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Novica & Forum Members Tips & Product Reviews Pt 7
Welcome back RGcincy and Ice Dragon Art. Hope the vacations were relaxing and fun!
Had a great time, lots of mountains and cool weather. The new mountainscapes product is a good example of what I was seeing (central Alaska, SE Alaska, BC coast, Washington State).
I tried to render Ivan 7 but had a couple of crashes. Since it was happening with some other G3 figures too, don't think it was the new product. Not quite sure why it's happening but I'll be trying again.
Here's my first render of Medieval Hall and Garden. Took 51 minutes with CPU only (too big to engage the GPU, so I'll need to see what I can turn off). This scene used the Outside Camera 9 that comes with the set but repositioned to get a larger view. Everything is right out of the box except for the blue sky background. I like all the water plants and garden bushes.
Moving content to a second hddWhile using Daz Connect also, there is only one path (you can use a shared NAS drive) that you can specify for installing content but there could be multiple locations from where the content can be read.
But the challenge lies in sharing the database metadata. I am not sure if there is an utility that could do an export-import of the metadata directly from the Postgresql used by the Studio. I wish they allowed the DB connection to be externally configurable so that an external Postgresql could be configured.
Connecting to the same database twice would be a problem because you would have to keep both machines online any time you wanted to use them so they could reauthenticate because it would keep thinking it was a "new machine", it is an option but not a great one.
A second option would just be to transfer the whole cluster directory over to the other machine, but you would have to re-authenticate any time you did that and only on the second machine.
A third option is to have them share the same files but not share the data and just "install" any content on both machines. It should detect that the content is already there and is the latest version so it shouldn't actually download anything. I have heard a report or two that this isn't working in the latest release (4.9.2.70) so be aware.
If you implement offline activation some of the pains of staying online while installing new content could be alleviated. One option could be to issue a unique token to each user while installing the studio and logging in for the first time through the studio (preferably during first launch). Post installation, this token would be uploaded to Daz and visible in the user account section (and managed by user for tracking multiple installations). Each purchased item can then be encrypted using that key (two-way encryption) and a unique download link (with temporary validity) can be generated for each user. Both download options DIM and Connect can use this link for fetching and installing the content for the user. Manual download would also be possible by adding an extra step of packaging and compressing the associated encrypted content. Upon installation, the content stays encrypted on the disk and gets decrypted on-demand in memory when the Studio loads it.
Obviously the cost of this approach would be the load on the servers for encrypting the content each time a download is requested by a user and in addition to the diffculty in distributing the content through CDN networks.
If the user wants to use the content on another machine all they would need is a one time activation of the token in that machine and all his downloadable content and future purchases could be authenticated offline using that token. It would also enable user identification should any encrypted content appear "in-the-wild".
If I understand correctly, the purpose of the database is to store the associated metadata but not the entitlement of the content. The metadata should be safe to replicate across machines or stored in a central location (enabled by the external configuration of the Postgresql). The option of allowing metadata to be stored in a common database or replicated using export-import of database dumps could allow propagation of changes across all offline installations - a huge plus.
June 2016 New User 3D Art Contest “Scenes and Landscapes” – WIP ThreadHere's is the next version. I added a few objects - some trash (I found a wastepaper basket which had crumpled paper in it), and the guitar case. Too bad you can't see the money in it from this angle (Free Money from Share CG - has morphable bills).
I also increased the light and changed its angle and reduced the shadow softness. That's a good start. I'll play around with it a little more.
I moved some of the birds around and changed some poses so that the duplication is less evident.
The trash to the left of the woman's feet has to go. I don't like it there, especially the one that is defying gravity.
I tried little pebbles as bread crumbs, but no matter what shader or texture I applied, they still looked like rocks. Next I tried using some of the little cakes from A Curious Tea - Eat Me, but again, couldn't find a shader that looked like bread. But also, the individual pieces took more time than I would like to render, and I didn't want an abundance of bread crumbs to slow down the render. Looks like I'll have to Photoshop the crumbs in. Maybe I can put a colored pebble in some of the birds' beaks, we'll see.
The city haze will wait until the end.

I really like this, but it needs focus. Right now, with the birds (where did you find a magpie? I kinda would like to have one for a pet project) front and center and getting more light than basically anything else, they get my focus. And they seem oddly positioned if the man in the shelter is feeding them, That's a long way to throw breadcrumbs, isn't it?
Lots of great detail, but something/someone needs to be the central focus as the focus is currently no-where, really.
Creating HairHi,
First, so long as you're making this for personal use, you can use whatever you want for the textures. That being said, most textures are created 1:1 which, in other words, means for a specific model's UVs so may not necessarily work on other models. However, the good news is that you can learn to make textures for hair or find free ones. You can find any number of tutorials on YouTube and free textures may be found on ShareCG. Just Google for them. You can study the Hair textures on various models to see how they are done. What makes them look like hair, in particular, is the alphas on the ends to simulate the way hair strand end with variation.
As far as making the hair in ZBrush, first it would depend on how well versed you are in ZBrush. Do you have much experience working with ZBrush? Do you know how to UV map (ZB's is UVMaster)? Are you familiar with using Curves and IMM brushes?
If you look at Charm Hair, you'll see that it is created with formed planes.
If you look in ZBrush Central, you'll find the IMM repository. Something like this would work. http://www.zbrushcentral.com/showthread.php?170167-Insert-Multi-Mesh-Repository&p=1078543&highlight=hair#post1078543
That should get you started if you are used to working in ZBrush.
DIM downloads at Dialup speed :(Time: 1am Central Time. Download speed for DIM is between 10.8MB and 11.6MB. No problems whatsoever. Am downloading 7.6GB of products to start with. EDIT: Now it's 13.5MB doing Bone and Fantasy Shaders.
The I Wanted Mousse But Got A Moose Instead Complaint Thread.it's a rare day the weather page reports good news
these complaint worthy complaints >.<

Seine River floods Paris forcing Louvre Museum to close Friday

PHOTOS: Texas governor declares state of disaster in 31 counties; 5 soldiers killed in flooding
...looks like everyone else is gettng the rain we usually do. Hoping Annie and Ed are OK.
She was on Facebook early this morning. I haven'g been on, but got a notice she shared something that I posted. This was around 8:45 this am...probably my time, so maybe an hour earlier in Texas. Strangely they are one hour behind us in time zone somehow.
Dana
Texas has 2 time zones, Central and Mountain. Austin is in Central; El Paso is in Mountain. We haven't had any flooding near our 'hood. Awesome lightning shows have occurred though. The creek half a block from the house isn't out of its banks. The tower I use for Net access went down about 2 pm yesterday and wasn't back until around 10 this morning.
...good to know you're OK. Heard about the declered emergency.
The I Wanted Mousse But Got A Moose Instead Complaint Thread.it's a rare day the weather page reports good news
these complaint worthy complaints >.<

Seine River floods Paris forcing Louvre Museum to close Friday

PHOTOS: Texas governor declares state of disaster in 31 counties; 5 soldiers killed in flooding
...looks like everyone else is gettng the rain we usually do. Hoping Annie and Ed are OK.
She was on Facebook early this morning. I haven'g been on, but got a notice she shared something that I posted. This was around 8:45 this am...probably my time, so maybe an hour earlier in Texas. Strangely they are one hour behind us in time zone somehow.
Dana
Texas has 2 time zones, Central and Mountain. Austin is in Central; El Paso is in Mountain. We haven't had any flooding near our 'hood. Awesome lightning shows have occurred though. The creek half a block from the house isn't out of its banks. The tower I use for Net access went down about 2 pm yesterday and wasn't back until around 10 this morning.
My niece is in Killeen, I guess that's the Central zone. I was worried about her and her family, after seeing the news about that military vehicle getting flipped and swept away from Ft. Hood, which is in or adjacent to Killeen. Seems she's OK, though.
Dana
The I Wanted Mousse But Got A Moose Instead Complaint Thread.it's a rare day the weather page reports good news
these complaint worthy complaints >.<

Seine River floods Paris forcing Louvre Museum to close Friday

PHOTOS: Texas governor declares state of disaster in 31 counties; 5 soldiers killed in flooding
...looks like everyone else is gettng the rain we usually do. Hoping Annie and Ed are OK.
She was on Facebook early this morning. I haven'g been on, but got a notice she shared something that I posted. This was around 8:45 this am...probably my time, so maybe an hour earlier in Texas. Strangely they are one hour behind us in time zone somehow.
Dana
Texas has 2 time zones, Central and Mountain. Austin is in Central; El Paso is in Mountain. We haven't had any flooding near our 'hood. Awesome lightning shows have occurred though. The creek half a block from the house isn't out of its banks. The tower I use for Net access went down about 2 pm yesterday and wasn't back until around 10 this morning.
Can't find content I installed last night.Thanks everyone.
I installed a large number of items, one being "Central Station."
I looked in Products for it so I could put that item in Categories.
I do that with all the items I install.
The I Wanted Mousse But Got A Moose Instead Complaint Thread....
what is the sound of attenuation?
Diminishing retunes?
Victor Borge would have asked "What is the sound of aelevenuation?"
Is that like the number 11 on Marshall Amp dials?
sound of attenuation not louder than the sound of a generator test run?
Attenuation is the act of reducing sound. In other words, turning down the volume!!! Attenuation in itself makes no sound at all, it has an effect on the sound coming from something. The term is usually used in electronics, namely amplifiers and mixers. Sound technicians use the word attenuator where everyday people would say volume control.
Dana
Wouldn't that technically be the inverse of a volume control?
Depends on where your "normal" is. If the signal being controlled is normally permitted through at functional levels, then you might design your equipment to "attenuate" the signal to achieve a desired effect or to match the levels of other less powerful inputs. I've seen "Attenuation" in powers of 10 or in decibels implemented as discrete switches. However, there's nothing to prevent it being a continuous control instead of discrete.
One could argue that volume/amplification/attenuation are matters of semantics but I'm sure there are experts out there who know the accepted lingo better than I.
However if you look at the basic concept of a signal it has three primary controllable aspects; Amplitude, Frequency, and Phase. Each aspect can be modified separately. The terms "Attenuation" and "Amplification" would seem to be applicable to the Amplitude but not the Frequency or Phase. Whereas the Phase is "shifted" and the Frequency is "Increased/Decreased???"
My understanding is attenuation always applies to amplitude, for example when daylight is attenuated by dust it gets darker, when clouds clear it gets lighter, irrespective of any phase or frequency shift :) So a poesis of amplitude would be dawn, or dusk.
the day analog public broadcast signal died
If you think about it attenuation might sound like a skateboard moving on a concrete slope, doppler and all ?
tee hee
so if the train leaves its station and the other train leaves its station
and the trains meet,
then how fast were they moving?
..if they were Amtrak Trains in Ohio, at best 10 - 12 mph.
I hear that.
When I was a kid here in the '50s in western NY state, big long freight trains and passenger trains would whiz by here at 45-50 miles an hour (they had to slow down for the big curve on the west of town), many each day. Sometimes in both directions simultaneously on the two tracks. We even had a major accident in the middle of town once when it hit a truck on the crossing
Nowdays when a train does come through (about 4 or 5 a week) it's a short freight and moving about 5 or 10 miles an hour on the single track left. And passenger service in this area is completely gone. The USA may have a wonderful road system but the trains completely suck. Although I admit that when I lived in Washington DC during the '90s it was wonderful to be able to hop on the subway (Metro) system in the suburbs, travel to Union Station in Washington, take the train to Grand Central Station in New York City all in just three or so hours. But the view along the tracks from the trains through the cities was really crappy most of the time, like I'd stepped back in time a hundred years to tar shacks and junk yard landscaping. The trains should not have windows. ..yeah my old neighbourhood on the south side of Milwaukee hd two sets of double tracks running north and south. One, which was only for freights, was about a block away. the other set was primarily for Chicago and Northwestern's "400" streamliners that travelled between Milwaukee and Chicago and to points north (like Green Bay and the UP).
Today the freight right of way is an expressway extension from downtown that ends just east of the airport and the passenger one has only one track with usually slow short freights like you mention.
Interestingly besides the Union Pacific (which took over Chicago & Northwestern operations, Canadian National is the other major rail line in the state having taken over several small and medium Wisconsin based freight lines.
bundles of wires, cables, tubes
Does anybody know of any good thick bundles of wires/cables/tubes? Actual 3D ones, not a 2D version.
They don't have to look exactly like the picture, they would be useful regardless of whether they were neat and orderly, splayed out or tangled or cut at one end, mixes of colors and thickness, wires, pipes, or evenly distributed into rows at one end, but it would be great if there were a large number of individual strands rather than just a handfull.
I know I can manually make them from individual wires and tubes, but a premade bundle would save zillions of hours of tedious work, I just wanted to see what my options were, if any. I do have a few products with hoses and tubing mixed in that could be used in certain circumstances by hiding the other parts. I know there was at least one product out there that had a bunch of tubing going into a central spot at one end, some kind of sci-fi lab, but can't remember what it was or if it work out well for something like this.The I Wanted Mousse But Got A Moose Instead Complaint Thread....
what is the sound of attenuation?
Diminishing retunes?
Victor Borge would have asked "What is the sound of aelevenuation?"
Is that like the number 11 on Marshall Amp dials?
sound of attenuation not louder than the sound of a generator test run?
Attenuation is the act of reducing sound. In other words, turning down the volume!!! Attenuation in itself makes no sound at all, it has an effect on the sound coming from something. The term is usually used in electronics, namely amplifiers and mixers. Sound technicians use the word attenuator where everyday people would say volume control.
Dana
Wouldn't that technically be the inverse of a volume control?
Depends on where your "normal" is. If the signal being controlled is normally permitted through at functional levels, then you might design your equipment to "attenuate" the signal to achieve a desired effect or to match the levels of other less powerful inputs. I've seen "Attenuation" in powers of 10 or in decibels implemented as discrete switches. However, there's nothing to prevent it being a continuous control instead of discrete.
One could argue that volume/amplification/attenuation are matters of semantics but I'm sure there are experts out there who know the accepted lingo better than I.
However if you look at the basic concept of a signal it has three primary controllable aspects; Amplitude, Frequency, and Phase. Each aspect can be modified separately. The terms "Attenuation" and "Amplification" would seem to be applicable to the Amplitude but not the Frequency or Phase. Whereas the Phase is "shifted" and the Frequency is "Increased/Decreased???"
My understanding is attenuation always applies to amplitude, for example when daylight is attenuated by dust it gets darker, when clouds clear it gets lighter, irrespective of any phase or frequency shift :) So a poesis of amplitude would be dawn, or dusk.
the day analog public broadcast signal died
If you think about it attenuation might sound like a skateboard moving on a concrete slope, doppler and all ?
tee hee
so if the train leaves its station and the other train leaves its station
and the trains meet,
then how fast were they moving?
..if they were Amtrak Trains in Ohio, at best 10 - 12 mph.
I hear that.
When I was a kid here in the '50s in western NY state, big long freight trains and passenger trains would whiz by here at 45-50 miles an hour (they had to slow down for the big curve on the west of town), many each day. Sometimes in both directions simultaneously on the two tracks. We even had a major accident in the middle of town once when it hit a truck on the crossing
Nowdays when a train does come through (about 4 or 5 a week) it's a short freight and moving about 5 or 10 miles an hour on the single track left. And passenger service in this area is completely gone. The USA may have a wonderful road system but the trains completely suck. Although I admit that when I lived in Washington DC during the '90s it was wonderful to be able to hop on the subway (Metro) system in the suburbs, travel to Union Station in Washington, take the train to Grand Central Station in New York City all in just three or so hours. But the view along the tracks from the trains through the cities was really crappy most of the time, like I'd stepped back in time a hundred years to tar shacks and junk yard landscaping. The trains should not have windows. All geek to me....It's funny, when I was like six years old my mother took me to Central Park with pastels and paper and we drew a bridge and scenery and I was shocked to discover it recently in storage and see how I got all the light gradations and shadows at that young age, purely visual, no tech... Hell, maybe I should go back to drawing...
Just want to add, from a sales perspective, it would benefit Daz to simplify things a bit for newbies because there could be many new potential customers who just want to do pretty pinups or cute fairies and all the high tech stuff, although great, could dissuade them from starting with DS. If I didn't already have years of Poser behind me and if this wasn't now my actual career, I might have been scared away. I think Daz should do what Apple does, have all the bells and whistles but have a very easy user version so even a child could pick it up. Children, especially little girls, could be great customers of Daz if they could easily create cute dolls and fairies and boys too, could render spaceships and superheroes easily. This could be a whole new source of income for Daz. Hey, Daz, want to hire me for marketing????
I too started out drawing, then sculpting and now music, but I really got sucked into the poser thing (In my late thirties) and geek-out on all the rendering, normal maps and Ambient Occlusion (I actually made my own AO by positioning 64 spot lights in a geo pattern and enabling all soft shadow maps, took hours to render, but it came out great, this was before ambient occlusion was even a thing!)
I remember when I lost my job in Seattle and was pretty much homeless, (Which was not too bad as Seattle has excellent resources!) Anyway I would spend my days drinking coffee and drawing for hours in cafes all across the city...Lugging around all that paper/drawings was a bit of a pain though!...Oh yeah, this is when Seattle had the dot com crash that rendered most people jobless, which is why I ended up movintg eventually.
That's actually how I'm trying to learn, by looking at other people's presets. But people's Iray settings vary wildly for skin. The premade skin shader I bought is too dark and shiny for my taste so trying to figure out how to get it to my liking and save it. Still, nothing is intuitive. I figured out Photoshop without a manual. And the Nvidea instructions that are copied and pasted are meant for professionals, I wish they could be translated into easier to understand English with screenshots... Actually I would pay for an in depth manual of EVERY aspect of DS with screenshots at every step, I prefer that to video tutorials.
There are too few video tutorials that actually get to the point as most drone on and on and take several videos to explain a few steps The best video tuts are from Sickleyield and Mec4D!
Otherwise, I would love to read about these features but this will not happen, I am glad to see them making video tutorials but would rather have them use annotations instead of the constant droning.
How to shutdown daz3d with scriptWell, THAT put us in our place. And here I thought I was being clever......

But seriously, thanks for showing us the 'correct' way to shutdown DS via script. So the MainWindow is the central event loop control, so that when it closes, the rest of the app goes through its shutdown process? And won't Scene.clear() prompt you if your scene isn't saved? Or is there a different parameter/method for that?
Oh, and btw Rob.....I came across a slight bug/issue. If you are debugging in the Script IDE, and you pop up a modal dialog in script that doesn't have a cancel option? DS effectively locks up, and you have to kill it from the Task Manager. I had this happen last night with a startProgress(...) call as I was stepping through the code......no way to close it and couldn't stop the debugger/script.
Is this a known problem?
I was hoping for an open concept, granite counters and subway tile backsplash...But why is the dishwasher next to the clothes washer, and why is there no dryer?
This was kind of my question......Here in the USA, we don't usually have laundry appliances in the kitchen. Just like we don't have kitchen appliances in the laundry room (which is sometimes just a long closet.)
Is this kind of layout common somewhere?
Very common in the UK. Housing stock in the UK tends toward being older and smaller, whereas in the US it tends toward being newer and larger. "Northern" terraced housing in particular is likely to be Victorian or Edwardian (i.e.1900ish), and the properties, being made for poor workers (to rent) in a class driven society, were often small and crammed close together. The only conveniences these houses were likely to enjoy were cold mains water supply and connection to the sewage system. No electricity, no fixed bathing, no central heating (coal fires only). Some of the modernisation and extension jobs done on these places are small miracles.
In the decades following WWII, quite a lot of housing of larger types went up. Nowadays, new housing has reverted to being small and cramped. This is partly due to lack of space (developments in the countryside are mostly prohibited) and partly due to environmental controls. Progress!
So yeah, laundry equipment in the kitchen. The horror.
Converting to G1, G2, G3, G8 & G9OMG!! I never knew this thread existed!! Talk about an everything-you-need-to-know thread!! So many thanks for this! I own a good majority of these tools listed, but now have a central location for what to use and when. Simply amazing!
3D Art Freebie Challenge ---May: From This Hill I Can See... MAIN ThreadWhat are they doing down in the valley or on the next hill over...what? Next hill? Waddaya talkin' about? I'm livin' in Brooklyn...we ain't got no no hills. Even da ones in Central Park ain't all big enough t' look inta da next valley..
Great story as always, Lord Ganthor. I always love to read those stories of yours. Nice and amusing render as well.
Good luck to you and all entrants.
~ Sigrid
Weird Shadows on DoorWell ... I've made progress ... and now I'm truly befuddled....

I remodeled the door (I've lost count how many times) with the reinforcing lines and a simpler, stepped-in panel design. In other words, there are no sloping faces. All faces are either parallel or perpendicular to the main door face.
I used Fast Extrude to do the panel insets, but this time I didn't use the yellow dot at all. Instead I used the blue arrow to push the outer step in 5mm, then used the red dot to create a 4cm narrower face, then used the blue arrow to push the middle step 5mm in, then used the red dot to create a 4cm narrower face, then used the blue arrow to pull the inner step 5mm out, then used the red dot to create another 4cm narrower face, and used the blue arrow to pull that central face 5mm out. Then I adjusted the top and bottom faces of each step and the central face, so each was offset 2cm from the one outside it.
I exported to obj format without normals, imported in DAZ Studio, gave it a simple off-white texture, and rendered. As you can see in StillOneWeirdNormal, there's still one weird normal: the upper right panel on the front side. There's a matching weird normal on the back side of the door.
I went back to Hexagon and switched from the Flat Solid view to the Smoothed Solid view, to see if the weird normal showed up there. As you can see in ButNotTheSamePanel, there's a weird normal in Hexagon ... but it's on the lower right panel. Again, there's a matching weird normal on the back side.
I've attached the Hexagon file (prehungdoor2.zip) and the obj file (testdoor.zip).
Thank you all for your patience, and for your help.
3D Art Freebie Challenge ---May: From This Hill I Can See... ENTRIES ThreadWhat are they doing down in the valley or on the next hill over...what? Next hill? Waddaya talkin' about? I'm livin' in Brooklyn...we ain't got no no hills. Even da ones in Central Park ain't all big enough t' look inta da next valley...even if we did have a valley! Now, buildin's, we gots buildin's! Lots of 'em! Miles 'n' miles of 'em. From a rooftop in my neighborhood you gonna see what people is doin' in dere buildin' an' it may not be sumptin' polite, so youse better not bring da kids 'cause udderwise dey just might be gittin' an early education, if youse knows what I means...But, hey! If youse wants t' see over inta Manhattan, we gots da place for you! Me 'n' Big Eddie Mac, we sets up an observation deck on the top of my apartment buildin' , jus' like da one in da Empire States Buildin', weres you kin sees all da way inta da city an' who knows what you'll sees. Jus' remember, we aint responsible for any traumas or nuthin' like dat onna count of what you mights view usin' our equipments. An' afta' you gits done we gots refreshments available at our snacks bar. Hokay, so everybody line up...no shovin'...and gets youse'selves ready for da thrill of a lifetime!
1.) School Rooftop For Poser Registration Required.
2.) Telescope Registration Required. 3DS Model. Converted.
3.) Binoculars Registration Required.
4.) Modern Microwave Registration Required.
5.) Hot Dog 7th Item from Top.
6.) Pop Cans Registration Required.
7.) Billboard 3D Model. Converted. (Listed as Billboard, but it's actually the sign beside the picknick table.)
8.) Styrofoam Cup With Plastic Lid. Registration Required.
9.) Cooler. 3rd Item from Top.
10.) Glasses. 11th Item from Top. Boston's wearing them.
Paid For Items: M4 Skin, Overshirt from M4 Stylin' set.
The 3DS items in this render were converted to the .obj format using Poseray. Free and easy to use.3D Art Freebie Challenge ---May: From This Hill I Can See... MAIN ThreadWhat are they doing down in the valley or on the next hill over...what? Next hill? Waddaya talkin' about? I'm livin' in Brooklyn...we ain't got no no hills. Even da ones in Central Park ain't all big enough t' look inta da next valley...even if we did have a valley! Now, buildin's, we gots buildin's! Lots of 'em! Miles 'n' miles of 'em. From a rooftop in my neighborhood you gonna see what people is doin' in dere buildin' an' it may not be sumptin' polite, so youse better not bring da kids 'cause udderwise dey just might be gittin' an early education, if youse knows what I means...But, hey! If youse wants t' see over inta Manhattan, we gots da place for you! Me 'n' Big Eddie Mac, we sets up an observation deck on the top of my apartment buildin' , jus' like da one in da Empire States Buildin', weres you kin sees all da way inta da city an' who knows what you'll sees. Jus' remember, we aint responsible for any traumas or nuthin' like dat onna count of what you mights view usin' our equipments. An' afta' you gits done we gots refreshments available at our snacks bar. Hokay, so everybody line up...no shovin'...and gets youse'selves ready for da thrill of a lifetime!
1.) School Rooftop For Poser Registration Required.
2.) Telescope Registration Required. 3DS Model. Converted.
3.) Binoculars Registration Required.
4.) Modern Microwave Registration Required.
5.) Hot Dog 7th Item from Top.
6.) Pop Cans Registration Required.
7.) Billboard 3D Model. Converted. (Listed as Billboard, but it's actually the sign beside the picknick table.)
8.) Styrofoam Cup With Plastic Lid. Registration Required.
9.) Cooler. 3rd Item from Top.
10.) Glasses. 11th Item from Top. Boston's wearing them.
Paid For Items: M4 Skin, Overshirt from M4 Stylin' set.
The 3DS items in this render were converted to the .obj format using Poseray. Free and easy to use.Yeah, I know...I'm making it by the skin of my teeth here. It's crunch time at work again is my only excuse...
You made it. That is the important part.
All links verified
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