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32nd Daz3D Bryce Render challenge ### In The Dark Of The Night ###
Well I'd best get this one in before the competition closes. As it's Halloween, I just had to do something sort of along those lines.
A fair bit of simple modelling in this. Also Victoria 4.6 with the Tiffany character (from Thorneworks) and West Park Hair.
Also featuring in the scene: The four framed pictures on the wall are renders I did three or four years ago and have revisited recently to have prints done for sale in a local gallery cafe, the Bryce controls (that I made for my Bryce in a Box advert) that sit on the end of the bed wooden chest as ornaments, the bed is a freebie from 3DArchive and is textured with my photo based wood material available on ShareCG and the wallpaper is the 'Flock' design material I made at the start of the year.
The scene is lit by one single radial light with Fall Off set to 'Squared' and tinted blue to give the impression of a TV screen just out of view.
Rendered with TA and Soft Shadows at 36rpp. Render time 1.56
Title: The Monster Under The Bed
Dave Savage, I really liked the plot, lighting and composition. Bravo!
Love the salwar kameezI did a simple comparison between https://www.daz3d.com/saree-for-genesis-8-female-and-victoria-8 and https://www.daz3d.com/dforce-salwar-kameez-for-genesis-8-females I wanted to use the textures from the add-on, but when I click on it an error pops up. I'm going to try uninstalling and re-installing.
32nd Daz3D Bryce Render challenge ### In The Dark Of The Night ###Well I'd best get this one in before the competition closes. As it's Halloween, I just had to do something sort of along those lines.
A fair bit of simple modelling in this. Also Victoria 4.6 with the Tiffany character (from Thorneworks) and West Park Hair.
Also featuring in the scene: The four framed pictures on the wall are renders I did three or four years ago and have revisited recently to have prints done for sale in a local gallery cafe, the Bryce controls (that I made for my Bryce in a Box advert) that sit on the end of the bed wooden chest as ornaments, the bed is a freebie from 3DArchive and is textured with my photo based wood material available on ShareCG and the wallpaper is the 'Flock' design material I made at the start of the year.
The scene is lit by one single radial light with Fall Off set to 'Squared' and tinted blue to give the impression of a TV screen just out of view.
Rendered with TA and Soft Shadows at 36rpp. Render time 1.56
Title: The Monster Under The Bed
ironman sale is not adding up rightAlthough it will add up differently if you're not a PC member to get the Fanta Sea hair or colours cheaply, and only want a couple of Ironman items, it's an insane deal if you're a PC member and want any appreciable value of items.
Even if I never use either the hair and colours I bought and treat the $5 spent on them (first discounting a gift card, and then using that on a very full cart) as a complete write off, it still leaves the large number of items (mostly the pose/outfit/scenery bundles) I shovelled into my cart at ~92% off. Mega-sales on old Victoria 4 content are sometimes a bit cheaper, but this is mostly Genesis 3 stuff.suggestions for Genesis 9I am ready for G9 release next year. Can't wait. Seriousley, with all these "please don't upgrade, because I've spent so much money for it" you will end up in this Victoria 4/Poser trap, that allmost killed Poser. I do like it, how DAZ does it.
The "trap" as you call it, is all of DAZ's making to ensure profits. There is very little difference between Genesis 3 and 8 DESPITE the ludicrous number jump. Genesis was a major step forward. Genesis 2 was okay, Genesis 3 was needed, I feel and although they have there reasons to change the figure setup, I don't think the advancement was enough to warrant a whole new figure but.... salaries have to be paid.
IMHO Daz did not "trap" poser users into clinging to an eleven year old figure
Daz continued to move forward with G-1,2,3 etc and provided a FREE Posing and rendering application to enable people to move forward with them.Some people chose to continue to pay another company for software that did not support the improving Daz figures
and did not offer native figures that most of their users& vendors felt compelled to support with clothing and other content.IMHO Daz does not "trap" people into buying the latest genesis figure content as Studio still supports Genesis version 1.
The Daz PA's move on to the latest version and eventually drop support for the older ones.
Anyone who does not wish to move on with the Daz PA's have a simple choice.
Accept that you wont see any new content for your older figures
or learn to model your own content and support whatever generation you prefer.
suggestions for Genesis 9I am ready for G9 release next year. Can't wait. Seriousley, with all these "please don't upgrade, because I've spent so much money for it" you will end up in this Victoria 4/Poser trap, that allmost killed Poser. I do like it, how DAZ does it.
The "trap" as you call it, is all of DAZ's making to ensure profits. There is very little difference between Genesis 3 and 8 DESPITE the ludicrous number jump. Genesis was a major step forward. Genesis 2 was okay, Genesis 3 was needed, I feel and although they have there reasons to change the figure setup, I don't think the advancement was enough to warrant a whole new figure but.... salaries have to be paid.
IMHO Daz did not "trap" poser users into clinging to an eleven year old figure
Daz continued to move forward with G-1,2,3 etc and provided a FREE Posing and rendering application to enable people to move forward with them.Some people chose to continue to pay another company for software that did not support the improving Daz figures
and did not offer native figures that most of their users& vendors felt compelled to support with clothing and other content.IMHO Daz does not "trap" people into buying the latest genesis figure content as Studio still supports Genesis version 1.
The Daz PA's move on to the latest version and eventually drop support for the older ones.
Anyone who does not wish to move on with the Daz PA's have a simple choice.
Accept that you wont see any new content for your older figures
or learn to model your own content and support whatever generation you prefer.3D Art Freebie Challenge-October 2018-Winners Announced"Annual Monster Mash" -Entries Thread OnlyIt's HALLOWEEN!!!! Time to Party!!!
Freebies:
Noghri For M4 free registration required
Antimony for V4 2 down
AS Gothic Prison3 12 down
AS Xenon Kitty 5 down
M4 Laced Shorts 13 down
Paid Items:
Not Counted
Victoria 4
Michael 4
suggestions for Genesis 9I am ready for G9 release next year. Can't wait. Seriousley, with all these "please don't upgrade, because I've spent so much money for it" you will end up in this Victoria 4/Poser trap, that allmost killed Poser. I do like it, how DAZ does it.
The "trap" as you call it, is all of DAZ's making to ensure profits. There is very little difference between Genesis 3 and 8 DESPITE the ludicrous number jump. Genesis was a major step forward. Genesis 2 was okay, Genesis 3 was needed, I feel and although they have there reasons to change the figure setup, I don't think the advancement was enough to warrant a whole new figure but.... salaries have to be paid.
3D Art Freebie Challenge-October 2018-"Annual Monster Mash" -Main Thread OnlyIt's HALLOWEEN!!!! Time to Party!!!
Freebies:Noghri For M4 free registration required
Antimony for V4 2 down
AS Gothic Prison3 12 down
AS Xenon Kitty 5 down
M4 Laced Shorts 13 down
Paid Items:
Not Counted
Victoria 4
Michael 4
All Links Check Out Plz Move To Entries Thread
suggestions for Genesis 9I am ready for G9 release next year. Can't wait. Seriousley, with all these "please don't upgrade, because I've spent so much money for it" you will end up in this Victoria 4/Poser trap, that allmost killed Poser. I do like it, how DAZ does it.
3D Art Freebie Challenge-October 2018-"Annual Monster Mash" -Main Thread OnlyIt's HALLOWEEN!!!! Time to Party!!!
Freebies:Noghri For M4 free registration required
Antimony for V4 2 down
AS Gothic Prison3 12 down
AS Xenon Kitty 5 down
M4 Laced Shorts 13 down
Paid Items:
Not Counted
Victoria 4
Michael 4
Red Dead Redemption 2 (and similar)The details they added are spectacular. The atmospheric effects, lightning, all of it looks amazing. They have a subsurface scattering effect when ears and nostrils are backlit by a bright sun. In real time. It's amazing what they pulled off with this visually.
how hard is it on resources? Thinking about getting it, but my system is a mid level i7 and newer games tend to struggle
There is no PC version of the game yet, nor has one been announced. For performance, just look at my post, which covers the Xbox One X version of the game. I'd would be surprised if no PC version ever comes, but the original RDR NEVER came to PC at all, in spite of fans begging for it. However I would be surprised if Rockstar did the same this time.
In short, it runs at a rock solid 30 fps on One X at full 4K. There are few true full 4K games out there, so it is clear this game is extremely well optimized to run so well at 4K on console, granted this is the most powerful console available. The PS4 Pro runs the game at a much lower resolution, and the base PS4 and Xbox One both have issues keeping at 30 fps at even lower resolutions. The older Xbox One is the worst performing of the bunch. My guess is a 1080ti will be able to run the PC version at 60 once the PC version releases.
This is a beautiful game. I have been playing for 36 hours (out of the 43 hours it has been out) and it is the facinating and beautiful. You can see for miles. There are mirrors, but they are inside rooms.
Does hiding the body underneath the clothes speed up the render? I have Decimator, but not sure how to get the best out of this utiluty.
They do more than hide the body under the clothes. There is NO body, no texture, no geometry, no anything, under the clothes. The clothes and body are all one model. You save on texture and geometry doing this and it is a basic element of how games are constructed. If a character changes clothes, they often have a whole new character model for the new clothes. In some games, if they give you options to change clothes, you may notice your whole character disappears and reloads with the new clothes. This is why.
It is possible to port a Daz model into a game engine, and there are a few (very few) games that use Daz models. The one that comes to mind is the horrible "House Party", which is sort of a dating game. I follow gaming a fair bit, and this game has been featured on a few youtube channels...not in a good way, they were making fun of the game. But when I saw it, I instantly recognized the cast as being Daz models. Victoria 7 is right on the 'cover', LOL. You can probably pick out and name every character in the cast if you wanted to. Anyway, if this game makes any changes to the models for performance, I do not know, but the game is nowhere near as demanding as RDR2 is. You are inside a house the whole game. So in this case they probably could get away with less optimizing. Feel free to look up videos of this, but be warned they may be NSFW for a variety of reasons, often language.
GenX2 - Resetting Source FiguresThanks - I still can't get it to work when loading Victoria 4.2 in GenX2, but if I load Victoria 4.2 into a scene I get the pop-up dialogue box.
Would this be possible or even viable for Daz as a step closer to realism?It is eight years ago (so my memories of it may not be completely accurate), but I seem to remember Daz announcing that they had bought a body scanner to do just what you suggest. Shortly after they releases the Reby Sky figure for Victoria 4. I remember a lot of hype about the launch and I bought the figure at the time, but unfortunately it wasn't the huge step forward that you might have expected. I don't remember hearing anything else from Daz about scanned figures after that, so maybe it was way too expensive for the returns that it gave.
Here is the figure: https://www.daz3d.com/v4-elite-reby-sky
Of course things have improved since the V4 days, but even at the time there were more realistic figures being created. I would imagine though that the outlay:profit ratio would not be enough to justify it even now.
GenX2 - Resetting Source FiguresOn a Windows PC, open the GenX.ini file in a text editor located in C:\Users\<YOUR USER NAME>\AppData\Roaming\DAZ 3D\Studio4\GenX2
Scroll down and you'll see a [path] section that probably has multiple entries for Victoria 4.2.
GenX2 - Resetting Source FiguresI'm having an issue where the Source figure drop-down list in GenX2 shows multiple Victoria 4.2 figures. Also, I don't get the pop-up dialogue box anymore that allowed me to pick the Morphs++, Elite Morphs, etc.
Does anyone know how to reset the figures back? Or know where they're saved in the DAZ 3D Library? I've tried uninstalling and reinstalling and those figures still show up.
Thanks!
Strides in Photo-Realism?Really? I thought the hair used in my latest renders would at least be a significant improvement over what came before, but apparently not. ...... Let me ask you this: what in particular seems so lacking in the hair?
Everything is lacking with hair.....Everything
the trans map used appears very PAINTED with white streaks that appear very flat and artifical.
Can anyone tell me what IRay can do that SuperFly perhaps can't?Indeed that is the great mystery ,for me at least.
Posers "Superfly" is allegedly
the Blender Cycles render engine ported to poser.
the "real" blender Cycles is every bit as realistc as IRay and actually has more options for scene optimization in Branched path tracing mode and has as excellent NPR for ton shading as wellHere is the default ,unmorphed Genesis 2 female with the "Leyton" hair by AprilSH.
The skin is an old Victoria 4 set called "Hhorizon" by Syyd Raven of the former RNDA.
Sent to blender 2.79 with the free Teleblender script from"MCasual"
Not attempting "photorealism" as I did not let it finish enough samples to even clean up the fireflies.
Still Compare the hair, in this unfinished render, to the
finshed hair render in your Poser version of "Cycles"Surely you can see your problem..yes??
Handgun variety!I've noticed a very strange trend with G8 products, as I've been regularly browsing the new releases for a long time now.
https://www.daz3d.com/mmx92-9mm-pistol
https://www.daz3d.com/manhattan-detective-for-genesis-8-females
https://www.daz3d.com/z-deadly-weapon-gun-and-poses-for-genesis-8-female-and-victoria-8
Beretta M9. It's a very common pistol in American media, as it is used by military and is readily available all over the country. It has a very nice form and look to it, and thus gets used in games and movies alot. Here in Daz, specifically for the G8 releases, this 1 specific gun has been remade 3 times. Even more if you go back and look through G3.
https://www.daz3d.com/mmx-45acp-pistol-with-accessories
https://www.daz3d.com/z-hot-and-loaded--gun-and-poses-for-genesis-3-and-8
https://www.daz3d.com/z-hotshot-gun-and-poses-for-genesis-8-male-michael-8
https://www.daz3d.com/da-hand-gun-and-poses-for-genesis-8-female-s
Next, the Colt 1911. Basically the same story as the M9, just at an early point in history. This one has been remade 4 times for G8. And again, even more if you go back to G3.
Now, as someone who has attempted to learn modeling and such, I can obviously respect the effort and detail put into these products, but, I just wish that the next time someone came out with a "Gun and poses" set, that they could make a different gun. There's literally hundreds if you just walk into any American gun shop, or look up any FPS game. There is zero shortage of cool and eye-grabbing designs. I'm not going to sit here and make a christmas list, but, I'd like to start seeing some revolvers (Both hunting and old west styles), some compact pocket pistols, or even just more unique looking ones.
Carrara ParametersI focus on the first question and leave rest to others.
Morphs are usually found in one of three places.
- For genesis, most morphs are found by selecting the "actor" level of the figure.
- Some morphs are also found by selecting the group level (genesis in this case). For genesis, most of these are automatc correction morphs, such as joint controls.
- A third place is found by selecting individual bones with the figure skeleton, such as the head.
When you create your own morphs for Genesis in Daz Studio, you can use morphloader pro to pick where the morph wil be found on the figure.
Generally, for genesis and later (V5, V6,...), look for the morphs by selecting the "actor." In contrast, for Victoria 4 and earlier, look or morphs by selecting the figure nameor the body parts. Having said that, remember there are exceptions for genesis, espcially if you created the morphs yourself.
Thanks for taking time to answer! What about parameters for simple moving limbs and body parts? Like if I want to animate my character performing specific moves, where do I find the tools for that? In Daz3d I use the Power Pose and parameters tab. Parameters in Carrara I found to be missing for most body parts (at least for M5) as they only show unclickable "root" with no other settings. Thanks again!
Carrara ParametersI focus on the first question and leave rest to others.
Morphs are usually found in one of three places.
- For genesis, most morphs are found by selecting the "actor" level of the figure.
- Some morphs are also found by selecting the group level (genesis in this case). For genesis, most of these are automatc correction morphs, such as joint controls.
- A third place is found by selecting individual bones with the figure skeleton, such as the head.
When you create your own morphs for Genesis in Daz Studio, you can use morphloader pro to pick where the morph wil be found on the figure.
Generally, for genesis and later (V5, V6,...), look for the morphs by selecting the "actor." In contrast, for Victoria 4 and earlier, look or morphs by selecting the figure nameor the body parts. Having said that, remember there are exceptions for genesis, espcially if you created the morphs yourself.













