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Making Daz Face Model from a photo?
I have FaceGen, FaceShop 8 and Headshop 11 ( FaceShop is now called HeadShop). I get the best images using FaceShop 8 but none of them give you a perfect likeness.
No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)Just bought Headshop 9.2 in the sale. Get the same error whatever I do. Is the developer still around and any remedy in the works? On High Sierra and latest DAZ Studio.
Yes, the developer is around:-) Please download the attached file and override Mac security (Steps 4-6).
Hello - thanks for a very quick reply! Great support! And the steps got the plugin running! Many thanks!


/H
No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)Just to give more information, I am using a macbook pro, my system is macOS High Sierra version 10.13.3. My dazstudio is Version 4.10.0.123 Pro Edition (64-bit).
The locations of my headshop files are shown in the pictures. Essentially, I tried csrutil disabling, but my headshop still gives the same error: "Headshop closed before nessecary files could be created"
I have the same problem with Macbook Pro, system Mojave 10.14.1 and dazstudio is Version 4.10.0.123 Pro Edition (64-bit). All the files are on the right place and csrutil disable, but get the error "Headshop closed before nessecary files could be created" . HELP please!!!!
Just bought Headshop 9.2 in the sale. Get the same error whatever I do. Is the developer still around and any remedy in the works? On High Sierra and latest DAZ Studio.
Yes, the developer is around:-) Please download the attached file and override Mac security (Steps 4-6).
No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)Just to give more information, I am using a macbook pro, my system is macOS High Sierra version 10.13.3. My dazstudio is Version 4.10.0.123 Pro Edition (64-bit).
The locations of my headshop files are shown in the pictures. Essentially, I tried csrutil disabling, but my headshop still gives the same error: "Headshop closed before nessecary files could be created"
I have the same problem with Macbook Pro, system Mojave 10.14.1 and dazstudio is Version 4.10.0.123 Pro Edition (64-bit). All the files are on the right place and csrutil disable, but get the error "Headshop closed before nessecary files could be created" . HELP please!!!!
Just bought Headshop 9.2 in the sale. Get the same error whatever I do. Is the developer still around and any remedy in the works? On High Sierra and latest DAZ Studio.
Headshop 11 QuestionsHeadShop 11 comes with 3D hair models, and you can place them in the Headshop 11 software. But when I export only the head of my Genesis 8 character changes, and there is no site of the hair. If I setup Hair, and accesories in head shop, it would be nice to see it all transfer to Daz, once Headshop 11 closes. I love working with 3D, but the price of 3D hair is rediculous.
I wish some one would make a software just to generate 3D hair. For gaming. Like Marvelous Designer is for clothing. Export as obj, so I can create hair styles for Character Creator 3. Generating Beards,moutash body hair would be nice as well.
yeah i second this. hair generation is a nightmare. i only got zbrush but the fibermesh is kinda challenging to use. using hair cards and i dont know how to texture the hair. maybe i lack practice. i wish someone can make a headshop or facegen version for hair into 3d hair mesh than can be used with genesis models. my purchased hair from daz store is but less than 15. i wish i have more hair too but its a bit pricey. and we can't morph hair into another hair like we can morph genesis body and faces.
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHello All,
Just an updated on my progress here. I managed to get the program to install and I can find it in my DAZ 3D directory. From there, I can manually start the program, however, it doesn't work as it says it can't find the model. Given the description of the program saying it is a plug in, I figured I would have to have Daz running and there was someway to access it from within Daz. However, I can't find any trace of Headshop: One Click in Daz.
So does the program run within Daz or not?
While trying to run it outside, I get an error message. I tried to follow this tutorial:
I don't get as far has he does. I only get as far as to loading the picture in and then I get the error message in the first picture attached below. From there I can continue by selecting Genesis 8 for the figure. When I click on apply, I get the second error message.
So I am just wondering how to proceed from here as I would like to get this going.
Thank You
Cannot get Headshop OneClick Plugin to work once installed manually.I am having the same issue. I followed the installation instructions, all my files are in the recommended locations, but I don't see option under the edit menu to initiate headshop. Please help
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHeadShop is currently NOT a DIM installer. You have to download a zip file and unzip. It has its own installer and README.
DAZ will be working on a DIM version - soon.
Ok, got that far and started to do the install manually. Now it is asking for a license number. Where do I get that?
On the Daz Store website click on the user icon in the top right corner, it will show a dropdown list where you select "MY ACCOUNT", then click the "Serial Numbers" link. It will be listed there.
Thank you! That did the trick!
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHeadShop is currently NOT a DIM installer. You have to download a zip file and unzip. It has its own installer and README.
DAZ will be working on a DIM version - soon.
Ok, got that far and started to do the install manually. Now it is asking for a license number. Where do I get that?
On the Daz Store website click on the user icon in the top right corner, it will show a dropdown list where you select "MY ACCOUNT", then click the "Serial Numbers" link. It will be listed there.
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHeadShop is currently NOT a DIM installer. You have to download a zip file and unzip. It has its own installer and README.
DAZ will be working on a DIM version - soon.
Ok, got that far and started to do the install manually. Now it is asking for a license number. Where do I get that?
Headshop 11 Problems
I actually figured out how to get the plugin to work within DAZ, but still discovered exact same issue of "DAZ Model not find"...& I have since confirmed that all files are in the correct locations (data path)... I returned Abelone's FaceGen 2 due to horribly inaccurate results. Looks like I'm gonna have to do the same with HeadShopp 11 - & prolly just avoid Abelobne products in the future. Sigh...It appears that I have more or less the same problem as user "d32un3d" just above this post.
I bought HeadShop 11 today and have had problems installing the software.
The files appear to be in the right places, but since I have a custom Daz Studio installation, HeadShop is not finding the correct path to the standard Daz characters.
On top of this issue, there might be some extra issues as a result of the Daz Connect/Cloud system, just thought I'd mention that.
Error message: "Daz model not found".
I would suggest for the developer to add a text-box where the user can see either a working path to the necessary folders/models/resources,
or an input field and/or browse functionality to manually set the correct path. This would be useful in cases where the user have a custom installation.
Apart from that, I haven't found anything regarding HeadShop 11 in Daz Studio, there is no link from the "Edit" menu or other reference to HeadShop.
There is no plug-in showing up in the plug-in list in Daz Studio either.
As I said, the HeadShop files appear to be in the correct locations as are laid out in the documentation.
I have only started HeadShop from the .exe file, since there is no menu available in Daz Studio.
Questions about HeadShop 11 WIN requirements.I'm looking at the HeadShop 11 WIN and wondered if anyone has used it. The list of requirements on the site listed required software and hardware but it didn't say what they were. Does anyone know? Also, what do you think about it?
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHeadShop is currently NOT a DIM installer. You have to download a zip file and unzip. It has its own installer and README.
DAZ will be working on a DIM version - soon.
HeadShop Oneclick 2 - Now Installed, but cannot find in DazHello All,
I am back with yet another problem I am having.
I purchased this item about a couple weeks ago:
https://www.daz3d.com/headshop-oneclick2
I wanted to use it today and I found I am having trouble finding it. I don't think it installed. I am looking all over and I decided to look in my DIM to see if it at least downloaded from there. Low and behold and it isn't there either. I go to my account and to the order where the item is. I singled out and selected the item to install using the Installation Manager. When I signed on to the latter, I have noticed that HeadShop OneClick2 DOES NOT appear on the list. It is also not on the installed list. So it looks like the reason I can't find it is because it didn't install. So the question I have is why? At first, I thought it might be a stand alone item, but it isn't. The description specifically says it works within Daz and not outside of it.
So my next question is this, if the DIM didn't install it, then how do you install it?
Thanks,
Geo
Headshop 11 ProblemsIt appears that I have more or less the same problem as user "d32un3d" just above this post.
I bought HeadShop 11 today and have had problems installing the software.
The files appear to be in the right places, but since I have a custom Daz Studio installation, HeadShop is not finding the correct path to the standard Daz characters.
On top of this issue, there might be some extra issues as a result of the Daz Connect/Cloud system, just thought I'd mention that.
Error message: "Daz model not found".
I would suggest for the developer to add a text-box where the user can see either a working path to the necessary folders/models/resources,
or an input field and/or browse functionality to manually set the correct path. This would be useful in cases where the user have a custom installation.
Apart from that, I haven't found anything regarding HeadShop 11 in Daz Studio, there is no link from the "Edit" menu or other reference to HeadShop.
There is no plug-in showing up in the plug-in list in Daz Studio either.
As I said, the HeadShop files appear to be in the correct locations as are laid out in the documentation.
I have only started HeadShop from the .exe file, since there is no menu available in Daz Studio.
HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)I have things working and looking good until I go to export. It says it successfully exported, but then I get an error message"Headshop Directory "fs" could not be created because the selected figure does not have a valid runtime folder."
I've tried Genesis 2 and 3. I've only used files as they install, so I haven't moved folders or anything.
I have things working and looking good until I go to export. It says it successfully exported, but then I get an error message
"Headshop Directory "fs" could not be created because the selected figure does not have a valid runtime folder."
I've tried Genesis 2 and 3. I've only used files as they install, so I haven't moved folders or anything.
Did you ever get any advise to avoid this error? I am getting that also ... tried on G3 and G8. My figures are installed via DAZ Connect.
Advised customer:
Steve,
I would try two things:
1. Pls. reset the Preferences to default as shown in the picture
2. If that does not work, create a folder on C;Users/My Documents/My DAZ 3D Library/Runtime/People
and copy Gen 3 or some other in that folder. Launch Studio by double clicking on Gen 3 Female DSON file.
HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)I have things working and looking good until I go to export. It says it successfully exported, but then I get an error message
"Headshop Directory "fs" could not be created because the selected figure does not have a valid runtime folder."
I've tried Genesis 2 and 3. I've only used files as they install, so I haven't moved folders or anything.
Did you ever get any advise to avoid this error? I am getting that also ... tried on G3 and G8. My figures are installed via DAZ Connect.
Headshop 11 ProblemsOK, SOOOO, I've Installed HeadShop 11 multiple times, reinstalled (Repeat-Reapeat-Repeat-Reapeat-Repeat-Reapeat-etc...) - and yet, I cannot get a freaking mesh to generate! I have copied all installed files to the following directory locations (JUST INCASE!):
C:\Program Files\DAZ 3D
______________________________________________
C:\Program Files\DAZ 3D\DAZStudio4
C:\Program Files\DAZ 3D\DAZStudio4\plugins
C:\Program Files\DAZ 3D\DAZStudio4\HeadShop plugin
______________________________________________
C:\Program Files\DAZ 3D\DAZStudio4 Public Build
C:\Program Files\DAZ 3D\DAZStudio4 Public Build\plugins
C:\Program Files\DAZ 3D\DAZStudio4 Public Build\HeadShop plugin
Everything works until I engage the "Apply" button. Then I keep getting the messages in the attached pics & then the Genesis 8 model looses the head & torso geometry.
What in the world am I missing here?!!! I even followed a General Install video on YouTube. But I cannot find a Video, PDF, or Pic file anywhere to show exactly where each file should be located.
Please HELP!
Sculpting a 3D face from picturesI already bought FaceGen Pro and HeadShop 2 but yea, very far...
are yoo a thread killer?grab all your facegen and headshop people from here
refresh for a new one
I should have started a new thread, too late someone did, this is the thread posts go to die ........








