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Genesis 8 and Genesis 9 Questions
Okay!! I think I understand the 8 to 8.1!
Thank you very much!
But the transfers... I'm hoping for something more economically responsible! $75 is more than the morphs cost! LOL I don't have any characters purchased for 8. I apparently just bought a few morph packages, so I want to move them and their unique shapes, if possible. I found a couple of tutorials from Sickle Yield and Singular Blues for moving stuff to G8. I'm thinking it might work out??? Idk
! I FEEL LIKE A NEWBIE AGAIN! WAHHH!!!!
LOLHas anyone tried this yet? I'm so good a breaking stuff I'd like a little confirmation and/or advice before jumping in, I guess.
Wish me luck! And thank you again!
Daz Studio Pro BETA - version 4.22.0.15! (*UPDATED*)Richard Haseltine said:
a new plug-in may seem to confuse the issue, but plug-ins like face transfer 2 are
The instructions in the PDF download (Face_Transfer_Activations_Guide.pdf) are wrong, emphasis added:
Next, find the entry for "Face Transfer" and paste or type in your serial code* into the Serial Number field.
It's "Face Transfer 2" and, unlike the entry for "Face Transfer" it does now have an unfilled in entry. I accidentally entered the FT license code, after all the instructions do say "Face Transfer" not "FT2" and the serial numbers in my account are widely separated. Anyway, the new, FT2, field accepted the old (FT) serial number and told me I had to restart. Many minutes later DS managed to produce a main window and I could see the FT code had not stuck. No warning or error messages including in the log file. Search for "face" shows this:
2023-12-03 11:17:08.986 [VERBOSE] :: dzfacetransfer2.dllAnd that's the last "face" in the log file.
It did exactly the same thing with the correct code but this time it worked, somewhat speeded up by using instances (so I don't have to wait for the original DS to shut down before launching a new one to check the installation.)
It's also impossible to add a pane to a sub-window if the sub-window pane bar itself has scroll arrows; the scroll arrows obscure the blank space under the last entry which, so far as I can tell, is the only place where the pop-up has the "add pane..." entry. The work-round is to add the pane to another place (e.g. the timeline horizontal sub-window at the bottom) and drag'n'drop tot the correct place.
There is no "Face Transfer 2" pane, at least not one I could find, so I assume it's the "Face Transfer" pane. The video here:
confirms this (turn the volume off, stop it playing and frame skip to see the "Face Transfer" pane in the bottom right). The FT pane itself has a link to a video, this video:
https://www.daz3d.com/dsportal/4/Video_FaceTransferThat would be very helpful if it existed... Definately pre-release code. I did a quick test using this image: https://ultimateclassicrock.com/sammy-hagar-festival-cancelled/, which FT2 mis-identified as "Female" (I didn't expect that given that I deliberately selected a hirsute image.) The image is 980x652 (so much larger than the "minimum", I assume FT2 downsamples it.) Instant failure on Generate (with either "Male" or "Female"):

The problem is the "Utilities" directory, which simply does not exist in my installation. I did get, and install, the update to G9SE part 2 a few days ago, and the previous update to both parts 1 and 2. I reloaded DIM and, indeed, installed yet another update of DIM itself. No starter essentials updates are available. I searched my entire installation disk for "Utiltiies", quite a lot of those, but "Genesis 8 Male With Basic Wear" itself could not be found.
So I went to DIM and checked the "installed files" for each part of "Genesis 8 Starter Essentials" (to do this right click on each package in "Installed", select "Show Installed Files...", ^A (select all), ^C (copy) and paste into Notepad so you can search the list, you might consider a better editor than Notepad given the dog's breakfast MS has just made of it.) The only occurence of "Basic" is in "Basic Breast Bridge", there is no occurence of "als.U" (the dot is a single character wildcard; I was using vim.)
FACE TRANSFER?https://www.daz3d.com/forums/discussion/662091/face-transfer-2#latest for information
https://www.daz3d.com/forums/discussion/601796/daz-studio-pro-beta-version-4-22-0-7-updated#latest for discussion
Face Transfer 2tayloranderson2047 said:
Artini said:
Thanks for the tips on installation.
Below is my first trial of Face Transfer 2 on Genesis 9 male made from the non realistic character portrait.
Need to improve my editing skills of the created materials.
What is the photo you used?
Hi, it was one of the portraits generated in Comfy UI, an interface to Stable Diffusion.
FACE TRANSFER?Should FACE TRANSFER 2 be working? I bought a Pre-Relase version (I installed the SERIAL # in the plug-in) I don't see FACE TRANSFER 2 anywhere.
But the bigger issue is that when I either create a character (female) or add the face to an existing character (female), I end up with an enlongated neck.
Interestingly, if I do the exact same thing, use the same image, but create/ modify a male character, everything seems fine.
I am stumped..
Genesis 8 and Genesis 9 QuestionsHello Lovelies!

Okay, so I have a couple questions. First, what is the dfference between Genesis 8 and Genesis 8.1?
Secondly, Is it possible to transfer morphs from 8 to 9? I'm really liking Genesis 9 a lot. I want to move as much stuff as possible to them and already have more characters and skin materials for 9 than I do for 8.
Apparently, I purchased some morphs for Genesis 8 at some point. These one's, in fact:
https://www.daz3d.com/hfs-ultimate-shapes-bundle
Okay, I'd really like these morphs for Genesis 9.Is there a way to go about this? Do I use 8 or 8.1? Is there a tutorial somewhere? I vaguely remember somethng about this for Genesis 1 and V4, but I don't remember how or know if it's possible to do something like this with the newer figures. Any help would be HUGELY appreciated! Thanks
Character Anomaly Body DeformedOh, X-Transfer... I've heard from some guys who ever experienced the similar issue. If it's a base figure, there must be no such an issue so this issue must result from a full body morph or partial body morph. I'm afraid you have to carefully check what you've dialed on the figure...
Face Transfer 2Siciliano1969 said:
KomodoVR said:
Siciliano1969 said:
KomodoVR said:
TesseractSpace said:
KomodoVR said:
I recently installed version 4.22.0.7 of DAZ Studio, which includes the Face Transfer 2 feature. After installation, I successfully entered the serial number and restarted DAZ Studio as instructed. However, I'm encountering an issue where the "Face Transfer 2" panel is not appearing in the program. I have verified that all other panels, including Face Transfer 1, are visible and accessible.
I am wondering if a complete system reboot is required for the changes to take effect, or if this issue might be related to the update process itself. Specifically, I'm considering the possibility that the latest update's purpose was solely for serial number entry and that the actual utility of Face Transfer 2 might be included in a subsequent update.
Can anyone provide guidance or steps to resolve this issue? I'm keen to use the Face Transfer 2 feature that I have paid for.
Thanks in advance.
From what I saw, it just uses the same Face Transfer pane. It's just now it works with Genesis 9 rather than 8, unless you force it to use 8 by loading and selecting a gen 8/8.1 figure, in whicb case it uses FT1 from what I read.
Thank you, I got it working! I was expecting a new panel, or at least something that read "Face Transfer 2," as everything otherwise suggests it's still the first "Face Transfer" product.
To anyone who can help: As this product is still in beta, I'm seeking assistance with a couple of issues. I can successfully transfer a face from a photo to Genesis 9, but during the process, I'm encountering two errors related to the "Genesis 9 Starter Essentials." One error occurs when using FT2 for a new figure, and the other error occurs when using FT2 on an existing G9 figure.
The first error reports a failure to load a Genesis figure, specifically pointing out the absence of a female Genesis file at a designated path (refer to Error #1 below). The second error indicates a problem with loading the base material preset, which, as it warns, could result in diminished quality of the image transfer (refer to Error #2 below). Notably, I have installed both "Genesis 9 Starter Essentials" and the "Genesis 9 Starter Essentials Expansion" through DIM.
Error #1: The error message states, "Failed to load a Genesis figure. Could not locate a female Genesis file: data/Daz 3D/Genesis 9 Starter Essentials/Utilities/Genesis 9 Female With Basic Wear.duf." Interestingly, my directory lacks a "Utilities" folder under "C:...\My DAZ 3D Library\data\DAZ 3D\Genesis 9 Starter Essentials."
Error #2: This error message reads: "Failed to load the base material preset. The image will still transfer, but with reduced quality."
Getting exact same issues
Here's a step-by-step solution that should resolve the issue (it worked for me):
-
Visit the DAZ3D forum post here: https://www.daz3d.com/forums/discussion/662091/face-transfer-2#latest
-
On the post, you'll find an attachment named "FaceTransfer2Content-11-29.zip". Download this ZIP file.
-
Once downloaded, unzip the contents to a temporary folder on your computer.
-
In the unzipped contents, locate the "data" folder and its subfolders. Copy these.
-
Paste the copied "data" folder and its subfolders into the "data" folder where your DAZ Studio library is located. This step is crucial for the solution to work.
By following these steps, you will be adding all the necessary files to your DAZ Studio library, eliminating the missing files error.
Excellent, thank you! Ironically I did read the Face Transfer 2 update page but somehow the file at the bottom did not register with me. :)
Although that should be safe there is a small risk that filenames in the official content may not match the beta content, and perhaps a bigger risk that they will chnage during the beta. A safer approach would be to unzip them to a separate folder and select that as a new content directory, then use Content Directory manager to make sure that it came first in the list of Daz Studio content directories. If the content is updated just empty the folder and put the enw files there; once the content is integrated into the release version simply remove the new content directory from DS' list.
Face Transfer 2Artini said:
Thanks for the tips on installation.
Below is my first trial of Face Transfer 2 on Genesis 9 male made from the non realistic character portrait.
Need to improve my editing skills of the created materials.

What is the photo you used?
Genesis 9 F. Pose is deforming handsHands deform after applying pose on my character morph even after rigging to shape. Figure Shape morph for Genesis 9 F. Never had this happen for G8 figures don't know what I am missing in G9. The poses are Daz Girly Poses and the Default ones for G9 and Lady Like Poses. Only the hands or one hand deforms. It is also deforming hands when using the default Genesis 9, for the Girly Poses and the Lady Like Poses and Genesis 9 default poses.
Face Transfer 2Thanks for the tips on installation.
Below is my first trial of Face Transfer 2 on Genesis 9 male made from the non realistic character portrait.
Need to improve my editing skills of the created materials.
Goblin PackThanks, it all works now. They are really nice with nice green textures, 6-7 starting body morphs + 6-7 additional head morphs... Thank You so much, they are really nice addition to my collection of fantasy humanoids... One picture that I have made today with RawArt's Goblin texture... I will download other morph packs... very interesting, thanks
Character Anomaly Body Deformedcrosswind said:
If it's a custom character, first try Edit - Figure - Rigging - Adjust Rigging to Shape... and also check if you've used some unique product....
That didnt work unfortunately. I did use a Daz product by Zevo called X-Transfer to transfer a bunch of morphs from Gen 3 to Gen 8 but I feel like I noticed this issue prior to that. I could be wrong and it could be the X-Transfer that is causing this.
Daz Studio Pro BETA - version 4.22.0.15! (*UPDATED*)outrider42 said:
Richard Haseltine said:
douglasmartinsxd said:
this update is only for face transfer 2, i want a iray update please.
That will probably, based on their comments for this round, appear when Daz is confident that it will not cause new issues, or in the next full dot version (or full version) after that - so pesumably 4.23.0.1 or later. Though this update does address a number of other areas - see https://www.daz3d.com/forums/discussion/comment/8473431/#Comment_8473431
I find this claim rather dubious when things like autofitting Genesis 1 have been broken by this same beta.
It is after all, a BETA. And Iray has broken plenty of things already, like the purple renders. Perhaps, just perhaps, Iray 2023 fixes some of these things that people are freaking out about. But we will never know because Daz refuses to let us even BETA test it in their BETA...something that BETAs are supposed to be for...testing BETA features. BETA features in BETA software, what a novel idea.
a beta for an updated build - x.x.x.1 to x.x.x.7 - not anything more. Though I admit adding a new plug-in may seem to confuse the issue, but plug-ins like face transfer 2 are, I think, additional to the core features while iray, though implemented as a plug-in, is a core feature.
Face Transfer 2KomodoVR said:
Siciliano1969 said:
KomodoVR said:
TesseractSpace said:
KomodoVR said:
I recently installed version 4.22.0.7 of DAZ Studio, which includes the Face Transfer 2 feature. After installation, I successfully entered the serial number and restarted DAZ Studio as instructed. However, I'm encountering an issue where the "Face Transfer 2" panel is not appearing in the program. I have verified that all other panels, including Face Transfer 1, are visible and accessible.
I am wondering if a complete system reboot is required for the changes to take effect, or if this issue might be related to the update process itself. Specifically, I'm considering the possibility that the latest update's purpose was solely for serial number entry and that the actual utility of Face Transfer 2 might be included in a subsequent update.
Can anyone provide guidance or steps to resolve this issue? I'm keen to use the Face Transfer 2 feature that I have paid for.
Thanks in advance.
From what I saw, it just uses the same Face Transfer pane. It's just now it works with Genesis 9 rather than 8, unless you force it to use 8 by loading and selecting a gen 8/8.1 figure, in whicb case it uses FT1 from what I read.
Thank you, I got it working! I was expecting a new panel, or at least something that read "Face Transfer 2," as everything otherwise suggests it's still the first "Face Transfer" product.
To anyone who can help: As this product is still in beta, I'm seeking assistance with a couple of issues. I can successfully transfer a face from a photo to Genesis 9, but during the process, I'm encountering two errors related to the "Genesis 9 Starter Essentials." One error occurs when using FT2 for a new figure, and the other error occurs when using FT2 on an existing G9 figure.
The first error reports a failure to load a Genesis figure, specifically pointing out the absence of a female Genesis file at a designated path (refer to Error #1 below). The second error indicates a problem with loading the base material preset, which, as it warns, could result in diminished quality of the image transfer (refer to Error #2 below). Notably, I have installed both "Genesis 9 Starter Essentials" and the "Genesis 9 Starter Essentials Expansion" through DIM.
Error #1: The error message states, "Failed to load a Genesis figure. Could not locate a female Genesis file: data/Daz 3D/Genesis 9 Starter Essentials/Utilities/Genesis 9 Female With Basic Wear.duf." Interestingly, my directory lacks a "Utilities" folder under "C:...\My DAZ 3D Library\data\DAZ 3D\Genesis 9 Starter Essentials."
Error #2: This error message reads: "Failed to load the base material preset. The image will still transfer, but with reduced quality."
Getting exact same issues
Here's a step-by-step solution that should resolve the issue (it worked for me):
-
Visit the DAZ3D forum post here: https://www.daz3d.com/forums/discussion/662091/face-transfer-2#latest
-
On the post, you'll find an attachment named "FaceTransfer2Content-11-29.zip". Download this ZIP file.
-
Once downloaded, unzip the contents to a temporary folder on your computer.
-
In the unzipped contents, locate the "data" folder and its subfolders. Copy these.
-
Paste the copied "data" folder and its subfolders into the "data" folder where your DAZ Studio library is located. This step is crucial for the solution to work.
By following these steps, you will be adding all the necessary files to your DAZ Studio library, eliminating the missing files error.
Excellent, thank you! Ironically I did read the Face Transfer 2 update page but somehow the file at the bottom did not register with me. :)
Face Transfer 2Siciliano1969 said:
KomodoVR said:
TesseractSpace said:
KomodoVR said:
I recently installed version 4.22.0.7 of DAZ Studio, which includes the Face Transfer 2 feature. After installation, I successfully entered the serial number and restarted DAZ Studio as instructed. However, I'm encountering an issue where the "Face Transfer 2" panel is not appearing in the program. I have verified that all other panels, including Face Transfer 1, are visible and accessible.
I am wondering if a complete system reboot is required for the changes to take effect, or if this issue might be related to the update process itself. Specifically, I'm considering the possibility that the latest update's purpose was solely for serial number entry and that the actual utility of Face Transfer 2 might be included in a subsequent update.
Can anyone provide guidance or steps to resolve this issue? I'm keen to use the Face Transfer 2 feature that I have paid for.
Thanks in advance.
From what I saw, it just uses the same Face Transfer pane. It's just now it works with Genesis 9 rather than 8, unless you force it to use 8 by loading and selecting a gen 8/8.1 figure, in whicb case it uses FT1 from what I read.
Thank you, I got it working! I was expecting a new panel, or at least something that read "Face Transfer 2," as everything otherwise suggests it's still the first "Face Transfer" product.
To anyone who can help: As this product is still in beta, I'm seeking assistance with a couple of issues. I can successfully transfer a face from a photo to Genesis 9, but during the process, I'm encountering two errors related to the "Genesis 9 Starter Essentials." One error occurs when using FT2 for a new figure, and the other error occurs when using FT2 on an existing G9 figure.
The first error reports a failure to load a Genesis figure, specifically pointing out the absence of a female Genesis file at a designated path (refer to Error #1 below). The second error indicates a problem with loading the base material preset, which, as it warns, could result in diminished quality of the image transfer (refer to Error #2 below). Notably, I have installed both "Genesis 9 Starter Essentials" and the "Genesis 9 Starter Essentials Expansion" through DIM.
Error #1: The error message states, "Failed to load a Genesis figure. Could not locate a female Genesis file: data/Daz 3D/Genesis 9 Starter Essentials/Utilities/Genesis 9 Female With Basic Wear.duf." Interestingly, my directory lacks a "Utilities" folder under "C:...\My DAZ 3D Library\data\DAZ 3D\Genesis 9 Starter Essentials."
Error #2: This error message reads: "Failed to load the base material preset. The image will still transfer, but with reduced quality."
Getting exact same issues
Here's a step-by-step solution that should resolve the issue (it worked for me):
-
Visit the DAZ3D forum post here: https://www.daz3d.com/forums/discussion/662091/face-transfer-2#latest
-
On the post, you'll find an attachment named "FaceTransfer2Content-11-29.zip". Download this ZIP file.
-
Once downloaded, unzip the contents to a temporary folder on your computer.
-
In the unzipped contents, locate the "data" folder and its subfolders. Copy these.
-
Paste the copied "data" folder and its subfolders into the "data" folder where your DAZ Studio library is located. This step is crucial for the solution to work.
By following these steps, you will be adding all the necessary files to your DAZ Studio library, eliminating the missing files error.
UPDATE:
Richard Haseltine included the following important information:
Although that should be safe there is a small risk that filenames in the official content may not match the beta content, and perhaps a bigger risk that they will chnage during the beta. A safer approach would be to unzip them to a separate folder and select that as a new content directory, then use Content Directory manager to make sure that it came first in the list of Daz Studio content directories. If the content is updated just empty the folder and put the enw files there; once the content is integrated into the release version simply remove the new content directory from DS' list.
Link to message here: https://www.daz3d.com/forums/discussion/comment/8477311/#Comment_8477311
Genesis 1 morphs to G9 transferAs the title says, a method to transfer the morphs from G1 to G9 would be nice.
As I can see, the only really nice toon and anime figures have been produced for G1 and never got brought to newer generations. That's a real shame to lose those nice figures, IMHO.
Make a "step by step" convertion, like G1->G3->G8->G9 is a bit too long and also the finer details are lost in the proces and a lot of bad deformations and rigging issues are added along.
Clothes stretching: Why is this happening!?In addition to rigging (1st step with Transfer Utility), you may have to further fix a couple of things on the garment - FBM, pJCMs at least. Even if you go for setting up dForce, some techniques are necessarily required on this "thick garment" with such a design (e.g. keep the shape of sleeves, back piece... when simulation, etc. ...)
If the shirt was made by yourself, you can upload.
Face Transfer 2KomodoVR said:
TesseractSpace said:
KomodoVR said:
I recently installed version 4.22.0.7 of DAZ Studio, which includes the Face Transfer 2 feature. After installation, I successfully entered the serial number and restarted DAZ Studio as instructed. However, I'm encountering an issue where the "Face Transfer 2" panel is not appearing in the program. I have verified that all other panels, including Face Transfer 1, are visible and accessible.
I am wondering if a complete system reboot is required for the changes to take effect, or if this issue might be related to the update process itself. Specifically, I'm considering the possibility that the latest update's purpose was solely for serial number entry and that the actual utility of Face Transfer 2 might be included in a subsequent update.
Can anyone provide guidance or steps to resolve this issue? I'm keen to use the Face Transfer 2 feature that I have paid for.
Thanks in advance.
From what I saw, it just uses the same Face Transfer pane. It's just now it works with Genesis 9 rather than 8, unless you force it to use 8 by loading and selecting a gen 8/8.1 figure, in whicb case it uses FT1 from what I read.
Thank you, I got it working! I was expecting a new panel, or at least something that read "Face Transfer 2," as everything otherwise suggests it's still the first "Face Transfer" product.
To anyone who can help: As this product is still in beta, I'm seeking assistance with a couple of issues. I can successfully transfer a face from a photo to Genesis 9, but during the process, I'm encountering two errors related to the "Genesis 9 Starter Essentials." One error occurs when using FT2 for a new figure, and the other error occurs when using FT2 on an existing G9 figure.
The first error reports a failure to load a Genesis figure, specifically pointing out the absence of a female Genesis file at a designated path (refer to Error #1 below). The second error indicates a problem with loading the base material preset, which, as it warns, could result in diminished quality of the image transfer (refer to Error #2 below). Notably, I have installed both "Genesis 9 Starter Essentials" and the "Genesis 9 Starter Essentials Expansion" through DIM.
Error #1: The error message states, "Failed to load a Genesis figure. Could not locate a female Genesis file: data/Daz 3D/Genesis 9 Starter Essentials/Utilities/Genesis 9 Female With Basic Wear.duf." Interestingly, my directory lacks a "Utilities" folder under "C:...\My DAZ 3D Library\data\DAZ 3D\Genesis 9 Starter Essentials."
Error #2: This error message reads: "Failed to load the base material preset. The image will still transfer, but with reduced quality."
Getting exact same issues
Face Transfer 2Initial impressions ... I created a girl-in-a-dress scene with my first Face Transfer 2 character for the "PAs: Thank you for the Wonderful Christmas Gifts" thread featuring recent freebies. I figured it was a good opportunity to do a couple of extra renders and make a post here about it. ETA: Attached source file for reference.
This character is not exactly as FT2 created it - I did some minor tweaking to make it scene-ready. I set the Base Feminine settings to 100%. That, along with the FT2 shape at 100%, are the only shaping on it. For the skin textures, FT2 creates base and translucencies for arms, legs, body, head and nails, and I am using both here*. I have, however, applied the mat files of a commercial G9 character, then reapplied the FT2-sourced material files afterward. Thus the base and translucencies are what FT2 created but the normals and other skin surface settings are from that commercial character.
Working in two different Daz instances, I'm not prepared right now to directly compare FT1 and FT2. Neither instance sees the shapes saved in the other and I'm not sure what to change to fix that. Subjectively, I much prefer the FT2 version of this character. G8F (and G8.1F, which is what I actually use) has such a long, oval face that the FT1/G8 and FT2/G9 versions are significantly different. As I test more characters, I'll form a more definitive opinion on that.
Here's the side profile, without hair for a better look. You can see that there is still some staining on the side, though it is definitely better than that in FT1. (There's also still some whitewashing on the face.) These come from the shadows and highlights in the source image; I have spent the last two years honing my Photoshop skills trying to fix source images and mat files to deal with these problems.
Some of the flat face remains in the profile, though it seems less severe than with FT1, where it can't be reasonably fixed (hence Face Transfer Shapes). I feel like I could improve this with a few morphs. Of all odd things, the ear gets mangled somewhat.
Overall, I'm pleased so far and am looking forward to trying it out in my normal Daz instance.
*I am running into trouble with "Failed to load the base material preset. The image will still transfer, but with reduced quality." I downloaded the zip mentioned above but I'm not entirely sure where its contents need to go for this beta instance. It doesn't seem to have been a major issue with this first character, but several subsequent ones I initially tried come in very gray and I suspect that this is a factor. ETA: Yes, those base material presets are the issue. It finally occurred to me where they belong. I put them there and that gets rid of the error and the gray texture. Will test further with different characters and source images.











