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  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6
    edit - added  The Girl 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresponding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

     

     

     

    Baking textures to another uv isn't all that difficult, but it is time consuming, and doing it for multiple figures would be tedious and take a long time. I can see Cybersox' point for sure.

    Laurie

     

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresonding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

    Ding!  The exact reason I didn't invest in GenX.  I had been testing with SingularBlue and learned the hard reality of have the shape but no texture.  Ribbet for Genesis and others stayed where they are.  sad  

    Sounds like textures are the big challenge and may make older generations conversions difficult if not possible.  I have no idea how to convert UV maps and whether it could be scripted.  I would first have to find a good online tutorial.

    I'm not sure if it could be scripted as there's a lot of eyeballing and artistic judgement involved and there was a radical change in the way the UVs were laid out between the G2 and G3 generations.  Cayman Studio's brilliant idea of creating multiple geografts to facilitate the transfer is really the only thing I've seen that comes close to "plug and play" functionality within Studio, but he apparently hit a point where it wasn't commercially viable to keep making sets for all of varied UVs that DAZ churned out for Genesis and G2F.  He did cover G8 for almost all of the Gen 4 generation though,since V4,A4 and S4 all use the same UVs, as do M4, H4 and F4. 

    Good to know.  Thanks.

    By

    RiverSoft Art RiverSoft Art July 2019 in Daz PA Commercial Products
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    I rather suspect that most of us are willing to address porting skins as a separate issue from porting morphs. I certainly wouldn't demand that the same product needs to handle both transfers. Getting the morphs properly transfered without overwhelmingly weird glitches is enough of an issue without having to deal with textures as well.

    Absolutely.  I brought up the UV issue as a warning to those who might expect to push a button and instantly duplicate any character, and the Genesis 2 figures are by far the most problematic due the sheer quantity of limited use UVs DAZ insisted on dumping into the market, even though the base UVs were clearly capable of handling even the most extreme designs by vendors like RawArt.    

    For that matter, base G1 uses V4's UV by default, and came out of the box with the ability to switch its UVs to M4 and K4. It was only the new series 5 DAZ base morphs which started us down the road to several years of propagating custom, and incompatible UVs.

    And even with Genesis, the damage was limited to just 5 new UVs - Aiko 5, Hiro 5, David 5, Freak 5 and Stephanie 5, as there are already Michael 5 to G8M and Victoria 5 to G8F convertors available.

    And, no, there is no consensus as to which older generations would be the best to support first. I can only speak for myself, and I've been pretty much sticking to G1 until G8 started bringing out the mature bases that I was in sore need of.

     

     

    Mainly because in the first fine flush of GenX, I ported a slew of gen4 character morphs to G1 and *really* didn't want to have to go through that again. Most of that library of close to 100 characters were built from the dial-spins from those ported over, along with the ones which were brought out for Genesis 1. With any luck I would like to be able to port up the resulting composite characters to something a bit more current. But I suspect that my experience is not necessarily typical.

    I'm in roughly the same place.  I have a LOT of V3 and V4 characters that I ported to Genesis, smaller numbers that I ported to G2 and G3 and only a handful of the newer generations that I ported up  to G8... but that's primarily because my character library has become so stupidly large now that I have to do a lot less digging when I'm looking for a given type of base when I'm dialing up characters.  At this point most of what I've moving up are creatures, anime/toon types and a lot of custom dialed characters that I want to replicate. 

    By

    Cybersox Cybersox July 2019 in Daz PA Commercial Products
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6
    edit - added  The Girl 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresponding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

     

     

     

    Baking textures to another uv isn't all that difficult, but it is time consuming, and doing it for multiple figures would be tedious and take a long time. I can see Cybersox' point for sure.

    Laurie

     

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresonding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

    Ding!  The exact reason I didn't invest in GenX.  I had been testing with SingularBlue and learned the hard reality of have the shape but no texture.  Ribbet for Genesis and others stayed where they are.  sad  

    Sounds like textures are the big challenge and may make older generations conversions difficult if not possible.  I have no idea how to convert UV maps and whether it could be scripted.  I would first have to find a good online tutorial.

    I'm not sure if it could be scripted as there's a lot of eyeballing and artistic judgement involved and there was a radical change in the way the UVs were laid out between the G2 and G3 generations.  Cayman Studio's brilliant idea of creating multiple geografts to facilitate the transfer is really the only thing I've seen that comes close to "plug and play" functionality within Studio, but he apparently hit a point where it wasn't commercially viable to keep making sets for all of varied UVs that DAZ churned out for Genesis and G2F.  He did cover G8 for almost all of the Gen 4 generation though,since V4,A4 and S4 all use the same UVs, as do M4, H4 and F4. 

    By

    Cybersox Cybersox July 2019 in Daz PA Commercial Products
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6
    edit - added  The Girl 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresponding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

     

     

     

    Baking textures to another uv isn't all that difficult, but it is time consuming, and doing it for multiple figures would be tedious and take a long time. I can see Cybersox' point for sure.

    Laurie

     

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresonding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

    Ding!  The exact reason I didn't invest in GenX.  I had been testing with SingularBlue and learned the hard reality of have the shape but no texture.  Ribbet for Genesis and others stayed where they are.  sad  

    Sounds like textures are the big challenge and may make older generations conversions difficult if not possible.  I have no idea how to convert UV maps and whether it could be scripted.  I would first have to find a good online tutorial.

    By

    RiverSoft Art RiverSoft Art July 2019 in Daz PA Commercial Products
  • Question about Victoria 3

    Hello everyone,,, Is it possible to fit Victoria 3 clothing to the Genesis models, or even Victoria 4* ?  Saw an outfit made for V3 and was wondering if it can be done.. :o)

    By

    michaelxm_a1dddd836b michaelxm_a1dddd836b July 2019 in Technical Help (nuts n bolts)
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresonding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

    Ding!  The exact reason I didn't invest in GenX.  I had been testing with SingularBlue and learned the hard reality of have the shape but no texture.  Ribbet for Genesis and others stayed where they are.  sad  

    By

    gitika1 gitika1 July 2019 in Daz PA Commercial Products
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    If you going to do older-gen I would like to see gen 2 to gen 8 forget v4 that is old and busted plus poser format bleh.

    Er... the whole point of a convertor is to move those older shapes to the newer figure so you don't have to deal with poser cr2.  Just to be clear, as someone who owns over 300 commecially produced G2F characters I'm eagerly looking forward to a G2F to G8F convertor, BUT, and this is a Brute 8 sized butt, as anyone who's used GenX will tell you, converting the morphs is only half of the process of converting a character.  You have to be able to transfer the textures accurately as well, and currently there is no easy way to transfer the textures for a large number of the G2F characters out there to G8F.  This is because of a weird obsession that DAZ had at the time of creating new custom UVs for each new major figure release as they came out rather than simply reusing the base G2F UVs or the custom ones created for Victoria 6. To date, those two UV sets are the only ones for which a "plug and play" texture conversion option exists, so if you want to use any product texture that uses the UVs from any of the following base figures, you're going to have to create a conversion yourself:  

    Aiko 6
    Ninive 6
    Callie 6
    Monique 6
    Keiko 6
    Belle 6
    Mei Lin 6
    Lilith 6
    Giselle 6
    Stephanie 6
    Teen Josie 6
    Olympia 6
    Gia 6
    edit - added  The Girl 6

    Fortunately, about halfway through the G2 run a lot of the vendors realized how limiting the custom UVs were (as a charater made with a custom UV could only be used by someone who'd already bought the corresponding base figure, thereby automatically dooming it to lower sales) and by the end of the G2 run most PAs had stopped producing characters that used anything other than the base G2F UVs.  What it does mean, unfortunately, is that a good chunk of the approximately 700 G2F characters that were commercially produced, including all of the iconic characters except V6, can't be replicated easily in G8... At least, not unless someone creates ready to go UV convertors for those UVs. 

     

     

     

    By

    Cybersox Cybersox July 2019 in Daz PA Commercial Products
  • Is the new DAZ CAT finally here???!!!

    I did the fur, though other artists did work on this, too.

    Why do fur and not a new figure?

    Have you ever made a completely original figure? It’s really hard. :)

    Plus making it look right is REALLY hard, particularly with discerning cat lovers.

    I’m hopeful that eventually we will see a new cat, but until then...

     

    If you want better hair, you can decrease Line width and increase Hairs per cm2. But you will increase render load... so it depends on how good your machine is. (I picked values that worked reasonably on my ok machine)

    Further, you can change line tessellation to 3 to model actual full hairs. But that triples the effective polygons. Again, if your machine is spiffy...

    Another way to make the hairs look more ... fine is to lower cutout. I’d suggest experimenting with a value around .6.

    I believe old textures should work, as well as any weird MilCat textures you may have. Just go into the fur surfaces and replace the obvious.

    While I can appreciate what has been done, I'm sorry, the reason a new model is seriously needed is because the old model looks bad. The eyes on this cat are absolutely horrible. Its eyes look dead, and they set totally wrong. Its all I can see when looking at these pictures, are those freaky dead eyes. I hate to be so negative, but Daz is making that difficult.

    Unlike other figures, I would assume that models based on the animals would have a nice long shelf life. After all, we are talking about the freakin Millennium Cat here in 2019. How old is this thing??? You certainly don't see Victoria 3 being repacked like this! So while a new white girl will probably only sell for the brief first few weeks of her existence, a well made Daz animal should be able to sell for years. It may not sell like hot cakes when first released, but again, you need to think about the long term here. I swear, nobody thinks about the long term consequences of business decisions anymore. Its confounding. And for Daz themselves, this is about the long term somebody needs to look at the big picture. If Daz is going to have the best Daz Studio asset store so that people buy all their stuff here, then Daz needs to actually do that and build a better cat, as silly as that sounds. However the best 3D cat for Daz Studio is not by Daz. EH?

    I never expected to say we "need to build a better cat", but here we are. We need to build a better cat.

    Animals are an important staple product to have, especially cats. Come on, cats rule the internet! You go to any image hosting site and cats dominate them. I have an idea, somebody should make a pose collection of meme worthy style cat poses. Cats sleeping in impossible positions. Cats jumping, doing back flips and other cat-robatic feats that cat owners get to experience every day. 

    A well made Daz cat could recreate all sorts of these things. But not this thing. This cat just looks wrong. And that Daz resorted to reusing this very old outdated model makes me question what is going on. Is Daz struggling? Why are they unable or unwilling to create a proper Cat 8? There are a lot of things going on that make me question what is happening behind the closed doors in Utah.

    I will buy this, but only because it is cheap and gets me a discount on some other things I want. Maybe I can do something with it and fix it myself.

    +1 My thoughts exactly. 

    By

    Wonderland Wonderland July 2019 in The Commons
  • And another 'What hair is this?" thread

    To me, this looks like the "Elite" ponytails for V5 and G2F.

    https://www.daz3d.com/victoria-5-elite-ponytail

    https://www.daz3d.com/elite-ponytail-for-genesis-2-female-s

    By

    MimicMolly MimicMolly July 2019 in The Commons
  • Is the new DAZ CAT finally here???!!!

    I did the fur, though other artists did work on this, too.

    Why do fur and not a new figure?

    Have you ever made a completely original figure? It’s really hard. :)

    Plus making it look right is REALLY hard, particularly with discerning cat lovers.

    I’m hopeful that eventually we will see a new cat, but until then...

     

    If you want better hair, you can decrease Line width and increase Hairs per cm2. But you will increase render load... so it depends on how good your machine is. (I picked values that worked reasonably on my ok machine)

    Further, you can change line tessellation to 3 to model actual full hairs. But that triples the effective polygons. Again, if your machine is spiffy...

    Another way to make the hairs look more ... fine is to lower cutout. I’d suggest experimenting with a value around .6.

    I believe old textures should work, as well as any weird MilCat textures you may have. Just go into the fur surfaces and replace the obvious.

    While I can appreciate what has been done, I'm sorry, the reason a new model is seriously needed is because the old model looks bad. The eyes on this cat are absolutely horrible. Its eyes look dead, and they set totally wrong. Its all I can see when looking at these pictures, are those freaky dead eyes. I hate to be so negative, but Daz is making that difficult.

    Unlike other figures, I would assume that models based on the animals would have a nice long shelf life. After all, we are talking about the freakin Millennium Cat here in 2019. How old is this thing??? You certainly don't see Victoria 3 being repacked like this! So while a new white girl will probably only sell for the brief first few weeks of her existence, a well made Daz animal should be able to sell for years. It may not sell like hot cakes when first released, but again, you need to think about the long term here. I swear, nobody thinks about the long term consequences of business decisions anymore. Its confounding. And for Daz themselves, this is about the long term somebody needs to look at the big picture. If Daz is going to have the best Daz Studio asset store so that people buy all their stuff here, then Daz needs to actually do that and build a better cat, as silly as that sounds. However the best 3D cat for Daz Studio is not by Daz. EH?

    I never expected to say we "need to build a better cat", but here we are. We need to build a better cat.

    Animals are an important staple product to have, especially cats. Come on, cats rule the internet! You go to any image hosting site and cats dominate them. I have an idea, somebody should make a pose collection of meme worthy style cat poses. Cats sleeping in impossible positions. Cats jumping, doing back flips and other cat-robatic feats that cat owners get to experience every day. 

    A well made Daz cat could recreate all sorts of these things. But not this thing. This cat just looks wrong. And that Daz resorted to reusing this very old outdated model makes me question what is going on. Is Daz struggling? Why are they unable or unwilling to create a proper Cat 8? There are a lot of things going on that make me question what is happening behind the closed doors in Utah.

    I will buy this, but only because it is cheap and gets me a discount on some other things I want. Maybe I can do something with it and fix it myself.

    People keep confusing what a PA does as corporate Daz. Oso has already said... people (like ME!) wanted hair for the millenimum cat. Yes, it's old. But now it has a duf file, and iray mats and hair. THANK YOU OSO is a good response. I wanted and needed that.  Now, is Daz planning a new cat? Are they planning a new house mouse? (that would send me over the moon with glee). Are they planning any animals at all?  The PAs don't know taht kind of thing, and we work from our own inspirations and abilities separate of Daz. Just because a PA thought, "i bet if i update Mil Cat and gave it fur it'd make some people happy" doesn't mean "OMG NO NEW CAT EVER DAZ IS SO MEAN" because that just doesn't equate. Yea, Daz name is on the product, because they thought Oso did a good job on it, that happens too, and then made it very cheap for people who already have the cat.. THANKS, Daz!!!  It was still a PA initiative and Will has been trying hard to fill up a very niche market without stepping on toes. And also, i would add, as someone p ointed out- trying to keep the hair at lowest possible settings for the users like me whose computers can't run a ton of fur. Hair can be easily cranked up. It's easiest to low the hair at lowest settings though,and most practical. 
    Basically, thanks Oso for filling a need, and hope that Daz makes a new cat and mouse and everything with fur. I think that's where we're going with this.
    And greys, great fantastic job with the comparison and the images to go with, that is always super helpful! Gorgeous too, i might add!

    Although I understand where you are coming from with this post, I also think it should be remembered that we are customers and vendors are commercial businesses, and as such are wanting us to part with our money, berating people for their opinions is not in my mind a good business move. Personally I'm not totally impressed, I would have liked to have seen the basic hair included not just the dforce, it would have been nice to have had more control over the editing of the hair. 

    By

    scorpio scorpio July 2019 in The Commons
  • Is the new DAZ CAT finally here???!!!

    I did the fur, though other artists did work on this, too.

    Why do fur and not a new figure?

    Have you ever made a completely original figure? It’s really hard. :)

    Plus making it look right is REALLY hard, particularly with discerning cat lovers.

    I’m hopeful that eventually we will see a new cat, but until then...

     

    If you want better hair, you can decrease Line width and increase Hairs per cm2. But you will increase render load... so it depends on how good your machine is. (I picked values that worked reasonably on my ok machine)

    Further, you can change line tessellation to 3 to model actual full hairs. But that triples the effective polygons. Again, if your machine is spiffy...

    Another way to make the hairs look more ... fine is to lower cutout. I’d suggest experimenting with a value around .6.

    I believe old textures should work, as well as any weird MilCat textures you may have. Just go into the fur surfaces and replace the obvious.

    While I can appreciate what has been done, I'm sorry, the reason a new model is seriously needed is because the old model looks bad. The eyes on this cat are absolutely horrible. Its eyes look dead, and they set totally wrong. Its all I can see when looking at these pictures, are those freaky dead eyes. I hate to be so negative, but Daz is making that difficult.

    Unlike other figures, I would assume that models based on the animals would have a nice long shelf life. After all, we are talking about the freakin Millennium Cat here in 2019. How old is this thing??? You certainly don't see Victoria 3 being repacked like this! So while a new white girl will probably only sell for the brief first few weeks of her existence, a well made Daz animal should be able to sell for years. It may not sell like hot cakes when first released, but again, you need to think about the long term here. I swear, nobody thinks about the long term consequences of business decisions anymore. Its confounding. And for Daz themselves, this is about the long term somebody needs to look at the big picture. If Daz is going to have the best Daz Studio asset store so that people buy all their stuff here, then Daz needs to actually do that and build a better cat, as silly as that sounds. However the best 3D cat for Daz Studio is not by Daz. EH?

    I never expected to say we "need to build a better cat", but here we are. We need to build a better cat.

    Animals are an important staple product to have, especially cats. Come on, cats rule the internet! You go to any image hosting site and cats dominate them. I have an idea, somebody should make a pose collection of meme worthy style cat poses. Cats sleeping in impossible positions. Cats jumping, doing back flips and other cat-robatic feats that cat owners get to experience every day. 

    A well made Daz cat could recreate all sorts of these things. But not this thing. This cat just looks wrong. And that Daz resorted to reusing this very old outdated model makes me question what is going on. Is Daz struggling? Why are they unable or unwilling to create a proper Cat 8? There are a lot of things going on that make me question what is happening behind the closed doors in Utah.

    I will buy this, but only because it is cheap and gets me a discount on some other things I want. Maybe I can do something with it and fix it myself.

    People keep confusing what a PA does as corporate Daz. Oso has already said... people (like ME!) wanted hair for the millenimum cat. Yes, it's old. But now it has a duf file, and iray mats and hair. THANK YOU OSO is a good response. I wanted and needed that.  Now, is Daz planning a new cat? Are they planning a new house mouse? (that would send me over the moon with glee). Are they planning any animals at all?  The PAs don't know taht kind of thing, and we work from our own inspirations and abilities separate of Daz. Just because a PA thought, "i bet if i update Mil Cat and gave it fur it'd make some people happy" doesn't mean "OMG NO NEW CAT EVER DAZ IS SO MEAN" because that just doesn't equate. Yea, Daz name is on the product, because they thought Oso did a good job on it, that happens too, and then made it very cheap for people who already have the cat.. THANKS, Daz!!!  It was still a PA initiative and Will has been trying hard to fill up a very niche market without stepping on toes. And also, i would add, as someone p ointed out- trying to keep the hair at lowest possible settings for the users like me whose computers can't run a ton of fur. Hair can be easily cranked up. It's easiest to low the hair at lowest settings though,and most practical. 
    Basically, thanks Oso for filling a need, and hope that Daz makes a new cat and mouse and everything with fur. I think that's where we're going with this.
    And greys, great fantastic job with the comparison and the images to go with, that is always super helpful! Gorgeous too, i might add!

    By

    DisparateDreamer DisparateDreamer July 2019 in The Commons
  • Is the new DAZ CAT finally here???!!!

    I did the fur, though other artists did work on this, too.

    Why do fur and not a new figure?

    Have you ever made a completely original figure? It’s really hard. :)

    Plus making it look right is REALLY hard, particularly with discerning cat lovers.

    I’m hopeful that eventually we will see a new cat, but until then...

     

    If you want better hair, you can decrease Line width and increase Hairs per cm2. But you will increase render load... so it depends on how good your machine is. (I picked values that worked reasonably on my ok machine)

    Further, you can change line tessellation to 3 to model actual full hairs. But that triples the effective polygons. Again, if your machine is spiffy...

    Another way to make the hairs look more ... fine is to lower cutout. I’d suggest experimenting with a value around .6.

    I believe old textures should work, as well as any weird MilCat textures you may have. Just go into the fur surfaces and replace the obvious.

    While I can appreciate what has been done, I'm sorry, the reason a new model is seriously needed is because the old model looks bad. The eyes on this cat are absolutely horrible. Its eyes look dead, and they set totally wrong. Its all I can see when looking at these pictures, are those freaky dead eyes. I hate to be so negative, but Daz is making that difficult.

    Unlike other figures, I would assume that models based on the animals would have a nice long shelf life. After all, we are talking about the freakin Millennium Cat here in 2019. How old is this thing??? You certainly don't see Victoria 3 being repacked like this! So while a new white girl will probably only sell for the brief first few weeks of her existence, a well made Daz animal should be able to sell for years. It may not sell like hot cakes when first released, but again, you need to think about the long term here. I swear, nobody thinks about the long term consequences of business decisions anymore. Its confounding. And for Daz themselves, this is about the long term somebody needs to look at the big picture. If Daz is going to have the best Daz Studio asset store so that people buy all their stuff here, then Daz needs to actually do that and build a better cat, as silly as that sounds. However the best 3D cat for Daz Studio is not by Daz. EH?

    I never expected to say we "need to build a better cat", but here we are. We need to build a better cat.

    Animals are an important staple product to have, especially cats. Come on, cats rule the internet! You go to any image hosting site and cats dominate them. I have an idea, somebody should make a pose collection of meme worthy style cat poses. Cats sleeping in impossible positions. Cats jumping, doing back flips and other cat-robatic feats that cat owners get to experience every day. 

    A well made Daz cat could recreate all sorts of these things. But not this thing. This cat just looks wrong. And that Daz resorted to reusing this very old outdated model makes me question what is going on. Is Daz struggling? Why are they unable or unwilling to create a proper Cat 8? There are a lot of things going on that make me question what is happening behind the closed doors in Utah.

    I will buy this, but only because it is cheap and gets me a discount on some other things I want. Maybe I can do something with it and fix it myself.

    By

    outrider42 outrider42 July 2019 in The Commons
  • More Male Content please

    skimpwear for mans.  with the brock morph.

    budgie smugglers.  not a single speedo found.

    If you are looking for male skimpwear dzheng is back in buisness over at Rendo and he is putting out so much of it Victoria is pouting.

    I bought his first few few offerings which were much more normal clothes, but  he's losing me with the gay fetish wear. I just don't use it. I wish he'd go one on/one off....lol.

    Laurie

    Ehhhh... different strokes. I’m just happy Dzheng is back. Loved his Genesis stuff, fetish or normal!

    By

    Panzer Emerald Panzer Emerald July 2019 in The Commons
  • More Male Content please

    skimpwear for mans.  with the brock morph.

    budgie smugglers.  not a single speedo found.

    If you are looking for male skimpwear dzheng is back in buisness over at Rendo and he is putting out so much of it Victoria is pouting.

    I bought his first few few offerings which were much more normal clothes, but  he's losing me with the gay fetish wear. I just don't use it. I wish he'd go one on/one off....lol.

    Laurie

    By

    AllenArt AllenArt July 2019 in The Commons
  • Can we have a post of links to long-form graphic novels, comics and series created using daz studio?

    There is a stigma around using 3D models as a reference/base for 2D art -especially in comics- to be sure. Considering Poser still elicits visceral reactions stemming from poorly rendered fetish artwork with scantily clad Victoria 4 from those not into the medium like all of us here... it might be a long time before openly saying you use Daz in 2D comic work is acceptable. I still remember some rows over using SketchUp, back in the day....

    By

    Panzer Emerald Panzer Emerald July 2019 in Art Studio
  • Is the new DAZ CAT finally here???!!!

    As much as i love the cat. Why didn't they make it Cat 8 ? I have no doubt pa's will create some great stuff regardless but am curious why the dog became a core figure and the cat not.

    Is this a strategic choice? or is there more involved for a character to become a core character?

    Just like cats im very curious.

    If the question is why THIS cat isn't Cat 8, I assume because it is an update of the old one. If the question is why we didn't get a brand new Cat 8 instead, that's a very good question :) .

    Ah ok, didnt see the first part. (the update thing) But yes i also wonder why there wasnt a core cat (Cat 8). Besides the love i have for cats it makes sense. Almost every character got a counterpart. (victoria - michael, Alexandra - Edward etc) With a feline You open so much posibilities.

    It just baffles me   We get an aiko 2.0 nobody asked for (Kanade 8) and not a cat which has numerous treads of people begging for.... 

    By

    Mescalino Mescalino July 2019 in The Commons
  • Attaching wings to arms

    Here's another one https://www.daz3d.com/creatura-the-harpy-for-victoria-4

     

    By

    Graze Graze July 2019 in The Commons
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    Is this primarily for the Base Figures (Victoria 7, The Girl 7, etc) or also for the more generic G3 derivate characters (including those from third party sites)? I suspect primarily for the latter, since there are already products like Gia 7 for Gia 8 anyway, and because the generic G3 derivates use the standard UV layout, but I just want to be sure this is going to be what I hope it's going to be.

    It is for any of them, except for more extreme characters.

    I take it you're not making any promises on the Joe Quick stuff :P

    LOL.  I need to get the males working just to try (all my Joe Quick stuff are male).  It will be... interesting... to see what happens.

    By

    RiverSoft Art RiverSoft Art July 2019 in Daz PA Commercial Products
  • More Male Content please

    skimpwear for mans.  with the brock morph.

    budgie smugglers.  not a single speedo found.

    If you are looking for male skimpwear dzheng is back in buisness over at Rendo and he is putting out so much of it Victoria is pouting.

    By

    diogenese19348 diogenese19348 July 2019 in The Commons
  • [Released] Character Converter from Genesis 3 Female to Genesis 8 Female(Now Conv JCMs) [Commercial]

    Is this primarily for the Base Figures (Victoria 7, The Girl 7, etc) or also for the more generic G3 derivate characters (including those from third party sites)? I suspect primarily for the latter, since there are already products like Gia 7 for Gia 8 anyway, and because the generic G3 derivates use the standard UV layout, but I just want to be sure this is going to be what I hope it's going to be.

    It is for any of them, except for more extreme characters.

    I take it you're not making any promises on the Joe Quick stuff :P

    By

    diogenese19348 diogenese19348 July 2019 in Daz PA Commercial Products
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