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Daz 3D Forums > Search
  • Carrara Non Photo Realistic Works 2

    Uhrag Proteus Morph

    By

    Bunyip02 Bunyip02 October 2023 in Carrara Discussion
  • New Release: Bringing Daz figures To Life in UE5

    dave_0aa47f5a80 said:

    Developer Update: No more retargetting rigs!

    DTL converted figures are now 100% compatible with the Unreal Engine MannyQuinn skeleton

    I'm working on the release version of DTL. I've just finished the new skeleton conversion process and it's come out perfectly. There will no longer be a need to retarget imported Daz figures in Unreal Engine because the DTL skeleton is now an exact, 100% compatibility match with Unreal's MannyQuinn skeleton. This will save developers huge amounts of time and hassle whilst eliminating all the minor inconsistencies that are impossible to eliminate completly when retargetting animations and animation blueprints between differing skeletal meshes in Unreal Engine.

    In the movie above you can see a converted Daz figure being imported into a standard Unreal Engine 3rd person demo project. The standard MannyQuinn figure is swapped out for the DTL converted figure and it just works - no retargetting rig is required. There is no extra work and no loss of animation fidelity.

    Two more features need to be added before release; Genesis 9 support and morph driven joint transforms. Both of these features have already been implemented as proof of concept.

    I am aiming to get the first non-beta release of DTL up for sale on the Daz Marketplace by the end of the year.

     

    Shut up and take my money

    By

    Sspettmann Sspettmann October 2023 in Unreal Discussion
  • Is it possible to wear Genesis 9 cap backward?

    Cool ~~ SBH is Strand-based Hair generated by line tessellation. I attached the duf file with setting on the timeline. You may check Cap and 'dForce Pitt Bull Hair' node at Frame 0 and 30. Set them up in your scene and test. The trick is : 1st dial a  morph on the hair node - Comb Neat. After simulation, increase the cap's scale a bit or dial 'body_bs_ExpandAll' on it with a tiny value, if there's poke-thru.

    By

    crosswind crosswind October 2023 in Technical Help (nuts n bolts)
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    Diomede said:

    Thank you, Bunyip.  The 'change morph location' tip is especially enlightening for me.  Might come in handy for other issues as well.  I bought Alberto's plugin but have not tried it yet.

    Don't know exactly what is going wrong with the Morphs, maybe Gremlins are playing up ? Changing the morph location worked for the one's misbehaving.

    By

    Bunyip02 Bunyip02 October 2023 in Carrara Discussion
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    Thank you, Bunyip.  The 'change morph location' tip is especially enlightening for me.  Might come in handy for other issues as well.  I bought Alberto's plugin but have not tried it yet.

    By

    Diomede Diomede October 2023 in Carrara Discussion
  • Render your buys! Use buys from the current month and the previous month of sales

    So I've been buying way more than rendering this month! I have a ton of WIP, but added this one to my gallery tonight so thought I'd add to the thread here since it uses a golden ticket item as well as some items on my wishlist that I recently purchased. 

    thoughts going one way and the other

    Gotta say that I loved the dForce Highlands Gown Outfit once I saw it, but you can actually get this look with one of the manual morphs in Natural Movements Pack for Genesis 9 (using Breast Flatten morph). I used a combination of the dress and movements morphs along with G9 small breasts on P3D Mia HD for Genesis 9 to create this image. I'm using one of the poses with the dress + a few teaks to the smile. I might try and paint her using acrylics for fun. :D

    Link to image in gallery with all items (feedback welcome as I'm always trying to improve)

    By

    Shimrian Shimrian October 2023 in The Commons
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    Dartanbeck said:

    As for Method B, you probably shouldn't have to change the morph location from "Morph" to "Actor". Morph is accebtable. We just have to remember to Save As > Figure/Prop Asset > Morph Asset

    Hello Dart

    With the Burrogen morphs, the "Morphs" location was working in Carrara.

    With the Uhrag morphs, the "Morphs" location was not working in Carrara, it was only when I changed it to "Actor" that it was working in Carrara. Why ? That has got me stumped !!!

    By

    Bunyip02 Bunyip02 October 2023 in Carrara Discussion
  • Render your buys! Use buys from the current month and the previous month of sales

    Like Daveso, I've been getting some older stuff I've had my eye on for a while. The image below was testing some V3 boots and using a Poser Dynamic Cloth dress in DS. In the end I converted the figure to Triax Weight Mapping, exported the dress as an obj, imported it, converted to a figure, used the transfer utility to get the rigging done, simulated it at 5x scale to avoid explosions, and eventually got the image below:

    Regards,

    Richard 

    By

    richardandtracy richardandtracy October 2023 in The Commons
  • G9 females all look depressed

    You guys have to tweak both partial head morph and expressions with pose control dials, as well as the shape of their teeth, 'cause they look not good and nearly all the same... Easy Teeth or sculpt.

    By

    crosswind crosswind September 2023 in The Commons
  • MimicMolly's Renders & WIPs

    Since I can't render, I will roughly explain how I made this new head morph. I used Face Gen (to G8F) and a combination of Blender. I had previously made a G9 bodysuit in the shape of G8F, so I applied this bodysuit and dialed in the Face Gen head. Then, I sent this to Blender to refine. (I don't know if there's been an update for Face Gen to work with G9. So in the meantime, I use this crude method.) Then, I imported my .OBJ and made a head morph. Still rigged it with the non-G9 Shape Rigger Plus, that I haven't updated and won't. (Apparently, it no longer works with G9. So you would have to buy the new version which supposedly does more.)

    As for the skin, I had used Map Transfer to transfer the G9 Clara face skin as a G8F UV material. Then, I used Map Transfer again to make the result back into G9. Afterwards, I was just carefully painting it over and doing color corrections with GIMP to match the original G9 skin. I did this for both the Diffuse and SS texture. Since this is for my own personal use, my method is sufficient. Interestingly, my eyebrows almost match with the default load of the Card Eyebrows.  For my self-insert's eyes, I used JP Sandor HD's brown eyes. They are not LIE, which is what I wanted, plus the color was close to mine, so that's good.

    (Seriously, I want to transfer this exact head shape backwards, just so I don't have to deal with Autofit and other conversion issues.)

    EDIT: Oh yeah, another reason I haven't been posting is because these forums are screwing up pics. So I'll have to go back and fix things.

    By

    MimicMolly MimicMolly September 2023 in Art Studio
  • MimicMolly's Renders & WIPs

    I've been so busy that I really haven't had time to render anything, because it's the most time-consuming hobby I have. (Even more than sewing, but that's because I can't easily "walk away" from a render.) Takes a while to set up a scene, then an even longer while trying to render it. This isn't counting whether or not my laptop decides to throw in the towel.

    Today, I wanted to take the time to talk about Calypso 9, who didn't get her own thread. Here is a render I did with her and my own self-insert G9 (who has been improved and is the most accurate looking model to date. I wish I could transfer her head over to G8F and the rest of the other Genesis models.) Anyway, this render attempt also managed to have the same fate of my laptop crashing. Fortunately, I did save the scene, so I could try again later (I suspect its the reflective shader acting up.) And this render was saved in the temp file.

    Anyway, Calypso 9 is the only Thorne character I currently have for G9. And I'm glad I waited because she comes with monster teeth, claws, head spikes, lots of morphs, compared to the regular G9 characters who just come with their regular and HD morphs. She was also at a bargain that I grabbed her Pro Bundle (but haven't downloaded the content yet.) The additional morphs; Old, Toon, "Plus-Size" work well with other shapes. The Toon shape is very similar to Calypso's head, the only difference is that it's more neutral/less-"Thorny" and mixes better.

    By

    MimicMolly MimicMolly September 2023 in Art Studio
  • The older generation: Victoria 2/3, Michael 2/3 and their children renders

    I have been using the PA sale to get the remaining Glamerous Vicky stuff I haven't got at a price I can at last afford.

    I've been trying to use Poser Dynamic fabric. It was quite hard to get it to work. In the end I had to convert GV3 to Triax Weight mapping, export the dress as an obj, import, make into a figure & transfer the rigging before then simulating from the default pose. Due to the size of the facets around the neck it exploded every time I tried until I realised scaling the character to 500% would give the required clearances. It was a lot more long winded than I had expected. However.. The result doesn't look much like I have resurrected a 20yo character.

    Regards,

    Richard

    By

    richardandtracy richardandtracy September 2023 in Art Studio
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    As for Method B, you probably shouldn't have to change the morph location from "Morph" to "Actor". Morph is accebtable. We just have to remember to Save As > Figure/Prop Asset > Morph Asset

    By

    Dartanbeck Dartanbeck September 2023 in Carrara Discussion
  • High Fidelity Detail Morphs?

    Deep12000 said:

    I would like to clarify that I'm not looking as much for detail as I am fidelity. Ever since I started using DAZ I've strived for realism. It has been demonstrated by crosswind that these Hi-Fi morphs can be created using the base resolution so I don't see why I would need to increase the poly count. My only roadblock now is lacking sculpting skill and no existing products that contain these Hi-Fi morphs. I guess an option I could use is using a character's pre made HD morphs but there isn't as much customization in that

    That's right ~~ IMHO, you don't have to customize your figures with HD morph, which is never a must-to-have for a good render. But sculpting skill is worth learning, no matter you use it to build / shape a figure or fixing things.

    By

    crosswind crosswind September 2023 in Daz Studio Discussion
  • TangoAlpha's Coming Soon: End of the Track [Commercial]

    OK, so I FINALLY noticed that MV Stella now has a hull, which is designed to accomodate the Command Deck and Crew Deck.

    So of course I tried to squeeze in the Engineering deck too.  I stretched the back half of the hull a bit in Hexagon (via a morph) and widened it a bit so that Engineering would fit nicely inside, and duplicated the MVS extender to fill the gap between Command and Crew...

    Here are the results, in case anyone was curious:

     

     

    The hull extension morph messed with the window covers rotation alignments, so I ended up using the ones that camed with the Crew Deck, and using the joint editor tool and a bit of scaling to 're-align' the Command Deck window covers.  In any case, just wanted to share!

    By

    tj_1ca9500b tj_1ca9500b September 2023 in Daz PA Commercial Products
  • Freebie Challenge September 2023 - Gardening - Entries Thread

    Gardening

    Gardening is much more relaxing now with the help of AI, don't you think?
    No! I don't think so, run! Your AI wants to garden on us! It thinks we are plants!
    They both run away screaming HELP!!! AAAHHHH!!!!

    image

     

    image

     

    Freebies

    Garden bench
    https://www.renderhub.com/cgaxis/garden-bench

    Vickie Character Morph for Genesis 8.1 Female
    https://www.renderhub.com/marissko/vickie-for-genesis-8-1-female

    Basic T-shirt for G8F by CherryDot
    https://www.renderosity.com/freestuff/items/85301/basic-t-shirt-for-g8f

    Side Swept ROse Hair
    https://www.renderosity.com/mod/freestuff/side-swept-rose-hair-g3f-g8f-part-1/79533 and https://www.renderosity.com/mod/freestuff/side-swept-rose-hair-g3f-g8f-part-2/79534

    Laura Character Morph for G9
    https://www.renderhub.com/flaunts3d/laura-character-morph-for-g9
    https://www.renderosity.com/freestuff/items/95644/laura-for-genesis-9

    Hair 1 for Daz 3D Genesis 9
    https://www.deviantart.com/amyaimei/art/Hair-1-for-Daz-3D-Genesis-9-935744713

    Free D-Force Shirt for Genesis 9 Females by antje
    https://www.renderosity.com/freestuff/items/94126/free-d-force-shirt-for-genesis-9-females

    HipJeans for Genesis 8 Female by scheusal242
    https://www.renderosity.com/freestuff/items/77555/hipjeans-for-genesis-8-female

    Allegro Trainers for Genesis Female 8 by Rapier69
    https://www.renderosity.com/freestuff/items/88819/allegro-trainers-for-genesis-female-8

    Patty the Cybot with G9 Bones by websoul_nl
    https://www.renderosity.com/freestuff/items/95353/patty-the-cybot-with-g9-bones

    2020 Pose 023 for G8 Female by Itazura
    https://www.renderosity.com/freestuff/items/85417/2020-pose-023-for-g8-female

    2020 Pose 021 for G8 Female by Itazura
    https://www.renderosity.com/freestuff/items/85309/2020-pose-021-for-g8-female

    Massive (pose G9)
    https://sites.google.com/view/massiveset/massive

    Free G8F & Victoria 8 Pose/expression 
    https://www.sharecg.com/v/88539/browse/21/DAZ-Studio/Free-G8F-and-Victoria-8-Pose-expression

    Gas Powered Lawn Mower 
    https://open3dmodel.com/3d-models/lawn-mower-gas-powered_491260.html

    Rooster by Ingaskleinkunst (fence)
    https://www.renderosity.com/freestuff/items/91408/rooster

    Plant Collection 1
    https://sharecg.com/v/94929/browse/11/Poser/Plant-Collection-1

    LD-3d-tree-02
    https://sharecg.com/v/44030/browse/11/Poser/LD-3d-tree-02

    Spring Fairy Tree (poser prop)
    https://sharecg.com/v/23769/browse/11/Poser/Spring-Fairy-Tree-poser-prop

    Summer Fairy Tree (poser prop)
    https://sharecg.com/v/23751/browse/11/Poser/Summer-Fairy-Tree-poser-prop

    2 Jakarandabäume
    https://sharecg.com/v/67789/browse/11/Poser/2-Jakarandabäume

    Erock3D Free Grass System
    https://erock3d.com/download/erock3d-free-grass-system/

    Flower Trees
    https://sharecg.com/v/53682/browse/21/DAZ-Studio/Flower-Trees

    Fir trees
    https://sharecg.com/v/53678/related///

     

    link to gallery 1

    link to gallery 2

     

     

     

    By

    emanuela1 emanuela1 September 2023 in Freebies
  • Fit Control Genesis 9 Male & Female Edition (Commercial)

    Phatmartino said:

    Did some testing with all the exact same values as you pictured, and I experienced the exact same thing no matter the "Upper Body" garment I chose, including "XF Oversized Bra", so it's not the garment. I started to remove morphs to test like you did and started at the bottom of the list of the included Youth Morphs, so pretty quickly came to the conclusion that you can have any two of the "GU Youth Breast" morphs active at once, but as soon as all three have a value, it locks up when you run Projection Morph Manager... Not sure if it'd be possible to debug and fix, but at least it's only one morph you might have to lose from your mix (and at least you have a choice as to which one to lose)...

    Thanks for taking this forward! And as you say, easy to work around now we know the culprit. Initially, I was faced with dozens of morphs with no clue how to resolve, other than methodical exclusion one by one... I have a bad habit of just messing about with dials until I get the look I want, which results in too many dialled up, really. 

    By

    w_r_brook_ec9f3e956e w_r_brook_ec9f3e956e September 2023 in Daz PA Commercial Products
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    Been having trouble getting the Morphs saved in Proteus to work in Carrara - https://www.daz3d.com/proteus-level-set-morphing

    Morphs have worked on some critters but not on others - too early to tell if there is a pattern.

    Two different workarounds.

    Method A - Save as Figure (may need converting to blended weight as well)

    In DAZ Studio with your Proteus morph dialed up, Save As - Support Asset - Figure/Prop Assets...

    You will need to locate the Figure file in your Carrara install

    Method B - In DAZ Studio Save as Scene Subset and update Morph location.

                     In DAZ Studio in your Parameters tab, click on Morphs, then click on the gear shaped icon to open the Parameter Settings.

                     In Parameters Settings in the Path down arrow icon, change Morph to Actor

                     Save the Morph in Support Asset - Morph Asset(s)...

                     Once done save as Scene Subset again convert to blended weight if required

     

    By

    Bunyip02 Bunyip02 September 2023 in Carrara Discussion
  • Freebie Challenge September 2023 - Gardening - Main Thread

    emanuela1 said:

    Gardening

    Gardening is much more relaxing now with the help of AI, don't you think?
    No! I don't think so, run! Your AI wants to garden on us! It thinks we are plants!
    They both run away screaming HELP!!! AAAHHHH!!!!

    image

     

    image

     

    Freebies

    Garden bench
    https://www.renderhub.com/cgaxis/garden-bench

    Vickie Character Morph for Genesis 8.1 Female
    https://www.renderhub.com/marissko/vickie-for-genesis-8-1-female

    Basic T-shirt for G8F by CherryDot
    https://www.renderosity.com/freestuff/items/85301/basic-t-shirt-for-g8f

    Side Swept ROse Hair
    https://www.renderosity.com/mod/freestuff/side-swept-rose-hair-g3f-g8f-part-1/79533 and https://www.renderosity.com/mod/freestuff/side-swept-rose-hair-g3f-g8f-part-2/79534

    Laura Character Morph for G9
    https://www.renderhub.com/flaunts3d/laura-character-morph-for-g9
    https://www.renderosity.com/freestuff/items/95644/laura-for-genesis-9

    Hair 1 for Daz 3D Genesis 9
    https://www.deviantart.com/amyaimei/art/Hair-1-for-Daz-3D-Genesis-9-935744713

    Free D-Force Shirt for Genesis 9 Females by antje
    https://www.renderosity.com/freestuff/items/94126/free-d-force-shirt-for-genesis-9-females

    HipJeans for Genesis 8 Female by scheusal242
    https://www.renderosity.com/freestuff/items/77555/hipjeans-for-genesis-8-female

    Allegro Trainers for Genesis Female 8 by Rapier69
    https://www.renderosity.com/freestuff/items/88819/allegro-trainers-for-genesis-female-8

    Patty the Cybot with G9 Bones by websoul_nl
    https://www.renderosity.com/freestuff/items/95353/patty-the-cybot-with-g9-bones

    2020 Pose 023 for G8 Female by Itazura
    https://www.renderosity.com/freestuff/items/85417/2020-pose-023-for-g8-female

    2020 Pose 021 for G8 Female by Itazura
    https://www.renderosity.com/freestuff/items/85309/2020-pose-021-for-g8-female

    Massive (pose G9)
    https://sites.google.com/view/massiveset/massive

    Free G8F & Victoria 8 Pose/expression 
    https://www.sharecg.com/v/88539/browse/21/DAZ-Studio/Free-G8F-and-Victoria-8-Pose-expression

    Gas Powered Lawn Mower 
    https://open3dmodel.com/3d-models/lawn-mower-gas-powered_491260.html

    Rooster by Ingaskleinkunst (fence)
    https://www.renderosity.com/freestuff/items/91408/rooster

    Plant Collection 1
    https://sharecg.com/v/94929/browse/11/Poser/Plant-Collection-1

    LD-3d-tree-02
    https://sharecg.com/v/44030/browse/11/Poser/LD-3d-tree-02

    Spring Fairy Tree (poser prop)
    https://sharecg.com/v/23769/browse/11/Poser/Spring-Fairy-Tree-poser-prop

    Summer Fairy Tree (poser prop)
    https://sharecg.com/v/23751/browse/11/Poser/Summer-Fairy-Tree-poser-prop

    2 Jakarandabäume
    https://sharecg.com/v/67789/browse/11/Poser/2-Jakarandabäume

    Erock3D Free Grass System
    https://erock3d.com/download/erock3d-free-grass-system/

    Flower Trees
    https://sharecg.com/v/53682/browse/21/DAZ-Studio/Flower-Trees

    Fir trees
    https://sharecg.com/v/53678/related///

     

    link to gallery 1

    link to gallery 2

     

    Everything checks out. You can move your entry over to the Entry thread. :)

    By

    Knittingmommy Knittingmommy September 2023 in Freebies
  • What is Joint Coreectives?

    Joint Corrective means when a joint on a figure rotates, the mesh (vertex positions) around that joint will change. Such a change may result in deformation even ugly distortion in terms of the shape around that area. So we use a Joint Corrective Morph to fix 'deformation' by using the mechanics of ERC (Enhanced Remote Control), i.e. when a joint roates, the correspoinding Joint Corrective Morph(s) will be automatically triggered.

    Starting from Genesis 3, there's a build-in Base Joint Correctives mechanism. Howerver, on G3, there's no single control property to active / deactivate (On/Off) Base Joint Correctives on the figure. On G8, there's a boolean property to toggle its On/Off. Well, on G9, control property of Base Joint Correctives is a range of % from 0% to 100%, with which you may have a chance to control the 'strenghness' of corrective morphs holistically.

    By

    crosswind crosswind September 2023 in Daz Studio Discussion
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