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  • OT, Mornington Crescent: Round 8 :- (Tudor Court Rules)

    Bugger! bloody autocorrect - that should have been

    Blackhorse Lane..

    We need a restart!

    So does one jump off that track then from Blackstone Lane and transfer over to:

    Lebreton Flats

     

    "Ey'up lad ! Dos tha' mean Black'orse Road bah gum !"

     

    Catherine3678ab said:

    So does one jump off that track then from Blackstone Lane and transfer over to:

    Lebreton Flats

     "Ey'up lass ! Dos tha' mean Pimisi bah gum !"

    (does Lord Knaresborough's Yorkshire variation allow an international move this early in the game ? In fact does it allow international moves at all ? Come to think of it, does it even allow moves south of the river ?)

    By

    3dcheapskate 3dcheapskate February 2020 in The Commons
  • Too Many G8 Characters?

    Even similar characters aren't necessarily a bad thing, provided they aren't identical. Many people render figures straight out of the box, without adjusting any facial features or skin, and even use the same hair that was used in the promo renders. That can make it fairly easy to say, Oh, another Victoria 8 render, or yet another Lee render. Then you get into the world where some actors appeared in too many movies. There's plenty people who were (and some still are!) annoyed with Dwight Schultz playing a character in Star Trek Voyager, since, he's Murdock from The A-Team, not a spacefaring engineer! A bigger pool of characters means less such occurances.

    Yes, Victoria, Jenni, Babina, CJ, Charlotte, Robyn, Mabel, Penny, Tasha, Eva, and several others are similar in their most generic description, as in, they're all white females in their early twenties to mid thirties. But, they are also different enough that you can tell them apart, and they provide enough variety within their segment that you won't see the exact same character in every other image. Thankfully, we're getting enough variation that we often have to look up the base characters and compare, if we want to identify which one was used in some image.

    I've always been puzzled about this.

    Personally, my renders are all about the scenario (typically some joke or other) and the characters themselves are basically a secondary consideration. I don't need to do a bunch of dial-spinning to convey what I want to in a particular render. If I were to seriously develop something like a video game or comic series, then I'd put more time into developing the characters, but from my perspective the impact of my renders isn't at all diminished just because a keen Dazzer could look at it and say "oh, that's such and such character".

    Ahh, now that makes sense.

    By

    nicstt nicstt February 2020 in The Commons
  • What does the evolution of daz "Realism" look like?

    Melissa, nice images. On the 3rd image, what character/skin is that and what did you change please

    She's actually a "frankenskin" that I probably shouldn't have included because more work was involved than just swapping out the SSS map. The color map is that of LY Bramble with Victoria 7 for Victoria 8 specular, normal, and bump maps (Vicky 7 for Vicky 8 is just Vicky 7's maps converted to the base UV). I've decreased bump values and added top coat values (which use the specular map). The SSS map is rebuilt, using the color map blended with Victoria 7's SSS and AJ's blood vessel maps. Everything was converted to chromatic SSS with custom-tweaked values. The character shape itself...err herself...is custom. She's the one pictured in my avatar and here - 

    By

    MelissaGT MelissaGT February 2020 in The Commons
  • How to buy Victoria 4?

    I 'v buy a few dresses - no one I can use! I read name of the model Victoria 4, but how to buy it. No one word about it in the site)))!

    Really?

    https://www.daz3d.com/victoria-4-2-base

    https://www.daz3d.com/victoria-4-2-complete

    https://www.daz3d.com/victoria-4-2-pro-bundle

    By

    Ascania Ascania February 2020 in New Users
  • OT, Mornington Crescent: Round 8 :- (Tudor Court Rules)

    As a northerner I have to use the vertical exaggeration ammendment to the older new rules; thus vertical displacement on escalators (NOT lifts) based on 1932 Thames base level equals 1:17th horizontal movement, East - West, (obviously excluding Victoria Line).

     

    Oh, nearly forgot...

     Kentish Town

     

    Now from there I could go with obvious choice that I know you're all thinking., but I won't I'm going with an old clause in the Windsor rules that states I can bypass White City on a Friday due to the dogs Ruislip Gardens > Shepherds Bush Market > Cutty Sark for Maritime Greenwich > Seven Sisters > Baker Street 221b > Kentish Town

     High Street Kensington

    Edit: I would like to add the reason for the clause for those doubting it's validity. It was brought about in respect for the Queen. A close relative whose identity has remained a close guarded secret, had to be physically restrained after he was caught trying to put the family jewels on "A Lady's Perogative" in the 8.30.

    Corrected

    So glad you spotted my deliberate mistake. I wanted to make sure people were taking the game seriously

    By

    droidy001 droidy001 February 2020 in The Commons
  • OT, Mornington Crescent: Round 8 :- (Tudor Court Rules)

    As a northerner I have to use the vertical exaggeration ammendment to the older new rules; thus vertical displacement on escalators (NOT lifts) based on 1932 Thames base level equals 1:17th horizontal movement, East - West, (obviously excluding Victoria Line).

     

    Oh, nearly forgot...

     Kentish Town

     

    Now from there I could go with obvious choice that I know you're all thinking., but I won't I'm going with an old clause in the Windsor rules that states I can bypass White City on a Friday due to the dogs Ruislip Gardens > Shepherds Bush Market > Cutty Sark for Maritime Greenwich > Seven Sisters > Baker Street 221b > Kentish Town

     High Street Kensington

    Edit: I would like to add the reason for the clause for those doubting it's validity. It was brought about in respect for the Queen. A close relative whose identity has remained a close guarded secret, had to be physically restrained after he was caught trying to put the family jewels on "A Lady's Perogative" in the 8.30.

    Corrected

    By

    Chohole Chohole February 2020 in The Commons
  • OT, Mornington Crescent: Round 8 :- (Tudor Court Rules)

    As a northerner I have to use the vertical exaggeration ammendment to the older new rules; thus vertical displacement on escalators (NOT lifts) based on 1932 Thames base level equals 1:17th horizontal movement, East - West, (obviously excluding Victoria Line).

     

    Oh, nearly forgot...

     Kentish Town

    Now from there I could go with obvious choice that I know you're all thinking., but I won't I'm going with an old clause in the Windsor rules that states I can bypass White City on a Friday due to the dogs Ruislip Gardens > Shepherds Bush Market > Cutty Sark for Maritime Greenwich > Seven Sisters > Baker Street 221b > Kentish Town

    Kensington High Street

    Edit: I would like to add the reason for the clause for those doubting it's validity. It was brought about in respect for the Queen. A close relative whose identity has remained a close guarded secret, had to be physically restrained after he was caught trying to put the family jewels on "A Lady's Perogative" in the 8.30.

    By

    droidy001 droidy001 February 2020 in The Commons
  • OT, Mornington Crescent: Round 8 :- (Tudor Court Rules)

    As a northerner I have to use the vertical exaggeration ammendment to the older new rules; thus vertical displacement on escalators (NOT lifts) based on 1932 Thames base level equals 1:17th horizontal movement, East - West, (obviously excluding Victoria Line).

     

    Oh, nearly forgot...

     Kentish Town

    By

    synechodus_b7d65b3411 synechodus_b7d65b3411 February 2020 in The Commons
  • Too Many G8 Characters?

    What generation?

    Have you seen the petite morphs?

    https://www.daz3d.com/body-diversity-morphs-for-genesis-8-females

    I actually JUST picked up another one for G3.

    https://www.daz3d.com/natural-petite-morphs-for-victoria-7

     

    By

    Griffin Avid Griffin Avid February 2020 in The Commons
  • Too Many G8 Characters?

    Maybe just me, but it seems like DAZ is just desperately throwing out characters.  I'm all for diversity in the core line (I have all of the core characters from... well, Victoria 1 through G3).  I think it's just the sheer number of characters there are and how quickly they're being released that's kind of throwing me.

    By

    nightwolf1982 nightwolf1982 February 2020 in The Commons
  • Too Many G8 Characters?

    I don't want G9 for a long long time (I want it to be a true revolution), so I'm very happy for them to keep pumping out characters!

    +1

    (I own very few core characters anyway. They're not better than non-core characters, they just come with a hefty price tag for no reason I can see.)

    <tinfoil>That's so that Daz can sell them at reasonable prices but make them seem like unbelievable bargains.</tinfoil>

    The price tag of base characters has never been a problem for me simply because I've never paid anywhere close to full price for a base character. I buy pro bundles at steep discounts, or get them free with new pro bundles, which brings the price of the pro bundles down to less than the sticker price of just the base character. The base characters that I've bought standalone have all been part of some other sale, like when you could get G3 base figures for $2.99, or one free G8 base character during Victoria's birthday or some such. 

    I have an incredible number of G8 pro bundles. Not all of them, as there are some I will never buy due to the content in the bundle, (stuff I really, really don't want,) but I did not purchase all of those at release. I think maybe half of those I actually paid for were picked up at big discounts long after they were released. And there are those I picked up for free, with one offer or another. There were times, as well, where I wasn't much interested in the named figure, but the cost of the bundle was less than if I just bought the 3-4 items I did want a la cart.


    Truth be told, I don't need any more females. I don't really need any more males, either. Even if you don't count the generation 4 stuff I bought before I knew what I was buying, (and don't use/haven't used ever,) I have more than enough content to create nearly any scene I can envision.

    And yet, I find it incredibly hard to resist female characters from Mousso, and equally hard to resist male characters from DarwinsMishap(s) and Gypsyangel.

    What I really want to see in the store is an influx of male clothing that looks as good as those in the Dain 8 bundle, but with the quality and care of a PA like esha, outoftouch, or Linday!

    I think male clothing in Pro Bundles should primarily be conforming, that is, until vendors who make Daz Originals male clothing learn how to make it look as thick as peache does. I'd be happy if Luthbel would give us a Genesis 8 Urban Survivors.

    This. And also, please add seams to the clothing. For portraits the clothing might have tubes as sleeves and be leggings instead of pants but without seaming details around the neck it just looks like plastic. I wanted to do a quick portrait to test some settings yesterday without having to simulate my own clothes and noticed how prevalent it was that so many my Male clothes didn't look like garment because of missing seam details.

    By

    Asari Asari February 2020 in The Commons
  • Too Many G8 Characters?

    If you put the same hairstyle and clothes on different women of the same general complexion, you might be fooled into thinking they look alike. But other than the resemblances between Victoria 8, Olympia 8, Ellithia 8, and maybe Penny 8, I don't see where ANY of the other Core white females ACTUALLY look alike (disregarding Thorne characters). Turn off "Hide Items I Own," and take a look. I'm ONLY talking about Core characters, not the whole Genesis 8 family.

    By

    xyer0 xyer0 February 2020 in The Commons
  • Too Many G8 Characters?

    I don't want G9 for a long long time (I want it to be a true revolution), so I'm very happy for them to keep pumping out characters!

    +1

    (I own very few core characters anyway. They're not better than non-core characters, they just come with a hefty price tag for no reason I can see.)

    <tinfoil>That's so that Daz can sell them at reasonable prices but make them seem like unbelievable bargains.</tinfoil>

    The price tag of base characters has never been a problem for me simply because I've never paid anywhere close to full price for a base character. I buy pro bundles at steep discounts, or get them free with new pro bundles, which brings the price of the pro bundles down to less than the sticker price of just the base character. The base characters that I've bought standalone have all been part of some other sale, like when you could get G3 base figures for $2.99, or one free G8 base character during Victoria's birthday or some such. 

    I have an incredible number of G8 pro bundles. Not all of them, as there are some I will never buy due to the content in the bundle, (stuff I really, really don't want,) but I did not purchase all of those at release. I think maybe half of those I actually paid for were picked up at big discounts long after they were released. And there are those I picked up for free, with one offer or another. There were times, as well, where I wasn't much interested in the named figure, but the cost of the bundle was less than if I just bought the 3-4 items I did want a la cart.


    Truth be told, I don't need any more females. I don't really need any more males, either. Even if you don't count the generation 4 stuff I bought before I knew what I was buying, (and don't use/haven't used ever,) I have more than enough content to create nearly any scene I can envision.

    And yet, I find it incredibly hard to resist female characters from Mousso, and equally hard to resist male characters from DarwinsMishap(s) and Gypsyangel.

    What I really want to see in the store is an influx of male clothing that looks as good as those in the Dain 8 bundle, but with the quality and care of a PA like esha, outoftouch, or Linday!

    I think male clothing in Pro Bundles should primarily be conforming, that is, until vendors who make Daz Originals male clothing learn how to make it look as thick as peache does. I'd be happy if Luthbel would give us a Genesis 8 Urban Survivors.

    By

    xyer0 xyer0 February 2020 in The Commons
  • Too Many G8 Characters?

    I don't want G9 for a long long time (I want it to be a true revolution), so I'm very happy for them to keep pumping out characters!

    +1

    (I own very few core characters anyway. They're not better than non-core characters, they just come with a hefty price tag for no reason I can see.)

    <tinfoil>That's so that Daz can sell them at reasonable prices but make them seem like unbelievable bargains.</tinfoil>

    The price tag of base characters has never been a problem for me simply because I've never paid anywhere close to full price for a base character. I buy pro bundles at steep discounts, or get them free with new pro bundles, which brings the price of the pro bundles down to less than the sticker price of just the base character. The base characters that I've bought standalone have all been part of some other sale, like when you could get G3 base figures for $2.99, or one free G8 base character during Victoria's birthday or some such. 

    I have an incredible number of G8 pro bundles. Not all of them, as there are some I will never buy due to the content in the bundle, (stuff I really, really don't want,) but I did not purchase all of those at release. I think maybe half of those I actually paid for were picked up at big discounts long after they were released. And there are those I picked up for free, with one offer or another. There were times, as well, where I wasn't much interested in the named figure, but the cost of the bundle was less than if I just bought the 3-4 items I did want a la cart.


    Truth be told, I don't need any more females. I don't really need any more males, either. Even if you don't count the generation 4 stuff I bought before I knew what I was buying, (and don't use/haven't used ever,) I have more than enough content to create nearly any scene I can envision.

    And yet, I find it incredibly hard to resist female characters from Mousso, and equally hard to resist male characters from DarwinsMishap(s) and Gypsyangel.

    What I really want to see in the store is an influx of male clothing that looks as good as those in the Dain 8 bundle, but with the quality and care of a PA like esha, outoftouch, or Linday!

    By

    L'Adair L'Adair February 2020 in The Commons
  • Too Many G8 Characters?

    Even similar characters aren't necessarily a bad thing, provided they aren't identical. Many people render figures straight out of the box, without adjusting any facial features or skin, and even use the same hair that was used in the promo renders. That can make it fairly easy to say, Oh, another Victoria 8 render, or yet another Lee render. Then you get into the world where some actors appeared in too many movies. There's plenty people who were (and some still are!) annoyed with Dwight Schultz playing a character in Star Trek Voyager, since, he's Murdock from The A-Team, not a spacefaring engineer! A bigger pool of characters means less such occurances.

    Yes, Victoria, Jenni, Babina, CJ, Charlotte, Robyn, Mabel, Penny, Tasha, Eva, and several others are similar in their most generic description, as in, they're all white females in their early twenties to mid thirties. But, they are also different enough that you can tell them apart, and they provide enough variety within their segment that you won't see the exact same character in every other image. Thankfully, we're getting enough variation that we often have to look up the base characters and compare, if we want to identify which one was used in some image.

    I've always been puzzled about this.

    Personally, my renders are all about the scenario (typically some joke or other) and the characters themselves are basically a secondary consideration. I don't need to do a bunch of dial-spinning to convey what I want to in a particular render. If I were to seriously develop something like a video game or comic series, then I'd put more time into developing the characters, but from my perspective the impact of my renders isn't at all diminished just because a keen Dazzer could look at it and say "oh, that's such and such character".

    By

    Gordig Gordig February 2020 in The Commons
  • Too Many G8 Characters?

    Even similar characters aren't necessarily a bad thing, provided they aren't identical. Many people render figures straight out of the box, without adjusting any facial features or skin, and even use the same hair that was used in the promo renders. That can make it fairly easy to say, Oh, another Victoria 8 render, or yet another Lee render. Then you get into the world where some actors appeared in too many movies. There's plenty people who were (and some still are!) annoyed with Dwight Schultz playing a character in Star Trek Voyager, since, he's Murdock from The A-Team, not a spacefaring engineer! A bigger pool of characters means less such occurances.

    Yes, Victoria, Jenni, Babina, CJ, Charlotte, Robyn, Mabel, Penny, Tasha, Eva, and several others are similar in their most generic description, as in, they're all white females in their early twenties to mid thirties. But, they are also different enough that you can tell them apart, and they provide enough variety within their segment that you won't see the exact same character in every other image. Thankfully, we're getting enough variation that we often have to look up the base characters and compare, if we want to identify which one was used in some image.

    I've always been puzzled about this.

    It's a matter of convenience, as well as some people just not being good with sliders or being insecure about their abilities with sliders.
    Some just want to make a render asap: grab figure, add clothes, add environment, pose, and render. Especially when they want to put out that render before the end of the day. Customizing a figure can easily take hours, which is an issue when time=money.

    By

    Drip Drip February 2020 in The Commons
  • Too Many G8 Characters?

    Even similar characters aren't necessarily a bad thing, provided they aren't identical. Many people render figures straight out of the box, without adjusting any facial features or skin, and even use the same hair that was used in the promo renders. That can make it fairly easy to say, Oh, another Victoria 8 render, or yet another Lee render. Then you get into the world where some actors appeared in too many movies. There's plenty people who were (and some still are!) annoyed with Dwight Schultz playing a character in Star Trek Voyager, since, he's Murdock from The A-Team, not a spacefaring engineer! A bigger pool of characters means less such occurances.

    Yes, Victoria, Jenni, Babina, CJ, Charlotte, Robyn, Mabel, Penny, Tasha, Eva, and several others are similar in their most generic description, as in, they're all white females in their early twenties to mid thirties. But, they are also different enough that you can tell them apart, and they provide enough variety within their segment that you won't see the exact same character in every other image. Thankfully, we're getting enough variation that we often have to look up the base characters and compare, if we want to identify which one was used in some image.

    I've always been puzzled about this.

    By

    nicstt nicstt February 2020 in The Commons
  • Too Many G8 Characters?

    Even similar characters aren't necessarily a bad thing, provided they aren't identical. Many people render figures straight out of the box, without adjusting any facial features or skin, and even use the same hair that was used in the promo renders. That can make it fairly easy to say, Oh, another Victoria 8 render, or yet another Lee render. Then you get into the world where some actors appeared in too many movies. There's plenty people who were (and some still are!) annoyed with Dwight Schultz playing a character in Star Trek Voyager, since, he's Murdock from The A-Team, not a spacefaring engineer! A bigger pool of characters means less such occurances.

    Yes, Victoria, Jenni, Babina, CJ, Charlotte, Robyn, Mabel, Penny, Tasha, Eva, and several others are similar in their most generic description, as in, they're all white females in their early twenties to mid thirties. But, they are also different enough that you can tell them apart, and they provide enough variety within their segment that you won't see the exact same character in every other image. Thankfully, we're getting enough variation that we often have to look up the base characters and compare, if we want to identify which one was used in some image.

    By

    Drip Drip February 2020 in The Commons
  • Too Many G8 Characters?

    (I own very few core characters anyway. They're not better than non-core characters, they just come with a hefty price tag for no reason I can see.)

    <tinfoil>That's so that Daz can sell them at reasonable prices but make them seem like unbelievable bargains.</tinfoil>

    The price tag of base characters has never been a problem for me simply because I've never paid anywhere close to full price for a base character. I buy pro bundles at steep discounts, or get them free with new pro bundles, which brings the price of the pro bundles down to less than the sticker price of just the base character. The base characters that I've bought standalone have all been part of some other sale, like when you could get G3 base figures for $2.99, or one free G8 base character during Victoria's birthday or some such. 

    yes

    The most I have paid for a G3/8 core character is $10. Most I got for under $5.

    By

    Hylas Hylas February 2020 in The Commons
  • Too Many G8 Characters?

    (I own very few core characters anyway. They're not better than non-core characters, they just come with a hefty price tag for no reason I can see.)

    <tinfoil>That's so that Daz can sell them at reasonable prices but make them seem like unbelievable bargains.</tinfoil>

    The price tag of base characters has never been a problem for me simply because I've never paid anywhere close to full price for a base character. I buy pro bundles at steep discounts, or get them free with new pro bundles, which brings the price of the pro bundles down to less than the sticker price of just the base character. The base characters that I've bought standalone have all been part of some other sale, like when you could get G3 base figures for $2.99, or one free G8 base character during Victoria's birthday or some such. 

    Same for me. Some characters appear in fast grab too, and often you can use flash sale discounts on them. I used the Nida code on Stephanie's starter bundle yesterday and got the bundle for 7 ... and since I used 30% gift cards that was actually something like 5.

    By

    Asari Asari February 2020 in The Commons
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