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Daz 3D Forums > Search
  • Zone Smoother for Genesis 3 Female(s) - Will work in DS4.8 pro?

    I'm assuming that the bug fix will be in the product if we wait a few days to download it?

    It's actually already in there, so you can download it right away laugh

    Have not tested it until now, not enough time, two questions:

    1. Once created, will a morph stay forever? Means, if I use zone smoother for a pose and then I zero the figure and save it as a scene for example (what I do) and reopen it, will the morph be there?

    2. Is it possible to delete a once created morph (can be that I do something wrong and want to delete the morph) ?

     

    Hello Cosmo!

    1. Yes, your smoothed morphs will be saved with your scene and will be ther when you reload.

    2. Also yes :-).  When you create a smoothed morph, there is an undo button which will delete the new morph if you aren't happy with it.  You can alos overwrite a smoothed morph just by naming the new morph the same thing (you'll be prompted to aask if you want to replace the old morph).

    By

    simtenero simtenero March 2016 in The Commons
  • Genesis 3 GoZ with HD

    Yes, the PA plug-in is required  to load HD detail as a morph. Only displacement/normals/convert to high-resolution prop are available to the rest of us.

    By

    Richard Haseltine Richard Haseltine March 2016 in Daz Studio Discussion
  • Fairytale Princess for Genesis 3 Female(s) - skirt movements do only work if loaded complete set

    Just bought the Fairytale Princess for Genesis 3 Female(s) and have to say that the skirt movements do not work, not as morph, with the universal tool and/or also not as pose transform via sliders if the skirt is loaded as separate wardrope. Also does the skirt not follow leg poses like the princess dress for g3f does.

    UPDATE : The posing of the skirt/dress works only if you load the complete set, if you just load the skirt/dress the posing of it works not. Autofollow works also if loaded as set but not if loaded just the skirt/dress. It also works after deleting the overskirt. So if you just want the skirt you have to load all and delete what you don`t want/need.

    First image with just the dress loaded, second image loaded the complete set and deleting everything I do not need (overskirt/shoes)

    By

    cosmo71 cosmo71 March 2016 in The Commons
  • DAZ Studio 4.9 Pro, General Release, Now Available!

    So let's say I have a 4.8 installer still, I already used the DIM to upgrade to 4.9, how would I go about getting them side by side? Basically what I want is to install my content via 4.8 (for the scan known directories function) Then transfer those categories I created over to 4.9 because I do have Connect only items to install too. Sorrry if my train of thought derails a bit, I am coping with a flu rigth now.

    By

    jimmulvaney jimmulvaney March 2016 in Daz Studio Discussion
  • March 2016 New User 3D Art Contest “Posing” (WIP Thread)

    @Kismet2012 Yes, it does and I did have that, but had an irretreivable accident and had to load a new wolf and the expression didn't transfer to the new wolf, just the pose.  I simply forgot to readjust the expression.  I'll fix that.  I figured out why the expression didn't get set with the pose preset I saved, too, so I should be able save it with the pose now.

    By

    Knittingmommy Knittingmommy March 2016 in New User Contests and Events
  • Rigging woes for Geographed limbs

    Had you memorised the rigging before adjusting it? Did you try doing the adjustment with the morph set on an unfitted version of the figure?

    By

    Richard Haseltine Richard Haseltine March 2016 in Technical Help (nuts n bolts)
  • Rigging woes for Geographed limbs

    It was one of those morphs I made just to see if it could be done. One of these days I'm going to have to learn how to do JCMs and then I should be able to make that morph even better.

    By

    ghastlycomic ghastlycomic March 2016 in Technical Help (nuts n bolts)
  • Genesis 3 GoZ with HD

    Hey Manuel,

    just read this thread and mybe i can help you. Just started with daz and zbrush (nice trial!!) a week ago and it took me some nights to figure out the workflow but now it works for me and maybe it is what you are looking for :-)

    1.load genesis 3 to daz, if necessary pose into best position for morph (e.g. lift arms to morph underneath and so on)

    2. reduce "Mesh resolution to base" and "subdivison level off"

    3. "send to zbrush" via goz (if your figure is in high res + subdivision it will automatically reduce those if you do not check the resolution box.. .. as you already noticed)

    4. pull the figure into the window, hit the" edit button", move and scale it

    5. in tool pane go to "morph target" und press "StoreMT" (now the base mesh polygons are saved as they are - in the ONLY possible resolution to get them back to daz correctly)

    6. go to Geometry and switch to "Higher Res" (as you notice Dynamic Subdiv will activate automatically) - the resolution is way better now and general morphs should work fine

    7. if necessary hit the "Divide button" for more details (the Mesh Resolution shoud rise and the slider with position SDiv 2 activates)

    8. if necessary hit the divide button again (i did not check limits on that, SDiv 3 worked well for me in regards of detail and no problems back in daz, maybe, only maybe it works with higher numbers also)

    9. morph and get desired shape (this is where i am hanging at the moment - not so easy to deal all these brushes and settings in zbrush)

    10. now the trick :-) after finishing your morph - move the "SDiv Slider to the left (value 1)"

    11. go to "Morph Target" and hit "CreateDiff Mesh" and push the "switch" button (your figure should switch back to lower resolution and the morph gos on and off as you keep hitting the button :-)

    12. finally hit the" GoZ button", name your morph in daz, put in desired path, (nothing else changed), and "Accept"

    13. test your morph in "base Mesh Settings" and then switch to "high res" and "SubDivision Level 2" - everything should be great now :-)

    Hope this helped and works for you and others, best regards, Christoph

     

    Hi!!

    Thank you so much for your advice and the detailed description! I've tried it and I was able to sculpt with very high detailed mesh in ZBrush and bring the morph back to DAZ Studio but I was not able to bring the details of the morph back to DAZ.

    I made a couple of screenshots to illustrate the workflow.

    • The first screenshot shows my Genesis 3 (Victoria 7 based) Model with no SubDivs in DAZ.
    • The second shows the low poly mesh in ZBrush
    • The third shows some sculpting after hitting the StoreMT button and increasing the resolution ("Higher Res" button and 2 times "Divide" button). The sculpt is just to illustrate some details. Please notice that I made some big changes on the top and some high details at the bottom.
    • The fourth illustrates switching the subdiv level back to 1 just before hitting the "CreateDiff Mesh" button.
    • The next one (5) shows the mesh after the "CreateDiff Mesh" and "Switch" button.
    • The sixth is the DAZ dialog for importing the mesh (of course I had to hit the "Switch" button in ZBrush again to get the sculpt back)
    • The 7th images shows the morph set to 100% on base resolution of Genesis 3. Notice that the big changes on top are applied but we cannot see the details at the bottom.
    • The last one shows Genesis 3 with 3 Subdiv levels. Everything is smooth and the rough changes are there but the details at the bottom are barely visible at all.


    Am I doing something wrong or is is really just possible with the Plugin that is available only for PAs?

     

    Thanks for any help!

     

     

    By

    manuel.essmeister_c71d7d5af8 manuel.essmeister_c71d7d5af8 March 2016 in Daz Studio Discussion
  • Daz Studio Pro BETA - version 4.9.1.30! (HOTFIX - Release Candidate 3 - UPDATED)

    Then can you show log file, when you load second genesis3?   if it load  some morph value,, I think they are discribed as log file.

    By

    kitakoredaz kitakoredaz March 2016 in Daz Studio Discussion
  • Daz Studio Pro BETA - version 4.9.1.30! (HOTFIX - Release Candidate 3 - UPDATED)

    Hi AlienRenders.  about these 2 morphs should be auto loaded for default genesis3femal . when you load her from genesis3female.duf.

    it is daz set-up, to show Genesis3female with these morph, when user filst load genesis3. maybe If you  check genesis3female.duf,

     "current value" are discribed  like that, I feel. (but <default> value are set as zero in these two morph  dsf), then they are auto-applied .and show as "currently used" morph.

    (though I do not think, it is good.   I hope,, when I load these base figures ,(not character made from base), genesis3female load without any morph,whiich apply value, because it easy cause trouble for user ,to make clean morph from zero shape, untill they find it. )

    Then  I can not re-produce other problem which you mentioned above,, ,  but I have one  strange morph auto-follow problem (and at least one more user have same problem), and keep contact with support almost 3 weeks.. (I have send almost same image, same log file, again and again,, but thanks support, because she  keep contact for me and try to re-produce the problem to solve the problem)

    so that I think, you may better, send support ticket with detail  and some images to re-produce the problem

    ( I understand  support can not believe it, because they can not re-produce,,, but as for me,, it must happen,, then I can not believe, why support and dev team,can not understand my problem ^^;)

    By

    kitakoredaz kitakoredaz March 2016 in Daz Studio Discussion
  • Fiddling with Iray skin settings...

    @AndyGrimm That is a good looking render and it´s really good to see what it looks like out-of-the-box, so I can compare my work to yours :)

    You are right about the extra bang...I think a lot can be squeezed out of daz/iray, but if we strive for more realism we prob need to use a few external apps. At the very least postprocessing in Photoshop.

    Two things I want to continue experimenting with for Daz is Maps and Skin detail. Oh and making a full body morph in zbrush...so far I mostly use zbrush to fix smaller things.

     

     

     

     

    By

    Kaboom Kaboom March 2016 in The Commons
  • Daz Studio Pro BETA - version 4.9.1.30! (HOTFIX - Release Candidate 3 - UPDATED)

    So the log file is saying that on a newly launched app and I load the G3F base figure, these two morphs get loaded. They are set automatically to a non-zero value. What causes morphs to automatically load?

     

    Loaded Morph Deltas in 0 min 0.0 sec.
    Loaded file: PHMMouthRealismHD.dsf
    Loaded Morph Deltas in 0 min 0.0 sec.
    Loaded file: PBMNavel.dsf

    When I load a second G3F base figure, tons of other morphs are loaded with individual dials set to non-zero values. Where are the dial settings coming from?

     

    By

    AlienRenders AlienRenders March 2016 in Daz Studio Discussion
  • Zone Smoother for Genesis 3 Female(s) - Will work in DS4.8 pro?

    I'm assuming that the bug fix will be in the product if we wait a few days to download it?

    It's actually already in there, so you can download it right away laugh

    Have not tested it until now, not enough time, two questions:

    1. Once created, will a morph stay forever? Means, if I use zone smoother for a pose and then I zero the figure and save it as a scene for example (what I do) and reopen it, will the morph be there?

    2. Is it possible to delete a once created morph (can be that I do something wrong and want to delete the morph) ?

     

    By

    cosmo71 cosmo71 March 2016 in The Commons
  • March Madness

    Do you happen to know if Unshaven 2's beards morph well with wide open expressions? Laticis shows that his do, but none of the previews of Unshaven's have open mouths.

    Ah, yeah the base hair shaders could be useful. So do you replace a hair's default Diffuse texture with them in order to remove painted-on highlights?  I just don't want to spend too much this early in March, heh.   :)

    By

    SnowSultan SnowSultan March 2016 in The Commons
  • Daz Studio Pro BETA - version 4.9.1.30! (HOTFIX - Release Candidate 3 - UPDATED)

    No problems like you're describing; what morphs, type and to what applied, are you experiencing?

    Like Barbult, I shan't be upgrading to 4.9 non-beta.

    Start with completely new scene (just launched the app). Take anything like Victoria 7. Load her into the scene. No problem. Have her selected. Then load another figure. Can be anything. G3F base figure for example. The dialog will popup. Click on load new figure. Then the new figure will load, but with many presets already applied to some morphs. Usually the Genesis 3 Female Body Morph Resource Kit morphs but also some others. It's always the same values on the same morphs. Very annoying. This same thing will happen just by loading a figure by itself, but it's not all figures. A good portion of them.

    I just tried loading G3F. It's more than just the body morph resource kit morphs. It's many of the main body morphs and lots of other morphs. When I load G3F, there are usually no morphs dialed in initially. Not anymore. I can do zero figure shape. But that doesn't fix my ability to load characters.

    edit: I re-installed and the problem persists. Wonder if I didn't install something else that's messing with my default settings.

    By

    AlienRenders AlienRenders March 2016 in Daz Studio Discussion
  • Rigging woes for Geographed limbs

    LOL I have that morph somewhere. I've yet to play with it though.

    By

    kaotkbliss kaotkbliss March 2016 in Technical Help (nuts n bolts)
  • Rigging woes for Geographed limbs

    Well let's just say when I applied the Ghastly Dog morph to genesis and tried to adjust rigging to shape I ended up creating a very bizarre mythological creature when the bones exploded.

    By

    ghastlycomic ghastlycomic March 2016 in Technical Help (nuts n bolts)
  • Rigging woes for Geographed limbs

    Woohoo! If you save the generated morph the rigging works. But adjust rigging to shape still explodes all the bones, so you have to manually adjust the rigging for the generated morph. This is going to take a long time to make it work with all the possible morphs the figure has. But at least it will work.

    By

    ghastlycomic ghastlycomic March 2016 in Technical Help (nuts n bolts)
  • Question about Baby Genesis

    The baby character uses some morphs from Evolution packs in addition to a custom morph. So yes, you need to purchase and install them to use the baby.

    The morphs included in the required products can also help customizing the baby.

    By

    Leana Leana March 2016 in Daz Studio Discussion
  • Save Dialled-in Character

    Using a Shaping preset, or creating a master parameter for your character linked to the original morphs (rather than a sinlge new morph) will avoid both issues.

    By

    Richard Haseltine Richard Haseltine March 2016 in Daz Studio Discussion
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