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Daz 3D Forums > Search
  • The Guy 7, looks like it's official

    Hmmm...I bought 'The Girl' and I've been looking for the morph that makes her breasts smaller but there is none. In fact when I look at the morphs for the Girl there are just morphs to slide on a scale of fatness - skininess - muscularity and between 'the Girl 7' and 'Genesis 3' look. It would be nice if the Gorl could morph between infant - girl - teen - woman - elderly but I see no morph controls for such things.

    Do I to but all though seperate Genesis 3 Body and Face Morph sets to get the earlier talked about breast morphs or was that something only include in the Girl 7 Pro Bundle? In which case that the Girl 7, the Girl 7, and the Girl 7 Pro would have different morphing available that is not spelled on in the product description isn't really good or acceptable business practice. If that breast morph functionality is part of that suite of Genesis 3 face & body morphs, fine, I will buy those. 

    I look forward to buying the Guy too as there is no toon style male to make Girl 7. The Cory character is good but since so many people are complaining maybe they'll give a stronger jaw, thinner lips, and a heavier brow for starters.

    I didn't buy the Girl 7 Pro Bundle as too much of it was repetitive or not anything I'd use but I did buy several parts of it seperately.

    The Girl 7 comes with hidden fixer morphs for the breast small and breast gone morphs from the genesis 3 body morphs. So if you apply one of those, the hidden helper morph applies automatically and makes them look good.

    The Girl 6 did not and it was nigh impossible to get her to have small breasts,

    By

    j cade j cade February 2016 in The Commons
  • The Guy 7, looks like it's official

    Thanks. I will buy those. The earlier commenter must of already purchased and installed those products.

    I will say the morphs on those morph bundles for fatness and skinniness and such are much, much, much nicer.

    By

    nonesuch00 nonesuch00 February 2016 in The Commons
  • The Guy 7, looks like it's official

    Hmmm...I bought 'The Girl' and I've been looking for the morph that makes her breasts smaller but there is none. In fact when I look at the morphs for the Girl there are just morphs to slide on a scale of fatness - skininess - muscularity and between 'the Girl 7' and 'Genesis 3' look. It would be nice if the Gorl could morph between infant - girl - teen - woman - elderly but I see no morph controls for such things.

    Do I to but all though seperate Genesis 3 Body and Face Morph sets to get the earlier talked about breast morphs or was that something only include in the Girl 7 Pro Bundle? In which case that the Girl 7, the Girl 7, and the Girl 7 Pro would have different morphing available that is not spelled on in the product description isn't really good or acceptable business practice. If that breast morph functionality is part of that suite of Genesis 3 face & body morphs, fine, I will buy those. 

    I look forward to buying the Guy too as there is no toon style male to make Girl 7. The Cory character is good but since so many people are complaining maybe they'll give a stronger jaw, thinner lips, and a heavier brow for starters.

    I didn't buy the Girl 7 Pro Bundle as too much of it was repetitive or not anything I'd use but I did buy several parts of it seperately.

    Genesis 3 Body morphs have more breast adjustment options (works on all Genesis 3 characters) as does Breast Control by Zev0, and Growing up is for age adjusting.

    Different bundles never have additional morphs that aren't in the other bundles, only the items listed on the product page.

    By

    lx_2807502 lx_2807502 February 2016 in The Commons
  • The Guy 7, looks like it's official

    Hmmm...I bought 'The Girl' and I've been looking for the morph that makes her breasts smaller but there is none. In fact when I look at the morphs for the Girl there are just morphs to slide on a scale of fatness - skininess - muscularity and between 'the Girl 7' and 'Genesis 3' look. It would be nice if the Gorl could morph between infant - girl - teen - woman - elderly but I see no morph controls for such things.

    Do I need to buy all those seperate Genesis 3 Body and Face Morph sets to get the earlier talked about breast morphs or was that something only include in the Girl 7 Pro Bundle? In which case that the Girl 7, the Girl 7, and the Girl 7 Pro would have different morphing available that is not spelled on in the product description isn't really good or acceptable business practice. If that breast morph functionality is part of that suite of Genesis 3 face & body morphs, fine, I will buy those. 

    I look forward to buying the Guy too as there is no toon style male to match Girl 7. The Cory character is good but since so many people are complaining maybe they'll give a stronger jaw, thinner lips, and a heavier brow for starters.

    I didn't buy the Girl 7 Pro Bundle as too much of it was repetitive or not anything I'd use but I did buy several parts of it seperately.

    By

    nonesuch00 nonesuch00 February 2016 in The Commons
  • There appears to be no Girl 7 thread

    I am seriously on the fence about this one.  Typically, when a new figure is released, I immediately hop on the Pro bundle.  But with The Girl 7..., I don't know.

    I have several incarnations of her, but I honestly cannot recall ever using her in a project.  (I tend to lean more toward the 'photorealistic' end of the spectrum, so figures such as The Girl -- and Aiko and Hiro, for that matter -- don't really interest me all that much, simply because I seldom have reason to use them.  And if I do, I have to morph them so severely to get them to fit my preferred style, that there really isn't that much point in using them in the first place!  Unless they're part of an RRRR pull; then I just have to suck it up and "do what you gotta do".)

    I'll probably end up getting her, though.  After all, it's kind of a tradition for me (see above).  It's what I do.

    By

    Ken OBanion Ken OBanion February 2016 in The Commons
  • ZDG random Daz Studio discoveries and questions.

    Random half thought, tho I need to set up Gloss to get a more accurate base before knowing for sure.

    Subdivision and HD morphs go hand in hand...

    The simple tests I was doing with the cube does indicate that there is a difference.

    Now, one possible way it matters...

    Since 3Delight does NOT support Catmark subdivision, there has to be some sort of translation occuring.  My guess is that Studio is simply fully tesselating the mesh and writing it out as a polygon mesh, not a subdivision surface (and yes, that is a very important distinction to the renderer).  Without an HD morph 'on'  there are no deltas to figure out and then write.  But with the morph on, there are now hundreds of thousands of deltas to calculate (being split several times from a few thousand intial ones) and then write as mesh data.

    And since we don't have access to creating our own HD morphs...there is no way to test it.

    Also the small difference, when going with the process above would definitely be compounded. (for that matter...one possible way of doing the conversion...once for each level of subdivision applied.  That would also mean an SSS precompute for each new 'mesh'...)*

    *Just thinking of possible methods of making the translation to something 3Delight understands...and none of them are coming up with a 'quick' way of doing it.

    So, the absolute longest FPT (Face Plant Time) I measured so far, is two minutes and forty one seconds (Without Gloss), or 161 seconds. Some of these HD figures have a FPT in excess of half an hour (1,800 seconds). 161 / 1,800 is about 11.1 times. Is the SSS being recalculated over eleven times on HD figures. As much as I have some doubts about that, it would explain the complete (trying to think of a nice way to say this) of the entire HD figure subsystem to render in a reasonable time on a PC.

    Why I have doubts. G3F at a base of subD2 is not that bad (about on par with the Studio Primitive tests), and eleven subD levels beyond that exceeds what the dials will allow, 7 max on the dial. Even if it is only eight times longer with Gloss in the mix, that is still subD of ten for the HD figure.

    Also, with shadows and reflections of the HD figure in a scene, the shape of the mesh must be established before the light rays begin calculating. Clearly the 'Progressive' mode is not wiping the render field area clean eleven times for the other stuff in the scene. Instead it starts to show Atari pixels then stops when it gets to the HD figure, and sits on it's face until the SSS Precompute has finished getting "it's GUI out of it's back-end". So the mesh shape probably is calculated before that "Rendering..." progress bar begins at 0% for the final render step.

    Also, clothing mesh smoothing needs to know where the mesh is, dose it not. Forget about G3F, we know that is broken a few ways. G2F works flawlessly with all kinds of G2F outfits, even the HD figures as well. If the mesh shape of the figure is not established when setting up stuff in the View field, then even G2F HD figures would have massive poke threw, and that is not happening at all. That appears to indicate that the HD mesh shape is at least partially figured out well before starting a render.

    That is why I thought the SSS calculation delay had something more directly to do with the mesh density then any particular HD thing (like an illumination level per polygon face, or something like that). However It appears to be a tad more complicated. Another angle I may look at, is with base mesh of different densities vs SSS without SubD or smoothing (like a cylinder with 32 sides vs another cylinder with 64 sides, etc). Throwing the SubD dial was a simpler way to try it, tho it only differs between Base and anything High Resolution 0 and above.

    By

    ZarconDeeGrissom ZarconDeeGrissom February 2016 in Art Studio
  • The Boy

    Hey,

    I've interest in a 'The Boy 7' character based on Genesis 3 similar to the new 'The Girl 7' with a variety and hair, skin, body, and clothing styles.

    While we're at it why doesn't The Girl 7 have any clothing beyond like southern girls are rumoured to wear while washing cars in Hollywood movies and television shows? The found the Amazing Morphing Dress but there is a dearth of modern clothing.

    That's the other thing I think DAZ 3D with there expertise could design - morphing clothing that lets one morph clothing to fit different cuts and textures through the centuries and to make them unisex. Although maybe making them unisex would push the polycount over the edge given the morphs needed to make the different pattern cuts through the centuries.

    But mostly I'm for know I'm interested in adding a Boy 7 to the Girl 7 I bought today something like as Callie 6 is to the Girl 7, Cory 6 is to the Boy 7.

    By

    nonesuch00 nonesuch00 February 2016 in Product Suggestions
  • Low-res "crowds" of people.

    You don't say explicitly but if you are wanting some sort of mideviel fair atmosphore at game resolutions you are probably best off using Morph 3D characters and they have alread mideviel clothing themes sets on offer both directly at their web site and in the Unity 3D Asset Store. They problably have them on offer at UE4 and other asset type marketplaces too but I haven't checked. Morph 3D I believe is just a daughter business of DAZ 3D. The characters are based on Genesis 2 and I compared them and there is a 1 to 1 corespondance. Also there are a lot of morph and other controls already built in that you can control in the Unity editor or programmatically.

    Otherwise do what chris-2599934 does and it works good.

     

    By

    nonesuch00 nonesuch00 February 2016 in Product Suggestions
  • Dynamic clothing tips

    Over at Rendo, there's a script "DynCreator" that will turn any clothing into dynamic clothing usable in OptiTex for DS... going to look into it tonight.

    It has it's limitations, but is great for the cash; it will certainly do until Daz give us something we want. :)

    ... Yes please we'd love dynamics.

    Yes, for the price, it's a no-brainer. Even if you have to convert your clothing piece to obj first... I wonder if this actually would work with hair as well. If it does, this would be interesting for hair converted to obj out of LAMH, for example.

    So I hear that G3F/G3M clothing doesn't work with the DynCreator because of the new type of rigging. But can this DynCreator make objs dynamic? If so, I could just export the G3F clothing as an obj, reimport, run DynCreator, then re-rig, right?

    Back on the subject of dynamic clothing, I experimented last night with G3F and the free player. I dialed up the fat, voluptuous, large-breasted character that I always have trouble with and dynamified the free Optitex tank dress. Exported the dynamified tank dress as an obj, then exported the G3F character [made of many morphs] as an obj, then used Morph Loader Pro to make it a full body morph. Adjusted rigging to shape in three stages [one for everything but inner squints and eyes, one for inner squints, one for eyes], did ERC Freeze, saved as morph asset.

    Then I imported the tank dress obj and used Transfer Utility to rig it. Source: G3F. Morph: [name of character full morph created in previous paragraph]. Weight Maps, Merge Hierarchies. Reverse Source Shape from Target. Fit to Source. Apply Smoothing Modifier.

    Voila -- a piece of clothing for a fat, busty character that does NOT stick between or under the breasts! Furthermore, I can fit this dress to the figure, make the dress invisible, then set other pieces of clothing to collide with it. Then the other pieces of clothing don't stick under the figure's breasts. This is amazing! I now have another tool with which to make digital clothing fit one of my most-used characters.

    Of course, this is not a perfect solution. Making other clothing collide with the invisible tank dress works best with single-layer tops and dresses, like, say, a simple T-shirt. If you have, on the other hand, an open jacket with a shirt underneath, the collision will tend to push the shirt through the jacket. Of course, you can fiddle with smoothing and collision intervals to reduce it. Also sometimes collision with the invisible tank dress produces weird creases right below the breasts. I will have to experiment more to see under what circumstances the weird creases occur.

    --MW

    By

    ModernWizard ModernWizard February 2016 in The Commons
  • MUUD for G3M [commercial]

     

    could you pleas tell us more about it? I thought that it was for clothing transform. How do you use it for morph/skin transfer?

    Could you in addition post an image of nosferatu G3F? (female)

    thx 

    LOL, sorry I need to edit that, it took me so long to type my last reply now I need to do another.

    Here's a couple of rough render tests.

    Edit: Appalling spelling.

     

    By

    Pack58 Pack58 February 2016 in The Commons
  • MUUD for G3M [commercial]

    I would be interested to know how you used that for transferring morphs, I have only used it to transfer clothing. Or did you simply use it to put a female shape on G3M?

    I edited that right after posting but must have messed up saving it somehow and didn't notice till now.

    No, it doesn't allow the use of G3F morphs,  as you say at just gives a female shape to G3M but it's a big blob of mud. After changing to a basic female shape (how much of that will show through the mud morphs if used more then a touch is a guess for now) then one could fine tune with the male morphs to get two or more female Mudd characters I assume. Not as ideal as access to the full range of female morphs but something.

    Anyway I tried to edit the quote from your post out but failed (it started the train of thought but wasn't relevant in the end to my post) it was 5.00 a.m. and I should have been sleeping not posting. Now it's after 6.00 and I can't be bothered proof reading so hopefully making sense.

    .

    I had sort of assumed you meant that. Anyway, if anyone is interested, here is a female Nosferatu by simply dialling in the G3F cross figure morph into RawArt's male version. As Rawn warned, she aint pretty, definitely not a candidate for Miss World.

    By

    Havos Havos February 2016 in The Commons
  • MUUD for G3M [commercial]

    I would be interested to know how you used that for transferring morphs, I have only used it to transfer clothing. Or did you simply use it to put a female shape on G3M?

    I edited that right after posting but must have messed up saving it somehow and didn't notice till now.

    No, it doesn't allow the use of G3F morphs,  as you say at just gives a female shape to G3M but it's a big blob of mud. After changing to a basic female shape (how much of that will show through the mud morphs if used more then a touch is a guess for now) then one could fine tune with the male morphs to get two or more female Mudd characters I assume. Not as ideal as access to the full range of female morphs but something.

    Anyway I tried to edit the quote from your post out but failed (it started the train of thought but wasn't relevant in the end to my post) it was 5.00 a.m. and I should have been sleeping not posting. Now it's after 6.00 and I can't be bothered proof reading so hopefully making sense.

    .

    By

    Pack58 Pack58 February 2016 in The Commons
  • Can't isolate an object to rotate it

    Aah..yes:)  Morphing should be done from the default shape and pose, preferebly at base resolution, otherwise you get morph added to morph, which will produce strange results.  There is a method of overcoming this...I don't use Studio for much, so am open to correction.  I believe you have to reverse morph..something along those lines.

    Believe me, I will never snigger about someone's efforts... experimentation, trial and error, patience and practice, asking questions is what brings good results in the end:)

    By

    Roygee Roygee February 2016 in Hexagon Discussion
  • Poses shrink my G3

    Un-check the morph option too.

    By

    jestmart jestmart February 2016 in New Users
  • MUUD for G3M [commercial]

    GenX2 is not much use for moving morphs between G3F and G3M which is what is needed for MUDD

    Would the Male to Female morph in this be any use http://www.daz3d.com/genesis-3-cross-figure-resource-kit 

    It works OK with Nosferatu.

     

    could you pleas tell us more about it? I thought that it was for clothing transform. How do you use it for morph/skin transfer?

    Could you in addition post an image of nosferatu G3F? (female)

    thx 

    By

    boisselazon boisselazon February 2016 in The Commons
  • MUUD for G3M [commercial]

    GenX2 is not much use for moving morphs between G3F and G3M which is what is needed for MUDD

    Would the Male to Female morph in this be any use http://www.daz3d.com/genesis-3-cross-figure-resource-kit 

    It works OK with Nosferatu.

    I would be interested to know how you used that for transferring morphs, I have only used it to transfer clothing. Or did you simply use it to put a female shape on G3M?

    By

    Havos Havos February 2016 in The Commons
  • MUUD for G3M [commercial]

    GenX2 is not much use for moving morphs between G3F and G3M which is what is needed for MUDD

    Edited to avoid more confusion.

    Would the Male to Female morph in this be any use http://www.daz3d.com/genesis-3-cross-figure-resource-kit 

    It works OK with Nosferatu.

    By

    Pack58 Pack58 February 2016 in The Commons
  • MUUD for G3M [commercial]

    Heh, I actually thought of the Golgothan from Dogma when I first saw it. Just morph the horn shapes and give it a glossier texture... eeew.

    Not just me, then? wink

    By

    SimonJM SimonJM February 2016 in The Commons
  • Guardian Outfit G3F problems

    Rigging bikini pants for G3 is really a pain :-(  I did not found out why, but the jcms in that area can be annoying.

    On the other hand, rigging shirts, dresses etc. is fun :-)

     

    Edit: You can try to take a closer look at the weightmaps or use Transfer Utility just to see, if the pants fit better then.

    By

    Karen Karen February 2016 in The Commons
  • MUUD for G3M [commercial]

    Heh, I actually thought of the Golgothan from Dogma when I first saw it. Just morph the horn shapes and give it a glossier texture... eeew.

    By

    TesseractSpace TesseractSpace February 2016 in The Commons
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