-
Cannot change "Selectable (in viewport)" setting - neither in scene navigator nor in parameters
Thank you for this... I was able to follow along the click-path you described and I actually see a controller. For one of the cases I found out that the geoshell for Jepe's bodyhair actually was having the trouble: I was not able to make it unselectable again. For this geoshell there is a controller "ERC [DeltaAdd] > Ben : Ben". Ben is my character and I think that I worked on the figure mesh in Blender and imported it as a morph for Genesis 8 base male. After the import of the morph I did an ERC freeze and before that I adjusted the rig ("Adjust Rigging to Shape"). Did I do something wrong here?
CBS/ JCMs HelpNope... first there's no CBS for Front-Back. 2nd you mainly need to fix three CBS, body_cbs_shoulder_x30n, body_cbs_shoulder_x30p, body_cbs_shoulder_z55p. (if there's ugly distortion with Front-Back, you may create corrective morphs for them). Dont' modify weight, directly fix them with Blender. Fix one side with Symmetry, then use Mirroring or Attenuate in Morph Loader to update the other side. That's the most optimal and rapid way.
And don't care too much about 'combinations', CBS will be dialed proportionaly as the degrees of joint rotation. In case there's still distortion / poke-thru with a 'combination of rotations', create a MCM (morph corrective morph) for it... but don't make these things too complicated. You could never make a 100% perfect clothing... neither could a PA.
Smoothing modifier is irrelevant to corrective morphs... it just 'influences the mesh' to prevent or reduce poke-thru with smoothing iteration and collision. So in most of the cases, corrective morphs + smoothing will be fine enough. Beside, I found you've been dealing with poke-thru these days, another suggestion is that don't make high poly clothing, mid poly is good enough.
You may check the garments from those popular PAs (Mada, Su Yee, lilflame, etc.), the poly counts of the similar garments is less than 15K, many are just with 5K - 8K. Well your hijab has 31K faces, it's not really necessary. The more dense the mesh is, the more chance there's gonna be for poke-thru... You have to increase SubD of figure to be adaptive to it. Meanwhile don't make the clothing too tight in MD, try to optimize the partical distance ( better > 10 at least ) and skin offset (0.3 - 0.5)...
As for G9's default dials, 1st one is not, check your figure's pelvis Bend.. the last two are related to resting focal point of eyeballs (make them in the center of the eyeballs), which is by design. The morph could've been as default, I don't know why... maybe G9 was born with cross eyes
Try to use Dev Load to make your clothing.Freebie Challenge August 2023 - Fabulous Pink - Main Threadluci45 said:
Roomates

Freebies
OnFleek for Genesis 3 & 8 Female(s) https://aprilsvanity.com/shop/onfleek-for-genesis-3-8-female-s.html
Iray car related shader presets 'megapackby Tom2099 deviantart.com/tom2099/art/Iray-car-related-shader-presets-megapack-539622361
Pd-Soft Leather Daz Studio Shaders for Iray https://www.renderosity.com/freestuff/items/75152/pd-soft-leather-daz-studio-shaders-for-iray
Iray Sequins Shaders https://www.renderosity.com/freestuff/items/93777/iray-sequins-shaders
Iray Fur Shaders https://www.renderosity.com/freestuff/items/88081/iray-fur-shaders
3D Bubbles https://www.daz3d.com/3d-bubbles
I13 Visions Of The Past Poses (includes trumpet and wine glass) https://www.daz3d.com/i13-visions-of-the-past-poses
BWC Manly https://www.daz3d.com/bwc-manly
G2F Pose Transfer To G8F https://www.renderosity.com/freestuff/items/89255/g2f-pose-transfer-to-g8f
Rustic Living Room https://www.daz3d.com/rustic-living-room
Ice Cream Container https://sharecg.com/v/92776/view/21/DAZ-Studio/Ice-Cream-Container
Bass https://www.daz3d.com/bassNo-count Freebies:
G2F Base Figure
80s Girl Fun (MEC4D 2015 - not available? https://www.daz3d.com/forums/discussion/58276/mec4d-s-celebration-with-freebies-commercial )
dForce Christmas Morning Nightie for Genesis 8 and 8.1 Female (Christmas 2022)
Genesis 2 Starter Essentials
Genesis 8 Starter Essentials
Toulouse HairPaid For:
Reizi for Genesis 8 Female https://www.daz3d.com/reizi-for-genesis-8-female
PTF Loves Me - Loves Me Not Expressions for Genesis 8.1 Female https://www.daz3d.com/ptf-loves-me--loves-me-not-expressions-for-genesis-81-female
iRadiance - Light Probe HDR Lighting for Iray - Expansion 5 https://www.daz3d.com/iradiance--light-probe-hdr-lighting-for-iray--expansion-5
DG Iray Tropical Fabrics Shaders https://www.daz3d.com/dg-iray-tropical-fabrics-shadersHi Luci
the Bass, the Rustic Living Room, and the i13 Visions of the Past Poses are not currently freebies, probably were at some point. I didn't keep track if that might have been recently,
If you move them into the No-count Freebies you are on the safe side and since you still have enough freebies you then can
Move to Entries
Hitchens: A DAZ Studio to Blender Live LinkThis all sound amazing. It would really be great to be able to load and transfer Daz content to Blender without touching Daz Studio.
Have to thank all people that help to use Daz content in Blender like Thomas and TheMysteryIsThePoint! Thanks again also to Padone to support with his tips.
XTransfer Module 1- Genesis 3 to Genesis 8 Morph Converter (Commercial)Workflow

1. Load Base Genesis 3

2. Select the morph you wish to convert on the Paramters Tab
3. Favourite the Morph by clicking on the Heart symbol - DO NOT dial the morph in

4. Click on the Content Library
5. Click on Scripts folder to open it

6. Click on XTransfer folder
7. Click on XTransfer G3 to G8 icon

8. Click on the Favourite Morphs Tab
View everything listed, if you have a heap of linked morphs leave them enabled as they will be needed to run the final morph
9. Click on Transfer Selected Morphs

10. Click on Yes

11. After a while the Finished Processing Tab will pop up. Note the time taken ! I have had some take nearly 30 minutes to convert. Click on OK to finish.

12. Load your Genesis 8 Base
13. In the Parameters Tab locate XTransfer
14. Dial in your morph
Freebie Challenge August 2023 - Fabulous Pink - Main ThreadRoomates

Freebies
OnFleek for Genesis 3 & 8 Female(s) https://aprilsvanity.com/shop/onfleek-for-genesis-3-8-female-s.html
Iray car related shader presets 'megapackby Tom2099 deviantart.com/tom2099/art/Iray-car-related-shader-presets-megapack-539622361
Pd-Soft Leather Daz Studio Shaders for Iray https://www.renderosity.com/freestuff/items/75152/pd-soft-leather-daz-studio-shaders-for-iray
Iray Sequins Shaders https://www.renderosity.com/freestuff/items/93777/iray-sequins-shaders
Iray Fur Shaders https://www.renderosity.com/freestuff/items/88081/iray-fur-shaders
3D Bubbles https://www.daz3d.com/3d-bubbles
I13 Visions Of The Past Poses (includes trumpet and wine glass) https://www.daz3d.com/i13-visions-of-the-past-poses
BWC Manly https://www.daz3d.com/bwc-manly
G2F Pose Transfer To G8F https://www.renderosity.com/freestuff/items/89255/g2f-pose-transfer-to-g8f
Rustic Living Room https://www.daz3d.com/rustic-living-room
Ice Cream Container https://sharecg.com/v/92776/view/21/DAZ-Studio/Ice-Cream-Container
Bass https://www.daz3d.com/bassNo-count Freebies:
G2F Base Figure
80s Girl Fun (MEC4D 2015 - not available? https://www.daz3d.com/forums/discussion/58276/mec4d-s-celebration-with-freebies-commercial )
dForce Christmas Morning Nightie for Genesis 8 and 8.1 Female (Christmas 2022)
Genesis 2 Starter Essentials
Genesis 8 Starter Essentials
Toulouse HairPaid For:
Reizi for Genesis 8 Female https://www.daz3d.com/reizi-for-genesis-8-female
PTF Loves Me - Loves Me Not Expressions for Genesis 8.1 Female https://www.daz3d.com/ptf-loves-me--loves-me-not-expressions-for-genesis-81-female
iRadiance - Light Probe HDR Lighting for Iray - Expansion 5 https://www.daz3d.com/iradiance--light-probe-hdr-lighting-for-iray--expansion-5
DG Iray Tropical Fabrics Shaders https://www.daz3d.com/dg-iray-tropical-fabrics-shadersNew figure and materialyuyu.atem said:
Hello,
If I create a new figure, for exemple with MakeHuman or blender, without to create a material for this figure, what material will apprear on Daz? Will the figure haven't any material or wil it receive a default material from Daz?
Thank you in advance for your answer!
As the best practice, if you create new character with Blender, pls use Genesis X figure as the base for sculpting, then you import the character's morph back to DS. In this way, you'll have a fully-rigged new character and you may load texture maps from other character on it or create new materials..
As for MakeHuman character that you wanna bring into Daz, one of the good ways is to use Wrap3D/4D, i.e. use Genesis base figure to wrap MakeHuman figure and import back to DS.
There're quite a few tutorials on Daz3D channel of youtube, you may take a look first.
[Released] Turbo Loader for Genesis 8 and 8.1 [Commercial]pixelquack said:
Come to think, what I'd need now is a script that extract all morph I ever used from all my scene dufs and tell me which I used most :P
Thanks.
You're welcome!
AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICISono morph per Maya non DAZ Studio. E' una linea di prodotti che hanno cercato di vendere un pò di tempo fa ma che non mi pare abbia avuto un gran seguito.
Di base si tratta di G1 con dei morph specifici applicati su cui hanno messo degli abiti provenienti dallo store e poi esportati in formato FBX per Maya. Ma siccome puoi fare la stessa cosa da solo con i prodotti del negozio per 30$ o giù di lì, non credo che averlo già fatto per 100$ sia molto interessante.
Alla fine gli FBX esportati da DAZ Studio sono perfetti, il problema è quando cerchi di importare.
How to use dforce to make clothes fall down on floor or on bed or in someones hand.aadarsh.satpute said:
@Richard Haseltine and @Barbult Hey Thanks for the message,Hope this link works. Everytime I run a simulation this is what it does. It is a basic Underwear in Genesis 8 Starter pack.
After all the adjustments it looks much better but I think there is still something missing.
Oh this one... the draping result looks good but as Richard mentioned, it's not really a good one... Actually if you want to keep Self Collide on, you may add high value to Velocity Smoothing otherwise it will shrink first with no figure or other object to collide. Here's some params for your further reference.
Sometimes I myself prefer to making it folded first, create a morph with it and go for a 2nd simulation. In this way, you can make more subtle changes with the draping result. Besides, the initial size, shape and position of such a garment influences the draping result as well, so better convert it to a Prop first, then it'll be easy for manipulation. Plus well using the existing morphs on it, and if you know some modeling / sculpting tool like ZB / Blender, you can finetune the result to make it even better.
Anyway, the more experiments you do, the more better results you're gonna have.
AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICITornando sul discorso degli FBX, la DAZ ne sta vendendo qualcuno sul sito, ad esempio:
https://www.daz3d.com/base-female-rough-rider
comprensivo di morph, e indicano che è compatibile con il DAZ.
A questo punto mi sorge il dubbio su che versione di FBX sia.
genesis 8 doesn't work. It won't openI've been using daz studio with no issue on my new laptop
I was satisfied working with daz studio,
but yesterday, there was some issue with my genesis 8 male model.
The body morph didn't work on my model
So I uninstalled my genesis 8 essential with DAZ Central and I reinstalled it.
It seemed to solve my problem at that time.
But today morning, when I tried to morph my genesis 8 male model, same problem happened.
So I retried to uninstall the model and reinstaledl.
However, the real problem hit me.
Now I can't open my genesis 8 model.
When I try to open my reinstalled model
the following message box shows up.
************************************************
Resource error
Could not open file : C/User/oscar/Onedrive/ /DAZ3D/Studio/My Daz Connet Library/data/cloud1_42071/people/genesis 8 male/genesis 8 basic male.duf File does not exist
********************************************
My guess is that there is something to do with Onedrive,
however I can't understand as I've been using daz studio with no any problem with Onedrive running.
Is there any way to solve this?
Please help.
Is there any need for classic Hollywood G9 head morphs?In this case, Babyface is Jean Harlow's head morph's name. "Baby" was Jean Harlow's nickname.
[Released] Turbo Loader for Genesis 8 and 8.1 [Commercial]Come to think, what I'd need now is a script that extract all morph I ever used from all my scene dufs and tell me which I used most :P
Thanks.
Can I create hair and clothes in blender and import them to Daz?But if you do mean separate figures (e.g. Genesis 8 Male vs Genesis 8 Female, or Genesis 9) then Daz Studio does have AutoFit which will convert the shape and then do the equivalent of Transfer Utility to rig it - if you have the required clone of the starting figure for the figure you wish to convert to. Daz Figues come with clones for the opposite sex (where relevant) and at least the immediately previous generation, going backwards (e.g. from 9 to 8) generally requires an add-on product.
CBS/ JCMs HelpI would suggest taking it case by case - most eye movements should not affect the hijab, so you'd probably zero those maps,, but some facial flexions (I'd guess cheeks and maybe forehead) would and should be supported by rigging or a morph or both.
Can I create hair and clothes in blender and import them to Daz?Daz Studio will use autofollow, i.e. it will create a projected morph, based on the mroph(s) you have applied to your character.
Else you can create a specific morph for that character.
Is there any need for classic Hollywood G9 head morphs?@DoctorJellybean - I don't plan on making a morph with Frank Sinatra's likeness in the near future. I have a list of 20 leading ladies and men (10 of each) in my mind that I plan to make and that is more than plenty. Afterwards, I'll take a nice break and then I was thinking of making a couple of "character" actors for G9 such as Peter Lorre, James Cagney and Edward G. Robnson. We'll see. Life has its own plans.
Can I create hair and clothes in blender and import them to Daz?Yes - at a basic level make the model, ideally around the base figure shape, import it as OBJ (use the same preset for exporting the figure as an OBJ for Blender and reimporting the finished clothing/hair, that way everything will be scaled and oriented correctly), then use Edit>Figure>Transfer Utility with the original figuer as the Source and the imported OBJ as the Target. That will be very basic, but for clothing that is closde to the skin or short hair it may be good enough - in many cases, though, you will then need to adjust the weightmaps that control hoiw the model responds to bends and add morphs linked to the ebnds to improve the look. You could also just apply a dForce Modifiers to the imported clothing and use a simulation to drape it.
Control nose shapeYou're using G2M.. G2M has no separate nose morph in the starter package. If you've installed some shaping products incl. nose morphs, you just filter by 'Nose', then you'll see them all, and the Group / Path they belong to will be highlighted.











