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Headshop 11 Questions
I've bought and installed the full verion of Headshop 11 but I think I may have a conflict with an older version. I did buy OneClick, I'm not sure if it is installed on this computer but I can't find any way to de-install it. I've tried following the quickstart tutorial but the window I get when starting Headshop is nothing like the one shown in the tutorial. It says Headshop 6, is this OneClick or even older? When I go past this point the next part does look like the tutorial. Here is a screenshot of what I get on launching Headshop
Headshop vs FaceGen - and the quest to copy "virtual characters"although hard to imagine that you can get a high resolution image
Idea for my workflow was the following: Optain model, i.e. Cesare Borgia from Assassins Creed for XNALara, render in last, use renders as a reference for HeadShop or FaceGen. Since I need the facial features more than original clothing and/or equipement and/or texture a Cesare Borgia Morph would be sufficiant for me.
Since the price of FaceGen or HeadShop makes a huge difference... What are the differences between both programs (Only FaceGen seems to have a Demo)?
Headshop 11 crashes: "Daz model not found"Having experienced how terrible Headshop OneClick is - it would take a tidal wave of rave reviews and a much bigger discount to get me to take a gamble on Headshop 11. You can occasionally get Facegen Pro near the same price - I'd stick with the leader.
Headshop 11 crashes: "Daz model not found"The great thing about Facegen Pro is that it automatically makes adjustments so the face matches the body.
I want to like Headshop 11 and even buy it, but I read about waaayyy to many bugs and glitches.Headshop 11 crashes: "Daz model not found"Even after resetting the folders to their defaults, Headshop sometimes throws this error. For me, it's happening more than 50% of the time.
I've definitely seen this happen when I have the wrong figure type selected -- for example, if I load G8, but I forget to change the Headshop dialog from its default of G2. I suspect it might happen if I forget to manually de-select eyes from the Geometry section. But just now I had it happen several times in a row when everything was set correctly.
It seems some of these errors can be avoided by restarting Daz between every run of Headshop.
Abalone might want to add some try/catch error handling around this section, with additional error details, since it seems to be problematic.
The facial recognition and texture mapping algorithm is impressive. Geometry mapping seems decent. It's hard to get the face's tone to match the color of the base figure. But for me at least, the program crashes too often to be worth the frustration.
Headshop 11Please see this post for a discussion of this error, and a possible resolution.
This error can be caused if the Temp Folder and DSON Cache folder have been changed from their defaults. Resetting those to their defaults resovled this error for me.
Since plugins should respect those standard Daz settings, hopefully Abalone will look into a software update to address this problem.
However, I've also seen this problem in other situations, and I don't understand the reason for many of those.
Headshop 11 Full will not installinfo_b3470fa520 and I were able to fix my problem. First off, my Daz installation was a little messed up and unorthodox, and I was actually installing HeadShop to the wrong place. After we got past that, HeadShop would say "Daz model not found." info_b3470fa520 fixed this by having me set my Temporary Files and DSON Cache Files folders back to their default settings, under Edit > Preferences.
Thanks, Janus3003! This resolved my problem, too.
Before seeing your tip, I opened a separate forum post specifically about this error. Now that I've found your solution, I'm cross-linking. I'll leave my other post available since it's specifically about the "Daz model not found" error, so it should be easy for people to find.
Thanks for spreading the word!
Headshop 11 Full will not installinfo_b3470fa520 and I were able to fix my problem. First off, my Daz installation was a little messed up and unorthodox, and I was actually installing HeadShop to the wrong place. After we got past that, HeadShop would say "Daz model not found." info_b3470fa520 fixed this by having me set my Temporary Files and DSON Cache Files folders back to their default settings, under Edit > Preferences.
Thanks, Janus3003! This resolved my immediate problem, too.
Unfortunately, even with these directories reset to their defaults, I intermittently see this problem, apparently for other reasons.
Before seeing your tip, I opened a separate forum post specifically about this error. Now that I've found your solution, I'm cross-linking. I'll leave my other post available since it's specifically about the "Daz model not found" error, so it should be easy for people to find.
Headshop One Click vs Headshop 11I know in the old one you could't use just any texture. I think you could, but the problem was that the face texture has very obvious seems where it was stitched over the original, and that kind of happens even if you the default HS gives you. One of the best features of Facegen is that it generates body textures based on the textures you feed it. These are color matched to the face you upload. However, in my experience the real use of this feature is very limited. I think what is wrong is that Facegen is tuned for the default textures. So when you replace them, it does not do a good job of adjusting color. I have had Facegen generate skins that are neon red or blue. So even though it claims you can use any texture, you really cannot. What I ended up doing was editing the default textures and using them as a base. Even so, FG does a good job adjusting the color of of the base textures to match the face, and blends them in decently.
You could perhaps use Skin Builder textures in Facegen, it is totally possible, but I cannot say what the result may be. You may get odd colors. If you want to use Skin Builder, I recommend manually applying the Facegen or HeadShop created face over the skin you want to use with Photoshop or similar. In GIMP the Heal Tool can handle this task.
I haven't tested HS11 yet, so I cannot say how it does. I plan of trying it.
thanks .I dcided to pass on HS11 and OneClick
Headshop 11 crashes: "Daz model not found"After posting my question, I found a comment in this forum post that suggested resetting the Temporary Files and DSON Cache Folders to their default settings.
I've done this, and I'm now able to use the program.
This seems like a preventable bug in Headshop. Since Daz decides where temp/cache files live, Headshop should be able to easily look up those settings (from the Windows registry, I assume) and use the correct Daz-specified locations. Numerous people seem to be hitting this preventable error, so I'd like to suggest that Abalone consider correcting this problem.
And since others are hitting this problem, I'll leave this post in place even though two others mention it. This one has a post title that directly references the specific error message, so it should be easy for people to find. I'll also link to this post from the other two posts that mention the problem in their post content.
Headshop 11 crashes: "Daz model not found"Every time I try Headshop, it ends in a "Daz model not found" error and a fatal crash.
Possibly-relevant information:
- Daz is installed in the default C:\Program Files folder.
- My Daz library is on a secondary data drive.
- The product library page shows a link for DIM installation, but Headshop doesn't appear in my DIM.
- I install Headshop via the manual installer, using default settings.
This post recommends loading the figure from DAZConnet and/or saving the model as a scene. I've tried both, but the error persists.
Here's what I do:
- Launch Daz.
- From Smart Content, load Genesis 2 Base Female.
- Edit > Start Headshop.
- The Surface and Geometry lists don't appear, so I check View/Change Figure Settings to make them appear.
- Surface Selection is correct (Face and Lips), but Geometry to Morph is incorrect (head, lEye, rEye), so I uncheck lEye and rEye.
- Click Accept; Headshop launches.
- Close the Start Learning dialog.
- On the Create New Project dialog, blick the Browse area and select a photo.
- The photo loads with keypoints correctly identified, but immediately a dialog appears: "Headshop / Daz model not found".
- Click OK on that dialog.
- Click Apply on the Create New Project dialog.
The following error dialog appears, titled Microsoft.NET Framework:
Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Value cannot be null.
Parameter name: fileName.
Then there's a lengthy Detials section.
Is there a way to resolve this? I don't usually return products for a refund, but so far this one is frustrating...and I haven't even gotten to use it yet.
Headshop 11 Licence Key?Does HeadShop 11 work with just Daz3d 4.10? Not working in 4.11.
If you right-click on Headshop's entry in the Installed tab of DIM (assuming that it can be and was installed that way) and select Show Installed Files the line at the top will show which version(s) of DS it installed to.
Not found in 4.11 version
HeadShop does not install via DIM, it has its own installer. With that said, you can install it to Daz3d 4.11.
Not sure how to manually install it directly into the 4.11 version.
Please see in manual: https://printahead.net/wp-content/uploads/2018/09/HeadShop11manual.pdf
Headshop 11 Licence Key?Does HeadShop 11 work with just Daz3d 4.10? Not working in 4.11.
If you right-click on Headshop's entry in the Installed tab of DIM (assuming that it can be and was installed that way) and select Show Installed Files the line at the top will show which version(s) of DS it installed to.
Not found in 4.11 version
HeadShop does not install via DIM, it has its own installer. With that said, you can install it to Daz3d 4.11.
Not sure how to manually install it directly into the 4.11 version.
Headshop 11 QuestionsHow can one move autodots in Headshop 11?
Could you describe it here, without pointing out to the video tutorial.
In Front tab, I have just tried to click on the dot, but it does not select the dot
and only move around the reference picture itself.
It will be useful for the reference pictures, when the backgroud and one side of the face is bright.
Headshop 11 UpgradeThe original question of this thread has not been addressed!
Does Headshop Oneclick qualify for Headshop 11 upgrade?
@info_b3470fa520 (Abalone LLC) can you please advise on this.It was already answered in the other thread:
https://www.daz3d.com/forums/discussion/comment/4146336/#Comment_4146336
Headshop Oneclick does not qualify for Headshop 11 upgrade.
Headshop 11 Full will not install
When I get home I'll give this a shot! Thank youinfo_b3470fa520 and I were able to fix my problem. First off, my Daz installation was a little messed up and unorthodox, and I was actually installing HeadShop to the wrong place. After we got past that, HeadShop would say "Daz model not found." info_b3470fa520 fixed this by having me set my Temporary Files and DSON Cache Files folders back to their default settings, under Edit > Preferences.
Thanks a lot for the help!
Headshop 11 UpgradeThe original question of this thread has not been addressed!
Does Headshop Oneclick qualify for Headshop 11 upgrade?
@info_b3470fa520 (Abalone LLC) can you please advise on this.that question was answered in another thread by the PA ... it was stated NO ..had to be Headshop 10
@daveso thanks but I had no idea the question was posed & answered in the other thread as this thread was created before that one.

Eitherway, it is now perfectly clear that HS11 upgrade does not work for owners of Oneclick.
i know..but just stated that for reference.
Headshop 11 UpgradeThe original question of this thread has not been addressed!
Does Headshop Oneclick qualify for Headshop 11 upgrade?
@info_b3470fa520 (Abalone LLC) can you please advise on this.that question was answered in another thread by the PA ... it was stated NO ..had to be Headshop 10
@daveso thanks but I had no idea the question was posed & answered in the other thread as this thread was created before that one.

Eitherway, it is now perfectly clear that HS11 upgrade does not work for owners of Oneclick.
Headshop 11 Upgradeyour answer is in this thread ...
https://www.daz3d.com/forums/discussion/292591/headshop-11-questions#latestHeadshop 11 UpgradeThe original question of this thread has not been addressed!
Does Headshop Oneclick qualify for Headshop 11 upgrade?
@info_b3470fa520 (Abalone LLC) can you please advise on this.that question was answered in another thread by the PA ... it was stated NO ..had to be Headshop 10









