does anyone have any insight into what the problem is, an how to correct it? The same thing happens even after importing the .obj into Bryce and re-exporting.. and its not with every model exported from Sketchup, either..

    Thanks

    By

    hacsart hacsart March 2015 in Technical Help (nuts n bolts)
  • Feet and Inches?? For a scene

    8068 said:
    Hi
    I'm trying to do a architectural rendering in Carrara. If need be I can go Back to Sketchup, but I haven't used sketchup in a while and never really cared for the rendering options.
    So It would be easier to Build and Render in Carrara.
    Any plug in or easy way to deal with feet and inches in a Carrara 8 or 8.5 Scene. The room is about 10 feet by 17 feet so I could make a scene with a whole lot of inches but that seems like a PITA. Any Ideas?
    Thanks
    Brad

    Use the medium scale scene?

    You can also set the gird size to feet and use that when modeling. If you need to enter a feet value in a field that defaults to displaying inches, simply type ft after the value and Carrara will convert it. If it's not allowed or out of range, Carrara will tell you.

    By

    evilproducer evilproducer March 2015 in Carrara Discussion
  • Feet and Inches?? For a scene

    Hi
    I'm trying to do a architectural rendering in Carrara. If need be I can go Back to Sketchup, but I haven't used sketchup in a while and never really cared for the rendering options.
    So It would be easier to Build and Render in Carrara.
    Any plug in or easy way to deal with feet and inches in a Carrara 8 or 8.5 Scene. The room is about 10 feet by 17 feet so I could make a scene with a whole lot of inches but that seems like a PITA. Any Ideas?
    Thanks
    Brad

    By

    Box8068_31c338ee4b Box8068_31c338ee4b March 2015 in Carrara Discussion
  • Google Warehouse to 3Dxchange to DAZ Studio

    depends on how the sketchup model is made
    many have ngons and backwards normals etc
    they usually need cleaning up in a modeling program, iClone is a lot more forgiving than DAZ of such things
    the sketchucation obj exporter gives a better result in my opinion but still can be pretty crappy
    also in 3DXchange or preferably sketchup try deleting backface meshes if any as are duplicates and the white bits you see, it may still export complete though sadly
    saving as an iProp first with hidden not imported might work

    By

    WendyLuvsCatz WendyLuvsCatz March 2015 in The Commons
  • ISO: Helicarrier-like Vessel

    I just found another airborne one that doesn't look as much like the SHEILD one. It is in sketchup format and you will have to use Sketchup or some other program to convert it to obj or fbx
    https://3dwarehouse.sketchup.com/model.html?redirect=1&mid=4ea4bf17051433055610722e7877cbdb&prevstart=0

    and in dae format:
    http://www.3dvia.com/models/F1DA96E7F9CBDDEF/cvna-82

    By

    Charlie Judge Charlie Judge March 2015 in The Commons
  • ISO: Helicarrier-like Vessel

    There doesn't seem to be too much available but I located this from another thread:

    https://3dwarehouse.sketchup.com/model.html?redirect=1&mid=ba027bc277c1ca45fab6379424355170&prevstart=0

    You will have to use sketchup or some other program to convert it to obj or fbx

    Reference to the other thread:. See post 181:
    http://www.daz3d.com/forums/discussion/9443/P180/#548839

    Charlie

    By

    Charlie Judge Charlie Judge March 2015 in The Commons
  • The nominees are in for the Non-Event of the Century complaint thread

    Rezca said:
    Kulay Wolf said:
    I wanted to try a certain modeling program, but forgot its name. Also searching for modeling programs that have trials gets results for a different meaning of modeling.

    Modeling focused, or has modeling in it? Most programs nowadays (Sans Poser and I assume D|S still) have modeling on the side, since there really isn't any reason not to.

    Modo, Rhino, Silo, Blender, Cinema 4D, Lightwave, SketchUp, Solidworks... Lots of the things :)

    ...
    Hmm, Pluralsight bought Digital Tutors, and now ye can access all of Pluralsight's coding stuff if you had a subscription for either site. Pretty cool, even though I don't think I'll ever be having much use for server information and stuff - Javascript maybe, but even that's a longshot :lol:

    I think it was Silo that I was thinking of, or Modo.


    For some reason I feel like I did not get a good night's rest last night.

    By

    Xyetzt Xyetzt March 2015 in The Commons
  • The nominees are in for the Non-Event of the Century complaint thread

    Kulay Wolf said:
    I wanted to try a certain modeling program, but forgot its name. Also searching for modeling programs that have trials gets results for a different meaning of modeling.

    Modeling focused, or has modeling in it? Most programs nowadays (Sans Poser and I assume D|S still) have modeling on the side, since there really isn't any reason not to.

    Modo, Rhino, Silo, Blender, Cinema 4D, Lightwave, SketchUp, Solidworks... Lots of the things :)

    ...
    Hmm, Pluralsight bought Digital Tutors, and now ye can access all of Pluralsight's coding stuff if you had a subscription for either site. Pretty cool, even though I don't think I'll ever be having much use for server information and stuff - Javascript maybe, but even that's a longshot :lol:

    By

    Rezca Rezca March 2015 in The Commons
  • Any free or low price Lo Res House Pack for DAZ/Poser format?

    You linked to the same set twice.

    Maybe try making some in Google sketchup is my suggestion,
    it has a lot of nice tools for such stuff
    I would say the visit Sketchup 3D warehouse but since Trimble bought it I am unsure of model usage in games.
    Sketchucation has a free obj exporter plugin and many other handy ones or else Autodesk 123D will import skp if lowpoly which yours obviously would be.

    By

    WendyLuvsCatz WendyLuvsCatz February 2015 in Daz Studio Discussion
  • Is Carrera ever going to be free again?

    I am basically a noob even though I have had Daz for awhile now. What is killing me is creating the sets. Why won't you make Carrera free so we can create sets for ourselves. Is there another program that we can use to create sets? I have tried to import obj with sketchup but it is too much of a hassle, textures all screwed up and other problems. I'm simply frustrated and I need some answers.

    If I don't have Carrera, how can I create sets for my characters? In Blender? But will it be a pain to import as well. I understand that we should buy sets to support our artists and I will but I am on a very fixed budget and can't afford the money right now. Please give me some solid answers so that I can get on with my art. I am a noob and don't understand all of the crazy shortcut terms some people use so please make it basic.

    I'm grateful for your time and help

    Danny Bright

    By

    dannybrightonline dannybrightonline February 2015 in New Users
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